The "Lost" Mario Bros. Game [that's actually good!]

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  • Опубліковано 31 гру 2024
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КОМЕНТАРІ • 72

  • @EmSee360
    @EmSee360 2 роки тому +42

    I've always felt like SMB lost levels is way too overhated. Sure it's underwhelming as a sequel to SMB. And it's level design is pretty much like walking through a path of burning coal. I don't know why but. theres something fun about it. it's brutal but it's not unfair, it's a good challenge for people who mastered the original game. Basically what Shiggy thought in it's development.

    • @Bloxed
      @Bloxed 5 місяців тому

      Honestly I agree, I vastly prefer it to Mario 1 tbh. It's fun and I get there's alot of BS but it's fun most times and alot of the stuff it does gets praise. I get that the main problem is that it pulls those cards from the start but simultaneously the game was made to be for players of the first game.

  • @trapez77
    @trapez77 2 роки тому +16

    The original versions of smb and the lost levels have way more differences than the all stars versions

    • @MattTrashBoat
      @MattTrashBoat  2 роки тому +5

      Interesting. If I ever revisit this topic in the future I’ll make sure to pay more attention to the originals

    • @zachlouisechua8670
      @zachlouisechua8670 5 місяців тому +1

      @@MattTrashBoat If you die on the original version, the game will sent you back to the start of the world. And on World C-3, the 5th spring frequently despawns making the huge gap impassable. Making it one of the hardest levels of Super Mario franchise, don't know why the articles never mention that spring. World C-3 on the All-Stars is easier (the spring never despawn) than some of the levels of Lost Levels. But World C of the original version is a demon, mostly because C-3 is in the middle of the world (once you die you'll replay C-1 & C-2).

  • @AlWikowonkavitz
    @AlWikowonkavitz 2 роки тому +12

    In retrospect, I view this more like Sonic 3 & Knuckles, and while I think SMB2 US is a more interesting game with more new to offer, and like its strange additions to the cast, perhaps this should’ve still been allowed to release on the NES. Maybe not as SMB2 proper, but under the Lost Levels name still.

  • @vegetafan9922
    @vegetafan9922 6 місяців тому +23

    I actually don't like the All-Stars versions of SMB and TLL because they messed up how bricks work. Instead of being pushed back down after breaking one like they're *supposed* to, instead you go through them like butter.

    • @glmrgloam
      @glmrgloam 6 місяців тому +8

      its the result of a simple coding bug. it makes it completely unplayable imo.

    • @TRJ2241987
      @TRJ2241987 5 місяців тому +2

      I've often thought it has a bit of a unlicensed hack feel to it

    • @HylianMaster-ls2ps
      @HylianMaster-ls2ps 5 місяців тому +1

      thankfully there is a fanpatch that fixes that

    • @glmrgloam
      @glmrgloam 5 місяців тому

      @@HylianMaster-ls2ps that's nice for people that prefer that version - personally i can't stand the graphics and music changes and if i want to play those games with saves i'll play the NES all-stars romhack

    • @k-leb4671
      @k-leb4671 4 місяці тому

      @@glmrgloam Yeah I don't like the All-Stars graphics for SMB either. SMB2 and 3 look good in All-Stars (though none of the All-Stars recreations look as good as SMW in my opinion) so I don't know what happened. I guess it's quite difficult to update a game that looks _as classic_ as the original Super Mario Brothers.

  • @QuarioQuario54321
    @QuarioQuario54321 5 місяців тому +4

    19:46 Incidentally, before Lost Levels there was an arcade game called VS Super Mario Bros on the VS system. Many levels were reworked to be harder for the arcade experience. Many of Lost Levels's levels originated in Vs SMB.

  • @MisterSpeedStacking
    @MisterSpeedStacking 6 місяців тому +6

    The multiple enemies in 1-1 are clealry lined up for you to do a combo and get a 1-up. Using warp doesn't cancel access to the bonus worlds. The fundamental reason that Mario 2 didn't come to the West was that by 1988 NES cartridges were way more advanced so that SMB1's graphics were too basic to impress the market, compared to say Blaster Master, Contra, Life Force or Bionic Commando. 8-3 of For Super Players is unironically the best 2D Mario Level of all time.

  • @warioland523
    @warioland523 6 місяців тому +7

    If you want the best Super Mario Bros 2 experience I suggest playing the All Stars version. It saves with each stage cleared so you can continue from where you left off even if you get a game over and you only need to beat World 8 once to access the letter worlds.

  • @Exiled28
    @Exiled28 9 місяців тому +8

    The lost levels is a great example of first impressions do matter the most, that easy to obtain poisonous mushroom and harder to obtain powerups really cemeted the idea of an unfair game right from the get go, which is slightly true.

    • @Martysama64
      @Martysama64 6 місяців тому

      Not really. IMO level design in this game is not enjoyable even after beating it several times. And I appreciate enjoyable and overall better level design in "USA" SMB2. Super Mario bros 2 is my pick for proper sequel(I know it is only rescin of other game)

  • @BriceTerry
    @BriceTerry 5 місяців тому +1

    If I met someone who got a game over and quitted The Lost Levels over a dang Paratroopa, I wouldn't want to see that person again.

  • @Doktario_Mystario
    @Doktario_Mystario 9 місяців тому +13

    29:00
    if Super Mario Bros 2 (USA) never happend we wouldn't have:
    Birdo
    Shy Guy
    Bob-Omb
    Ninji
    Snifit
    Peach's floating mechanic
    Toads speed
    slot machines
    all the music remixes
    all the things listed have seriously impacted the future of the Mario franchise

    • @MisterSpeedStacking
      @MisterSpeedStacking 6 місяців тому +3

      None of those have impacted anything. Meanwhile, For Super Players introduced objects with eyes besides those small clouds, Luigi's characteristics, jumping on enemies to gain height and bonus worlds. The latter two impacted most platformers in fact. Snifit is literally blackface.

    • @champion_ofcloud-var
      @champion_ofcloud-var 6 місяців тому +3

      @@MisterSpeedStacking here's where you're wrong
      birdo is
      shy guy is literally the main enemy in the entire yoshi series
      bob-ombs are bombs (useful when making a platformer)
      ninji is
      snifit is
      peach floats in a lot of games
      toad's speed is
      uh
      um
      do you think the BUSHES having eyes impacted everything having eyes? did you forget everything else with eyes?
      ok thats fair
      "jumping on enemies to gain height" you mean a mechanic people DONT LIKE?
      and if the lost levels didnt exist bonus worlds would still pop up sooner or later, the lost levels didn't impact much other than luigi's physics in my opinion

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому +3

      @@champion_ofcloud-var birdo's been a recurring character ever since smb2, ninji and snifit also pop up occasionally (super mario world, super mario 64). peach's floating and toad's speed were introduced in smb2 and luigi's physics was introduced in smb2j. jumping on enemies to gain height is also a recurring mechanic in the series and was introduced in smb2j, and i've never seen a single person say that they hate it. likely just you projecting.

    • @champion_ofcloud-var
      @champion_ofcloud-var 6 місяців тому

      @@ethanhobbes3476 i was talking about how these impacted the series like @MisterSpeedStacking

  • @nintendoable564
    @nintendoable564 6 місяців тому +3

    The Mario advance series is better than all-stars for two simple reasons: 1. Mario Bros. is included in all of them and 2. E-READER LEVELS.

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому +1

      the e-reader levels were only in advance 4. you can't use that as a reason why all the games are good.

  • @Rainok
    @Rainok 9 місяців тому +10

    Did you just call Doki Doki Panic Doki Doki Literature Club?

    • @Hiro04
      @Hiro04 9 місяців тому +5

      It’s basically the same thing potato, potato tomato, tomato

    • @Rainok
      @Rainok 9 місяців тому

      @@Hiro04 i can't tell if you're joking

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому +1

      it's a joke.

    • @rowboat10
      @rowboat10 5 місяців тому

      @@ethanhobbes3476 It actually wasn't, it was a mistake on the creator's part. Who told you it was supposed to be a joke?

    • @raskr8137
      @raskr8137 5 місяців тому

      @@rowboat10 I told them.

  • @cocolanfofolan2508
    @cocolanfofolan2508 Місяць тому

    I love how everyone seems to have been hit by that first poison mushroom, when if you let the title screen stay and watch the footage they literally show you, so it's actually the players fault for being too impatient to watch that scene xD

  • @doubleytcool
    @doubleytcool 6 місяців тому +1

    instructions unclear, i no longer have opinions

  • @NoahClevinger
    @NoahClevinger 4 роки тому +2

    Welcome back, man!! Great video!

  • @luke6784
    @luke6784 3 місяці тому

    Lost Levels also adds being able to high bounce off of enemies.

  • @monopolyrubix1875
    @monopolyrubix1875 2 роки тому +4

    This video also kicks ass

    • @MattTrashBoat
      @MattTrashBoat  2 роки тому +1

      Thanks! Even though I swear I could make it 100x better if I remade it ahhh. Maybe one day in the far future

  • @moon2night307
    @moon2night307 4 роки тому +2

    Ahh yes, doki doki best game

  • @tailuigi
    @tailuigi 6 місяців тому +3

    A bad game, no, but a bad sequel. If it were released today, it would probably be basically "Super Mario Bros.: Hard Mode DLC." It feels like additional content, a continuation of the original adventure, a challenge for those who think they've mastered the original. But a sequel should have its own identity and a fair amount of originality and novelty, which this game lacked, save for a few new elements and (in the original releases) some minor graphical improvements. It is otherwise very much the same, only much more difficult, and I do not think it is good for that to be the defining trait of a sequel. Its release in Western markets very possibly would have hurt the franchise, as it is very popular among young children, and the difficulty of SMB2/TLL would be unreasonable and off-putting for them, and would have left many less than enthusiastic for a "Super Mario Bros. 3." I'm glad it got released in different forms after a little while, but it's a good thing it wasn't the first sequel we got.

  • @Sunny92809
    @Sunny92809 5 місяців тому

    I remember playing through the entirety of this game. I had fun raging at it the entire time. Of course I refused to take any shortcuts so I could play world 9 too.
    Overall it’s a fun game but I don’t recommend it for the average Nintendo fan. I’m just a weirdo who beat all of Blue Kaizo so I’m into this unfair game design I can get mad at.

  • @ChronoSquare
    @ChronoSquare 9 місяців тому +1

    oh fuck me
    that opening made me remember something cursed I dreamt about
    I dare not inflict it upon you others. . .

    • @1mariomaniac
      @1mariomaniac 6 місяців тому +1

      You can't just drop something like that and not share, c'mon lol.

  • @veghesther3204
    @veghesther3204 6 місяців тому

    I only played it via the All Stars SNES game while you COULD play the Game Boy Advanced version of Lost Levels World A through D are NOT in THAT version of the game at all World 9 I believe IS on the GBA version but doesn't require you to beat worlds 1 to 8 without warping to DO so.

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому

      world 9 isn't in the game boy color version.

  • @niallmcardle7
    @niallmcardle7 5 місяців тому

    This is excellent.
    Everyone, subscribe this man.

  • @LethalBubbles
    @LethalBubbles 5 місяців тому

    this game is not forgotten. why do you think it's "forgotten"? It's literally Super Mario Bros 2, it was in lost levels, it's in SMBDX, the poison mushroom is iconic, it infamously inspired "kaizo mario" type games and established what hard Nintendo games are like.... it's anything but forgotten!

    • @MattTrashBoat
      @MattTrashBoat  5 місяців тому

      I forgot why I called it forgotten

  • @PKMNwww411_MkII
    @PKMNwww411_MkII 5 місяців тому

    Doki Doki PANIC

  • @alaeriia01
    @alaeriia01 6 місяців тому

    20:14 average Super Mario Bros 35 gameplay

  • @evdestroy5304
    @evdestroy5304 6 місяців тому +3

    It's not forgotten, and it's not good. SMBLL isn't hard, it's just bullshit, the fact that the first mushroom in a ? block in the game kills you speaks volumes for the rest of the experience.

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому

      yeah, at the start of the game. it's called "teaching the player a new mechanic". even if you die later on (say, world 1-4) you can restart without much progress loss. it's not even the first mushroom either, there's one hidden in a block before that.

    • @russellwestbrook462
      @russellwestbrook462 6 місяців тому +1

      Skill issue

  • @Nic_2751
    @Nic_2751 5 місяців тому

    Nah it’s a pile of garbage that’s a glorified kaizo dlc and absolutely one of Nintendo’s biggest mistakes that should’ve stayed in the vault

  • @sanstheredpikmin7363
    @sanstheredpikmin7363 2 роки тому +2

    Let's not forget that In the og famocom version you had to bet it 4 TIMES WITHOUT WORP ZONES OR DIEING ONES to get the secret worlds

    • @legoboy7107
      @legoboy7107 2 роки тому +9

      That's actually almost completely false. In the og version, to get the 4 secret worlds A through D, you have to beat 8-4 8 times, but you can use warps all 8 times so it's not actually that bad since the optimal warp route is mostly the easier levels of the game anyway. The only world for which you need to beat the game without warps is world 9, and you only need to do it once to do so. And I have no idea where the heck you got the "without dying once" part from, for both the things I just mentioned you can die and game over all you want while going for these and you'll still unlock the secret worlds.

    • @sanstheredpikmin7363
      @sanstheredpikmin7363 2 роки тому +2

      .......oh that..........that could have saved me a lot of time................
      and angry...........

  • @zzyy1934
    @zzyy1934 6 місяців тому +2

    I can't believe I genuinely just watched a video trying to tell me Lost Levels is somehow any good

  • @MostlySpider
    @MostlySpider 6 місяців тому

    well done video, good job.

  • @legbender1584
    @legbender1584 6 місяців тому

    5:40 um actually its kaizo not kazooie 🤓

  • @03bgood
    @03bgood 6 місяців тому

    So sick of seeing UA-cam videos calling this a bad game. It's not a great game, but it shouldn't be compared to something like Mario is Missing or Mario's Time Machine.
    In fact, Paper Mario: Sticker Star is a much worse game than SMB2:TLL!

  • @PhantasticMrPhrog
    @PhantasticMrPhrog 2 роки тому +4

    God, I hate TTS

  • @crazycowcraft350
    @crazycowcraft350 6 місяців тому

    *s h o u l d ' v e s t a y e d l o s t*
    I got this from that one Nick Robinson vid lol

  • @SuperNickid
    @SuperNickid 6 місяців тому

    MattTrashBoat: I'm sorry to say this but you have a fake version of Super mario bros. All-stars, how do I know it is fake, in Super mario bros. and Super mario bros. the lost level in all-stars if you bonk a block it does not push you down. So your analysis is false already. Nintendo in the All-star version did on purpose to keep the glitch to make it easier. I also agree with your opinion without you influencing my opinion.

    • @ethanhobbes3476
      @ethanhobbes3476 6 місяців тому +1

      1. he could be using a rom hack that fixes that glitch. bricks only work properly *sometimes*
      2. nintendo fixed the minus world glitch in all-stars.

    • @SuperNickid
      @SuperNickid 5 місяців тому

      Any hack not officially done by Nintendo even if it is a good reason to patch a bug that Nintendo left on purpose, make it not official. And I'm not against moding, because I played on the computer the NES all-stars version and because for the lakitu in Super mario bros. and super mario bros. the lost level the game patch what Nintendo did or the glitch happen because in order to have the Nes all-stars it was a patch for super mario bros.3 rom that I already have and since Nintendo already fix the toss problem with lakitu in Super mario bros.3 it cause the lakitu to behave like Super mario bros.3 lakitu in the game like Super mario bros. and Super mario bros. the lost level causing them to be annoyingly more difficult that the official one.