It happened! I missed a capsule, it turns out there are 41 new ones, not 40. The missing one is in the Tuscany Keycard room. Just inside the inner lip of the first giant fan on the way up the elevator is the Skeleton (NPC) capsule. It's a difficult one to see, but if you reach your hand close to the bottom-inside of the fan you'll see the grab circle highlight on it so you can remote-grab it. Thanks to Ian Methvin for pointing this out
Took me a little longer than expected due to some technical issues (Premiere Pro crashed multiple times while trying to render) but I'm happy I got it out just in time for the end of the week! Thanks for the nice comment :)
Just to let you and everyone know, the correct way to do 23:48 is by following what the clipboard you see at the start of the room says…”smash the printers” then you can open the vent and get the printer prop for smashing said printers
Oh, I actually had a different save and did a run of all the keycard rooms before recording. I don't recall breaking any printers before pulling off the vent cover. I'll test this out a bit later. If you're right, I'll add it to my pinned comment :)
The amount of lore that you revealed to the community is outstanding! It's gonna take some time to piece together into a comprehensible explanation, but I'll try my best to work out the details and explain what's really going on for the new update. I know that you'll try to explain these notes as well, so try not to overwork yourself ok? I'll put my findings in the replies for this comment as a way of logging info, catch ya on the B-side!
when you have the nimbus gun, you can press B on your right controller (for quest) and you will phase through walls and it made it way easier to find the capsules
The funny thing is I found where most of these are before Patch 2 and wondered what they were for. I thought they were just easter eggs but glad I found them now. Knew where the first keycard on Mine Dive was, the Long Run card, the Moonbase card, and I SAW the Descent card and the Street Puncher card but I completely forgot where they were. Also something might be coming from Magma Gate because it had platforms added to it for...seemingly no reason. IDK why they're there, and Magma Gate isn't on the list of tweaked maps, but it had some changes. The pillar now gets hotter as the HP drops and I swear the enemies are more aggressive on the pillar.
Oh shoot, I had thought that the skeleton capsule from Magma Gate got updated so it was Avatar & NPC, I didn't realize it had its own capsule added so I didn't keep my eye out for it >.< Thanks for letting me know, I'll pin a comment for it.
No you missed the shopping cart it’s at the very back of the Tuscany map on a house at the back of the map the shopping cart is on a chimney in a crate, please pin so everyone can get this :)
Two questions; is gym block A (which was missing in the first patch as you remember) here now and I just missed it while watching or is that still not in yet? And what about that secret area above the final room before entering the elevator on Descent?
You can find Gym Block A here: ua-cam.com/video/dztUy9hzyrA/v-deo.html Nothing changed in the secret area in Descent, I checked. I thought that was where the keycard room would be so it was the first place I took a look at after the update :)
Orbb have you tried to get the my pal Apollo achievement he doesn’t disappear on ascent he is at the end then just bring him on the elevator and you know the rest
I'll probably try it soon! Before this latest update when I tried Apollo would disappear on level loads, but apparently this is fixed now.It's my last achievement so it would be nice to get.
@@Orbb_ hi just wanted to add that i did complete this achievement on the first update! apollo spawns outside of the spawn room for some reason and i nearly gave up myself!
Just to let you know yes it’s broken but if spawn and grab at just the right time you can hold it, but the weight is VERY off, even though it’s just a die it has some MASSIVE weight to it that if you throw and force grab back it will make your arms fly
Quick question, were existing capsules moved to different locations? Also, will there be a supercut of some sort where all of the capsules will be in one video? (obviously not now but when the game stops getting updates)
@@Orbb_ It turns out that the Lead Pipe capsule was moved into the keycard room in Street Puncher. They're pretty close together so I see why they did that.
I actually don't have a save with all the capsules! While filming I frequently want to re-record sections. The only way to get the capsules back is to grab an earlier save, and I ended up accidentally wiping my "complete" save when I didn't back it up properly! Not a big deal, and I plan on grabbing them all again but for now I don't have what you're looking for.
Bro why can't they just have a option where we unlock every capsule instead of wasting 9 hours of our life too get these. Ik it's for gameplay but like cmon, just add a option where after u beat the campaign u can press a button and unlock every capsule man.
It happened! I missed a capsule, it turns out there are 41 new ones, not 40. The missing one is in the Tuscany Keycard room. Just inside the inner lip of the first giant fan on the way up the elevator is the Skeleton (NPC) capsule. It's a difficult one to see, but if you reach your hand close to the bottom-inside of the fan you'll see the grab circle highlight on it so you can remote-grab it.
Thanks to Ian Methvin for pointing this out
You’re missing the M1 grand
@@Daggerboi5546 no look in The video😊
Best guide for bonelab on UA-cam, thanks very much!
This helped so much thx so much❤❤
I WAS WAITING FOR YOUR NEW UPLOAD CAUSE I KNEW YOUD MAKE AN ACTUAL COMPREHENSIVE GUIDE. THANKS FOR THE BASED VIDEO
Took me a little longer than expected due to some technical issues (Premiere Pro crashed multiple times while trying to render) but I'm happy I got it out just in time for the end of the week! Thanks for the nice comment :)
Just to let you and everyone know, the correct way to do 23:48 is by following what the clipboard you see at the start of the room says…”smash the printers” then you can open the vent and get the printer prop for smashing said printers
Oh, I actually had a different save and did a run of all the keycard rooms before recording. I don't recall breaking any printers before pulling off the vent cover. I'll test this out a bit later. If you're right, I'll add it to my pinned comment :)
Can confirm
The amount of lore that you revealed to the community is outstanding!
It's gonna take some time to piece together into a comprehensible explanation, but I'll try my best to work out the details and explain what's really going on for the new update.
I know that you'll try to explain these notes as well, so try not to overwork yourself ok?
I'll put my findings in the replies for this comment as a way of logging info, catch ya on the B-side!
when you have the nimbus gun, you can press B on your right controller (for quest) and you will phase through walls and it made it way easier to find the capsules
Best capsule guide ive seen so far, keep it up
Omg thank you so much for this
The nullbody at 1:33 was like “I’m dying….. help me.” 😂😂😂
I like how in the lore tall is just a chill dude
sick
Cool
10:40 saving my spot lol
You missed the clipboard regarding Arthur Ford in the printer room
your'e my go-to for capsule locations, thanks man!
I found a flashlight in the container yard inside one of the lockers.
Pretty cool to use in dark rooms
The way to open the vent in halfway is to smash all the printers and it will pop open
For the jammed vent in halfway park you need to break all the printers on the floor for it to open
The funny thing is I found where most of these are before Patch 2 and wondered what they were for. I thought they were just easter eggs but glad I found them now. Knew where the first keycard on Mine Dive was, the Long Run card, the Moonbase card, and I SAW the Descent card and the Street Puncher card but I completely forgot where they were. Also something might be coming from Magma Gate because it had platforms added to it for...seemingly no reason. IDK why they're there, and Magma Gate isn't on the list of tweaked maps, but it had some changes. The pillar now gets hotter as the HP drops and I swear the enemies are more aggressive on the pillar.
You missed the skeleton npc, it's on Tuscany inside one of the fans in the keyboard room
Oh shoot, I had thought that the skeleton capsule from Magma Gate got updated so it was Avatar & NPC, I didn't realize it had its own capsule added so I didn't keep my eye out for it >.<
Thanks for letting me know, I'll pin a comment for it.
I played 17:50 before watching and as soon as I dropped down it was just that sewer level from Boneworks all over again 😭
No you missed the shopping cart it’s at the very back of the Tuscany map on a house at the back of the map the shopping cart is on a chimney in a crate, please pin so everyone can get this :)
That’s been there since launch
This video was only about the capsules added in Patch 2. I've another video for all the other 149 capsules, including that shopping cart :)
To the 4 who liked please explain your thinking so I can learn from you.
I was playing at night wondering how to get them when it had an update thanks
The M1 Garand is weird. It has an echoish ejection sound instead of a ping
i sorta wish R!OT's room was about the music of mythOS from a story pov. it would have been so cool.
Two questions; is gym block A (which was missing in the first patch as you remember) here now and I just missed it while watching or is that still not in yet? And what about that secret area above the final room before entering the elevator on Descent?
You can find Gym Block A here: ua-cam.com/video/dztUy9hzyrA/v-deo.html
Nothing changed in the secret area in Descent, I checked. I thought that was where the keycard room would be so it was the first place I took a look at after the update :)
Orbb have you tried to get the my pal Apollo achievement he doesn’t disappear on ascent he is at the end then just bring him on the elevator and you know the rest
I'll probably try it soon! Before this latest update when I tried Apollo would disappear on level loads, but apparently this is fixed now.It's my last achievement so it would be nice to get.
Just attempted it twice. Both times Apollo disappeared when I loaded into Moon Base. Guess I'll have to wait for another update :/
Sad.when I did it I never had it disappear but you might just need to get Apollo back from the previous level idk
@@Orbb_ hi just wanted to add that i did complete this achievement on the first update! apollo spawns outside of the spawn room for some reason and i nearly gave up myself!
Could you please tell us how many items we’re supposed to have, so we know if we got every capsules? Like how you did in the 149 capsules vid.
Can you tell me how many pages your supposed to have on the spawn gun this would be really helpful so I know I didn’t miss anything
Not one video shows how to get the eder22 sabrelake witch if you find it new sub
What is the die 2o I unlocked it and then it wouldn’t even spawn i think it’s probably a mistake form the devs
It’s a glitch
Just to let you know yes it’s broken but if spawn and grab at just the right time you can hold it, but the weight is VERY off, even though it’s just a die it has some MASSIVE weight to it that if you throw and force grab back it will make your arms fly
Quick question, were existing capsules moved to different locations? Also, will there be a supercut of some sort where all of the capsules will be in one video? (obviously not now but when the game stops getting updates)
No existing capsules were moved. Once it seems like new ones stop being added I'll probably do one big video for all of them.
@@Orbb_ It turns out that the Lead Pipe capsule was moved into the keycard room in Street Puncher. They're pretty close together so I see why they did that.
Hi, any chance you could release your save for download?
Completely understand if you don't want to but if you could that'd be great. Thanks.
I actually don't have a save with all the capsules! While filming I frequently want to re-record sections. The only way to get the capsules back is to grab an earlier save, and I ended up accidentally wiping my "complete" save when I didn't back it up properly! Not a big deal, and I plan on grabbing them all again but for now I don't have what you're looking for.
I can’t seem to get the pc tower and mouse to spawn in museum basement 🤔
Has anyone found the sebrelake block yey
Wth is that😂
@@jakefarm6994 he is talking about the saberlake glock
@@cjwells7257 oh yeah I have it as a mod but the mod is broken now even a little bit before the update it’s weird
Hi
How do you go back to the first level
What up som?
You dont have to use keycard, u can noclip.
Bro why can't they just have a option where we unlock every capsule instead of wasting 9 hours of our life too get these. Ik it's for gameplay but like cmon, just add a option where after u beat the campaign u can press a button and unlock every capsule man.
Mods.
@@Therealjimpter they don't give u everything
@@ReallyRA1N they do, but there’s 110+ capsules in the new bonelab beta.
@@Therealjimpter beta* but ig
Are you a boy or girl