Rust Demystified 🪄 Simplifying The Toughest Parts

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  • Опубліковано 17 чер 2024
  • Rust can be frustrating to learn even for developers with years of experience in a language such as Java, JavaScript, or C++. But most of the friction in learning Rust comes from a few core concepts that don't really exist in any other language. These concepts are what gives Rust an edge over other languages. Once they are understood, the Rust journey becomes a lot easier. Moreover, these concepts aren't hard to understand when they are presented using the simplest example possible.
    00:00 Introduction
    01:41 Ownership and Why
    02:46 3 Alternatives To Ownership Changes
    05:36 Mutable References
    07:45 Lifetimes
    11:54 Struct Lifetimes
    13:30 Conclusion
    ---
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КОМЕНТАРІ • 556

  • @codetothemoon
    @codetothemoon  Рік тому +203

    ERRATA
    * I mention that you get a segfault when you don't deallocate memory in C/C++ - I meant to say that you get a segfault when you try to reference memory that was already deallocated. Not deallocating memory will lead to memory leaks in some cases.

    • @raiyanahmed3534
      @raiyanahmed3534 Рік тому +12

      nah still,, a banger video

    • @codetothemoon
      @codetothemoon  Рік тому +15

      @@raiyanahmed3534 thanks!

    • @AGBuzz182
      @AGBuzz182 Рік тому +21

      It's not generally true that accessing deallocated memory causes a segfault either. Actually, it would be more helpful if that was the case, since it would be easier to debug than the case where your program is silently accessing data that may or may not be garbage depending on the execution state.

    • @MikaelMurstam
      @MikaelMurstam Рік тому

      dammit I was gonna yell at you :)

    • @patricklittle1002
      @patricklittle1002 Рік тому +1

      Many embedded systems just use static allocation, so you never deallocate by design.

  • @abraham7966
    @abraham7966 Рік тому +134

    I like what you are doing here. I am glad that No Boilerplate is influencing people because I am sick of all the stupid presentations in other channels. 1 minute of BS, songs, animations, and people presenting their channels and welcoming as if we were 6 years old watching Ryan's toys reviews.

    • @codetothemoon
      @codetothemoon  Рік тому +20

      Thanks! re: the filler stuff - yeah I'm not a fan of lengthy introductions either. I'm not entirely above obnoxious animations (see earlier videos) but I definitely like to get to the point 😎

  • @cathalogrady2331
    @cathalogrady2331 Рік тому +308

    you dont get a segfault if you dont deallocate memory. Segfaults are when the kernel informs your process that you accesed memory you shouldnt have

    • @codetothemoon
      @codetothemoon  Рік тому +138

      ugh, you're absolutely right! This was an egregious mistake. Not deallocating will result in a memory leak. I meant to refer to the case where we erroneously deallocate memory and then try to reference that memory. I'll put a note in the description, thanks for pointing this out!

    • @GottZ
      @GottZ Рік тому +6

      yo ucan also segfault by accessing memory you never had access to. (in most cases..)

    • @cathalogrady2331
      @cathalogrady2331 Рік тому +6

      @@GottZ yes I never said that wasnt the caes, I said purely deallocation alone doesnt provoke a segfault directly

    • @pinealservo
      @pinealservo Рік тому

      @@codetothemoon Also, you can segfault if you correctly deallocate memory and then (because you had more than one reference) you deallocate it again and corrupt the malloc recordkeeping. Sometimes this takes quite a while to blow up on you!

    • @hotpawsmathsandscience3124
      @hotpawsmathsandscience3124 Рік тому +11

      you segfault every time you run your c program for the first time

  • @lukakralik2346
    @lukakralik2346 Рік тому +54

    I was learning Rust for some time now. I already understood borrowing and the entire ownership model really well but didn't admit I don't get lifetimes at all. Today it finally cliked for me (after 3 months of learning rust :D). It was so obvious and under my nose the entire time! Thank you very much for your amazing explanation! I am incredibly excited to finally dive into Rust completely.

    • @codetothemoon
      @codetothemoon  Рік тому +6

      Nice, glad you found the lifetime explanation helpful! I wasn't 100% sure if my explanation was as straightforward as possible, so this anecdote makes me very happy.

  • @megumin4625
    @megumin4625 Рік тому +21

    7:44 In case anyone is wondering why the mutable reference will work if you remove the last `print_some_struct` which uses an immutable reference.
    This is because of NLL (non-lexical lifetimes). In short, the compiler infers that it is able to drop the immutable reference borrow before it gets to the mutable reference, because it's not used anywhere later. Thus, you only have one mutable reference, which doesn't break any rules

    • @robonator2945
      @robonator2945 8 місяців тому

      Great, as if Rust hadn't gone out of it's way to make things confusing already they don't have NULL, they have NLL. I'm half convinced this is intentional at this point and this is all just some cruel trick by some trickster diety of programming to make an incredible language that is intentionally designed to drive as many people as possible away from using it. Wait... trickster diety, Loki - Odin lang, Odin... checkmate athiests.

    • @z4nshin
      @z4nshin Місяць тому

      It's good you mentioned this. This confused me for a long time.

  • @mdshohidurrahman1121
    @mdshohidurrahman1121 Рік тому +40

    Every new rust developer should watch this video,very effective as always.

    • @codetothemoon
      @codetothemoon  Рік тому +2

      Thanks! I really do hope this can be a resource for newcomers that removes as much of the friction as possible.

    • @emiliorojas583
      @emiliorojas583 Рік тому +2

      @@codetothemoon it really does XD. I'm eager to learn rust and this video made me more interested. this video is pure gold.
      from the bottom of my heart: thanks you

  • @brunkel8269
    @brunkel8269 Рік тому +81

    Your videos on Rust are well explained and to the point. Plus with the production quality of these video's, it will only take a matter of time before your channel blows up!

    • @codetothemoon
      @codetothemoon  Рік тому +10

      Thanks for the kind words Brunkel! I aim to make videos that are engaging but still pack in as much value as possible. I'd love to do this as a full time job, I appreciate you watching as it really helps me toward that goal!

  • @dazealex
    @dazealex Рік тому +1

    I've watched many channels, but yours is by far the best explanation style I've seen so far! Kudos bro.

  • @soumen_pradhan
    @soumen_pradhan Рік тому +141

    Would like to see one on Procedural Macros as well. They are essentially magic to me right now.

    • @codetothemoon
      @codetothemoon  Рік тому +56

      Great idea Soumen! In fact I have this in the works already, it might be the next video.

    • @marl3x
      @marl3x Рік тому +11

      Macros are the reason I immediately stopped using Rust after learning it through their book.
      I knew how to code in Rust, wanted to build something and suddenly nothing made sense anymore because everything was obfuscated by these stupid magic Macros. But apparently that's just something you have to deal with, some libraries just don't want you to know what's really happening.

    • @erikfundercarstensen7344
      @erikfundercarstensen7344 Рік тому +17

      @@marl3x I think its ‘cargo expand’ which can be used for printing the result of macro expansion in a given program. I think the library developers are prioritizing usability and small code size over understandability, which sadly sometimes are tradeoffs

    • @SaHaRaSquad
      @SaHaRaSquad Рік тому +1

      ​@@marl3x I don't think I've ever used any third-party macros, only the ones from stdlib and my own. As Rust docs for libraries are auto-generated from code they contain everything either way, so you can usually avoid macros. I know some libraries separate their macros into another optional package as well.

    • @porky1118
      @porky1118 Рік тому +8

      @@marl3x I'm using Rust for years already and I almost never come across libraries, which use macros.
      I also don't use a lot of macros myself.
      Almost always, it's been macro specific libraries. Mostly custom derives.
      If one uses macros, it's not about not wanting the user to know, what's happening internally, it's a simplified syntax for a special purpose.
      But I also don't like, when I see a library, which forces me to use a lot of weird macros.

  • @thisoldproperty
    @thisoldproperty Рік тому +3

    This was my second rust video I’ve watched and as a senior coder even I’m amazed at the level of thought that has gone into the language.

    • @codetothemoon
      @codetothemoon  Рік тому

      I agree! As with any language, there are some aspects I don't like but it's really incredible what the language has accomplished!

  • @user-vs9uf3ny8z
    @user-vs9uf3ny8z Рік тому +1

    I definitely got tripped up when first encountering the syntax and explanations around this in official docs and other resources. You really broke things down in a beautifully comprehensible way. Thanks so much for the vid!

  • @voidemperor9372
    @voidemperor9372 Рік тому +1

    Magicccc!! we need more of these short videos. Great job :)

  • @notengonickname
    @notengonickname Рік тому +1

    I started learning Rust a couple weeks ago and had a hard time grasping the concept of Lifetimes... which now I do because of your video! Great content 👌Thanks a lot !!!

    • @codetothemoon
      @codetothemoon  Рік тому

      Nice Jorge! Glad you found the video helpful!

  • @tobias3581
    @tobias3581 Рік тому +4

    Amazing just got fed up with JS for the eleventh time this week and started reading rust docs and now this, thanks!

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks Tobias, I really appreciate you watching each video!

  • @ItsGazareth
    @ItsGazareth Рік тому +1

    This was great, I love how you gave actual examples for the things the compiler was complaining about.

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Gazareth, glad you found it valuable!

  • @ItzKernel
    @ItzKernel Рік тому +3

    this was a very helpful video. i already knew how to use lifetimes because i got used to them, but i couldn't have explained how they work. now everything is crystal clear. keep up the good work!

  • @sergiuoanes4635
    @sergiuoanes4635 Рік тому +1

    this really helped me a lot understanding these concepts. ...huge THANK YOU!!!

    • @codetothemoon
      @codetothemoon  Рік тому

      glad you found it valuable, thanks for watching!

  • @richsadowsky8580
    @richsadowsky8580 Рік тому +2

    Another great video. Lifetimes have been giving me grief and this helped. With 40 years experience programming in at least a dozen languages, these really are the somewhat unique and challenging bits of Rust.

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks Rich, really happy you found it helpful!

  • @TheArgentan
    @TheArgentan Рік тому +4

    Great video! I really feel like I've understood borrowing and lifetimes for the first time since the first time I was rust-curious a year ago

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks Pat, really happy this helped clear up the confusion around these concepts!

  • @TheRealAfroRick
    @TheRealAfroRick 8 місяців тому +2

    Nice. Really love how clearly you explained the concepts - especially the WHY as that makes it easier to peer behind the compiler and understand what's happening - ESPECIALLY with Lifetimes. I'll have to watch a few more times for it to burn into long term memory, but this is the first time I've understood lifetimes 😂

    • @codetothemoon
      @codetothemoon  8 місяців тому

      thank you, really happy you got something out of it! i felt like so many people get stuck on these concepts, and there was an easier way of approaching them...

  • @gladoseus
    @gladoseus 4 місяці тому +1

    Very clear explanations and straight to the point. This the best 14 minutes of my rust journey so far.

    • @codetothemoon
      @codetothemoon  4 місяці тому

      thank you, glad you got something out of it!

  • @torppe2226
    @torppe2226 Рік тому +2

    Incredibly easy to understand and straight to the point video, keep up the good work!

  • @QazCetelic
    @QazCetelic Рік тому +2

    These were indeed exactly the parts that were hard to get used to as someone who is used to GC collected languages. Very useful tutorial.

  • @Kiwifruit00
    @Kiwifruit00 Рік тому +2

    Thank you for this! I really love your content and would like to see more.

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks for watching, more is on the way!

  • @LukasRotermund
    @LukasRotermund Місяць тому +1

    Wow, this is a brilliant video! I had some trouble with the borrowing, but now I've got it, thanks to you! 💡

    • @codetothemoon
      @codetothemoon  Місяць тому +1

      fantastic, really happy this particular approach made things clearer for you!

  • @introspecticon
    @introspecticon Рік тому +3

    Great pacing and presentation - quickly becoming one of my favorite Rust channels

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks for the kind words! If there are any topics you'd like to see let me know!

    • @introspecticon
      @introspecticon Рік тому

      @@codetothemoon these might be a bit niche, but here are a few things I'd like to learn more about in no particular order:
      - speeding up python code using PyO3
      - high-performance/multithreaded data processing with ndarray and polars
      - speeding up a React/Svelte SPA by writing expensive business logic in Rust and compiling it to WASM
      - The current status of WASM/WASI and when to expect WASM to get better at DOM manipulation

  • @israrkarimzai
    @israrkarimzai Рік тому

    Thank you. Amazingly explained.

  • @eladmatia9953
    @eladmatia9953 Рік тому +2

    I think I finally understand lifetimes. Simple and elegant. Thank you!

    • @codetothemoon
      @codetothemoon  Рік тому

      Nice, glad you found the video helpful, thanks for watching!

  • @mastamitche
    @mastamitche 5 днів тому

    This was very clear and useful. Best tutorial for rust I've found

  • @andythedishwasher1117
    @andythedishwasher1117 Рік тому +10

    I just started learning Rust a couple weeks ago and decided to build a calculator in a Yew app. Finally got it up and running last night. I was excited about the ownership concept for similar reasons to what you described due to enormous frustration with trying to rebuild Javascript after encountering runtime errors on runtimes I couldn't test in the development phase. Turns out, it made the calculator thing easier rather than harder by some miracle. I did run into some pretty confusing lifetime errors though. You have to be super careful where you declare things and how long you keep them around, but if you can do that, you're pretty much gold. The whole process for building and deploying a Yew app was a fair bit more enjoyable than React as well. Definitely nicer than wrestling with node_modules.

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Nice Andy! I love hearing stories like this. I imagine others will have similar experiences

  • @mrhoxell
    @mrhoxell 3 місяці тому +1

    Very good tutorial. I had trouble with moving playing with Rust and despite understanding somehow how it's working, this explains the basic concepts very well. Thanks a lot

    • @codetothemoon
      @codetothemoon  3 місяці тому +1

      nice, really happy it was helpful!

  • @maxreuv
    @maxreuv Рік тому +1

    Very well delivered and easy to follow! Thank you!

    • @codetothemoon
      @codetothemoon  Рік тому +1

      thanks maxreuv, glad you found it valuable!

  • @luiscarloscorderopena7030
    @luiscarloscorderopena7030 Рік тому +2

    Excelent explanation!, really loved it! it's very concise and to the point

  • @AbhishekBajpaiHere
    @AbhishekBajpaiHere Рік тому +2

    Loved it, thanks for the explanation

  • @mateusoliveira2776
    @mateusoliveira2776 Рік тому +1

    I would love a bigger video on this with a focus on examples! Great vid

  • @bornfree465
    @bornfree465 Рік тому +1

    Just the video i was looking for ...awesome!

  • @flippert0
    @flippert0 6 місяців тому

    Thanks for demystifying the lifetime concept. What I didn't get up to this video, was that you introduce the lifetime *in the function* as some form of a guarantee about the variables not going out of scope, but it is the *caller* of the function to make sure this guarantee is upheld .

  • @hamdysaadpersonal
    @hamdysaadpersonal Рік тому +5

    Really it's a great video , keep going and we wand bigger projects 💙🔥

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Hamdy! Bigger projects are on the way!

  • @ToukiMS
    @ToukiMS Рік тому +1

    Thank you for such clear explanations !

  • @_dinesh
    @_dinesh Рік тому +1

    Excellent explanation!!! keep doing more videos like this!!

  • @ziiirozone
    @ziiirozone Рік тому +1

    Very good video for beginners, i would have liked to see it myself a bit before, when i was struggling to understand and use borrowing and references, but it did make me understand lifetimes well, very good job !

  • @phutchins3
    @phutchins3 Рік тому +2

    Very well explained, thank you!

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks for watching, glad you found it valuable!

  • @lew_wloczega
    @lew_wloczega Рік тому

    Very helpful video. Thanks alot.

  • @Omegka
    @Omegka Рік тому +2

    Great video. Really clear explanation.

  • @mbrav
    @mbrav Рік тому +6

    I have finished the Rust book along with rustlings exercises, which I cannot recommend enough to everyone who wants to learn Rust. But this video was so great at solidifying the concepts I learned! Please do more content like this! *subscribed*

    • @codetothemoon
      @codetothemoon  Рік тому +1

      The Rust Book is fantastic! More videos on the way. Very Happy to have you onboard!

    • @egorandreevich7830
      @egorandreevich7830 Рік тому

      What's wrong with rustlings? I wanted to try it.

    • @mbrav
      @mbrav Рік тому

      @@egorandreevich7830 Nothing, rustlings exercises are wonderful

    • @egorandreevich7830
      @egorandreevich7830 Рік тому

      ​@@mbrav so why you cannot recommend it?

    • @mbrav
      @mbrav Рік тому +1

      @@egorandreevich7830 I cannot recommend it ENOUGH. Meaning is inversed.

  • @qwertgfhxc
    @qwertgfhxc 7 місяців тому +1

    This was incredibly useful, thanks a lot!

    • @codetothemoon
      @codetothemoon  7 місяців тому

      nice, really happy you found it valuable!

  • @jrtomsic
    @jrtomsic 10 місяців тому +1

    Thanks for this video. I tried rust for a while and basically just fumbled with references and lifetime definitions until it did what I want. This video does a good job showing what each of those concepts is so I can be deliberate about my code next time.

    • @codetothemoon
      @codetothemoon  10 місяців тому

      nice, really happy you got something out of the video! 😎

  • @tuanlam999
    @tuanlam999 Рік тому +1

    Very clear explanation. Thank you.

  • @carrotstickz7290
    @carrotstickz7290 Рік тому +2

    thanks for the clear and concise video!

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Carrot! It'd be fair to attribute at least some of that clarity to your abundant levels of vitamin A!

  • @JanVotava
    @JanVotava Рік тому +3

    Great video. You just made me to try clean my laptop screen with that grey line on your camera background 😅.

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks and hah! Green screen keying is tricky to get exactly right sometimes.... 🙃

  • @ArnabGuides
    @ArnabGuides Рік тому +1

    this is explanation to the moon. Keep the tutorials coming. Thanks :)

    • @codetothemoon
      @codetothemoon  Рік тому +1

      glad you found it valuable, more are on the way!

  • @jambangpisang5809
    @jambangpisang5809 Рік тому +1

    Thank you for the indexed video!

  • @user-fk5fw3cu4m
    @user-fk5fw3cu4m Рік тому +2

    Thank you for your videos! Really want to watch video about traits and derive from you.

    • @codetothemoon
      @codetothemoon  Рік тому

      Glad you found them valuable! I'll put traits and derive on the video ideas list!

  • @NovaAquarius
    @NovaAquarius Рік тому +1

    Crystal clear explanation. I tried to learn rust a while but everytime I came across borrowing errors I got frustrated and ended up not persuing rust. Maybe after this video I will try again

  • @Gemasted
    @Gemasted Рік тому +26

    Good stuff :), though your explanation of copy was a bit lacking, it's not just that it's implicit it's also that it requires the memory copy-able one to one, this works great when you have a struct full of primitives since copying the memory is fast, however if your struct contained pointers to heap memory such as box or vec then you wouldn't be able to implement copy since just copying the memory would create a cloned object with the same references.
    Furthermore copying the struct especially when it only has 1 primitive field is a zero cost abstraction and so it would be no different than giving the print struct a reference.

    • @codetothemoon
      @codetothemoon  Рік тому +5

      Jannick - you're so right! Thanks for pointing this out. I'm going to start an errata post and mention this and the incorrect statement I made about segfaults in C++...

  • @1Dr490n
    @1Dr490n Рік тому

    I learned this ownership & borrowing system (as well as most of the things I know about rust (not a lot)) by making a Compiler for a language that also uses that so I wrote some simple Rust code, compiled it to LLVM IR and tried to understand it. Best learning technique👍

  • @jacoballen6099
    @jacoballen6099 Рік тому +1

    Killer video. Bet this guys channel blows up if he keeps making content in this style

  • @AndreCarneiro666
    @AndreCarneiro666 Рік тому +5

    So much effort to return a variable!

    • @codetothemoon
      @codetothemoon  Рік тому

      hah! luckily it's a bit of a corner case...

  • @awunnenb
    @awunnenb 4 місяці тому

    Thank you very much that helped me a lot

  • @abhinandshibu4430
    @abhinandshibu4430 Рік тому +1

    Thank you this helped a lot!

    • @codetothemoon
      @codetothemoon  Рік тому

      Nice, glad you found it valuable Abhinand!

  • @dev_jeongdaeri
    @dev_jeongdaeri Рік тому +1

    You are amazing! Thanks for the great content! 😊

  • @user-sd4zb7ek1l
    @user-sd4zb7ek1l 2 місяці тому

    Thanks for all your explanatory videos on Rust. I am learning just as much I should from videos without the becoming tutorial dull.
    I had one question, which I later checked on my own, shouldn't you have removed Clone and Copy Derives after there work was done, it would have removed unnecessary confusions.
    Keep making these learnable videos without making them into dull tutorial. Thank you again. ❤

  • @Kodlak15
    @Kodlak15 Рік тому +1

    This is very helpful. Thank you!

    • @codetothemoon
      @codetothemoon  Рік тому +1

      Thanks Cody, glad you found it valuable!

  • @niksingh710
    @niksingh710 5 місяців тому

    hey you are great buddy thanks for this!!

  • @correabuscar
    @correabuscar Рік тому

    great info, cheers

  • @rtdietrich
    @rtdietrich 4 місяці тому +1

    I've finally understood it! THANKS

    • @codetothemoon
      @codetothemoon  4 місяці тому

      nice! really happy you got something out of it!

  • @felixgiffuni9154
    @felixgiffuni9154 2 місяці тому

    Thanks. Very helpful.

  • @user-cl5wn9fz7f
    @user-cl5wn9fz7f Рік тому +2

    This channel is a blessing

  • @upriser77
    @upriser77 Рік тому +1

    Thank you so much! I've finally understood the lifetime.

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks for watching Chan, glad you found it valuable!

  • @apaksimen
    @apaksimen Рік тому +1

    perfect explanation, thank you!

  • @laxmiprasadoli5989
    @laxmiprasadoli5989 8 місяців тому +1

    Great explanation. Thanks :)

    • @codetothemoon
      @codetothemoon  8 місяців тому

      thanks for the kind words, glad you got something out of it!

  • @HansBaier
    @HansBaier Рік тому +1

    excellent explanation, one of the best so far 👍🏻👍🏻👍🏻

  • @neilclay5835
    @neilclay5835 Рік тому +1

    Great little vid, thanks.

  • @zeljkomisic5275
    @zeljkomisic5275 Рік тому +1

    Best Video today! You are a king! Will try rust again...

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Zelijko! glad you found it valuable!

  • @dimitrisk3525
    @dimitrisk3525 Рік тому +1

    You are awesome! Thank you for your videos!

  • @masihaahmadi7663
    @masihaahmadi7663 2 місяці тому

    great job 👏🏻

  • @raaman852
    @raaman852 8 місяців тому +1

    Thanks for amazing explanation.

    • @codetothemoon
      @codetothemoon  8 місяців тому

      very happy you got something out of it!

  • @elanticrypt0
    @elanticrypt0 Рік тому +1

    simply and useful. thank you

  • @DLPLORD
    @DLPLORD Рік тому +1

    Excellent explanation!

  • @pvc988
    @pvc988 Рік тому

    The cleanest explanation I've seen on YT.

  • @thachnnguyen
    @thachnnguyen Рік тому +1

    Good explanations. Recommended.

  • @KnightMirkoYo
    @KnightMirkoYo Рік тому +1

    The borrow checker makes so much sense, it's surprising that it never got popular before rust. Rust makes me think about memory and types, and the compiler ensures I mostly make correct choices. It feels awesome.

    • @codetothemoon
      @codetothemoon  Рік тому +2

      I agree! it's interesting how many recent innovations in software (like the borrow checker) are completely independent of modern hardware and theoretically could have been discovered decades ago. Blockchain and Transformers are also great examples.

  • @larrybird3729
    @larrybird3729 11 місяців тому +1

    thanks so much!!😍

    • @codetothemoon
      @codetothemoon  11 місяців тому

      thanks for watching, glad you got something out of it!

  • @sharperguy
    @sharperguy Рік тому +4

    The thing about Rust is it is an incredibly deep and powerful language. And for good reason. But that means that it will take longer to learn than many of the most popular languages out there today. So the productivity curve for a new developer will start off relatively slow, but as they gain experience eventually they will end up being able to build things much more quickly and much higher quality than in other languages.

    • @codetothemoon
      @codetothemoon  Рік тому

      agree! 💯

    • @keludgraphica80
      @keludgraphica80 9 місяців тому +1

      that's pretty much the same with other languages, like C++ for instances. You start slow that when you gain understanding and experiences your productivity will rose

  • @echobucket
    @echobucket Рік тому +4

    This is a really great explanation. My only critique would be to try to make a more real world example than the generic examples. I know that always helps me. But I didn’t understand lifetimes until this video.

    • @codetothemoon
      @codetothemoon  Рік тому +1

      thanks echobucket! Yeah maybe I should have gone more real world with the example, it's always a tightrope balancing simplicity and brevity with practicality...

  • @gangov
    @gangov Рік тому +1

    thanks a lot for making this

  • @masiafmasiaf2204
    @masiafmasiaf2204 Рік тому

    thanks for creating this video, i undestand mostly lifestime and reference, borrow is still shallow to me, i started to lean rust, read a few paper of the rust doc, maybe should start writing some simple program to learn those concept

  • @jaromor8808
    @jaromor8808 Рік тому +1

    great video, thank you very much, kind sir :)

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks for watching, glad you found it valuable!

  • @AssemblyWizard
    @AssemblyWizard Рік тому +1

    Great video, I think you should have also explained here about non-lexical lifetimes (at 9:20 you used `bigger` on line 25 to prevent its NLL, but this can confuse many beginners as to why some scenarios don't give an error when you said they should), and also slices (I was very confused about them as a beginner)

    • @codetothemoon
      @codetothemoon  Рік тому

      Great points - I'd love to go into lifetimes in more detail in a future video. Slices too!

  • @filipskoras
    @filipskoras 11 місяців тому +1

    I believe the issue with Rust lies not in a lack of understanding about how ownership works, but rather in people's struggle to navigate the limitations it presents. It would be wonderful to come across a video showcasing real-life examples of potential problems and effective strategies for mitigating them.

    • @codetothemoon
      @codetothemoon  11 місяців тому +1

      Yeah I think you're probably right about that. Maybe check out this video on interior mutability - ua-cam.com/video/HwupNf9iCJk/v-deo.html it might have what you're looking for

  • @ChrisHalden007
    @ChrisHalden007 Рік тому +1

    Great video. Thanks

  • @bjugdbjk
    @bjugdbjk Рік тому +1

    Ths is super cool !! need this kind of awesome videos about rust !! Amazing content brother, get some more about rust.

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Raviraj! More Rust videos are on the way...

    • @bjugdbjk
      @bjugdbjk Рік тому

      @@codetothemoon A suggestion, Could you make a video highlighting what rust is doing things differently comparing with other popular langauges like Java ...
      Ex : bcz f ownership in rust u will not see data races in Rust which is not the case with Java or any other langauges...
      So this kind of factors will really help ur channel as well :) I feel u r a polygot engineer, u can have better prespective in highlighting the points in terms of real world experience.

  • @BohdanTrotsenko
    @BohdanTrotsenko Рік тому +2

    I wish I watched this 5 years ago...
    after 300k LOC I watched this just for pleasure - by the way, the video is well-paced.
    Thanks!

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks Bohdan! You have far more Rust LOCs under your belt than I, so your seal of approval is much appreciated!

  • @cforster
    @cforster Рік тому +1

    Very good and straight to the point. I'll still need some effort to understand these concepts, though. But, if I can get rid of C++, it's worth it :D

    • @codetothemoon
      @codetothemoon  Рік тому

      Thanks C Forester! C++ was my first language, and I think Rust is a very worthy successor.

  • @eduardozepeda1972
    @eduardozepeda1972 3 місяці тому

    I think I got it, thank you so much!

  • @dionysis_
    @dionysis_ Рік тому

    I really like the sound of the sped up keystrokes 🙂 Ok, I will now try to learn about Rust too..

    • @codetothemoon
      @codetothemoon  Рік тому +2

      Hah yeah when I first started speeding up the typing parts, my first instinct was to silence the audio, then I realized it sounds nice in a weird way...

  • @farsthary1984
    @farsthary1984 Рік тому +1

    Thanks best explanation ever

  • @Yous0147
    @Yous0147 7 місяців тому

    Awesome video, really gave me clarity on both core concepts that I was in proverbly desperate need of. I wish Borrowing and Lifetimes were denoted a bit simpler in the code though, like just seeing an ampersand & is bonkers weird for a newbie and denoting lifetimes with both generics arrows and a single quote? Like, that's weird, and feels obtuse no matter how you slice and dice it (or borrow and mutate it).

  • @CristianGarcia
    @CristianGarcia Рік тому +1

    Good stuff!

  • @josebaiturregui37
    @josebaiturregui37 3 місяці тому

    Great video..