Just wanted to say thank you for recording and uploading this in stereo :D makes all the difference at several key points of this talk. Greatly appreciated!!
This is GAME changing. This is gonna change how the music enhances the game. The music wise ramp up when u fire and the moment you hit the trigger but it’s still quantized to the right bpm.
Being a noisy person myself, I was hoping to expect something like the 'Nanite' (1Billion polygons/triangles) of sounds that will blow every eardrums away or 'listening' (instead of a man looking into) to the abyss kind of technological capability-- but I guess we are still far from it yet. But I do love your approach to the workflow of musical composition from the word 'procedurally' indeed, which is truly interesting and not pretty much based on anything conceivable through inspiration-- that i'll give all musical composer since the beginning of time, a run for their money. I also love that talk about cycles, and the different variations of contours which is so 'procedurally' yet again BABY! omg. I also love that architecture thingy you had in 28:27, it kind of reminds me of that unremarkable sound that I used to hear when I was young playing MMORPG (Ragnarok Online Classic), which is kind of 'randomness' but there was indeed order in it-- if only, it does make any sense. Thank you for sharing your life's work with us.
JESUS loves you all ❤️, REPENT and follow JESUS because he is the truth, the way and the life ✨️ 🙏 🙌 ❤️. Sin leads to destruction, rejection of the word of God is to have the mark of the beast, but JESUS leads to peace, love, joy, wisdom, mercy, prosperity, and eternal life ❤️ 🙌 🙏 ✨️. JESUS died for our sins. PRAISE BE TO GOD OUR LORD ✨️ ❤️ 🙏 🙌.
Just wanted to say thank you for recording and uploading this in stereo :D makes all the difference at several key points of this talk. Greatly appreciated!!
This is GAME changing. This is gonna change how the music enhances the game. The music wise ramp up when u fire and the moment you hit the trigger but it’s still quantized to the right bpm.
This was a great presentation. Thanks for publishing the video!
Being a noisy person myself, I was hoping to expect something like the 'Nanite' (1Billion polygons/triangles) of sounds that will blow every eardrums away or 'listening' (instead of a man looking into) to the abyss kind of technological capability-- but I guess we are still far from it yet. But I do love your approach to the workflow of musical composition from the word 'procedurally' indeed, which is truly interesting and not pretty much based on anything conceivable through inspiration-- that i'll give all musical composer since the beginning of time, a run for their money. I also love that talk about cycles, and the different variations of contours which is so 'procedurally' yet again BABY! omg. I also love that architecture thingy you had in 28:27, it kind of reminds me of that unremarkable sound that I used to hear when I was young playing MMORPG (Ragnarok Online Classic), which is kind of 'randomness' but there was indeed order in it-- if only, it does make any sense. Thank you for sharing your life's work with us.
Yes! Let's goooooo! I was waiting for this one.
So looking forward
It would be so cool if we could use a mini version of cycles built for DAWs
Thank you
this is relevant to my interests
Yummi!
Steve Reich is interested
Normalizing fire...I see
JESUS loves you all ❤️, REPENT and follow JESUS because he is the truth, the way and the life ✨️ 🙏 🙌 ❤️. Sin leads to destruction, rejection of the word of God is to have the mark of the beast, but JESUS leads to peace, love, joy, wisdom, mercy, prosperity, and eternal life ❤️ 🙌 🙏 ✨️. JESUS died for our sins. PRAISE BE TO GOD OUR LORD ✨️ ❤️ 🙏 🙌.
Would it be a wise choice to compose in this way? Professional composers would not prefer this way.
Ok…