One of the coolest things about this game, if you made a mistake the alarm levels would go up and all the levels would change and become even more difficult. You could also sneak through every level with no knockouts or kills unless it was literally part of the mission. The only one I never had 100% stealth was the Bathhouse, the end with the guys and the planted bombs I couldn’t figure out without using the shocker. I have seen a video where someone gets through that part with no knockouts they use the smoke grenades. It can be done.
I know which part you’re talking about. I think they also give you flash bangs as well which helps. I had to go back and get %100 on the story as an adult because I don’t think I ever did it when I was obsessed with it as a kid
I managed to pull it of with the smoke bombs on the Xbox as well. Have tried it multiple times on PC but haven't made it yet. I am still trying of course. So far made the bathhouse with a score of 94%. I also believe they catch you at the part where ISDF and Displace have a shoot out (because it is hard to tell if they identify YOU as an intruder or they are shouting to the guys they are shooting at).
@@Hamzaxx369 I’ll give you a tip. This might be what’s up. If you do a choke knockout and hold the button to carry the body right after the the animation he carry’s the body he won’t drop them to the floor. it won’t count as a knockout. Even then you typically don’t have to do that, you can create distractions to sneak around or be patient. The end of the Bathouse mission though? That’s hard. He seen videos of people here on UA-cam who have done it, no sticky shocker they used smoke grenades to sneak through that room with the bombs.
18:41 That line... Now I remember that I completed this mission in 4 alarms in my first playthrough... (Mine is the Japanese version and if I remember correctly, Lambert didn't say "seppuku", but just "suicide", though)
I swear, half my playtime on the original 3 games was purposefully screwing up to get Lambert to scold me. That, and to see how much harder the missions became. Shame that the original didn't get progressively harder the more alarms you had.
I swear I was going crazy because the first time I completed the game as a kid, I got the dialogue at 18:41, and I clearly remembered it, but every time I replayed the game I had 0 alarms and the dialogue was different.
okay UA-cam enough with the recommendations I'll reinstall chaos theory
"That's two alarms Sam! Why not just tell everyone you're there?"
You keep talking to me like that Lambert and you will see what four alarms look like
@@SbeveAmogus lmao
VERY TRUE
Sam: I JUST WANTED FRIENDS LAMBERT
T_T 😭😭😭😭😭😓😓😭💔💔💔💔💔😭😭😞😞😞😞😞😞😞 YOU SO MEAN LAMBERT
I HATE YOU
Damn it Fisher you're gonna rekindle this war single handedly if you're not more careful 😂😂😂😂
One of the coolest things about this game, if you made a mistake the alarm levels would go up and all the levels would change and become even more difficult. You could also sneak through every level with no knockouts or kills unless it was literally part of the mission. The only one I never had 100% stealth was the Bathhouse, the end with the guys and the planted bombs I couldn’t figure out without using the shocker. I have seen a video where someone gets through that part with no knockouts they use the smoke grenades. It can be done.
I did it once on my old xbox but I lost my save data on the game RIP, but I'm trying on PC now
I know which part you’re talking about. I think they also give you flash bangs as well which helps. I had to go back and get %100 on the story as an adult because I don’t think I ever did it when I was obsessed with it as a kid
I managed to pull it of with the smoke bombs on the Xbox as well. Have tried it multiple times on PC but haven't made it yet. I am still trying of course. So far made the bathhouse with a score of 94%. I also believe they catch you at the part where ISDF and Displace have a shoot out (because it is hard to tell if they identify YOU as an intruder or they are shouting to the guys they are shooting at).
I Ghosted it and got all the objectives yet for some reason got 85%. The game's trolling me
@@Hamzaxx369 I’ll give you a tip. This might be what’s up. If you do a choke knockout and hold the button to carry the body right after the the animation he carry’s the body he won’t drop them to the floor. it won’t count as a knockout. Even then you typically don’t have to do that, you can create distractions to sneak around or be patient. The end of the Bathouse mission though? That’s hard. He seen videos of people here on UA-cam who have done it, no sticky shocker they used smoke grenades to sneak through that room with the bombs.
16:17 lol, I can tell you got scared by that turret cuz I had the exact same reaction the first time I played that level
It's cool they recorded different dialogs in case you triggered alerts. Without alerts Lambert and Grim are more friendly and make jokes
18:41
That line... Now I remember that I completed this mission in 4 alarms in my first playthrough... (Mine is the Japanese version and if I remember correctly, Lambert didn't say "seppuku", but just "suicide", though)
I wish There was a mod tat let you start out with four alarms
I swear, half my playtime on the original 3 games was purposefully screwing up to get Lambert to scold me. That, and to see how much harder the missions became. Shame that the original didn't get progressively harder the more alarms you had.
Hey I’ve been going through your full alert videos, and honestly, thank you for making/posting these!
This is so entertaining
I swear I was going crazy because the first time I completed the game as a kid, I got the dialogue at 18:41, and I clearly remembered it, but every time I replayed the game I had 0 alarms and the dialogue was different.