Windmill Farm in Blender - 3D Modeling Process | Polygon Runway
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- Опубліковано 25 сер 2024
- Time for another stylized game asset with a farm and a windmill theme. What do you think?
Download the Blender scene file on Patreon:
/ 81794651
Interested in making illustrations like this? I made a course with a detailed explanation of my workflow and all the tricks. And you can use the SUSHIMASTER code at the checkout to get a discount.
Get yours here: polygonrunway.com
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#blender3d #3dillustration #isometric
Now I know how these 3d models are made.
Thank you for amazing tutorial.
watching this helped me a lot with workflow, thank you so much!
Amazing workflow! And very creative texturing method with the fence and propellers! :D
Thank you, glad you like it!
Amazing work. Always amazed to see your work and I always watch your video and learn new things in blender. Thanks for sharing with us.
🙏🙏🙏
Great!!Looks amazing
This is so cute!
Great Work! 📌😁
Very cute & nice i like it😊
Awesome 😮❤
Thanks!
Awesome
Thanks!
great!
Thanks.
Ah Nice Cute Stuff🥰
If you can please make robot tutorial
It is always interesting to watch a professional workflow, very informing and insightful 👌🏻 great work as usual 🎉 . I have a question on the 4:53 you clicked [Ctrl + - ]to subtract. Is this a special shortcut\script or you created it yourself? Because I didn’t see any modifiers pop up in the modifiers tab. And I replayed the video a couple of times but I couldn’t figure it out.
It's bool tool addon
💖
The part with deviding the basement is skipped at 21:10, as I understand it was made by bevel on the edges and removing these parts, but is there some way to create caps in the tiles after removing the edges?
edge bridge after inseting the face
Hello! "0:30 " how is it possible to put this plane in the center directly?
at 4 :00 i am lost mine is not bending like yours