Attention Unity game devs: Do not compromise.

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 182

  • @Cryptic0013
    @Cryptic0013 Рік тому +212

    Don't worry, I already stopped trusting them around the time the CEO called me a "f***ing idiot" for not wanting to build my game around monetization schemes. It was a clear signal of direction, and this cements it.
    Even if I could afford the fee, I cannot afford to trust someone who will retroactively alter agreements to keep tacking on more and more charges whenever they feel like it.
    FFS, this is somewhere between The Sopranos and how Darth Vader "altered the agreement" with Lando Calrissian. Absolutely no way I'll ever do business with Unity in my lifetime.

    • @jamesclark2663
      @jamesclark2663 Рік тому +7

      Exactly. I had to let my Plus sub lapse shortly before that whole situation. But afterward I never bothered to renew. I personally will never return to this tool or this Company. It's too late to change my mind. I can't speak for others and if the company does the right thing they might still be able to secure a future for themselves but their time is dwindling more rapidly than they think. We absolutely cannot allow this to stand. There cannot be any compromises. Unity isn't the only tool at stake here.

    • @raploky
      @raploky Рік тому +6

      Agreed 100% - no way for Unity to regain our trust like... Ever

    • @ilonachan
      @ilonachan Рік тому +2

      This whole retroactive change of payment model is likely not legal anyway. I get that people will write "we can change the TOS at any time without your consent", but that's ALREADY tenuous. And once THIS much money is on the table, c'mon. That's insane.

    • @themurmeli88
      @themurmeli88 Рік тому +4

      How could you ever afford the fee?
      It's a lifetime perpetual payments that you'd owe to Unity decades after you stopped making any profits, just because some 40 years afterwards installed your game.

    • @andyferari6478
      @andyferari6478 Рік тому +1

      “… do you guys not have Phones??”

  • @jorgereyna466
    @jorgereyna466 Рік тому +3

    Unity spent years trying to convince developers that monetizing games with ads and micro-transactions was the way to go, and now they just say: "sorry idiots, but that's your fault for believing the lies we told you".

  • @RedHedDes
    @RedHedDes Рік тому +10

    Big hive five for this video. Looking forward to more amazing Godot content :)

  • @_DRMR_
    @_DRMR_ Рік тому +1

    I am tempted to remove Unity integration from the audio framework that I maintain. Not that I've ever used it, but I don't even want to tangentially support these kind of practices ..

  • @marshallross3373
    @marshallross3373 Рік тому +1

    Mastering a game engine requires a huge investment of time that people make under the assumption that the deal Unity advertises is the deal that users will get going forward. To abruptly change the arrangement like they did is a slap in the face, and means that Unity as a company simply cannot be trusted going forward. Their leadership is chasing users away, and Unity needs to decide if it actually wants to greatly shrink their user base. Maybe that's their goal???

  • @A-tip
    @A-tip Рік тому +1

    I PROPOSE A REVALUATION!!! WE MUST FIGHT BACK! EVERYONE START SPAMMING UNITY REDIT AND DISCORD AND ANY OF THERE UA-cam VIDEOS! THIS MEANS WAR!!!!!!!!!

  • @Wilson-or1rt
    @Wilson-or1rt Рік тому +103

    As soon as I tried Godot for the first time a year ago I uninstalled unity and never came back to it. And now unity is not just shooting themselves in the foot, they're blowing their legs off. They deserve to be ditched.

    • @berkekadircelik6282
      @berkekadircelik6282 Рік тому

      I think godot still needs more improvement for the 3d part.
      But it can easily replace Unity for 2d games or small 3d games.

    • @tsplitart
      @tsplitart Рік тому

      @@berkekadircelik6282 for 3d, they have added new features and solved a lot of existing bugs in the upcoming 4.2. waiting to try it

  • @fukamajag
    @fukamajag Рік тому +86

    I will say that the worst thing that I saw from this was less the fees against developers and more that Unity clarified by saying that they can tell the difference between a fresh install and a reinstall of the Unity Runtime. Exactly what data are they receiving per install? Do they now have my full machine specs? As a consumer, why do I have to agree to Unity's terms to play a game from my favorite developer in exchange for beaming my data to the mothership? Hopefully, the classes you teach will switch to Godot and Unreal as the main engines!

    • @WhatWillYouFind
      @WhatWillYouFind Рік тому

      @@Doronoss No. Even if they could it won't matter.
      Script:
      Run X amount of windows VM scripts to install the game, run it, and then nuke the partition which configures different hardware specs each time
      Set script to run indefinitely, forever, and restart only upon completion of instances. This could be designed with a smart system that mimics legitimate installations over a longer period of time and from different places.
      -----
      Developer is bankrupted, if they meet the thresholds to be monetized by unity the game is over for them.
      See first step until desired effect is reached.
      Unity uses aggregate data and their trust me bro "fraud detection" nonsense they say will be fair. Fair to who? This sounds like the modern medical and other related insurance scams that we've all allowed. Surely, the company WONT tip the scales in their favor. Surely, they will properly bill the developers for only legitimate installations. It is in Unity's best interest to bill companies for whatever they want. It would only take ONE bad actors to rig up a system or a hacker with a botnet to end a small but successful indie. Surely corporations won't themselves do it through nebulous discreet payment processors who are located within the very despotic regimes that hack governments and companies writ large. Are you sleeping, you need to be to dream that this WOULDN'T be weaponized. We have industry trends over the years such as "western developers angry at Elden Ring" or " Baldurs Gate 3 is an impossible standard to achieve" all coming from greedy MTX platform companies who are super mad that some people still actually make GREAT GAMES instead of funneling people onto their scam platforms that are financially designed to goad as much money as possible from consumers.
      I've done emulation for a lot of various platforms over the last couple of decades. Just with phone gaming alone the myriad of macro and hotkey setups you can make which are EASILY doable by the average person. It is a MASSIVE liability, per install has virtually NEVER been used before and there are a myriad of other reasons why the standard is "sale" as opposed to install.
      If unity has the technology which would allow proper accounting of legitimate installations to give a perfect 100% accurate bill to developers, they're in breach of their own contract with virtually every online gaming store BESIDES mobile, where advertising and telemetry data is freely exchanged like a dystopian nightmare. Steam, Epic, and GOG all have explicit bans against SPYWARE. Sure, those stores will know the SALES of each game . . . but do they collect the installation information too? If they do what happens with pirate copies or cracked versions? It is such a horrible and evil can of worms, it simply should not exist.

    • @CD-vb9fi
      @CD-vb9fi Рік тому +8

      @@Doronoss Not good enough. NIC's can fail. Many systems have more than 1 NIC. MAC can also be spoofed and once the "mechanism" is know it can be gamed. Then there are upgrades as well and of course... multiple devices. I have 10 different systems in my house between laptops, desktops, and mini's.
      It's not tenable, fair, ethical, or moral for unity to do this.

    • @jeremykothe2847
      @jeremykothe2847 Рік тому

      @@Doronossand that's the "naive" implementation. For bonus points, identify the dozens of problems with that.

    • @jittertn
      @jittertn Рік тому +3

      If they think enforcement for older games that are no longer maintaned is possible, it means active fingerprinting code might have been present for a long time in their runtime

    • @zoeherriot
      @zoeherriot Рік тому +6

      But then that raises the issue that they would be in violation of EU privacy laws.

  • @VaSoapman
    @VaSoapman Рік тому +30

    I'm worried about Silksong now.
    However I'd rather wait 10 more years than have them give money to Unity.

    • @paggyness
      @paggyness Рік тому +3

      i forgot about that omg

  • @XRCADIA
    @XRCADIA Рік тому +61

    As someone who has been working in Unity for more than a decade happy to find another source for learning Godot and devs outside of Unity speaking out

    • @premkumar7969
      @premkumar7969 Рік тому

      Tell me one game that you made 🤔

    • @raploky
      @raploky Рік тому +4

      Myself stick w/ Unity for a 2 years, and that whole time I have been making my very first game. It's time to switch to Godot!
      I can't trust Unity anymore as 99.9999% of every other devs out there. So, it's time for new names in gamedev! Hello UE, Godot, Flax, Construct, RPG Maker and others!

  • @TackerTacker
    @TackerTacker Рік тому +15

    All software CEOs are watching 👀
    and if they get away with it they adopt...
    then 10 more years down the line it's so normalized that you get cars where you have to pay 5 cent each time you open the car door 💀

    • @WhatWillYouFind
      @WhatWillYouFind Рік тому +9

      BMW has already ended their trials of the heating subscription service for their cars due to low subscription rates and bad customer feedback. We cannot relent, we must stamp out wonton greed.

    • @notaboutit3565
      @notaboutit3565 Рік тому +1

      @@WhatWillYouFind utterly incomprehensible that anyone subscribed at all. I mean wtf.

    • @YDV669
      @YDV669 Рік тому

      @@WhatWillYouFind That's actually amazing.

  • @wreckingballgames
    @wreckingballgames Рік тому +5

    Live free or die.

  • @northwesternbear
    @northwesternbear Рік тому +21

    I can't wait to hear about and follow the lawsuits that spring up regarding changes to agreements for games that the development of which has long since been discontinued on. Also even if Unity doesn't backpedal all the way, something tells me the EU may end up striking down this monetization strategy within the EU even if simply due to the privacy implications.

  • @philipm1896
    @philipm1896 Рік тому +5

    Should a paint supplier charge an artist for each look people give of a painting they made even after paying for the paint ?

  • @Jason-mk3nn
    @Jason-mk3nn Рік тому +60

    Nothing substantial is going to happen until Independents (developers/creators/makers/anyone) come together and formally organize. This normalized gaslighting is not going to stop. Whether it be Reddit-style, Unity, Apple, Adobe, you name the industry kingpin, until a formidable challenger steps up to these giants, they will continue to push every single boundary. Sometimes it will be in major steps like this, while other times, it will be feature-creep to avoid the outcries like with Unity.
    It is not enough to just walk away from Unity, because tomorrow, it will be a different company, that sees independents as groups that can be pushed around. The masses have to say ENOUGH, in Unity. Unison against Unity is the only way this sends the message in a way that reverberates.

    • @notaboutit3565
      @notaboutit3565 Рік тому

      “Hey everyone! This infrastructure is solipsistic, profit driven, and only benefits the fat cats! I’ve got an idea! Let’s build our own infrastructure to combat that infrastructure and SURELY our infrastructure WONT suffer the SAME fate as theirs! Why don’t we all pay money into a system that will never defend our rights in a court of law and continue to use us while telling us it’d be far worse without them!”

    • @Jason-mk3nn
      @Jason-mk3nn Рік тому +2

      @@viberninIt is NOT enough, because even with the reach of UA-cam, it does not make enough of a monetary impact that change happens. I can give you a 2 page list of companies that have sat on backlashes like this and maintained their stance, and lived to tell the tale.

    • @Jason-mk3nn
      @Jason-mk3nn Рік тому

      @@viberninFurthermore, it only treats one problem, rather than setting a new precedent that independents are a force looking after each other, not all fending for themselves.

    • @ilonachan
      @ilonachan Рік тому +1

      The only way I can see this happening is if everyone switches to open alternatives. Say no to vendor lock-in and mono-/oligopolies, say no to corporations being able to control any part of this. We can't boycott game engines altogether (indie games wouldn't exist if we did and that'd be a loss) but we're in the lucky position where Godot exists, is open source, and in some regards BETTER than Unity! And we open source fanatics keep saying this, that it's almost IDEOLOGICALLY necessary to use free software whenever possible, instead of putting your trust in these gigacorps... now game devs probably understand why we say that.

  • @robertluong3024
    @robertluong3024 Рік тому +15

    Unity can't be trusted. They said they could not possibly track reinstalls and say they can now.
    They say that if your game is pirated, you can open a case with them. Otherwise, they'll bill you.
    You're all gifted and awesome devs. Imagine having this type or stress when you're putting out a game.
    The existing Unity devs need to get lawyers for their existing work and then migrate on their next project.

    • @ilonachan
      @ilonachan Рік тому

      yeaaaa they'll TOTALLY detect if a downloaded copy is pirated. Because Piracy is famously a solved problem, everyone knows this.
      Also I heard they're gonna _try to_ detect reinstalls using the machine's mac address, which?? NO??? I'm not gonna let some random corporation get that kind of sensitive information about my machine, what the fuck! This is actually a crime they'd be committing against anyone who DOWNLOADS Unity games from now on, making the whole thing double unviable. Also means that nobody under 13 can play Unity games anymore. Just think about that for a second.
      Just to make my concerns even clearer: with this proposed model, Unity must have an internal database of all computers that have unity games installed, associated with what games they have installed. This is EXTREMELY sensitive data. They can 100% create an identity profile from information like which games a user likes to play, how often they've installed it, stuff like that. And that kind of data collection is FULLY illegal for children under 13, and MUST be opt-in for adults at least in the EU. There also must be an opt-out option which Unity is forced to respect, making the whole system useless in the case of those people anyway: they could just opt out and rapid-reinstall away.

  • @elhazthorn918
    @elhazthorn918 Рік тому +13

    Whenever I see an indie studio making one of those PNG statements on Twitter, I have a similar reaction to hearing someone's in an abusive relationship. I just want them to get somewhere safe, but Unity is effectively holding their current projects hostage, with an unknown ransom amount.

  • @YouTubsel
    @YouTubsel Рік тому +12

    I came for Godot content. I will stay for Godot content.

  • @HalfTangible
    @HalfTangible Рік тому +8

    I'm currently working on a Unity game called Cabin Losing Pressure. I plan to complete this project just so I can say "I completed a game". If Unity has not reversed their decision by then I'm going to start learning Godot for my JRPG project.

  • @dantescanline
    @dantescanline Рік тому +36

    Another sketchy fundamental at play here: this is retroactive and voids previous agreements. even if Epic decides tomorrow that unreal now costs $100 every time you open the editor, their previous licenses for existing engine versions still stand and are not modified.

    • @nordern1
      @nordern1 Рік тому +13

      This is what really cements this as unforgivable. Even if they were to fully walk back everything they said, they have demostarted that they are prepared to alter the deal after the fact, so they can never again be trusted.

    • @lDeath489
      @lDeath489 Рік тому +5

      Even if Epic ''can'' do it on Unreal. They never did it. So i have trust in them until proven guilty. Everything have a % of risk. That's why we have to gradually become independent while taking reasonable risks. The goal is move from one reasonable path to another, to construct a stable life for our kids. Unity proven that they are enemies of my kids, i don't want my kids be effected by these freaks and their greedy business mentality. If i can sacrifice to stop feeding an abusive company than i will do it. If i can't, it just means that i'm slowly leaving instead of instantly. That's what i did with my 2 previous abusive Engineering jobs. I milked them legally like they milked me illegaly until i was able to move on while slabbing them as much as i can while im out.

  • @skull-handle
    @skull-handle Рік тому +15

    Honestly, I left the Untiy engine a long time ago due to it becoming a bloated mess that would break my project any time they updated the engine. Most indies tend to be making 2d games from what I am seeing regarding the backlash. IMO Godot seems to be much better at the 2d stuff than Unity is, no idea why some people are still using it for 2d stuff in general

    • @del669
      @del669 Рік тому +4

      and 3d in godot will continue to improve, now with more users maybe even faster

    • @Sheynification
      @Sheynification Рік тому

      If you are doing pure 2d, gamemaker seems to be better choice over godot, but if you want to implement some 3d into 2d, godot seems the way.

    • @titangamezhere
      @titangamezhere Рік тому

      ​@@SheynificationSure, but unlike GameMaker, Godot is completely free and open-source with no strings attached! With the release of Godot 4, 3D capabilities are also improving significantly. You can find many videos online demonstrating that.

    • @WhatWillYouFind
      @WhatWillYouFind Рік тому +4

      Some games are made in 3d "hollow knight" but locked to 2D perspective because you can do a lot of interesting graphical and system based development that is easier to troubleshoot. I was watching a video about how broken the map is for the entire world of hollow knight and it touched on this concept. It actually makes sense when you think about it. It is much easier to design lived in or thematically beautiful worlds within a 3d space using the rich parallax features allowed in a 3d game but for the background/POV of a 2d platformer.

    • @elhazthorn918
      @elhazthorn918 Рік тому +2

      If 3D in Godot continues to grow, that would me amaaaazing.

  • @vwgamedev
    @vwgamedev Рік тому +3

    Absolutely right. There is only one way. How trust can be restored slowly, perhaps in the future, and that is 1. the immediate resignation of all responsible executives, especially John Riccitiello, and 2. the complete reversal of this perverse business model.

  • @quaker5712
    @quaker5712 Рік тому +4

    "You will own nothing and be happy" comes to mind whenever I hear about another company changing their business model to a rental scheme. This is what they mean by wanting a circular economy. Everything circles back to their pockets, you own nothing and rent everything.

  • @elhazthorn918
    @elhazthorn918 Рік тому +11

    I know these studios have a lot when they have big projects stuck in Unity, but once those games are out, they cannot stay with Unity, for their sake. They will keep trying and keep reaching into their wallets. Even if they go 100% backpedal, abusive partners rarely, if ever change. You've seen what they're like, and it's a matter of time before it happens again. The only thing Unity has is a big user base. If everyone moves away, Unity has less of a stranglehold on the industry

  • @DustinDustin00
    @DustinDustin00 11 місяців тому +2

    My RPG is a HUGE database with a thin UI on top. Migrating to Godot is humming along. Just copy over the C#, switch from Vector3Int to Vector3I... various other tweeks. And now I'm a Godot dev. Good-bye Unity! I'll never trust any of your CEOs ever again.

  • @zenocrosstv
    @zenocrosstv Рік тому +2

    Unfortunately I have been quite deep into development for my project so I'll just have to push on to actually finish something.
    Will switch to Godot for my future projects though and I'm sure you'll help with the transition. I'm not even sure if I'll go back to Unity if they retract the absurd conditions. They definitely left a sour taste on majority of game devs.

  • @friendlyfox2189
    @friendlyfox2189 Рік тому +2

    see this is why I went to godot, even though Unity was popular, I never bothered learning it, cause I dont like dealing with licensing

  • @dukkhan1288
    @dukkhan1288 Рік тому +2

    I won't be touching Unity again for as long as John Riccitiello is CEO

  • @DietChugg
    @DietChugg Рік тому +2

    14 year unity game dev is now Day 2 Monogame developer. Porting all my games effective immediately. MIT licenses only going forward.

  • @GameDevGeeks
    @GameDevGeeks Рік тому +2

    I had 17 videos (Unity tutorials) planned to record and upload... well I guess I'll instead spend that time Watching tutorials for Godot or something

  • @cheesymcnuggets
    @cheesymcnuggets Рік тому +2

    I like the way you talk, your confidence makes me feel confident

  • @thomasparker7305
    @thomasparker7305 Рік тому +3

    Godot, Blender, Gimp, Krita etc.

  • @arminakuma2828
    @arminakuma2828 Рік тому +3

    I'm still trying to convince my partners to switch our bare new development game to Unreal.
    To press on the company to make things right

  • @Zurpanik
    @Zurpanik Рік тому +3

    I just dove into Unity a few months ago, had no idea things were cooking up something this bad. I did an entire pre-prod battery of proofs, tests, layouts, and now it's all gotta go - what a seismic failure on the part of Unity. I am beyond thrilled that it appears that Godot is going to have a fairly straightforward transition and looks to be quite powerful nowadays, which makes me out-of-this-world happy that it's FOSS. I'm continuously blown away by my amazing fellow humans!

  • @ShiloBuff
    @ShiloBuff Рік тому +2

    I was a long time Unity developer, both professional and hobby. Instead of more Unity content, I would love to see more recent Godot 4 content from the community!

  • @KevlarKoat
    @KevlarKoat 4 місяці тому +1

    It's an honour to learn from such an honourable man!
    I'm with you on all fronts, brother. No matter the risk.
    This is why I make video games.

  • @Maxume
    @Maxume Рік тому +5

    You hit the nail right on the head. When other companies see one company getting away with grinding their customers, they follow jubilantly. I'm not a developer and I play only two games casually but I'm following this unfolding Unity disaster as it will eventually affect me in some knock-on way. What needs to happen is for some company (like Unity in this case) to suffer a catastrophic bankruptcy as a direct result of greed. It will make the rest weary of testing the greed waters for at least a decade.

  • @jamac418
    @jamac418 Рік тому +2

    This is my sentiment exactly. If every Unity developer would go as far as Cult of the Lamb's developer and threaten to just straight up delete their game, maybe Unity would backpedal all the way. But unfortunately I don't think that will be the case, and, maybe I'm just being pessimistic, but I think if they stick with their new plan, this will end up being a win for Unity, because they will end up making a lot of money off the games whose developers didn't bother to do anything. As for me, I'm just glad I finally have a reason to ditch Unity for good and learn something better.

  • @LvL1GitGud
    @LvL1GitGud 8 місяців тому +1

    I was just trying to jump back into game dev when all of this started happening. I wanted 2d and 3d access... I was gonna finally learn to use unity until I saw all of their nonsense, your sentiment in this video is perfect! smash it down until all of it is gone, don't open the door.

  • @diligencehumility6971
    @diligencehumility6971 Рік тому +1

    Unity I loved you 😪 But since you sold out aka went public, and got that CEO, you've been more evil by the day😢 this is crossing the line. I am done with Unity forever, trust is broken

  • @spacewizards9039
    @spacewizards9039 Рік тому +1

    Honestly, I'd prefer to let Unity collapse and die a slow, painful death. I'm completely done with them, and yes I have invested hundreds of hours into learning the engine and building a project.
    The backlash for this is going to be enormous.

  • @LahceneBelbachir
    @LahceneBelbachir Рік тому +1

    Well said, it's too late for it anyway. No matter what they off, I'm off to Unigine.
    Funny thing is, people were already tired of Unity, this is the last push everyone was waiting for,
    the engine has become a mess a while ago, editor performance plumetting,
    half baked solutions that get abandoned out of nowhere (e.g Kinematica), etc.

  • @WuCSquad
    @WuCSquad Рік тому +1

    Switching to Unreal and Godot. Engine exclusivity was a mistake.

  • @shubman0001
    @shubman0001 Рік тому +1

    I already stopped using Unity I am going to start working with unreal soon. I loved working with Unity but no its over

  • @hanakasensei
    @hanakasensei Рік тому +1

    Yep I'm gonna go learn Godot~

  • @CFlandre
    @CFlandre Рік тому +7

    This is exactly why FOSS is the future. Made for the end-users, by the end-users.

  • @watercat1248
    @watercat1248 Рік тому +1

    I personally have plan to move my project to other engine's like Godot for example
    For sure i will not be easy proses but i thing,
    For now i just trying those engine's
    And Wean i learn the besics i will try to recreate my project's in whatever egine I end up using
    That means at least for a little while i use unity and the other engine side by side in the order to able to recreate my project's
    Trast my ther not other way around this

  • @RamunDev
    @RamunDev Рік тому +1

    It would be great if all the Unity devs that are upset with this would move to Godot and help with making it as great if not better than Unity, at the very least there would never ever be a person that just comes and says "Let's start making these devs pay for every person that installs their game"

  • @darknetworld
    @darknetworld Рік тому +1

    It raise red flag when the brought the adverting company that handle malware and now this. It an shady move plus game dev have not right to vote so this be abuse of their power to add fee install program into more shady program install to the pc and hidden spyware software.

  • @Gamez4eveR
    @Gamez4eveR Рік тому +2

    I love how the industry for whatever reason forgot that Riccitello was at the helm of EA when EA went to their absolute most foul

  • @BlackJar72
    @BlackJar72 Рік тому +1

    But I haven't been a Unity dev for several days now.....

  • @gomolemomolefhi8929
    @gomolemomolefhi8929 Рік тому +1

    they just changed again..and again.....this drives me to godot

  • @HomeGameCoder
    @HomeGameCoder Рік тому +1

    Same here. I removed all my tutorials from youtube and downloads from itch... well, I've made a last tutorial: "how to uninstall unity"

  • @adarshsahu6724
    @adarshsahu6724 Рік тому +2

    After seeing the officials of unity being greedy. Now if all they want to revert back to old terms, we shouldn't let them. If at all they apologize. We users should impose a alt revenue model where you start paying for subscription of pro only after 1 million revenue has been generated and no runtime bs.
    Greediness can only be defeated by GREED.

  • @GameDevGeeks
    @GameDevGeeks Рік тому +5

    I 100% agree that people should not compromise. this plan is just ridiculous! I think Unity could learn a lesson from a boycott.

  • @shadowhenge7118
    @shadowhenge7118 Рік тому +1

    I already burned the book i bought on learning Unity.

  • @Stox238
    @Stox238 Рік тому +1

    i couple months ago i was working on a unity game and thankfully i lost the project i got very mad at the time and switched to godot

  • @homemacai
    @homemacai Рік тому +1

    Agreed, of they don't completely erase this nonsense. It will be Godot time forever

  • @joshua42777
    @joshua42777 Рік тому +1

    now it makes more sense that they bought ironsource

  • @xxxblackvenomxxx
    @xxxblackvenomxxx Рік тому +9

    This is EXACTLY why I decided to go with Godot instead of Unity. I'm not really fond of "surprises", when I'm like a year into development and have to switch to another basis, just because of someone's excessive greed. Godot can be a bit difficult, but I also have alot of freedom and can give the community something back, without penalizing my monetary options.

    • @gamedev6698
      @gamedev6698 Рік тому

      GODOT use GdScript C# or C++ native but is muche better GdScript because you can use double tipe
      var a
      a = 1
      or
      var a = 1
      or
      var a : int = 1
      If you use thé PNG WITH 10 k for thé graphies your archive Will ne have maximum 0.5 mégas look ni 1 méga vs Unity 1.2 Giga

  • @IronFire116
    @IronFire116 Рік тому +2

    I will not be renewing my annual unity license in October as long as possible (I need it to update games in production)

  • @rcoppy
    @rcoppy Рік тому +1

    Nice to see you again!! I loved your older tutorials :)

  • @____5461
    @____5461 Рік тому +2

    I wanted to explore Unreal engine for a long time. And thanks to them now I finally have the best motivation ever.

  • @Mx-ll
    @Mx-ll Рік тому +1

    not going back 12 years in and happy to move on

  • @CodingQuests
    @CodingQuests Рік тому +1

    i dont think the argument of "subscription only works because other companies tried it and it works" is very valid. The reason subscription based purchases work is because its cheap and its a good deal. technically speaking, companies lose money off it, the real reason it works, is because ppl forget about it and most ppl just have a subscription they dont actually use. gym memberships are the best example of this. Not to say the rest of what you might be valid or not, but the logic isnt very good in that sense. Also my opinion, since i use godot anyways and not unity, even if i were a unity developer, i would quit unity, because we've always known that unity was just a big company that cared more about making money than their developers, theyve proven this over and over again. The smart thing to do here, is to quit unity.

    • @zirconiumdiamond1416
      @zirconiumdiamond1416 Рік тому +1

      In the software context, the subscription model correlated with a massive price increase. It used to be that you bought Photoshop for around $700. But would use it for 3-5 years before buying the latest version at the time. Now, you pay $250 / year for Photoshop and get updates continuously. The only folks saving money on the subscription model are those who bought every upgrade in the past.
      Unlike the gym model, Adobe would love for you to use Photoshop every day. They aren't relying on you forgetting about it. Actually, they are relying on you becoming so dependent on it, you'll never spend $70 one-time for Affirm Photo.

  • @manda3dprojects966
    @manda3dprojects966 Рік тому +1

    Don't encourage people going in the wrong direction (to Unity's Death), encourage people going to Godot or something.

  • @yereksa2263
    @yereksa2263 Рік тому +1

    This Video is great. Good job!

  • @vrai1268
    @vrai1268 Рік тому +1

    It's okay guys, I literally uninstalled as soon as I heard the news. I guess I'm going to Godot now, I hear they support c#

    • @ashwanigupta7859
      @ashwanigupta7859 Рік тому +1

      They do support c# but I suggest using gdscript since it's much more integrated than any other language, it's similar to c# so it might not be much difficult to get around ...

  • @sqwert654
    @sqwert654 Рік тому +1

    Godot is rather nice as a Unity refugee.

  • @arch.blender1178
    @arch.blender1178 Рік тому +1

    four letters; 'FOSS'

  • @crabsoft
    @crabsoft Рік тому +3

    The writing has been on the wall with Unity for a long time now. I can't imagine anyone still bailing water on that sinking ship will change their minds, but I sure hope they do. Shed your leechy overlords!

  • @kryob1
    @kryob1 Рік тому +1

    Unispy is real

  • @daniels4338
    @daniels4338 Рік тому

    For the love everything holy STOP GIVING AUTODESK MORE IDEAS!!!

  • @TheEarlyAstrotype1024
    @TheEarlyAstrotype1024 Рік тому

    An amazing unity editor interface with exceptional unity scripting API, with C# being a feature packed language, that will fulfill so many dreams of aspiring game developers, all of these jaw-dropping amazing things, will be ruined by a stupid decision by seriously, an ex-EA CEO!!!! A questionable, goddamn RUNTIME FEE!!!!!

  • @stephenharperisgay
    @stephenharperisgay 11 місяців тому

    Man Unity fucked up so bad it brought Tutemic back. Silver linings.

  • @GuyWithChainsaw
    @GuyWithChainsaw Рік тому

    Let's be honest. People declared "the death of unity" last year. Every month people argue how corrupt Blizzard is. They declare emotionally driven speeches, how they can't keep getting away with this. and to stop supporting them. And yet Blizzard is still around.
    I was learning Unity and making my game for 3 years. Going through severe depression. The though of just throwing it all away makes me feel like killing myself. I'm not just gonna quit, especially not because of some empty internet speeches. Unity management are scumbags, that's for sure. But these whole speeches feel just selfish to me. You're asking people who may not be as talented or mentally there to throw their work away. Right now I feel like if I finally release my game, the mob of people like You will start to harass me.
    So if I stick around I might regret it. That's on me. I'm quiet talented at finding legal loopholes. What I'm not talented at is dealing with self righteous mob.
    It's not like We all HAVE to destroy unity. Quit unity if You can. Just like that You're free, You don't need us.

  • @donwald3436
    @donwald3436 Рік тому

    If they retract it 120% and give huge discounts as an apology.... then they'll bring it back 200% a bit at a time.

  • @sanyi9667
    @sanyi9667 Рік тому

    I've been telling people unity is trash for more than 5 years now. nobody listened. great community, blah blah blah. now they pay for it - they got what they deserve

  • @Moj206Pejo
    @Moj206Pejo Рік тому

    Unity is greedy. I don't want to say this, but it's time for this company to be destroyed or to surrender. It is true that I tried for many years, but I achieved many things, and now Godot and similar engines are useful and they start my work. Goodbye humiliation, goodbye lawlessness.

  • @sicga4925
    @sicga4925 Рік тому

    Steam, xbox, sony, nintendo, apple and android could stop this simply by stating they will not pay fees as the distributor and may consider banning unity games from their platforms, at which point Riccitello would be sacked because no access to platforms no revenue share at all. But instead you suggest developers who have no real power in this situation immaterial what you might think, are the ones who should screw their lives up for some principal when you have no skin in the game. Why don't you get a petition going and contact all the platforms and tell them to apply pressure to Unity?

  • @cycomkid
    @cycomkid Рік тому

    Unity has a great community, there is a lot to learn from it. You can use unity courses to learn each aspect of game development. Once you are comfortable with that, then use engine like godot or o3de to develop your game.

  • @ShinSpiegel
    @ShinSpiegel Рік тому

    Time to jump out of the ship.
    Use a different engine. Give preference to (free and) open source project and have fun.

  • @_skeletoon
    @_skeletoon Рік тому +1

    I think the plan was to adopt a revenue share from the begining and this first pricing plan was suppose to soften the blow when the revenue share pricing plan is finally anounced. There is no way in hell someone would think of something as stupid as this. I know the CEO is the EA guy but still.

  • @khushalkhan83
    @khushalkhan83 Рік тому

    Unity can still beat unreal, if unity CEO joins unreal as CEO

  • @thephuntastics2920
    @thephuntastics2920 Рік тому +1

    There is no more " until unity makes this right". As a customer there is no way i will install any unity based game or app ever again.

  • @antonsimkin
    @antonsimkin Рік тому

    i boycott you for not not posting anything for two years. Dont let him get away with this, guys!

  • @GraveUypo
    @GraveUypo Рік тому

    what they're doing is charging a rent for the bricks you used to build your house years after your house is built. they're renting you bricks

  • @_TommyP
    @_TommyP Рік тому

    Waiting for hactivists to create generic blockers.

  • @ilikecakeandbiscuits
    @ilikecakeandbiscuits Рік тому +1

    I’d be interested to know the % of people on the internet quitting Unity that are directly affected by the new pricing policy

  • @eivisch
    @eivisch Рік тому +1

    i don't want even now buy unity games because they can no so much about user without any disclaimer

  • @mikhailhumphries
    @mikhailhumphries Рік тому

    Is godot optimized for 3d because I see some issues

  • @Frag.112
    @Frag.112 Рік тому

    We need tutorial how to uninstall Unity)

  • @igor-grachev
    @igor-grachev Рік тому

    Thanks for sharing your position!

  • @llcoolgames
    @llcoolgames Рік тому +1

    our future lies in the hands of... unity indie devs. oh boi...

  • @hito-sama
    @hito-sama Рік тому

    "If they want war, we give em war"

  • @AndroidFerret
    @AndroidFerret Рік тому

    1.2k views .. way to few

  • @chaz_pounder
    @chaz_pounder Рік тому

    Same tactics as usual, like cutie s

  • @ggwp8618
    @ggwp8618 Рік тому

    Is this an end of an era ?

  • @halfpixel12
    @halfpixel12 Рік тому +1

    Great content as always, thanks

  • @Damian_h
    @Damian_h Рік тому

    well those months having mental break downs with c++ and unreal doesnt look so bad right now ._."