It's fair honestly, Tsuyu may be nerf but I'm still gonna play her, Toga having 2 shot's of her beta quirk is pretty nice. Yeah you knocked down people you hit with it but you can bounce between 2/3 or more people and keep it going.
Tsuyu shouldn't be nerfed so hard, she's still good but i don't think she's still on S... Maybe really low S or high A Early game for her is like Tomura Bakugo needed the nerf and now he's fine Momo nerf is good too I love Toga change I love Aizawa change Deku... Who cares tbh, this change is so small that it's not affecting anything pretty much
I feel like deku special where he picks up downed team members should be different. I feel like he should have a special where he can freely change his gamma (black whip) to 1 of his other quirks like the smoke screen, float, fa jin, danger sense, etc. Yes this might make him a bit op so to stop that have a cool down of the special so that once you pick a quirk you can't change the gamma for a few seconds.
I'd rather them focus on fixing the bugs tbh, because holy hell I've experienced more bugs when the game updated than before. The respawn card being gone, my character couldn't use any items at one point. One time I used the decay dude and his skills has deku's UI skills instead and I can't upgrade or use any skills at all which was so annoying. This happened with IIda as well and it was such a pain in the ass
@@hazleygod rip fr, I got this one bug where the map was zoomed in and filled with bars and I couldn't choose where to spawn until time ran out. I spawned very far on the corner of the map lmao, it happened twice to me and it's not really as gamebreaking as the others. But still worth the mention
aizawas gamma gained a max of 20 damage per full cast i'm pretty sure...it's not huge, just helpful. at lv9 it used to be 10 hits of 19 now its 10 hits of 21
They are both okay and in the right situation are even really strong, especially Denki, though Denki getting a second dash at least at level 9 would make him so much more usable. And some damage reduction when Ibara is using her abilities would also be really nice...
Denki and Ibara are fine right now, emphasis on "now". They are just more team-reliant than other characters. we'll see how the new duos mode changes things with the one less ally/ enemy threat when fighting another team.
in the match with bakugo you play with a dabi and aizawa, it's like your skills are loading 20% faster, right? I guess that's why you don't feel the change
@@danieltsiu7383 Honestly? My problem with her isn't even her damage. It's the fact she's THAT fast and can run away so far. Go invisible. And has a pull ally ability that automatically revives the ally in question. But the damage nerf was needed, so.
Wish they'd fix all the rampant bugs and glitches first. I've lost too many matches from either the not being able to heal glitch, my moves just not working with certain characters, the revive cards vanishing/not working, I've had it show my teammates health as the primary health bar, not show my teammates health bars at all, not seeing the circle purple stuff at all, and the terrible lag. Games super fun whenever it works though lol
Bakugo special action nerf is only 2 more seconds when you use both charges, but when you only spend 1 charge, the cooldown is MUCH longer than pre patch
In my opinion midorya bakugo and Momo didn't need the nerf Asui DENFENTLY needed it. I can't stand fighting her she's to fast and annoying and my team would do so good but soon till she come I die so dang fast cuz I just can't fight her. I'm happy Aizawa got a buff and I'm happy my main Toga got a buff. Now all they need to do is fix what's wrong with Aizawa. *And I wish they nurf Uraraka and Tenya to cuz I hate fighting those 2 as well.* 🤣🤣🤣
In my opinion, I agree with you on Midoriya, Momo, Toga, IIda and Tsu. Bakugo was needed, and leave ochako alone. The buggy alpha is already enough of a pain. However, this is an Uraraka main speaking so take it with a grain of salt
@@buszka695 I think early on many people had the misconception like you that people were confused about Urarakas Alpha not working on the ground. Like they didn't understand you need to be in the air. That part works perfectly fine, and most people know that by now. What happens is sometimes it will go haywire and literally clip through all objects, walls, even the floor, and do nothing. That's the bug people are talking about. It's still in the game currently. It doesn't happen to any other grapple in the game.
There's actually a glitch with toga that every time you hit an enemy the beta Quirk starts over like from the beginning so you can infinitely hit people with that
gonna be honest, i feel like black whip need a buff, at least from my matches, black whip has kinda felt underwhelming as a movement option as you only got 1 bullet until level 9, and if that bullet for some reason misses, you're going to struggle. bakugo yea, really needs that flight to be more nerfed, like, bakugo is already pretty strong, why does he need a free escape too? also, well, while early levels are mostly thought of from early game so at first glance tsuyu nerf doesn't seem that much, it must also be considerated a later game sittuation were tsuyu got killed and was brought back to life, she'll probably stay on those early levels making her to really struggle
Thank god Froppy got nerfed, that’s all I cared about. Me and my boys are ace rank, going against a pre nerf high rank ace Froppy was literally impossible to hit
Her movement in the mid to late game didn't change though since she gets the 3rd alpha back on lv 4. What got nerfed was her dmg. So she's still really hard to hit, she's just not hitting you like a truck while dodging all of your dmg.
@@danieltsiu7383 Yeah true but atleast we are somewhere. I think this should be fine, it’s just that her constantly appearing and reappearing while being really hard to hit while doing a great amount of dmg was too much pros for it to be fair. I think she’s fine now
Honestly the nerf to Asui really didn’t affect how I play her. She still really good if you know how to play her right. The early game is pretty much the only issue I can say but once you are past that it feels mostly the same.
They need to fix the bugs more than anything right now the emblem glitch still happens sometimes and idk if it was in the game before but I recently got a new glitch where when you go down you can’t move and the timer for when you get back up on your own is stuck at 20 and won’t count down it happened to me twice in one match then to my friend a couple matches later
I just wanna know if there is/will be a way to remove buddies cuz omg i accidentally made buddies with randoms and i just cant remove em from there its annoying as hell
@terrakage4462 In truth, Toga's knock-down animation always makes her opponent invincible for a short time, plus the skill duration increases with consecutive hits to the target. In most cases, her skills are used for running away and buying time for her transformation.
@@denji4740 no. Because your beta, and I know this cuz I played her before the buffs, resets everytime you hit someone. Once levelled up, you can I practically keep this beta up indefinitely. Due to this, even WITH invincibility. Your beta will still be up to hit again once invincibility is over And it’s not like I can easily interrupt you in this situation even on highly mobile characters. Iida loses outright due to range most cases, I tried playing him against that beta, best I got was a trade if I was lucky (since Iida has to be in your face to do damage). All Might can’t armor through or ignore it. And while using mobile characters is great and all, she is still extremely hard to hit. Her beta is too low of a cooldown for her to be spamming the both of them every chance she gets. Best chance I have is kendo or kirishima since they can usually armor through it or block it. Unfortunately I have neither character. I never felt more annoyed playing Ibara. It was a mini rant I know, not even directed towards you. But I got extremely frustrated very quickly with this buff.
@@terrakage4462I'm just trying to avoid players demanding a nerf after the buff. I'm a hit & run player that gets obliterated by characters with mobility. Even when I use her transform skill I still get foucused down by Lida or Froppy. If someone attacks your teammate, she can interrupt that attack by knocking them down, but in turn it reduces your team's DPS. There are many times when I have had a Bakugo or Dabi as a teammate shoot projectiles just so I would mistakenly knock down the enemy while attempting to chain her beta attack causing the opponent to activate plus ultra or by time for their team to show even though it would've been an easy down for those high damage teamates. Any character with projectiles can 1v1 Toga because if you don't time her transformation quirk right, you can literally be punished hard during its animation. It is my worst nightmare as a Toga main to find an enemy without a quirk already stored in advance. Despite my bias, I believe Toga is a balanced character. In a 1v1 scenario, she would simply die if you didn't have good teammates to protect you. Her base form skills are designed to be slightly weaker than other quirks. You can't steal blood and transform into your enemy mid-battle when you're alone because they're dealing tons of damage during this process. Fighting against characters that excel at either projectiles or mobility is practically a death sentence. Interestingly, some characters excel at both 💀 In any case, here's a like for making good points and being respectful👍
this patch kind of felled pointless bakegou and tsu getting nerfed i get but deku and momo where fine even if momo was really annoying to play against sometimes and aizawa needs bug fixes more than buffs while toga was already really good i don't think she was best in the game or anything but she was fine. honestly i feel like there going too nerf tsu and all movement types until there useless because people find them annoying because of there movement which is literally there whole point. Iida doesn't get as much shit as tsu but i see a lot of people complaining about him and just wait until ochako is fixed people are gone talk about her being one of the best because she hard to hit. from what i hear characters with a lot of movement in these type of games always get shit until there nerfed so hard there barely useable.
It would be great if they fixed the bugs that we are constantly complaining about. They're ignoring the feedback of the community. They should not only fix bugs, but also make changes to the ko and ranked systems. I think the person who gets the down should get the ko, just like in other br games, and that you should get as many points for support as you do for dmg/ko's. Not everyone enjoys being in the front lines, fighting everyone. Some prefer to heal, pick up teammates, revive them when they die, and so on. Even if they perform well as a support, those players will receive negative ranked points.
Seems like very a conservative patch, which is probably for the best, making huge changes in the early stages of the game can feel cheap for people who are invested in learning said game
In my opinion Momo did not deserve any of that 😂. Yes she’s annoying to deal with but she’s not meta breaking and barely used. Asui needed that nerf Heavenly though
@@Globku Toga's quirk is the opposite of Shoto's, which can freeze and deal damage simultaneously while your allies can join in and stack damage even higher. Shoto is a character who can stun-lock. While Toga sometimes harms allies by giving the enemy free invincible frames This very advantages to characters with high vertical mobility.
Globku please make a video giving your opinion on the stream about Connections, it was horrible and show everything that's bad with the game, it made me decide to pass on the game
So like... How it first come out ? During beta's ? You don't want to play or what ? It's not like revived allies are busted, they come back at level one with nothing and you need a specific item to do so.
@@SnackeyEu And that's how I know you don't play against it anyone else but toga. I used my free pass tickets to use toga in a real game and I did so well. And if you have to know, toga can basically kill with her Alpha even at lvl 3.
@@SnackeyEu Someone at full white health and Half shields can die to her alpha lvl 3, and if they don't die they'll still be on a slither of health. Maybe I'm just annoyed with how many togas I face against💀
@@Gurem I'm on PC too, I think you are overreacting to the 2 seconds, especially on a top tier character. Not mid by any means. If anything a longer cd on special just means you have to be better about when to use to reposition and not just lean on it to sub skill.
it's funny though. And in the moment, people do forget about it and can get downed by it. It's a fast-paced game and people just forget the special exists. You also just inherently deny free shields off finishing move... if you aren't straying too far from your team.
@@danieltsiu7383 some people do forget thats his special action which I also find funny. but the fact that his special action is made to protect/stall when downed but when getting hit its basically non existent... its very annoying.. making it somewhat useless in more than half of situations. As soon as you get hit when knocked it can keep getting canceled without having a chance of using it no matter how quick you are. Really hope they rework his special action. Its a nice reference to the show but it definitely doesn't work in game. It comes in handy VERY rarely
What did you think of the patch?
im not gonna play tsuyu anymore
It's fair honestly, Tsuyu may be nerf but I'm still gonna play her, Toga having 2 shot's of her beta quirk is pretty nice.
Yeah you knocked down people you hit with it but you can bounce between 2/3 or more people and keep it going.
tsuyu got hit really hard
Tsuyu shouldn't be nerfed so hard, she's still good but i don't think she's still on S... Maybe really low S or high A
Early game for her is like Tomura
Bakugo needed the nerf and now he's fine
Momo nerf is good too
I love Toga change
I love Aizawa change
Deku... Who cares tbh, this change is so small that it's not affecting anything pretty much
If you can get in touch with me, that would be perfect. I have some business I want to discuss with you.
I’d rather we get bug fixes for Uraraka, Aizawa and some others before balance patches tbh. Or do both together
Agreed
And that’s the issue, devs are brain dead. if that makes sense to us, why can’t they understand sucha a simple thing.
im assuming they dont know how to fix those bugs. they definitely know about em yet nothing has been done.
At least no more hackers!
Can someone explain why they nerfed tsuyu at all she's not even meta like that yeah she's annoying and hard to catch but ehh
As a Toga main, that Beta buff is all I could have asked for (the extra usage I mean)
I can take flight now
did they ever fix that bug where toga can keep quirks when her base form?
I feel like deku special where he picks up downed team members should be different. I feel like he should have a special where he can freely change his gamma (black whip) to 1 of his other quirks like the smoke screen, float, fa jin, danger sense, etc. Yes this might make him a bit op so to stop that have a cool down of the special so that once you pick a quirk you can't change the gamma for a few seconds.
Aizawa didn't actually needed a buff but still it made him very good (still waiting for them to fix Alpha + Special action for him)
Bro very much needed it
I'd rather them focus on fixing the bugs tbh, because holy hell I've experienced more bugs when the game updated than before. The respawn card being gone, my character couldn't use any items at one point. One time I used the decay dude and his skills has deku's UI skills instead and I can't upgrade or use any skills at all which was so annoying. This happened with IIda as well and it was such a pain in the ass
Same. I got screwed over twice by a bug that made me unable to drink potions or use any items.
I experienced all of these. There was also this other bug where I got revived and poi kept changing from mine to the teammate who revived me
@@hazleygod rip fr, I got this one bug where the map was zoomed in and filled with bars and I couldn't choose where to spawn until time ran out. I spawned very far on the corner of the map lmao, it happened twice to me and it's not really as gamebreaking as the others. But still worth the mention
aizawas gamma gained a max of 20 damage per full cast i'm pretty sure...it's not huge, just helpful. at lv9 it used to be 10 hits of 19 now its 10 hits of 21
No its 10 hits of 20 he was doing more damge here cause he had an assault teammate
The nerf with froppy was very hurtful to me, but I kinda understand, she's really hard to kill.
But they nerfed her damage to hell
@@eeefe972good
very fair just expected more buffs to low tiers like ibara and denki rather than ayzawa and towa
They are both okay and in the right situation are even really strong, especially Denki, though Denki getting a second dash at least at level 9 would make him so much more usable. And some damage reduction when Ibara is using her abilities would also be really nice...
Denki and Ibara are fine right now, emphasis on "now". They are just more team-reliant than other characters.
we'll see how the new duos mode changes things with the one less ally/ enemy threat when fighting another team.
No matter how many time's they nerf tsu, she will always be hopping to victory, she's been nerf so many times and still standing strong.
I think she’s fine. I kill her everytime I see her, just a dodge and couple hits and she’s down because of her low health
in the match with bakugo you play with a dabi and aizawa, it's like your skills are loading 20% faster, right? I guess that's why you don't feel the change
Yeah its reduced back to normal
Tsuyu needed a nerf, but Momo got screwed
Ngl that Momo shield was too OP at a 8 second cooldown, decent damage and completely invincible man
@@trillhimselfu can dodge into it since when ur dodging it makes u unable to hit just have to time it
I just recently hit max rank with nerfed tsu. I will say she's harder to get a lot of damage done but she's still very good despite the nerf.
that makes it a good nerf because it didn't kill the character. The goal is to make every character good, but not overwhelmingly good.
@@danieltsiu7383 Honestly? My problem with her isn't even her damage. It's the fact she's THAT fast and can run away so far. Go invisible. And has a pull ally ability that automatically revives the ally in question. But the damage nerf was needed, so.
Wish they'd fix all the rampant bugs and glitches first. I've lost too many matches from either the not being able to heal glitch, my moves just not working with certain characters, the revive cards vanishing/not working, I've had it show my teammates health as the primary health bar, not show my teammates health bars at all, not seeing the circle purple stuff at all, and the terrible lag. Games super fun whenever it works though lol
Bakugo special action nerf is only 2 more seconds when you use both charges, but when you only spend 1 charge, the cooldown is MUCH longer than pre patch
In my opinion midorya bakugo and Momo didn't need the nerf Asui DENFENTLY needed it. I can't stand fighting her she's to fast and annoying and my team would do so good but soon till she come I die so dang fast cuz I just can't fight her.
I'm happy Aizawa got a buff and I'm happy my main Toga got a buff.
Now all they need to do is fix what's wrong with Aizawa.
*And I wish they nurf Uraraka and Tenya to cuz I hate fighting those 2 as well.* 🤣🤣🤣
In my opinion, I agree with you on Midoriya, Momo, Toga, IIda and Tsu. Bakugo was needed, and leave ochako alone. The buggy alpha is already enough of a pain. However, this is an Uraraka main speaking so take it with a grain of salt
@@flareeth1912 Wdym buggy alpha? They fixed it
@@buszka695 they did? I’ve had it go through buildings no less than 4 times in one game
@@flareeth1912 It works like Tsuyu alpha, you need to be in the air for it to work
@@buszka695 I think early on many people had the misconception like you that people were confused about Urarakas Alpha not working on the ground. Like they didn't understand you need to be in the air. That part works perfectly fine, and most people know that by now.
What happens is sometimes it will go haywire and literally clip through all objects, walls, even the floor, and do nothing. That's the bug people are talking about. It's still in the game currently. It doesn't happen to any other grapple in the game.
There's actually a glitch with toga that every time you hit an enemy the beta Quirk starts over like from the beginning so you can infinitely hit people with that
Lmao that's what it is suppose to do.
@@erodablaze5869 oh I thought it was a glitch which kind of makes it even more overpowered because now I know they're not going to fix it lol
gonna be honest, i feel like black whip need a buff, at least from my matches, black whip has kinda felt underwhelming as a movement option as you only got 1 bullet until level 9, and if that bullet for some reason misses, you're going to struggle.
bakugo yea, really needs that flight to be more nerfed, like, bakugo is already pretty strong, why does he need a free escape too?
also, well, while early levels are mostly thought of from early game so at first glance tsuyu nerf doesn't seem that much, it must also be considerated a later game sittuation were tsuyu got killed and was brought back to life, she'll probably stay on those early levels making her to really struggle
Thank god Froppy got nerfed, that’s all I cared about. Me and my boys are ace rank, going against a pre nerf high rank ace Froppy was literally impossible to hit
Her movement in the mid to late game didn't change though since she gets the 3rd alpha back on lv 4. What got nerfed was her dmg. So she's still really hard to hit, she's just not hitting you like a truck while dodging all of your dmg.
@@danieltsiu7383 Yeah true but atleast we are somewhere. I think this should be fine, it’s just that her constantly appearing and reappearing while being really hard to hit while doing a great amount of dmg was too much pros for it to be fair. I think she’s fine now
They need to fix a couple of things. They gotta fix all mights B attack. The second hit rarely ever connects. Same thing with aizawa.
Honestly the nerf to Asui really didn’t affect how I play her. She still really good if you know how to play her right. The early game is pretty much the only issue I can say but once you are past that it feels mostly the same.
Yeah, it's not a nerf that changes playstyle at all. It just makes getting that alpha lvl 4 that much more important
@@Globku yea for sure!!
"I don't know who I sucked" Globku 2023
They need to fix the bugs more than anything right now the emblem glitch still happens sometimes and idk if it was in the game before but I recently got a new glitch where when you go down you can’t move and the timer for when you get back up on your own is stuck at 20 and won’t count down it happened to me twice in one match then to my friend a couple matches later
Does anybody know why some attacks beat others, for example? All
Might Second quirk losing to uraraka spin move?
I just wanna know if there is/will be a way to remove buddies cuz omg i accidentally made buddies with randoms and i just cant remove em from there its annoying as hell
Okay so. Toga buff was too good. They gotta increase the cooldown on that move.
She is incredibly hard to hit and to fight on the ground.
@terrakage4462 In truth, Toga's knock-down animation always makes her opponent invincible for a short time, plus the skill duration increases with consecutive hits to the target.
In most cases, her skills are used for running away and buying time for her transformation.
Lida, Uraraka, Froppy ect basically any mobility character hard counters toga if she isn't transformed. This coming from a average Toga main.
@@denji4740 no. Because your beta, and I know this cuz I played her before the buffs, resets everytime you hit someone. Once levelled up, you can I practically keep this beta up indefinitely.
Due to this, even WITH invincibility. Your beta will still be up to hit again once invincibility is over
And it’s not like I can easily interrupt you in this situation even on highly mobile characters.
Iida loses outright due to range most cases, I tried playing him against that beta, best I got was a trade if I was lucky (since Iida has to be in your face to do damage). All Might can’t armor through or ignore it. And while using mobile characters is great and all, she is still extremely hard to hit. Her beta is too low of a cooldown for her to be spamming the both of them every chance she gets.
Best chance I have is kendo or kirishima since they can usually armor through it or block it. Unfortunately I have neither character.
I never felt more annoyed playing Ibara.
It was a mini rant I know, not even directed towards you. But I got extremely frustrated very quickly with this buff.
@@terrakage4462I'm just trying to avoid players demanding a nerf after the buff. I'm a hit & run player that gets obliterated by characters with mobility. Even when I use her transform skill I still get foucused down by Lida or Froppy.
If someone attacks your teammate, she can interrupt that attack by knocking them down, but in turn it reduces your team's DPS.
There are many times when I have had a Bakugo or Dabi as a teammate shoot projectiles just so I would mistakenly knock down the enemy while attempting to chain her beta attack causing the opponent to activate plus ultra or by time for their team to show even though it would've been an easy down for those high damage teamates.
Any character with projectiles can 1v1 Toga because if you don't time her transformation quirk right, you can literally be punished hard during its animation.
It is my worst nightmare as a Toga main to find an enemy without a quirk already stored in advance.
Despite my bias, I believe Toga is a balanced character.
In a 1v1 scenario, she would simply die if you didn't have good teammates to protect you.
Her base form skills are designed to be slightly weaker than other quirks.
You can't steal blood and transform into your enemy mid-battle when you're alone because they're dealing tons of damage during this process.
Fighting against characters that excel at either projectiles or mobility is practically a death sentence.
Interestingly, some characters excel at both 💀
In any case, here's a like for making good points and being respectful👍
Actually if toga mobility move hit it lasts longer
Dang, I was waiting for a Uraraka buff
it's tricky. The average uraraka player isn't very good. But the Ace level Urakakas who heart and soul main her are monsters.
Do you play on console or PC and what are the best settings?
Ehehe.. Run now Tsuyu. RUN!
Have the fix the god damn revive tokens not showing up? Why do I have to press ready up twice In the lobby? Seriously
Momo only good quirk is her shield but toga gets to dash constantly in my opinion was unnecessary
As a Momo main the Shield nerf hurts a lot imo
why couldn't they put this kind of effort into the breakers
Don't they know you're not supposed to buff/nerf new characters until after people figure them out?
this patch kind of felled pointless bakegou and tsu getting nerfed i get but deku and momo where fine even if momo was really annoying to play against sometimes and aizawa needs bug fixes more than buffs while toga was already really good i don't think she was best in the game or anything but she was fine. honestly i feel like there going too nerf tsu and all movement types until there useless because people find them annoying because of there movement which is literally there whole point. Iida doesn't get as much shit as tsu but i see a lot of people complaining about him and just wait until ochako is fixed people are gone talk about her being one of the best because she hard to hit. from what i hear characters with a lot of movement in these type of games always get shit until there nerfed so hard there barely useable.
is froppy 1st skill got longer?
It would be great if they fixed the bugs that we are constantly complaining about. They're ignoring the feedback of the community. They should not only fix bugs, but also make changes to the ko and ranked systems. I think the person who gets the down should get the ko, just like in other br games, and that you should get as many points for support as you do for dmg/ko's. Not everyone enjoys being in the front lines, fighting everyone. Some prefer to heal, pick up teammates, revive them when they die, and so on. Even if they perform well as a support, those players will receive negative ranked points.
This patch was largely for anti cheat on PC. Console players will only see a balance patch and nothing else but the devs are listening
Seems like very a conservative patch, which is probably for the best, making huge changes in the early stages of the game can feel cheap for people who are invested in learning said game
Twitch needs a big nerf
no Mt. Lady buffs T^T
Legit all im waiting for is for the transformation animation to be alot quicker OR that she actually gains her damage reduction while transforming
Toga didnt need a 2nd beta use in my opinion, but whatever
tsuyus been nerfed hard based on the fact ppl who rely on Asui are getting stomped now
Tbh. Deku’s nerf is so minimal you probably won’t even notice
It really is that meme of a toothpick changes everything
kaminari buffs when
It's Frover 😞
Lol
It's fropover
indeed@@dokkaner5934
Wait I went against u😮😮😮 when u were deku
Shoto wasn't nerfed you hate to see it
Trash can't move upwards quick.
@@erodablaze5869 doesn't matter with how his ice gimmick works
W (Shoto Main)
In my opinion Momo did not deserve any of that 😂. Yes she’s annoying to deal with but she’s not meta breaking and barely used. Asui needed that nerf Heavenly though
Both needed/deserved the nerf.
hope its a good patch
Ida must need bofh
Yes sir another banger
You must not play Toga, cause her beta skill 2nd phase can be really good.
You must be new here
@@Globku Toga's quirk is the opposite of Shoto's, which can freeze and deal damage simultaneously while your allies can join in and stack damage even higher. Shoto is a character who can stun-lock.
While Toga sometimes harms allies by giving the enemy free invincible frames
This very advantages to characters with high vertical mobility.
@@Globku Bro, I agree
Hyb is ida untouched
Globku please make a video giving your opinion on the stream about Connections, it was horrible and show everything that's bad with the game, it made me decide to pass on the game
Nah
I feel like deku runs slower and also get likes no plus ultra Gauge
Good.
I don't think the nuffs were enough I want it so the characters aren't even ahahahaahah gone with be gone with them permanently
So like... How it first come out ? During beta's ?
You don't want to play or what ? It's not like revived allies are busted, they come back at level one with nothing and you need a specific item to do so.
@@Avarith I was saying it all sarcastically I'm ok with with what they did but I would like them the nerve bakugou and deku a bit more and all might
@@GrayMongerArkmaybe bakugoh but why deku? I feel he's incredibly balanced
Toga did not need a buff, she has the one of the strongest Alphas in the game. She needed a nerf bc her alpha shots way too fast
toga definitely did not need a nerf lmao, even if it shoots fast it still only does about 34 dmg per hit at level 9
@@SnackeyEu And that's how I know you don't play against it anyone else but toga. I used my free pass tickets to use toga in a real game and I did so well. And if you have to know, toga can basically kill with her Alpha even at lvl 3.
@@SnackeyEu Her nerf should've been to slow how fast she throws her knifes, bc when you're healing you are just a target to an enemy Toga
@@SnackeyEu Someone at full white health and Half shields can die to her alpha lvl 3, and if they don't die they'll still be on a slither of health. Maybe I'm just annoyed with how many togas I face against💀
@@josiah_complex3408 Seems like a skill issue, Lida, Bukugo, All might and shoto's (ice)
are the most annoying characters to 1v1
stop hating on bakugo. those 2 secs are brutal. character became mid tier immediately
The downplay is insane!
@@Globku XD im on pc which is faster paced so it may feel different on console.
@@Gurem I'm on PC too, I think you are overreacting to the 2 seconds, especially on a top tier character. Not mid by any means. If anything a longer cd on special just means you have to be better about when to use to reposition and not just lean on it to sub skill.
@@danieltsiu7383 subskill? brother going airborne is the only thing he has thats defensive. he has the worse mobility if he doesnt have that skill.
Dabi special quirk is trash !
it's funny though. And in the moment, people do forget about it and can get downed by it. It's a fast-paced game and people just forget the special exists. You also just inherently deny free shields off finishing move... if you aren't straying too far from your team.
@@danieltsiu7383 some people do forget thats his special action which I also find funny. but the fact that his special action is made to protect/stall when downed but when getting hit its basically non existent... its very annoying.. making it somewhat useless in more than half of situations. As soon as you get hit when knocked it can keep getting canceled without having a chance of using it no matter how quick you are. Really hope they rework his special action. Its a nice reference to the show but it definitely doesn't work in game. It comes in handy VERY rarely
It’s good if ur team is near