Creating your Characters backstory is completely unnecessary, when playing D&D, unless you play 5e of course. Other than maybe figuring out where you were born, and what family members are still living, the only backstory that matters is the backstory that you create by playing the game. Every gaming session creates more and more of your backstory. Nothing else is needed. When writing a D&D novel, however... 😏
Well, I suppose it depends on whether your gaming group is narrativist or not. Maybe they're gamest or simulationist, and then, sure, it won't matter. But there may be some gaming groups out there who want more character-driven story. Honestly, no matter what the gaming system, as a GM, I am always happy to have a font of character backstory to draw from for when my adventure ideas run dry.
@@fatemastercesium7756 perhaps, but D&D doesn't need a backstory. We never once had a Character with a backstory, as the backstory is created through the play. What happened previous to that is pretty much irrelevant. In saying that, I'm not saying you can't write a backstory. You can, but it doesn't matter, unless of course your DM wants you to have one. Then of course : )
@@Lightmane Well, yes...really, NO game needs a backstory. Again, it's not really dependent on the game system or even the genre; it really depends on which style of play your group prefers: gamist, simulationist, or narrativist. And, sure, we do tend to associate D&D with a more gamist or simulationist model, but I have both played in and run narrativist D&D, both old-school editions and new-school editions.
Guys, that was great. I think among the three grognards, there is a century and a fifth of experience in role playing games.
Creating your Characters backstory is completely unnecessary, when playing D&D, unless you play 5e of course.
Other than maybe figuring out where you were born, and what family members are still living, the only backstory that matters is the backstory that you create by playing the game. Every gaming session creates more and more of your backstory. Nothing else is needed.
When writing a D&D novel, however... 😏
Well, I suppose it depends on whether your gaming group is narrativist or not. Maybe they're gamest or simulationist, and then, sure, it won't matter. But there may be some gaming groups out there who want more character-driven story. Honestly, no matter what the gaming system, as a GM, I am always happy to have a font of character backstory to draw from for when my adventure ideas run dry.
@@fatemastercesium7756 perhaps, but D&D doesn't need a backstory. We never once had a Character with a backstory, as the backstory is created through the play. What happened previous to that is pretty much irrelevant.
In saying that, I'm not saying you can't write a backstory. You can, but it doesn't matter, unless of course your DM wants you to have one. Then of course : )
@@Lightmane Well, yes...really, NO game needs a backstory. Again, it's not really dependent on the game system or even the genre; it really depends on which style of play your group prefers: gamist, simulationist, or narrativist. And, sure, we do tend to associate D&D with a more gamist or simulationist model, but I have both played in and run narrativist D&D, both old-school editions and new-school editions.
@@fatemastercesium7756 oh look, we completely agree 🙂