Simple UI with GameMaker

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  • Опубліковано 16 вер 2024

КОМЕНТАРІ • 14

  • @andreseungyeobsong4899
    @andreseungyeobsong4899 3 місяці тому +2

    Oh my god. Why did I find this video after all that stupidity I’d gone through?! Thank you!!

  • @evilkant
    @evilkant 2 роки тому +3

    I needed this video a few months ago... I could not believe that I have to draw windows by myself from the scratch, but other bloggers kept telling me that...

  • @allaze-eroler
    @allaze-eroler 11 місяців тому +1

    gamemaker recently added the imgui system for the debug now since 2023.7 and 2023.8 and that is nice! thought, i still haven't figured how to use the db_slider() feature since there is not a single example of where to use it XD

    • @GameMakerCasts
      @GameMakerCasts  11 місяців тому +1

      There is a lot of... uncool decisions with the debug stuff (like you have to show the entire debug menu to use them.. anyway here is an example
      /// Create event
      value = 5;
      dbg_slider(ref_create(self, "value"), 0, 10, "My Value");
      // draw gui event
      draw_text(10, 50, $"My Slider Value: {value}");
      As you can see, when you move the slider between 0 and 10 it will update that value.

  • @game-dev1782
    @game-dev1782 2 роки тому +1

    Dude this is epic .... short and helpful😀😀

    • @GameMakerCasts
      @GameMakerCasts  2 роки тому

      Glad you liked it!

    • @game-dev1782
      @game-dev1782 Рік тому

      @@GameMakerCasts but i need a lot of help like your library is good but like some documentationplease or just i dont help me set up how to take text from user and change colors on buttons

  • @yokanfps
    @yokanfps 2 місяці тому

    Hello, can I instantiate the GUI props in the world instead of on the GUI screen?

  • @evilkant
    @evilkant 2 роки тому +1

    Ok, I touched it by myself. Very nice staff! But what if I want to customize it? Is there anything in original ImGuiGML? I could not find any documentation, just ugly spaghetti-style readme inside.

  • @VectorPerkinsAnimation
    @VectorPerkinsAnimation 3 місяці тому

    the intro tho

  • @glitchborne
    @glitchborne Рік тому

    I don't know what I did wrong, but ONE slider loads my processor like I'm running a full-fledged game with a lot of graphics, it doesn't seem to be optimized to work in GameMaker.
    For comparison, the Substance Designer interface in idle consumes ~1%, one slider created in GM 7-8%, ImGuiGML test project 20%.
    Run a test project before trying to integrate it into your project to decide if it's right for you.

    • @GameMakerCasts
      @GameMakerCasts  Рік тому

      There is a new version of the underlaying library, it is currently Windows only; check out nommiiin.itch.io/imgui-gm/devlog/493823/imgui-gm-v1010 I still have to look at it, but it looks promising

  • @nullifiedpntr
    @nullifiedpntr Рік тому

    oof, too bad this isnt for gms1. any chance it might come to gms1 sometime?

  • @game-dev1782
    @game-dev1782 Рік тому

    documentation please please ......... like how to add colors to windows and buttons a bit more customization fust a fex examples man please