i am BEGGING you to make more solution episodes for the last few sections. I cannot find many tutorials on CPU architecture 2 and your tutorials have been the best ive seen so far!
Really wish you did some sandbox videos with indepth explanation for the logic and the programming. You're like the only person who makes video on this "game" and they help so much... Much Love brotha
Hello Andoxico, since I'm new to your channel and also I just bought the game, I'm going to follow all your videos about this. As from that new update I am a little concerned therefore, could you warn me about some issues that I may bump into when following them since that update would mess up the way you explained your procedures ? If any it might therefore not correspond to the actual thing anymore !!?
The only updates I know of that completely broke levels were the realism update which these videos were made after and there was an update to The Maze level which I made a new video for. If there is any level you come across that doesn't work let me know in the comments of that vid and I'll try posting a solution
@@Andoxico Alright !! I will get back to you if anything ! BTW what a chance you still there for helping ! That will be very good for others as well. I really do appreciate your support . I'm going to share your channel hoping to bring even more people 😉👍🏽
Not that I'm aware of. Though when you're working with assembly everything is just "naming a number." Every instruction we use is just a number that has been translated so it makes more sense for us when we look at it. This is also why lines like "MOV+LR2+OUT" work - it's just 3 numbers being added together. Hope that helps.
i am BEGGING you to make more solution episodes for the last few sections. I cannot find many tutorials on CPU architecture 2 and your tutorials have been the best ive seen so far!
I'll see if I can take a crack at it, I'm a bit rusty 😅
@@Andoxico Haha i would appreciate it! But it’s no problem if you choose not to
Really wish you did some sandbox videos with indepth explanation for the logic and the programming. You're like the only person who makes video on this "game" and they help so much... Much Love brotha
Thank you! I love building the components but I suck at assembly and I still wanna finish the game so your videos have been very helpful
Optimized Solution:
const LR2 16
const LR4 32
const LR5 40
#LEFT IN REG4
2
MOV+5 #RIGHT IN REG5
1
MOV+2 #FWD IN REG2
MOV+LR2+OUT
MOV+LR4+OUT
MOV+IN+3
4
JEZ
MOV+LR5+OUT
MOV+OUT
6
JMP
Hello Andoxico, since I'm new to your channel and also I just bought the game, I'm going to follow all your videos about this.
As from that new update I am a little concerned therefore, could you warn me about some issues that I may bump into when following them since that update would mess up the way you explained your procedures ? If any it might therefore not correspond to the actual thing anymore !!?
The only updates I know of that completely broke levels were the realism update which these videos were made after and there was an update to The Maze level which I made a new video for. If there is any level you come across that doesn't work let me know in the comments of that vid and I'll try posting a solution
@@Andoxico Alright !! I will get back to you if anything ! BTW what a chance you still there for helping ! That will be very good for others as well. I really do appreciate your support . I'm going to share your channel hoping to bring even more people 😉👍🏽
@@PROBERevealer I appreciate it, good luck on your computer building journey 😄
Is there another use of the constant, except from just naming a number?
Not that I'm aware of. Though when you're working with assembly everything is just "naming a number." Every instruction we use is just a number that has been translated so it makes more sense for us when we look at it. This is also why lines like "MOV+LR2+OUT" work - it's just 3 numbers being added together. Hope that helps.
Hello I would like to learn more and more Architecture and Function Call for new level will be appreciated
What is value of "JEZ" Pls
I suppose "condition when input equal 0", so = 11000001
@@us2393 I'm still stuck on "sub" on find_open
@@us2393 actually it is "condition when reg3 equals 0"
What does "SUB" means and how do u write it in binary? :c
SUB is the command for Subtract and the binary is: 01000101 or in decimal: 69 (nice)
@@Andoxico nice
danke