How to ESCAPE the King of Fighters Stadium - Random Smash Ultimate Facts

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  • Опубліковано 30 лис 2024

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  • @Casual_PKBeats
    @Casual_PKBeats  Рік тому +51

    All aboard the Honkai: Star Rail! Download here: hoyo.link/02jbCKAd

    • @liamsgreatbitgaming
      @liamsgreatbitgaming Рік тому +4

      Me, watching the video: damn it IS the 26th how did he know

    • @adamdonkykong3795
      @adamdonkykong3795 Рік тому +2

      With the home run bat fox will travel 327 miles in 330 seconds

    • @nicocchi
      @nicocchi Рік тому +1

      Man I love me some Genshin for being basically Breath of the Wild 2 before Tears of the Kingdom, but I have like, zero hype for Star Rail for some reason lmao.
      Still, Genshin proved to basically everyone that the once small indie company mihoyo can put out quality and Genshin gave them the budget (for better or worse) to keep putting out quality so it's probably worth a try.
      It also has a bunch of Genshin references apparently, just like how Genshin has a couple nods to Honkai Impact 3rd

    • @Super_Wooper
      @Super_Wooper Рік тому +3

      I've seen this sponsor like 10 times today

    • @funnyguy-qs4ho
      @funnyguy-qs4ho Рік тому +6

      i dont want this i am not a virgin

  • @pokeli2728
    @pokeli2728 Рік тому +384

    You should have tried swapping Pokemon as Pokemon Trainer to see if it would reset the timer and grant the ability to actually survive out there beyond the wall.

    • @neidenMetalun
      @neidenMetalun Рік тому +1

      I just tried and it does reset!
      Squirtle neutralB jump cancel switch
      Ivysaur upB/sideB switch
      Charizard neutralB switch
      You *can* live forever
      ua-cam.com/video/stxzNq0laCc/v-deo.html

    • @pokeli2728
      @pokeli2728 Рік тому +11

      @@neidenMetalun Wow, that opens some new experiments for beyond the wall. Thanks for Confirming it.

    • @neidenMetalun
      @neidenMetalun Рік тому +20

      @@pokeli2728 Wait if this also works as Aegis it'd be way easier lmao, but I don't have them to try
      I was wondering if I could reach a bottom blastzone (or a spike blastzone 👀 but that'd be impossible to coreograph as one person) after you run out of ground off screen

    • @blitzen8876
      @blitzen8876 Рік тому +16

      i tested this! swapping between characters *does* reset the ko timer, so pyra/mythra and pokemon trainer can indefinitely stay beyond the border by constantly swapping before the timer reaches zero
      pokemon trainer is much harder however, there's a time period where they cannot use switch and the ko timer kicks in before they can switch normally. using a special move then immediately trying to switch works, however (using a special move resets pkmn trainer's switch timer!)

    • @joshford256
      @joshford256 Рік тому +4

      There's a video about this now lol

  • @qazwsxedcrfv3450
    @qazwsxedcrfv3450 Рік тому +128

    Maybe the dev's made it so kirby can't be ko'd during his final smash since he moves around a lot during it, and if he activates it near a blast zone they didn't want him moving into it and dying.

    • @jellycore1316
      @jellycore1316 Рік тому +17

      OH, that's clever, true! ^^ Good point!

    • @th3bear01
      @th3bear01 Рік тому +39

      It could also be a side effect of how kirby moves around during it, possibly to repeatedly re-enter and exit the walls and causing the death timer to reset each time

    • @Koroguru
      @Koroguru Рік тому +3

      @@th3bear01 Yeah that was what I was thinking :)

    • @fernandobanda5734
      @fernandobanda5734 Рік тому +7

      I'm actually thinking Kirby might not even have a normal hurtbox during his Final Smash and the Kirby animation we see are just "fake" models of him. Can't know for sure, but since he would be invincible anyway, it's a possibility.

  • @masteroak7474
    @masteroak7474 Рік тому +252

    So about that part at 8:26 Isn't that just because the slingshot does actually have a hitbox, as well as shooting a projectile. So even if projectiles can't spawn out there, the physical hitbox would still exist and could potentially hit someone close enough.

    • @Known_as_The_Ghost
      @Known_as_The_Ghost Рік тому +20

      That, or the projectile spawns for a single frame.

    • @e.m.2168
      @e.m.2168 Рік тому +11

      Also, is it possible they just don’t show up in the bubble? Other characters aren’t visible in the bubble even if you’re right next to them

    • @imaadhaq540
      @imaadhaq540 Рік тому +7

      @@e.m.2168 Then it still would have hit before

  • @themanthelegend93
    @themanthelegend93 Рік тому +284

    “And then one frame later, he’s gowwn!” *Mario screaming in the back* 😂😂

  • @BobzBlue
    @BobzBlue Рік тому +5

    "Hey, ya wanna go 3 times the speed of sound past the blast zone on the king of fighters stage using an exploding house? How about 4 times the speed of sound? How about 7?"

  • @MrPenguineo
    @MrPenguineo Рік тому +72

    I was wondering how command grabs worked with this. Things like rage drive, bowser’s side B, and incineroar’s final smash could behave really weirdly.

  • @Garomasta
    @Garomasta Рік тому +123

    One possibly interesting thing to test with the wall skip: Final Smashes that begin with a cutscene but return to normal gameplay partway through like Pyra and Mythra's.

    • @brush_wiper
      @brush_wiper Рік тому +20

      And Kazuya too

    • @Liggliluff
      @Liggliluff Рік тому +5

      And also test if there's a difference between video cutscene and 3D cutscenes. He only showed the video based ones.

    • @d.s.alcoda
      @d.s.alcoda Рік тому +4

      Was hoping to see Mega's which is the reverse: projectile that triggers a cutscene after

  • @MaxWelton
    @MaxWelton Рік тому +2

    3:28 because the results, the ground, and Metal Mario are all solid! Oh it works on so many levels!!

  • @SmashTom
    @SmashTom Рік тому +35

    Fascinating video =)
    Some things that came to mind:
    1) What would happen if you use Banjo's Wonderwing? You're invincible during the move. Are you invincible for the 'past the wall' timer too...?
    2) Can you reflect items with either a Franklin badge or a reflect move while outside the wall?
    3) Kinda similar to 1) but does a Starman prevent you from dying in the area outside the wall?

    • @nightmare3642
      @nightmare3642 Рік тому +11

      I'm pretty sure 1 and 3 would be a no, since it doesn't work like thwack, it has the effect of a walk-off blast zone.

    • @lazyryan3766
      @lazyryan3766 Рік тому

      Isn't Starman the earthbound assist trophy that zaps you? What is it about him that made you wonder?

    • @rinn5238
      @rinn5238 Рік тому +1

      @@lazyryan3766 starman is just another name for the super star that makes you invincible

    • @lazyryan3766
      @lazyryan3766 Рік тому +1

      Oh. When nicknames contrast game knowledge

    • @fernandobanda5734
      @fernandobanda5734 Рік тому

      ​@@lazyryan3766 Both are called Starman

  • @ripstick45
    @ripstick45 Рік тому +2

    "has a synonym for lack of proper function" got me good
    I think many know all too well the pain of trying to say a phrase multiple times without sounding repetitive, and just straight up giving up here is funny.

  • @aykrivwassup
    @aykrivwassup Рік тому +2

    Fun fact: by changing the region setting on your Switch, you can see different versions of the English, Spanish, and French translations of the game. Changing it to "The Americas" will give you the American English, Latin American Spanish, and Canadian French versions, while changing it to Europe gives you the British English, Spain Spanish, and France French versions. There's too many differences to list them all here (not so much for English but definitely the other ones xp), but to provide a few examples:
    • The character referred to as "Duck Hunt" in the American English, Latin American Spanish, and Canadian French versions, is referred to as "Duck Hunt Duo" or a translated version in the European versions.
    • The Wii Fit Trainers have different accents depending on the region.
    • The stage called Find Mii in the American English version, is called StreetPass Quest in British English, which lines up with the original game's localized title.
    • Bowser Jr. is called Bowsy in European Spanish, while the Latin American localization just reuses his English name.
    • Captain Falcon has the opposite situation in French: in European French it reuses his English name, while the Canadian French version calls him "Capitaine Falcon."
    • Similarly, the European French version refers to Villager as "Villageois" (♂) or "Villageoise" (♀), while Canadian French uses "Habitant" (♂) or "Habitante" (♀).
    edit: i just saw that this has been mentioned already, particularly in relation to the Tips section xp still I found it interesting

  • @kristi-plays
    @kristi-plays Рік тому +2

    5:33 I LOVE the reference to the LazyPurple tf2 Soldier video, so hilarious and super nice!

  • @mortis.y2
    @mortis.y2 Рік тому +2

    8:06 god this is such a clever joke that passes by so quickly i almost missed it. i love humor like this so much lmao

  • @fortanimal9476
    @fortanimal9476 Рік тому +2

    Started Honkai Starrail yesterday, and I'm genuinely liking it!

  • @blindonabudget6953
    @blindonabudget6953 Рік тому +4

    Love the lazy purple reference at 5:34

  • @danny18894
    @danny18894 Рік тому +3

    5:34 In freedom Units that's 0.621371 God Blessed American Miles. Man that reminds me of when Lazy Purple did the same joke with Soldier

  • @KiWiiU-wasTaken
    @KiWiiU-wasTaken Рік тому +39

    "I'm in your walls" has a new meaning

  • @catriamflockentanz
    @catriamflockentanz Рік тому +2

    "There is a ways to explore the world past the wall." *People in 1989 would be very excited right now.*

  • @smeatar
    @smeatar Рік тому +4

    I just need to say thank you for making these videos (and thank you for including links to all the music). I only found this channel a couple of days ago but I quickly binged through the entire backlog of videos, I absolutely love this stuff, it really hits a part of my brain that hasn't been stimulated in years!

  • @GrouchyGander
    @GrouchyGander Рік тому +3

    Hitting Fox at 999% with the bat outside the walls, you sent him flying at FRICKIN' MACH 7!!! That's SEVEN TIMES the speed of sound!

  • @TheHorngusOfTheDongFish
    @TheHorngusOfTheDongFish 6 місяців тому +2

    14:16 this might be because Ganon’s final smash is a projectile

  • @buthter
    @buthter Рік тому +2

    jigglypuff can avoid pikachu's final smash by inputting rest during the final smash's starting animation

  • @BurgerBoi1337
    @BurgerBoi1337 6 місяців тому +1

    Remember how gannon’s final smash is counted as a projectile? That might be the reason it disappears outside the wall

  • @alsims2007
    @alsims2007 Рік тому +16

    I'm guessing Zelda's final smash would work like Luigi, the windbox would disable and you can't drag someone across the barrier

    • @DeathByDubstep101
      @DeathByDubstep101 Рік тому

      zelda’s final smash could probably put them over the barrier though

  • @cjlite0210
    @cjlite0210 Рік тому +23

    I'm thinking maybe you could try this glitch with Kazuya and/or Pythra's Final Smashes, since they do initially start with a cutscene, but then go back into the game almost immediately to trigger the attack

    • @WhopsInc.
      @WhopsInc. 6 місяців тому

      I also wonder what happens if you use those Final Smashes outside the wall since they're different from other cutscene ones

  • @mous3kteer
    @mous3kteer Рік тому +3

    When the video started with such a cool glitch, I was a little worried that you would move on to other topics without answering the million questions I immediately had, but you got all of them! You mentioned not doing single-topic facts videos very often, but I'm really glad you did for this one. Great video!

  • @dharakcolossus981
    @dharakcolossus981 Рік тому +2

    9:50
    Fox's speed after being hit by the homerun bat at 999% is ~7.1x the speed of sound.

  • @xraenon1664
    @xraenon1664 Рік тому +8

    I think some of the strange interactions with Final Smashes in the KO timer zone has something to with invincibility vs. intangibility.
    Also, seeing the way Luigi’s Final Smash works in the KO timer area makes my curious on how moves like Kirby/Dedede Inhale and Yoshi’s Egg Lay work.

  • @TheShinySylveon1
    @TheShinySylveon1 Рік тому +1

    I found something cool but irrelevant to the video, Kazuya's Rage Drive can be stopped by Pac Man's trampoline if you slam in to it it does 3 things,
    1. stop Rage Drive
    2. let go of the enemy dealing 5%
    and 3. break the trampoline (but doesn't put anyone in freefall, had to do more testing with this)
    I found this by accident on a custom stage but I thought to share this :)

  • @lkeblock1662
    @lkeblock1662 Рік тому +2

    Training mode item combo makers bout to have a blast with that mewtwo final smash trick

  • @amoura39
    @amoura39 Рік тому +5

    4:33 YOU'RE SO GOOFY LOL I LOVE YOU LOL

  • @guttaknight64
    @guttaknight64 Рік тому +3

    *Metroid 6: Backroom Mission*

  • @barryfan228
    @barryfan228 Рік тому +17

    As a villager fan I'm very happy about this villager themed episode :D I'm unbelievably happy over this, this made my day bro
    he's my hyperfixation rn

  • @CoolLookinPea
    @CoolLookinPea Рік тому +10

    Everyone else: ugh, I can’t do my final smash outside the boarder
    Luigi: *AND IM TAKING YOU WITH ME*

  • @jacobwalters
    @jacobwalters Рік тому +37

    For the final smash section, what about Jigglypuff? She'll grow and be on both sides, right? Will that reset the timer once she shrinks?

    • @Liggliluff
      @Liggliluff Рік тому +2

      Characters position doesn't have any depth/width. Doesn't matter how large the character is, they only occupy a single point in space.

  • @JeremyShen13
    @JeremyShen13 Рік тому +8

    13:55 i think charizard's fire blasts not appearing is similar to the projectile thing mentioned earlier. the fire blasts are markedly more projectile-like than squirtle's or ivysaur's attacks, so maybe they're just getting deleted since they appear from within the dead zone? then again, other projectile final smashes like mewtwo's worked fine, so maybe there's some more arbitrary distinctions

    • @Aaa-vp6ug
      @Aaa-vp6ug 6 місяців тому

      Maybe they’re not classed as projectiles technically?
      It explains why Ganon doesn’t spawn. (He’s a projectile, technically.)

  • @zaku28
    @zaku28 Рік тому +17

    okay you’ve hooked me, what’s gonna happen here
    edit: Neat! I like this exploration outside the boundaries, I wasn’t expecting Ganon to just not transform, weird.

  • @kritzontreatz
    @kritzontreatz Рік тому +1

    dude you script was super on point this video, i kept chuckling throughout watching it :)

  • @vodokex2689
    @vodokex2689 Рік тому +2

    At 4:30 we can see the moment when PKBeats finally loses it

    • @crybabybf1990
      @crybabybf1990 Рік тому

      "If you know what I mean, if you catch my drift, if you're picking up what I'm putting down, if you-" somebody help this man.

  • @Dierise.
    @Dierise. Рік тому +1

    “Nintendo will remember that” 💀

  • @rompevuevitos222
    @rompevuevitos222 Рік тому +2

    Could it be that the KO timer is universal and that's why both Luigi and Isabelle get KOd at the same time?
    Since the timer runs out when she has already been pulled outside, she goes too.

  • @the_neto06
    @the_neto06 Рік тому +3

    What about Aegis final smash, where it's a cutscenes and then gameplay?
    Or G&W's, he grabs people and then leaves. Would that work akin to Luigi's?
    Other interesting ideas include Rosalina, Mario Finale (it's a projectile, it may not spawn*), Sonic and MegaMan (what happens if the cutscene triggers _after_ he dies?)
    *That leads to the second point of this comment: Ganon's final smash didn't appear because it's actually a projectile. Notice how Ganon appears again in the same spot when it's finished

    • @Szergely_friend
      @Szergely_friend Рік тому +1

      also, Zelda would probably make for something interesting, maybe they would get stuck as small?

  • @infernyxfire
    @infernyxfire 11 місяців тому +1

    I just watched the video showing Ganon's final Smash is a projectile before this one, and i think that explains why he doesn't transform when he's in the limbo zone on this stage. All projectiles seem to just get erased out there, so it makes sense his "big ganon" projectile also gets disabled

  • @dr.mexico9265
    @dr.mexico9265 Рік тому +1

    The writing was so good in this one!

  • @Yo_soy_Annna
    @Yo_soy_Annna Рік тому +3

    I don't know if anyone else noticed, but I appreciated your writing/jokes that you did in this video. It seems like you had more fun or just put a lot of extra effort into this, and I appreciate it. Thanks for the awesome videos :D

  • @sayanston1634
    @sayanston1634 Рік тому +5

    No blast zone? 🤨

  • @benjaminwieser5000
    @benjaminwieser5000 Рік тому +2

    This is your funniest video by far I love it. Also sick combo

  • @Mega_Croissantamence
    @Mega_Croissantamence Рік тому +1

    5:36 don't think we didn't notice that little lazypurple reference

  • @sunnycideup4725
    @sunnycideup4725 Рік тому +5

    We should acknowledge how sassy pk beats was in this episode! I really see your growth and appreciate the different type of style for this one, cool job!😇

  • @zechariahcaraballo8765
    @zechariahcaraballo8765 Рік тому +2

    8:07 I could not have put it better myself

  • @aztheGOAT
    @aztheGOAT Рік тому +2

    I'm wondering what would happen with Joker's final smash. What would happen with the version that ends the match when they are at high percent?

  • @Julian_rox
    @Julian_rox Рік тому +1

    Fact: You know how items used in training mode don't count towards combo meter, making it red? I found out when using the support spirit fast drop (makes you go down very fast and does damage when you hit someone,like with kaclang) it also makes the combo meter red.

  • @AmmoliteOSC
    @AmmoliteOSC Рік тому +1

    Dude the "oh yeah, here's the launch speed" is literally 2.5 kilometers per SECOND

  • @TheAlolanRaichu
    @TheAlolanRaichu Рік тому +1

    'freedom units' will now be how i refer to the customary system thank you

  • @Burndile
    @Burndile Рік тому +2

    Really curious about what Lucina/Marth's final smash does.
    To my knowledge, they just go forward until they hit a blast zone, so how far can they get with that timer?

  • @astra1288
    @astra1288 Рік тому +1

    banger vid pk, thanks for the great content

  • @wampty8298
    @wampty8298 Рік тому +1

    only pkbeats can make us stare into an invisible wall for 16 minutes

  • @Chip10591
    @Chip10591 Рік тому +2

    Was the freedom units bit a lazy purple reference?

  • @TheRealLegoDocOck
    @TheRealLegoDocOck Рік тому +1

    You can get 3 blue Pikmin, go to the edge of Tortimer Island (WITH NO PIKMIN(AND NOT ON THE BRIDGE) and press b continuously until the Pikmin stop drowning

  • @Drahzz
    @Drahzz Рік тому +17

    8:00 I’m pretty sure projectiles or any special effects just aren’t visible in the little bubble that appears when you’re outside of the camera’s view. You can easily see this on a walk off stage. And for the items, it’s possible that they just disappear when coming in contact with the wall, like it does normally. before it can hit the opponent.

    • @Casual_PKBeats
      @Casual_PKBeats  Рік тому +15

      I should've clarified that you couldn't even hear the sound effect of the items/attacks working, further adding to the idea that they're sorta disappearing. Like with the bowling ball, usually there's a big thud sound when it lands on the ground, but when you use it out there, just nothing. I definitely think the items/projectiles are disappearing, regardless of whether or not they come into the contact with the wall, though the results may vary

    • @Drahzz
      @Drahzz Рік тому +2

      @@Casual_PKBeatsyeah, then they have to be disappearing. I also saw someone say that villager’s slingshot has a normal hitbox, and a projectile hitbox which would explain why it could sometimes hit the opponent, and it would also support the idea that the projectiles are disappearing, though I don’t know much about villager.

  • @Dirakiaa
    @Dirakiaa Рік тому +2

    5:35 Did... Did i just spot a freaking LazyPurple Referrence?!

  • @Pepeutra
    @Pepeutra Рік тому +3

    FOR 5 VIDEOS IN A ROW I HAVE WATCHED TODAY THEY WERE SPONSORED BY A HOYOVERSE GAME WHAT THE FUCK
    I CAN'T ESCAPE GENSHIN HELL

  • @mderinat2287
    @mderinat2287 Рік тому +1

    Can we talk about the play at 16:10 like my god that was brilliant

  • @aver_av
    @aver_av Рік тому +1

    is it me or are you writing more personality into your scripts? well whatever it is, keep it up i'm loving it

  • @connorreed7523
    @connorreed7523 Рік тому +1

    Love your videos, PK Beats! It's commendable that you're still making these even after Ultimate's final update. Also, it's notable that there's TF2 footage at the and of each vid, do people still play TF2 after all these years? If so, neat, it'll probably still be played for years to come

  • @TheLinkr
    @TheLinkr Рік тому +6

    Loved the jokes in this one. Nailed it

  • @SonicTheCutehog
    @SonicTheCutehog Рік тому +1

    4:58 So there's no skybox far off on the stage's sides

  • @Moooosha
    @Moooosha Рік тому +2

    If the invisible wall is a box, does that mean that with a jetpack on the outside, you could get on top?

    • @rubenvanderark4960
      @rubenvanderark4960 Рік тому +1

      Just like how you can move in without problem on the side, you probably move into the wall normally.
      Haven't tested any of this, just speculation

  • @wesleybell8394
    @wesleybell8394 Рік тому +1

    Have you tried Zelda's final smash? That one also brings players into a point in front of the character I think.

  • @amoura39
    @amoura39 Рік тому +2

    OH HELL YEAH THIS SOUNDS INTERESTING

  • @tkri
    @tkri Рік тому +1

    I was thinking "this is kinda like barrier skip" the entire time lol

  • @Kingbee642
    @Kingbee642 6 місяців тому

    actually if you look at the bobbles with the characters inside you can see them shrinking a lot, so I guess that there is a blast zone and there's a REALLY strong wind box, but maybe the blast zone is REALLY far away. So this why Luigi takes the opponents with him when he dies, because they are stuck at the same position as him

  • @draponflareon
    @draponflareon Рік тому +1

    Well, I guess PKBeats knows exactly how it FEELS to play soldier.

  • @Abhorrantpsyche
    @Abhorrantpsyche Рік тому +2

    What a banger video. This is one of the most interesting quirks ive seen in a while, and the mewtwo combo thing is siiick.

  • @labproductions06
    @labproductions06 Рік тому +2

    small detail but i love the names of the chapters

  • @atsukana1704
    @atsukana1704 Рік тому +1

    My guy be making a new version of home run contest

  • @Multimasti3
    @Multimasti3 Рік тому

    Probably the reason for kirby's final smash not KOing inside the blastzone is because kirby moves inside the wall in part of the final smash, reseting the timer.

  • @JecIsBec
    @JecIsBec Рік тому +1

    “Thanks for waiting 25 seconds”
    Me, who skipped because I was impatient: hehe

  • @cms_bb8817
    @cms_bb8817 Рік тому +1

    Pkbeats could discover the cure for cancer if he cared about it as much as he cares about smash

  • @itsjt8217
    @itsjt8217 Рік тому +8

    Interesting

  • @dabiskitt
    @dabiskitt Рік тому +1

    I wonder how Piranha Plant’s final smash reacts to this

  • @hostiledodo1150
    @hostiledodo1150 Рік тому +1

    What happens to the user of Dragoon if they're outside the wall? Do they return to the inside of the wall, rescuing them? Also what about characters with command grabs like Ridley, Bowser and Incineroar?

  • @breadlord7638
    @breadlord7638 Місяць тому

    13:00 I think Kirby’s final smash didn’t KO him because very very briefly leaves No Man’s Land, then pops back in to finish the move

  • @dapeacegawd993
    @dapeacegawd993 Рік тому

    I honestly think it's cool how Luigi will ko opponents if they're in his Poltergeist G00 when he's ko'd from the timer as theoretically his Poltergeist also gets destroyed or somethin

  • @nacl2315
    @nacl2315 Рік тому +1

    searched up pkbeats to see if you uploaded and it said 13 mins ago life is good

  • @Side_N0te
    @Side_N0te Рік тому

    I'm pretty sure if you look closely at the bubble when being launched outside of the wall really fast you can see that after-image effect some games have when something is out of bounds.

  • @emnersonn
    @emnersonn Рік тому +1

    this episode was especially funny
    thanks for the laughs pk :)

  • @3twibles4sweetrevenge
    @3twibles4sweetrevenge Рік тому +2

    Thx 4 relaxing vid

  • @pustulioyo
    @pustulioyo Рік тому +1

    Unrelated to the actual video, but I definitely feel like the sponsored game looks like what RWBY only wishes it could look.
    No matter how much better the animation gets in RWBY, it's still looks plastic, whereas that game looks gorgeous!
    Sorry for the irrelevant opinion, I just felt like getting that out.

  • @Oretal
    @Oretal Рік тому +2

    God those far KOs are funny.

  • @ChronicallyOn
    @ChronicallyOn Рік тому +1

    7.87 GOD BLESSED AMERICAN YARDS OFF THE GROUND

  • @beeftips1628
    @beeftips1628 Рік тому +1

    I’m waiting till the past wall combo makes it into beefy smash doods smash review

  • @ast8177
    @ast8177 Рік тому +1

    I guess the timer is there for the time you need to break the wall

  • @Lucky79_
    @Lucky79_ Рік тому

    13:00 Kirby maybe doesn't get KO'd Because he moves back inside the wall during the Final Smash and then moves back In, which maybe resets the kill timer, but idk

  • @Cat-astr0phe
    @Cat-astr0phe Рік тому +1

    maybe use steve mlg tech to disable hit stun ( the thing that got him banned ) to check what you couldent in fighters stadium ? ( pog vid ( : )

  • @businesswithredbeard5567
    @businesswithredbeard5567 Рік тому +1

    5:33 Freedom Units for the goddamn win. 🇺🇸

  • @JDC09
    @JDC09 Рік тому

    5:35 OHH SAY CAN YOU SEE, BY THE DAWNS EARLY LIGHT, BLAH BLAH BLAH BLAH, AND FLAG WAS STILL THEREEEEE

  • @Aaa-vp6ug
    @Aaa-vp6ug 6 місяців тому

    14:22 I remember Lily Lambda saying that Ganon counts as a Projectile, so maybe that’s why?

  • @evilded2
    @evilded2 Рік тому +1

    Very classy lazy purple reference.