Making A Multiplayer Game in Unity in 3 Weeks | Super Smash Bros Inspired

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 4

  • @SurgeDev_lazar
    @SurgeDev_lazar 3 роки тому +2

    SICK
    This is cool

  • @cannedend8915
    @cannedend8915 Рік тому

    Where did you go to figure out the code for the gameplay mechanics?
    Like character-specific attack animations, and stat changes.

    • @zaid.1271
      @zaid.1271  Рік тому

      sorry for the super late reply. you can do those using scriptable objects. stat changes are sent through tcp because those are the most important to send through. The gameplay mechanics are done on the server side, but a lot of code was me trying to replicate super meat boy. Let me know if that helps.