Hammer Tutorial #86 "Instances" (Portal 2, L4D2, Alien Swarm)

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  • Опубліковано 8 вер 2024
  • Learn how to make, use, and edit instances.
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КОМЕНТАРІ • 53

  • @LolFishFail
    @LolFishFail 13 років тому +1

    awesome! but how come your editor icons and textures are so sharp? I use the Ep1 editor and it looks pixelated as hell...?

  • @Conman9310
    @Conman9310 7 років тому

    Very useful stuff. Learned more than I ever could have asked for, thanks!

  • @lastxp
    @lastxp 13 років тому +1

    Would be nice to be able to download a library of instances to save time instead of making them individually.

  • @UnitedBrooks23
    @UnitedBrooks23 13 років тому

    More portal 2 stuff, love it!

  • @SDCookiemann
    @SDCookiemann 13 років тому

    Wow you really explain it in a very good way :)
    thanks! :)

  • @samwolfe1000
    @samwolfe1000 8 років тому

    Very useful stuff, Thanks!

  • @the12221
    @the12221 13 років тому

    holy crap video processing is so freaking fast now days.
    This video would take like one hour to process before

  • @MissKFOX
    @MissKFOX 13 років тому +1

    Will you be uploading all the public map to Dropbox ?

  • @zylo202
    @zylo202 13 років тому

    @HunterWolfPictures

  • @RaggyFTWW
    @RaggyFTWW 13 років тому

    Is this method easier/better then naming the instance fixup and triggering the instance itself with a trigger? As it normally has the right relay outputs built in. Thats what i do.

  • @zoltanzafir5575
    @zoltanzafir5575 2 роки тому

    Thanks for the very nice tutorrial. Can you make a video about how to make a cube dropper that always contains a cube? Bc if I make a cube dropper like this, the dropper will be empty when one cube is out.

  • @650yoghurt
    @650yoghurt 13 років тому

    could you plz show us how to make a map transition? because i couldn't make it work :(
    i did all they told me to on the weird SDK website :P

  • @DownDance
    @DownDance 5 років тому

    I overwrote the instance by a mistake and dont know how to change it back

  • @coona93
    @coona93 12 років тому

    so for a paint version of this instant would you just change the prop_cube entity to the paint_sprayer entitty ? and would you still use stuff like templates e.t.c

  • @SuperShaunSheep
    @SuperShaunSheep 13 років тому

    Awesome intro. xD

  • @weltensegLA
    @weltensegLA 12 років тому

    Very nice tutorial! clear and fast! Thanks!
    Is it possible to break an instance?
    Lets say I have 5 light strip instances but want to change the brightness on one?

  • @IdoF47
    @IdoF47 13 років тому

    Helped me a lot, thanks!
    Though there's still one thing I don't understand - why you had to add the func_instance_io_proxy?
    in the inputs/outputs it said "OnProxyRelay" "Cube_Drop_Relay" "Trigger", which I understand, but in the actual map you triggered the Cuber_Drop_relay directly.

    • @mstech-gamingandmore1827
      @mstech-gamingandmore1827 3 роки тому

      The proxy made it so you could interface it. Whatever you didn't add to the proxy (16 inputs max) you couldn't interface to them from the outside

  • @N0biKn0bi
    @N0biKn0bi 13 років тому

    Wow, really nice tutorial :) thank you ;)

  • @x19x91x
    @x19x91x 13 років тому

    I cannot extract my portal 2 on steam, nor can I open materials from portal 2 into my hammer... Can you help please?

  • @weltensegLA
    @weltensegLA 12 років тому

    I mean really strip it into its ingredients instead of: edit instances->save differently->go back into main scene->switch vmf file for regarding instance!?

  • @blllk8189
    @blllk8189 4 роки тому

    oh my god please tell me how to get instances working omg

  • @the12221
    @the12221 13 років тому

    @Rumpetroll95 i mean a year or 2 years ago

  • @TheUerian
    @TheUerian 12 років тому

    This really helped me out! I'm still having some problems with the parameters, though. I'm using an env_laser in an instance; the "Target of Laser" is set to $targetname, and my parms has a parameter $targetname string. The io works fine, but even when I replace the value with the name of an object, it continues to aim at the default. I don't know if it's related, but the $targetname in Target of Laser has red text, despite the value in parms. Any ideas?

  • @MrHeavyXD
    @MrHeavyXD 13 років тому

    uhm, i load the the vmf file in func_instance and i apply but i dont see the thing show up.
    its not there. Please help cuz this is maby 1 of the most useful things in this editor.
    thanks :)

  • @zylo202
    @zylo202 13 років тому

    Teach oh mighty one how to create a "Portal 2" Elevator that loads up the next test chamber.

    • @mstech-gamingandmore1827
      @mstech-gamingandmore1827 3 роки тому

      You can import an instance from sdk_content/instances. Pretty sure there was one labelled with elevator.

  • @Rumpetroll95
    @Rumpetroll95 13 років тому

    @the12221
    What do you mean with "before"?

  • @Pshygoboy
    @Pshygoboy 10 років тому

    Hey! I have trouble making func_instances. Whenever find the VMF file (in this case global_ents.vmf) and click apply and nothing happens. Why is that?

    • @pizzadotrar1495
      @pizzadotrar1495 7 років тому

      Pshygoboy it probably isn't working because you have used an autosave version of your map after hmer crashed or something. intlstances won't load on autosave files

  • @Bexxkie
    @Bexxkie 12 років тому

    i think this also works in hl2e2

  • @ChrisCrossed.86
    @ChrisCrossed.86 11 років тому +1

    Thanks for the tutorial! Anyone know if Instances are possible with TF2?

    • @joshuadenis3968
      @joshuadenis3968 4 роки тому +1

      Nope, sorry for this reply after 7 years xD

    • @ChrisCrossed.86
      @ChrisCrossed.86 4 роки тому

      @@joshuadenis3968 Haha all good :)

    • @joshuadenis3968
      @joshuadenis3968 4 роки тому

      @@ChrisCrossed.86 hO ! So you're "Still alive" ? :D
      Still playin' tf2 ?

    • @ChrisCrossed.86
      @ChrisCrossed.86 4 роки тому

      @@joshuadenis3968 Nope! Unfortunately. Just didn't want to wait 7 years to respond :P

    • @joshuadenis3968
      @joshuadenis3968 4 роки тому

      @@ChrisCrossed.86 Ho sad ! Which game do you play now ?

  • @D4rkNFS
    @D4rkNFS 2 роки тому

    The dropper has already

  • @mrpeanut188
    @mrpeanut188 12 років тому

    Raul Garcia!

  • @LinkieLinkGameing
    @LinkieLinkGameing 7 років тому

    How do i add like water drops into Portal.

  • @pizzadotrar1495
    @pizzadotrar1495 8 років тому

    i have a problem with instances in my portal 2 map - i'm trying to make a departure elevator in my world, but no matter what i do, or even what instance i load, it wont show up. I know that i am doing everything right, but nothing appears! i've even tried saving the map, closing hammer, and re-opening it, but still nothing shows up but the func_instance. the elevator isnt something that i made, it's a premade instance already inplememted in the game. any help?

    • @Conman9310
      @Conman9310 7 років тому

      Restart hammer

    • @pizzadotrar1495
      @pizzadotrar1495 7 років тому

      Conman Epicness I tried that lol. it turns out that you have to have your map NOT an auto save file or else instances won't work

  • @Aa-yb9xb
    @Aa-yb9xb 7 років тому

    Why don't you just use a "func_instance"

  • @ArctiqZero
    @ArctiqZero 13 років тому

    Hey, do you reccomend instances or prefabs?

  • @ArctiqZero
    @ArctiqZero 13 років тому

    Also, I do not understand relays at all >.>

  • @ShadowHunter120
    @ShadowHunter120 5 років тому

    Portal 2 authoring tools, hammer from that version crashes SO MUCH!

  • @RTMxBEASTx
    @RTMxBEASTx 13 років тому

    process already....

  • @180rotator
    @180rotator 4 роки тому

    give me download of instance plz i will waste my time

  • @thechannelitrollwith1645
    @thechannelitrollwith1645 8 років тому

    Is this still relevant?

  • @reload2463
    @reload2463 13 років тому

    :D