Hey guys, be sure to check out the PolyChampions Discord server! Link: discord.gg/2Uxd7SbHJP Also, here's the replay of the game if you want to watch it yourself: share.polytopia.io/g/48e3225d-20b4-467a-0ecd-08dae43bc850
Great video! About a push-order video, I think it would be awesome cus its a hard mechanic, and most new players would want to learn how to control it.
Awesome video gullyy! Was a blast to play, cant wait to go against you again (or maybe even play with you). If I had gotten gone archery or catas I probably could've held out longer, but I could tell I was at a major disadvantage with your catas.
@@GullYYGamer Quick note about something you said at 11:04, you could've blocked the tile that the swordsman could've moved to (the east one), but with the way that push order works, it would've gone North East instead (still letting me hit the catapult), and if you had put something on both the NE and E tile, it would've pushed me North, still in range of the catapult. Push directions are finicky but that was an unblockable kill unless you had tons more units to block with.
If the unit hasnt moved at all, it will always be pushed towards the centre. If that tile is blocked by a unit it will be pushed towards the sides of the centre and if that tile is blocked it will be pushed to the other side. The unit will move away from the centre as its last tile option. If a unit cannot move anywhere it goes poof Units that have already moved have a different mechanic. Your enemies units will be pushed back into the direction they came from and your units will be pushed towards the direction they were going. If you have any questions, ask.
Thank you, great content as always! I really love it when you're up against good players. And poor Zeyna for the city density and the fishing ruin 🙈; they might have to fix it so that you can't get water techs on dryland. And yes, a video on push order sounds great 👍
Love the video GullYY, great game again. Its better when you play with someone at your level than some random guys. And please do a video on the giant pushes, I never know where will the unit end up :D Thanks, learned a lot again.
Thanks to you, I've also been playing with xin-xi a lot in my games, and I have been finding them surprisingly fun. I've always thought they were just bad, but not any more :)
Really informative video GullYY! I just wanted to ask if it would be possible to make a vision video? Focusing on ways of knowing what vision your opponent has and doesn't have, the various scenarios where it would and wouldn't be optimal to choose explorer over +1 stars! Thanks!
Here is a list of things to keep in mind for when trying to decide whether to go for an explorer or not: 1. Vision worth - How good is the vision you can get / how hard is it to obtain without doing an explorer. Seeing deep into your enemy territory makes the vision more worthy as you can see their backlines and what units they have. Its very hard to obtain this vision in other ways so its more worth than something like fogs on the side that you can explore easily. 2. Risk - Chances on whether the explorer goes backwards. If you have a small trail of fog back to your cities then the explorer has a chance to go for that instead. Its alright if the fog is far from the city though. 3. Economy difference - Missing out on 1 star per turn when you already have 45? Thats fine. But if you have like 7 the extra 1 star per turn is massive! Make sure your economy is good before taking an explorer. 4. How close the city is towards your opponent - Do more explorers in cities that are close to your opponent, not only to get more vision on them, but to sabotage them of 1 star per turn if they get the city. I recommend you do an explorer in your 2nd or 3rd city as a rule. For tiny and small you should do in 2nd city, for bigger maps do in 3rd city.
@@galadrootfs9397 I usually do 2nd city explorer when I start out with Yadak. Idk about Oumaji, since he has less trees and mountains to worry about and needs more eco, but the last time I've played him was when I had 30 minutes into the game instead of 30 hours now.
Oh I'd love to hear a video about push order! It's a small detail, but can be pretty useful. Pushing for me always seems random, but apparently it's not?
@1:45 also leaving cities lvl 1 I find leaves you a penalty when buying tech, the extra +1/2 stars per turn after the first upgrade counter acts the tech cost going up
You know I think it'd be cool to see one of these 1v1s recorded live as opposed to an analysis. Just thinking it might be fun to hear your strategising live as you come up with stuff on the fly
They aren't necessarily a good tribe, but they are fun to play. We both agreed to both play Xin-Xi to make the match more interesting than Bardur throwing riders at eachother
0:41 This is not quite true. The most common resources are actually the *worst* indicators of villages. Resources can spawn inside the 8 adjacent tiles of a village, but also in the 16 tiles you expand into when you get border growth at a reduced (1/3) rate that they spawn inside city borders. Xin actually has a more than 100% metal rate, because outside of their city borders they have a 46% rate of metal or 140% in city borders. Point is, if you see a mountain with metal in the first 25 tiles you have vision on, assuming there's no villages in the fog influencing the resources you see you have a practically 50/50 shot that the metal you see was spawned by only your capital. Whereas for a resource like fruit that's the most rare for xin (37.5% chance of a fruit on a field tile, or just over 10% chance it was spawned by your capital) that's the best way to predict that village you saw in the north. Your exploration north was spot on though
Huh. That's a very good point actually. I guess a better statement would be any mountain that *doesn't* have metal will *not* have a city within a 1 tile radius of it, but then again we can just use resources to indicate where cities are
Nah, you couldn't have prevented the push into catapult kill. Zeyna could have moved their swordsman north before killing your, causing the swordsman in the city to be pushed NE which would still allow it to get to the catapult. So don't worry, no mistake was made there. (Edit: oh hey, actually Zeyna already pointed that out themselves)
"He's gonna go Rider/Roads, I'm going ..." It's nice to see a victory to a tech path besides Rider/Roads. "And this cool play where he remembered push order" I'd appreciate it if devs just let the player decide where a unit gets pushed too, instead of having to remember push order. Still, nice play from Zeyna. "I missed the fact that I could Explorer after seeing his dudes" Don't worry, that's an easy mistake to make. Yeah, it adds up, but it's also easy to make, so don't feel bad. "Zeyna gets fishing from ruins." OUCH!! That's a major setback. gg. Hard earned victory, which is nice to see, especially when you still win despite little mistakes here and there.
Can you please post a game in drylands using bardur against cymanti? Or tell me What to do please. I like to play with bardur but i am losing all the time against cymanti. Please teach me which strategy i need to win. Thanks. 🙂
Veteran swordsman wasnt the thing i was hoping for, if i had gotten math or archery I couldve easily started to push back against the catas. stars wouldve given me enough stars to get math that turn and start training catas, population wouldve given me just enough to giant pop in capital, and explo wasnt an option (because of the tiles around being revealed). Ruin couldve easily changed the course of the game but i got fishing 😢
I put it there because I would of needed forestry to put it in the most optimal spot, but I needed the giant and the Metropolis monument more. By the end of the game I could of gotten another giant in my capital using Organization and Mathematics, so it really doesn't make a difference
I've played against you before a few minutes! I couldn't belive that it is you hahah as i read your name😂😂😂 my game was so poor, and for Xinxi i met you too early before i could grow my eco Please add me to your friends! I really enjoy your videos since a year😁
Hey guys, be sure to check out the PolyChampions Discord server! Link: discord.gg/2Uxd7SbHJP
Also, here's the replay of the game if you want to watch it yourself: share.polytopia.io/g/48e3225d-20b4-467a-0ecd-08dae43bc850
Looks awesome :) , a push order vid would be great … 👍
yo dude i send you friend request if you wanna try play with me i just wanna know how many turns i can survive lol. My ingame name azlex1221
Great video! About a push-order video, I think it would be awesome cus its a hard mechanic, and most new players would want to learn how to control it.
A push-order video would be much appreciated
@@fiercehyena8339he already did…
Awesome video gullyy! Was a blast to play, cant wait to go against you again (or maybe even play with you). If I had gotten gone archery or catas I probably could've held out longer, but I could tell I was at a major disadvantage with your catas.
It was a great game Zeyna, thanks for playing!
Yeah this is a good video, you two are solid players. Great format as well
@@GullYYGamer Quick note about something you said at 11:04, you could've blocked the tile that the swordsman could've moved to (the east one), but with the way that push order works, it would've gone North East instead (still letting me hit the catapult), and if you had put something on both the NE and E tile, it would've pushed me North, still in range of the catapult. Push directions are finicky but that was an unblockable kill unless you had tons more units to block with.
Squids take dubs
@@zeploin7642 what if he had the swordsman on the NE tile but not the E tile, wouldn't that have blocked it?
Yes, please make a video about push order! You've mentioned it many times but I've never picked up on how it works.
If the unit hasnt moved at all, it will always be pushed towards the centre. If that tile is blocked by a unit it will be pushed towards the sides of the centre and if that tile is blocked it will be pushed to the other side. The unit will move away from the centre as its last tile option. If a unit cannot move anywhere it goes poof
Units that have already moved have a different mechanic. Your enemies units will be pushed back into the direction they came from and your units will be pushed towards the direction they were going. If you have any questions, ask.
@@galadrootfs9397 what if the direction they came from is occuppied? They be goin poof?
@@dragoneyr1632 They only go poof if they have nowhere to move, otherwise they go to the tile that is in the nearest direction to their opposite
Thank you, great content as always! I really love it when you're up against good players. And poor Zeyna for the city density and the fishing ruin 🙈; they might have to fix it so that you can't get water techs on dryland.
And yes, a video on push order sounds great 👍
Love the video GullYY, great game again. Its better when you play with someone at your level than some random guys. And please do a video on the giant pushes, I never know where will the unit end up :D Thanks, learned a lot again.
Thanks to you, I've also been playing with xin-xi a lot in my games, and I have been finding them surprisingly fun. I've always thought they were just bad, but not any more :)
Id really i like to see a game where mind benders are viable, they dont heal enough, and they’re too slow to convert, and just die or get left behind
Yes.
A push order vid would be great :)
Can you make videos about how to play with each tribe?
Now that's a great video idea!
Really informative video GullYY!
I just wanted to ask if it would be possible to make a vision video? Focusing on ways of knowing what vision your opponent has and doesn't have, the various scenarios where it would and wouldn't be optimal to choose explorer over +1 stars!
Thanks!
Here is a list of things to keep in mind for when trying to decide whether to go for an explorer or not:
1. Vision worth - How good is the vision you can get / how hard is it to obtain without doing an explorer. Seeing deep into your enemy territory makes the vision more worthy as you can see their backlines and what units they have. Its very hard to obtain this vision in other ways so its more worth than something like fogs on the side that you can explore easily.
2. Risk - Chances on whether the explorer goes backwards. If you have a small trail of fog back to your cities then the explorer has a chance to go for that instead. Its alright if the fog is far from the city though.
3. Economy difference - Missing out on 1 star per turn when you already have 45? Thats fine. But if you have like 7 the extra 1 star per turn is massive! Make sure your economy is good before taking an explorer.
4. How close the city is towards your opponent - Do more explorers in cities that are close to your opponent, not only to get more vision on them, but to sabotage them of 1 star per turn if they get the city.
I recommend you do an explorer in your 2nd or 3rd city as a rule. For tiny and small you should do in 2nd city, for bigger maps do in 3rd city.
@@galadrootfs9397 I usually do 2nd city explorer when I start out with Yadak. Idk about Oumaji, since he has less trees and mountains to worry about and needs more eco, but the last time I've played him was when I had 30 minutes into the game instead of 30 hours now.
loved the video GullYY! Please keep making these 1v1 videos!
I love these high level replays!
It's cool to see you upload a lot ! Thanks you!
Sorry if I have a bad english
Never apologize.
@@Rale117 how to fail in life:
Oh I'd love to hear a video about push order! It's a small detail, but can be pretty useful. Pushing for me always seems random, but apparently it's not?
From what I can tell, it generally tends to go to the middle of the map
U should start a series reviewing ur viewers game
@1:45 also leaving cities lvl 1 I find leaves you a penalty when buying tech, the extra +1/2 stars per turn after the first upgrade counter acts the tech cost going up
I may not have skills but i I’ve the game and I’m glad to see y’all playing it too! Thought it was a less played game
Interesting video! Always interesting to see a well commented video. Always look forward to your next one!
Same bro, I always miss them by like 3 days tho 😭
Love this new video style!
Hi GullYY, have you ever tried analyzing other's players games?
If I saw forge spots like that I would go mining no matter what tribe I chose tbh
I really need a video about Push the Giant from the city!
Would love to see that video on push order
You know I think it'd be cool to see one of these 1v1s recorded live as opposed to an analysis. Just thinking it might be fun to hear your strategising live as you come up with stuff on the fly
This game probably took a week to play
Well... there is actually a channel that does just that! Doesnt do replays but live games with live commentary!
Any new strategy videos would be very well received, so a push order video sounds good
A video on push order would be amazing because I have no idea about what that is
Hi GullYY, I was wondering why players often play xin-xi in competitive matches since you ranked the tribe quite low in your last tier list
They aren't necessarily a good tribe, but they are fun to play. We both agreed to both play Xin-Xi to make the match more interesting than Bardur throwing riders at eachother
Catapults go brrrrr but get counters be Cavalry so hard.
yes please make a video about push order
0:41 This is not quite true. The most common resources are actually the *worst* indicators of villages. Resources can spawn inside the 8 adjacent tiles of a village, but also in the 16 tiles you expand into when you get border growth at a reduced (1/3) rate that they spawn inside city borders. Xin actually has a more than 100% metal rate, because outside of their city borders they have a 46% rate of metal or 140% in city borders. Point is, if you see a mountain with metal in the first 25 tiles you have vision on, assuming there's no villages in the fog influencing the resources you see you have a practically 50/50 shot that the metal you see was spawned by only your capital. Whereas for a resource like fruit that's the most rare for xin (37.5% chance of a fruit on a field tile, or just over 10% chance it was spawned by your capital) that's the best way to predict that village you saw in the north.
Your exploration north was spot on though
Huh. That's a very good point actually. I guess a better statement would be any mountain that *doesn't* have metal will *not* have a city within a 1 tile radius of it, but then again we can just use resources to indicate where cities are
Yes please make a video about pushes
Nah, you couldn't have prevented the push into catapult kill. Zeyna could have moved their swordsman north before killing your, causing the swordsman in the city to be pushed NE which would still allow it to get to the catapult. So don't worry, no mistake was made there. (Edit: oh hey, actually Zeyna already pointed that out themselves)
Polytopia (at this point) is my favorite strategy game, although I only play it on mobile lol
"He's gonna go Rider/Roads, I'm going ..." It's nice to see a victory to a tech path besides Rider/Roads.
"And this cool play where he remembered push order" I'd appreciate it if devs just let the player decide where a unit gets pushed too, instead of having to remember push order. Still, nice play from Zeyna.
"I missed the fact that I could Explorer after seeing his dudes" Don't worry, that's an easy mistake to make. Yeah, it adds up, but it's also easy to make, so don't feel bad.
"Zeyna gets fishing from ruins." OUCH!! That's a major setback.
gg. Hard earned victory, which is nice to see, especially when you still win despite little mistakes here and there.
Gully should do a video explaining polytopia lore👀👀
I'm loving the recent Xin respect
Wow math is kind of crazy in those xin-xi matchups
Yeah math is insanely powerful if used correctly by good players
I would like a push-over video, as long as it works with you.
can you please explain when to go for riding roads tech in early game ?
Yes! Push order video!
Yeah I played a giant Zeyna and got absolutely murdered, very good player👍🏼
Zeyna is op af
Maybe a dumb question but how did he “break the siege” at 4:02?
Got back into Polytopia after 1 yr bc my friends all abandoned me 😂. Still love ur vids❤
You both chose XinXi. Do you still consider XinXi a D tier tribe?
Idk what to do once catapults come out
Can you please post a game in drylands using bardur against cymanti? Or tell me What to do please.
I like to play with bardur but i am losing all the time against cymanti. Please teach me which strategy i need to win. Thanks. 🙂
The gnomes stole GullYY's voice after he refused to make a video about how to 2v2 on 900 Conti with vengir
To be fair - that ruin was already gone and even swordsman won't help you get it. Swordsmen can only do 8 dmg on 9 hp warrior.
Veteran swordsman wasnt the thing i was hoping for, if i had gotten math or archery I couldve easily started to push back against the catas. stars wouldve given me enough stars to get math that turn and start training catas, population wouldve given me just enough to giant pop in capital, and explo wasnt an option (because of the tiles around being revealed). Ruin couldve easily changed the course of the game but i got fishing 😢
Very unfortunate: me - 2 villages, riders. My firend 8 villages riders
Also at 3:40 I believe you misplaced the forge in your capital?
I put it there because I would of needed forestry to put it in the most optimal spot, but I needed the giant and the Metropolis monument more. By the end of the game I could of gotten another giant in my capital using Organization and Mathematics, so it really doesn't make a difference
Can you win with one kind of troop?
I personally would prefer it if you go through the entire game first and after its finished round up all of your mistakes and improvements
👍👍👍
I couldnt get 22 star on turn 9 with 3 city with xinxi;-;
Interesting defency from giants are mind benders
I've played against you before a few minutes! I couldn't belive that it is you hahah as i read your name😂😂😂 my game was so poor, and for Xinxi i met you too early before i could grow my eco Please add me to your friends! I really enjoy your videos since a year😁
Best
Does this game still require money to play multiplayer?
Yes
Push order video would be sweet
Push 👏order 👏viedo 👏please 👏
woah
Gully love you ☺️☺️☺️☺️😋😋😋😋😍😍😍
Gullyy your voice is so cute
🙋 "promo sm"
I want to see a real game not a replay
The Waffle house has found its new host. Nice video btw.
The waffle house has found its new host