The issue is that ranked system rewards K/D way more than the impact of others players on the game such as smokers, solo queue is hard for players who wants to win game and not just wind duels/fights
As it should. At the end of the day, it's an fps. Get frags. If you are carrying and getting kills (first bloods matter more and same with multi kills), then you should be rewarded. And if you're dying more than you're killing, then you really can't complain about not getting rewarded. However, you can still contribute in other ways. At the end of the day, it's ranked, it's not coordinated, get kills, win game. Lmao.
@DerDudevor187jahrenb2 I am summarizing here and have my full explanation below. Click heads to rank up, if you can't click heads, you won't make it to high elo. Full explanation: Read below Not at all what was said. Lmao. Here's how the elo system works in Val, which is the best way I've seen a ranking system done: If you lose the game, no matter what, you lose RR (points to rank up). And if you win the game, no matter what, you gain RR. So, as long as you continue winning, you WILL rank up. In Valorant, there is an "ELO rank" and an "ACTUAL rank." Your "ELO rank" is your short-term rank, meaning if you're on a win streak, you'll get progressively higher ranked lobbies even though you might still be the same "ACTUAL rank." Ex. You are in Diamond 1 and get lobbies consisting of Plat 2 - Diamond 3 players. However, a week goes by, and you win 80% of your games. So now, you're Diamond 3, HOWEVER, you're now getting placed in Ascendent 1 - Immortal 1 lobbies. This is because Riot set up a system that helps people who are good at the game to get out of lower elo faster so as not to ruin the games of the lower rated players. AND, if you face higher lobbies, then you gain more RR to help you move out of those lower ranks faster and lose less RR for losses. Let me demonstrate a Diamond 1 player in different lobbies. Game 1 of Diamond Lobby: 25k/17d/7a + win = +20 rr Game 2 of Diamond Lobby: 25k/17d/7a + loss = -12rr Game 1 of Ascendent Lobby: 25k/17d/7a + win = +27rr Game 2 of Asc Lobby: 25k/17d/7a + loss = -9rr Game 1 of Plat Lobby: 25k/17d/7a + win = +15rr Game 2 of Plat Lobby: 25k/17d/7a + loss = -15rr These are not exact calculations of how elo works in Valorant. Just examples of the same game from a Diamond 1 player in different lobbies. The idea is that if someone is good enough, they should win more games than they lose, and they will rank accordingly. Even if you don't top frag, as long as you win, you should rank up. However, how you win is by killing the enemy. That's the main goal, it is a First Person Shooter after all, if you can't shoot people, then you probably won't win. You can be useful in other ways, sure, but at the end of the day, if you're not shooting people at a good enough clip, you will be throttled and held back. Learn to click heads, and you'll win more often than not. As Woohoojin puts it, strategies and util usage and lineups and plays don't matter until high Immortal/ Low Radiant. There's even a graph he has that demonstrates: Low elo people lineups and tech: REALLY HIGH Low elo people mechanics: REALLY LOW Mid elo people lineups and tech: LOW Mid elo people mechanics: HIGH High elo people lineups and tech: REALLY HIGH High elo people mechanics: REALLY HIGH He noticed that in a lot of the video reviews he's done of his community, Low elo players can't shoot, can't move, and have no confidence. However, they think that to rank up, they can just learn lineups and tech from UA-camrs, and THAT will rank them up. Meanwhile, some smurf comes in, and one taps everyone because he can shoot and they can't, leading to them losing and not ranking up. Alternatively, with mid elo players (gold to asc), he noticed their mechanics are good enough, but they have no tech and game sense. Then there's High elo players that learn tech and strats and have game sense AND have good enough to great mechanics.
@@aswo6207 so you mentioned absolutely none of the issues he stated so since the best way to get kills is to always play off yourself and never your teammates and ego push everything even if you cant be traded. See you in radiant
hey sentinels, really like ur videos like this. maybe u could create a video next about understanding economy? like what best to do during eco rounds, when to save, when to force? i’m still stupid in this area being a gold player and all… i’m sure i’m not alone in this.
understanding valorant economy is not difficult at all, you just need to not overthink it. If your whole team has money for Full Shield + Vandal/Bulldog/Guardian or at least Light Shield + Vandal + Util, you buy together and if 2 or more players don't, you eco TOGETHER (that's the important part). if one player has significantly more money than the rest, he can go for a hero rifle, or even on an eco round if he plays Jett and has his Ult next round...
Honestly, as a duelist main, the one thing that got me from Plat to Asc 3 was what is talked about this video. I always had crazy aim, but what I had to learn, whether I played Jett, Raze or Neon, was that a good death is better than a bad kill.
K/D for me doesn't matter. How you contribute to the whole game matters. If you're more on a support character, then much likely using your utilities to help your teammates get the kill or defend the area. It's a team effort. Trading also matters, if you die in the round and a teammate could get the kill for you, then that's one of the important role in a game. Situations change a lot in the game. So jus try to help out the team win the game by how your character functions. If you have a good number of kills, then good! And have fun! Don't be toxic, it breaks the teams tempo.
As a Fade main [ASC3] i can say to all the duelists that just want to frag, try info agents, you can sustain yourself way better with a sova, fade, or cypher than a Jett. you can get your info consistent and get less dmg to take the next fight. im like 80% of the time top frag because i have way more info and can prepare for the next fight earlier than the enemy. also as a Initiator you are a refrag agent so you dont have to go in first to get the frags, you can practically sell your Duelist to get your dopamine frags.
Sometimes, having good kd in a game can be a bad thing. I had reynas where they get so many kills by being the last person alive, baiting the entire team to get the kills and either still win or lose the round.
Sometimes sentinels spend a whole defensive half being avoided lmao. So naturally they will have less kills or chance for kills and thats just 1 scenario of many possible scenarios
it still is bad technically but theres a difference between bad and horrendous. even if your aim isnt working u still need to be able to get like 5 kills
This is all well and good in pro play or even just organised team play. But I have a message for the matchmaking warriors out there as a former IGL in CSGO who played in enough big games with his team. Getting 2-3kills a round in isolation does *nothing* for your team. If you sit behind the other 4, let them try and fail to win round after round while you sit there playing COD collecting a couple kills per round while achieving nothing, your K/D looks good, but you are actively losing the game for your team like this. Too often I see in matchmaking this type of warrior who will intentionally bait their team just to get a kill or 3, and lose the round only to complain about their teammates. Yes getting kills is important, but often when the round is already 'lost', those frags mean nothing. I've seen people drop 30bombs, yet barely 10 of those kills ever impacted a round in the first place. On the attacking side for example, you cant just sit 5miles behind your team, let them try and fail to entry a site only to grab some kills when the other team inevitably runs around looking for you to end the round. Equally on the defensive side, you cant just sit behind some random corner completely isolated from a site only to be forced to retake alone when your team is all inevitably dead. Players like this often are the first to get toxic. "im carrying my weight my team is shit", they cry, not realizing its far more worthwhile to be 15/15 than 30/15 if those 15kills all impact the round, opposed to maybe 10 of those 30 kills meaning anything. Players like this need to understand not all kills are equal. Being the last alive and getting a kill or 2 before dying yourself does nothing to help the team. Games like Valorant or CSGO are *not* call of duty. individual frags in isolation mean nothing if you are losing rounds back to back. Yes you can feel good about yourself having the most kills on the team, but thats not playing to win. Give me the guy who gets 1kill every 2 rounds, but actively entry frags rather than the dude who gets 2-3kills a round but sits behind a corner 5miles away from his team when they are supposed to be attacking the site. You get a player like this pretty much every match or 2 & its saddening to see, part of the reason I refuse to play matchmaking in an competitive FPS since 2018. A lot of players sadly pick up this awful habit because they learn along the way that the best way to get the most frags is by playing like this, not realizing this is also the same reason their win ratio is awful. By looking at their stats, you can easily see this pattern. Someone with an amazing K/D ratio, but awful winrate. With the same logic, you can see someone with a 1.00 K/D ratio but high win rate and immediately tell they are a team player who actively gets the job done each round. If you are the type of player that has an amazing K/D ratio, but sub 50% winrate, you need to have a look at yourself. are you the type of player who gets kills in isolation which contribute nothing to a round? are you the type of player that lets his team die round after round, only for you to get a kill or 2 once the round is already lost?
I always say it doesn't. If you have high assists and low kills that just means you've been setting up teammates for kills rather than trying to frag out alone
My problem is am in a group of friends who are mostly duelists main and are always top fragging and am higher rank and a controller main and always bottom fragging it is just kinda sad not getting kills like them because it feels like am worst than them and i gained my rank by luck
I really needed this video i just had a 8/19/5 game on viper breeze i just lost my cat and wasnt feeling it so to distract i played valorant and had that terrible game guess maybe ill be the vibes guy on such days or better will just take some days off (btw we lost that game even tho we had 10-2 lead in the first half, and out of those 8 kills 6 were in first half)
Yeah, at least having one unique instalock per map. Doesn't have to be the same agent but only playing a certain agent on a certain map helps you learn how they play specifically.
Kd matters at a certain level . Like if on average if you're going positive or close to positive on average (across multiple games), then you're good. Also depends on ur role. Kd is also a good indicator of mechanical skill level, like I've seen really terrible players with like 0.6 or lowers kd, and the thing common in all of them is that they have extremely bad aim. But at a certain level , like the pros , a certain mechanical skill level is a given, at that level you know that you're actively not dying just because you're whiffing and missing straight easy shots. At that level sure kd isn't an issue.
My bad KD has utterly ruined my Apex experience, whenever I play Battle Royale, Pubs or Rank and just die off of the first encounter, I just feel like shit. Mixtape is a good alternative, but not only nothing in those modes, killing, winning losing, _playing_ matter, it just doesn't give that same rush that Battle Royale gives, which is why I play like 10 games of Battle Royale, get like no kills, 10+ deaths and wonder why tf do I even bother login on in the first place
Yes it does, my bot allies are fucking annoying. No trades, No enemy preassure, userless controllers or dueslist that wont entry or use their blinds to make space and waits 20 until seconds is the only remaining time before they can do anything. and ultimately just try to peak and get one tap with full util. Also THE GAME REWARDS YOU WITH EITHER WITH MORE RR so no, KD does matter.
What happens when it’s the opposite. You support your team all the time but the games you choose to support them they suck and the games you chose to go duelist and try and frag you can’t get you’re since you aren’t being supported yourself
@@copeee835 I can’t take you seriously unfortunately. Im assuming you are under silver so you aren’t too familiar with higher ranks that you will never reach in your life 😂😂
I think it’s better to say having a high KD doesn’t matter, but having a reasonable KD does. Because no matter how good your utility is or how well you assist your team, if you don’t get kills often, you are relying on your teammates to pick up where you slack off. Like if 4 teammates are using near perfect utility, you’re still relying on 1 guy to clean up 5 gunfights. And because there’s a thing called counter play and opposing utility, if your teammates aren’t relevant besides setting you up, your team will lose.
Genuinely, kills are ALL that matter in ranked cause of instalock duelists that dont comm and get upset at round 2. At this point, just start throwing when they do this shit. Ranked warriors are lame, rank doesnt matter. Its so stupid the way this games ranked community has devolved. Theyre horrible now. The community is just. Wow. I have tried to IGL, tried to set people up, but nobody cares. It doesnt matter.
God awful take that k/d doesnt matter, they are setting up you for failure in a ranked 5v5 random players, being a support player with people you dont know has to be the worse thing you can do to climb up. Do not by any means rely on your teammates on the ladder, it will cause you to just lose and lose, you are literally putting blind faith on a total stranger who riot says has similar skill level but theres so many factors the matchmaking cant account like what if your teammate on a bad mood or didnt sleep enough or simply could be like i dont care about this game.
As an ascendant, I can confirm kills don't matter. It doesn't matter how many deaths or kills your teammates have. But think about the abilities they used
kd doesnt matter until u go double negative, at least win ur 50-s if every single person in a team wins their 50s chances are theyre winning 90% of their games
My friend sending me this video after going 0 and 3000:
Bro this is to true literally the reason I’m watching this video is bc my friend sent it to me
The issue is that ranked system rewards K/D way more than the impact of others players on the game such as smokers, solo queue is hard for players who wants to win game and not just wind duels/fights
As it should. At the end of the day, it's an fps. Get frags. If you are carrying and getting kills (first bloods matter more and same with multi kills), then you should be rewarded. And if you're dying more than you're killing, then you really can't complain about not getting rewarded. However, you can still contribute in other ways. At the end of the day, it's ranked, it's not coordinated, get kills, win game. Lmao.
@@animegopher so ego push everything, never play numbers, bait your teammates aaaand thats all I think. See you in radiant.
@DerDudevor187jahrenb2
I am summarizing here and have my full explanation below. Click heads to rank up, if you can't click heads, you won't make it to high elo.
Full explanation: Read below
Not at all what was said. Lmao. Here's how the elo system works in Val, which is the best way I've seen a ranking system done:
If you lose the game, no matter what, you lose RR (points to rank up). And if you win the game, no matter what, you gain RR. So, as long as you continue winning, you WILL rank up.
In Valorant, there is an "ELO rank" and an "ACTUAL rank." Your "ELO rank" is your short-term rank, meaning if you're on a win streak, you'll get progressively higher ranked lobbies even though you might still be the same "ACTUAL rank." Ex. You are in Diamond 1 and get lobbies consisting of Plat 2 - Diamond 3 players. However, a week goes by, and you win 80% of your games. So now, you're Diamond 3, HOWEVER, you're now getting placed in Ascendent 1 - Immortal 1 lobbies. This is because Riot set up a system that helps people who are good at the game to get out of lower elo faster so as not to ruin the games of the lower rated players. AND, if you face higher lobbies, then you gain more RR to help you move out of those lower ranks faster and lose less RR for losses. Let me demonstrate a Diamond 1 player in different lobbies.
Game 1 of Diamond Lobby:
25k/17d/7a + win = +20 rr
Game 2 of Diamond Lobby:
25k/17d/7a + loss = -12rr
Game 1 of Ascendent Lobby:
25k/17d/7a + win = +27rr
Game 2 of Asc Lobby:
25k/17d/7a + loss = -9rr
Game 1 of Plat Lobby:
25k/17d/7a + win = +15rr
Game 2 of Plat Lobby:
25k/17d/7a + loss = -15rr
These are not exact calculations of how elo works in Valorant. Just examples of the same game from a Diamond 1 player in different lobbies. The idea is that if someone is good enough, they should win more games than they lose, and they will rank accordingly.
Even if you don't top frag, as long as you win, you should rank up. However, how you win is by killing the enemy. That's the main goal, it is a First Person Shooter after all, if you can't shoot people, then you probably won't win. You can be useful in other ways, sure, but at the end of the day, if you're not shooting people at a good enough clip, you will be throttled and held back. Learn to click heads, and you'll win more often than not. As Woohoojin puts it, strategies and util usage and lineups and plays don't matter until high Immortal/ Low Radiant.
There's even a graph he has that demonstrates:
Low elo people lineups and tech: REALLY HIGH
Low elo people mechanics: REALLY LOW
Mid elo people lineups and tech: LOW
Mid elo people mechanics: HIGH
High elo people lineups and tech:
REALLY HIGH
High elo people mechanics: REALLY HIGH
He noticed that in a lot of the video reviews he's done of his community, Low elo players can't shoot, can't move, and have no confidence. However, they think that to rank up, they can just learn lineups and tech from UA-camrs, and THAT will rank them up. Meanwhile, some smurf comes in, and one taps everyone because he can shoot and they can't, leading to them losing and not ranking up.
Alternatively, with mid elo players (gold to asc), he noticed their mechanics are good enough, but they have no tech and game sense. Then there's High elo players that learn tech and strats and have game sense AND have good enough to great mechanics.
@@DerDudevor187jahrenb2bro you’ll see top controller players take and win duels. You can still win duels when you’re not a duelist
@@aswo6207 so you mentioned absolutely none of the issues he stated so since the best way to get kills is to always play off yourself and never your teammates and ego push everything even if you cant be traded. See you in radiant
zellsis you always make my hidden bone grow
😐
thats called cancer
Wtf bish
thats called a di- uh- cancer, right@@asuriya2180
You gay bro?
hey sentinels, really like ur videos like this. maybe u could create a video next about understanding economy? like what best to do during eco rounds, when to save, when to force? i’m still stupid in this area being a gold player and all… i’m sure i’m not alone in this.
understanding valorant economy is not difficult at all, you just need to not overthink it. If your whole team has money for Full Shield + Vandal/Bulldog/Guardian or at least Light Shield + Vandal + Util, you buy together and if 2 or more players don't, you eco TOGETHER (that's the important part). if one player has significantly more money than the rest, he can go for a hero rifle, or even on an eco round if he plays Jett and has his Ult next round...
You’re alone in this :)
@@rotuod2114no need to be mean about it, im sure theres more people that find it difficult too
Oh sry, it was a joke. Didnt express correctly@@ivyesu
Honestly, as a duelist main, the one thing that got me from Plat to Asc 3 was what is talked about this video. I always had crazy aim, but what I had to learn, whether I played Jett, Raze or Neon, was that a good death is better than a bad kill.
there is no such thing as a “bad kill”.. i know you tried to be sound wise but its BS.. kill is a kill.. and a kill puts you in advantage
K/D for me doesn't matter. How you contribute to the whole game matters. If you're more on a support character, then much likely using your utilities to help your teammates get the kill or defend the area. It's a team effort. Trading also matters, if you die in the round and a teammate could get the kill for you, then that's one of the important role in a game. Situations change a lot in the game. So jus try to help out the team win the game by how your character functions. If you have a good number of kills, then good! And have fun! Don't be toxic, it breaks the teams tempo.
Thanks, finally a vid that i can share with my teammates in the beginning of every match
I like this SEN FYI Series!!! ❤
Wrong. My monkey brain gets dopamine when i see big number followed by small number
As a Fade main [ASC3] i can say to all the duelists that just want to frag, try info agents, you can sustain yourself way better with a sova, fade, or cypher than a Jett. you can get your info consistent and get less dmg to take the next fight. im like 80% of the time top frag because i have way more info and can prepare for the next fight earlier than the enemy. also as a Initiator you are a refrag agent so you dont have to go in first to get the frags, you can practically sell your Duelist to get your dopamine frags.
Sometimes, having good kd in a game can be a bad thing. I had reynas where they get so many kills by being the last person alive, baiting the entire team to get the kills and either still win or lose the round.
Why is it so hard? Duelists - kills, space made. Initiator/Controller/Sentinel - Utility based and Teamplay
Zellsis working overtime with the content.
Zellsis is truly home ❤
Sometimes sentinels spend a whole defensive half being avoided lmao. So naturally they will have less kills or chance for kills and thats just 1 scenario of many possible scenarios
thanks for letting me know i thought me going 1/20 a game was bad but i guess its not :)
it still is bad technically but theres a difference between bad and horrendous. even if your aim isnt working u still need to be able to get like 5 kills
@@Creed_Clips not stated here im happy with my 32 combat score
lol@@Nygon08
0:21 Something about the way he said bottom fragger felt motivated💀
Dude, first time I see Zellsis so serious... the guy knows a thing or 2 ahahaha
This is all well and good in pro play or even just organised team play. But I have a message for the matchmaking warriors out there as a former IGL in CSGO who played in enough big games with his team. Getting 2-3kills a round in isolation does *nothing* for your team. If you sit behind the other 4, let them try and fail to win round after round while you sit there playing COD collecting a couple kills per round while achieving nothing, your K/D looks good, but you are actively losing the game for your team like this. Too often I see in matchmaking this type of warrior who will intentionally bait their team just to get a kill or 3, and lose the round only to complain about their teammates. Yes getting kills is important, but often when the round is already 'lost', those frags mean nothing.
I've seen people drop 30bombs, yet barely 10 of those kills ever impacted a round in the first place. On the attacking side for example, you cant just sit 5miles behind your team, let them try and fail to entry a site only to grab some kills when the other team inevitably runs around looking for you to end the round. Equally on the defensive side, you cant just sit behind some random corner completely isolated from a site only to be forced to retake alone when your team is all inevitably dead. Players like this often are the first to get toxic. "im carrying my weight my team is shit", they cry, not realizing its far more worthwhile to be 15/15 than 30/15 if those 15kills all impact the round, opposed to maybe 10 of those 30 kills meaning anything.
Players like this need to understand not all kills are equal. Being the last alive and getting a kill or 2 before dying yourself does nothing to help the team. Games like Valorant or CSGO are *not* call of duty. individual frags in isolation mean nothing if you are losing rounds back to back. Yes you can feel good about yourself having the most kills on the team, but thats not playing to win. Give me the guy who gets 1kill every 2 rounds, but actively entry frags rather than the dude who gets 2-3kills a round but sits behind a corner 5miles away from his team when they are supposed to be attacking the site. You get a player like this pretty much every match or 2 & its saddening to see, part of the reason I refuse to play matchmaking in an competitive FPS since 2018. A lot of players sadly pick up this awful habit because they learn along the way that the best way to get the most frags is by playing like this, not realizing this is also the same reason their win ratio is awful. By looking at their stats, you can easily see this pattern. Someone with an amazing K/D ratio, but awful winrate. With the same logic, you can see someone with a 1.00 K/D ratio but high win rate and immediately tell they are a team player who actively gets the job done each round.
If you are the type of player that has an amazing K/D ratio, but sub 50% winrate, you need to have a look at yourself. are you the type of player who gets kills in isolation which contribute nothing to a round? are you the type of player that lets his team die round after round, only for you to get a kill or 2 once the round is already lost?
i would agree with the title but like if the amount of rr you get is based on performance then yeah its kinda important LOL
Kd matters. Its simple. If no one in your Team does kills, u wont win probably
I always say it doesn't. If you have high assists and low kills that just means you've been setting up teammates for kills rather than trying to frag out alone
so kda matters xd
I have like 15 assists a game. It really messes with my confidence
My problem is am in a group of friends who are mostly duelists main and are always top fragging and am higher rank and a controller main and always bottom fragging it is just kinda sad not getting kills like them because it feels like am worst than them and i gained my rank by luck
Damn these videos are so helpful
if I'm mid or bottom fragging I like to see my Assist stat go up. At least I know i have contributed to something win or lose.
it does because its what they base on mainly in rr
zellsis doesn't look at K/D because he only cares about the A (ass [Thicc))
I really needed this video i just had a 8/19/5 game on viper breeze i just lost my cat and wasnt feeling it so to distract i played valorant and had that terrible game guess maybe ill be the vibes guy on such days or better will just take some days off (btw we lost that game even tho we had 10-2 lead in the first half, and out of those 8 kills 6 were in first half)
i'd have to recommend instalocking one role until immortal. it helps you focus on fundamentals and be more comfortable.
Yeah, at least having one unique instalock per map. Doesn't have to be the same agent but only playing a certain agent on a certain map helps you learn how they play specifically.
@@sethyoder7996 Fellow watcher of woohoojin?
I keep seeing Johnqt and thinking "huh, when did tenz grow a stache?"
Kd matters at a certain level . Like if on average if you're going positive or close to positive on average (across multiple games), then you're good. Also depends on ur role.
Kd is also a good indicator of mechanical skill level, like I've seen really terrible players with like 0.6 or lowers kd, and the thing common in all of them is that they have extremely bad aim. But at a certain level , like the pros , a certain mechanical skill level is a given, at that level you know that you're actively not dying just because you're whiffing and missing straight easy shots. At that level sure kd isn't an issue.
So I'm a s3 player and I tell my team that all the time kd does not matter I'm glad pro's are saying the same thing
every winning team has a bottom frag. Thank you for coming for TedTalk
Duelists that go 5/17 but always enter the site and create space for our team will be more valuable than the lurker reyna going 25/5.
Yes, it doesn't. BUT, when it comes to giving or losing rr, the game makes it the most important shit.
My bad KD has utterly ruined my Apex experience, whenever I play Battle Royale, Pubs or Rank and just die off of the first encounter, I just feel like shit.
Mixtape is a good alternative, but not only nothing in those modes, killing, winning losing, _playing_ matter, it just doesn't give that same rush that Battle Royale gives, which is why I play like 10 games of Battle Royale, get like no kills, 10+ deaths and wonder why tf do I even bother login on in the first place
well that’s because it’s apex LOL. in valorant your k/d matters less if you’re able to help your team win the round.
lilbro took a hit in this video
This just in: Professional players make video on seemingly revolutionary information that 95% of non-duelist players have known since beta
zellsis lookin stoned
zellsis so fun holy shit
Ok from now on the I am gonna apoint the 2 bottom fraggers as vibe guys
Okay if zaddy says so
thats what Zombs said
Haha good point
Bro I need to send this to all my silver tm8s
K/D means everything. That's why cheaters have extremely high K/D's.
Yes it does, my bot allies are fucking annoying. No trades, No enemy preassure, userless controllers or dueslist that wont entry or use their blinds to make space and waits 20 until seconds is the only remaining time before they can do anything. and ultimately just try to peak and get one tap with full util. Also THE GAME REWARDS YOU WITH EITHER WITH MORE RR so no, KD does matter.
zelsis on main roster
about to create a macro that links this video in chat during my ranked games
What happens when it’s the opposite. You support your team all the time but the games you choose to support them they suck and the games you chose to go duelist and try and frag you can’t get you’re since you aren’t being supported yourself
of course zellsis is saying this
the random jollz clip hello???
Why it showed up after I got 0/12 on first half
Sentinel trynna gaslight us now
The title is literally my copium
this vid speaks "does size matter?" energy
Sidenote : does not apply to Mumbai servers
wintinels!!!
I like Zellsis
gg go next
Tell this shit to my 2-12 instalock reyns
Why not name the video ,,Pros help you cope"
Where is Zelsis not reyna on the thumbnail
why is kaplan shroud?
Why zellsis look like michael reeves
tell that to riot who keeps giving me +11 lp and -30
Ayt
Drop your KDs
KD doesn't matter.
meanwhile in rank match 0:21
this is the copium I needed, thank you sentinels
Sen Jollz?
Shout out to all the kids who boasted about their kills but lost the game
ok
Trust me in ascendent lobbies i have a jett instalock 2-20 while i have 25-5 on brim 😂💀
same on immo lobbies
Ascendent? Is that a new rank?
@@copeee835 still mad it seems?
@@Mommyyriah bro i was asking a question. What is ascendent? New rank?
@@copeee835 I can’t take you seriously unfortunately. Im assuming you are under silver so you aren’t too familiar with higher ranks that you will never reach in your life 😂😂
But you who really care about KD. Our dead riot games rank system. No appreciation for smokes only players 😢
I think it’s better to say having a high KD doesn’t matter, but having a reasonable KD does.
Because no matter how good your utility is or how well you assist your team, if you don’t get kills often, you are relying on your teammates to pick up where you slack off.
Like if 4 teammates are using near perfect utility, you’re still relying on 1 guy to clean up 5 gunfights.
And because there’s a thing called counter play and opposing utility, if your teammates aren’t relevant besides setting you up, your team will lose.
Errrm wrong
when will they get a real coach?
no! KD matter, just get better.
and ofc don't bait ur teammate, or u gonna lose the game
Genuinely, kills are ALL that matter in ranked cause of instalock duelists that dont comm and get upset at round 2. At this point, just start throwing when they do this shit. Ranked warriors are lame, rank doesnt matter. Its so stupid the way this games ranked community has devolved. Theyre horrible now. The community is just. Wow. I have tried to IGL, tried to set people up, but nobody cares. It doesnt matter.
add to that so many matches with smurfs and trolls it really feels like a pointless sticker.
in other words, ego peek.
If ur below immortal…it matters. I see you golf player thinking ur negative KD every game is okay…it’s not.
.
Tell this to every Reyna that does nothing for the team
appropriate vid for the dawgshait SEN fans! :)
This dropping after zellsis screamed like a child in a ranked game is wild
You haven’t watched much of Zellsis if you’re surprised about him yelling
This is just Zellsis propaganda and I approve
ME EME
try telling the thumbnail to plats its pain elo with their ego's
fns punching the air rn
I'm not taking a "KD doesn't matter" from an ex-C9 0KD bozo
God awful take that k/d doesnt matter, they are setting up you for failure in a ranked 5v5 random players, being a support player with people you dont know has to be the worse thing you can do to climb up. Do not by any means rely on your teammates on the ladder, it will cause you to just lose and lose, you are literally putting blind faith on a total stranger who riot says has similar skill level but theres so many factors the matchmaking cant account like what if your teammate on a bad mood or didnt sleep enough or simply could be like i dont care about this game.
7 sec ago crazy
IM FIRST
lol Sen really copium
Stfu going 0-20 won’t help anyone win
As an ascendant, I can confirm kills don't matter. It doesn't matter how many deaths or kills your teammates have. But think about the abilities they used
I'm sorry but if you have 0.6-0.9 average KD in your tracker and you're in my rank, I'm calling you boosted.
"0.6-0.9" lmao sit tf down you iron.
@@mrbp3351huh
kd doesnt matter until u go double negative, at least win ur 50-s if every single person in a team wins their 50s chances are theyre winning 90% of their games