Це відео не доступне.
Перепрошуємо.

CoD Modern Warfare Pulls Every Punch That Spec Ops: The Line Didn't

Поділитися
Вставка
  • Опубліковано 10 лис 2019
  • Ігри

КОМЕНТАРІ • 7 тис.

  • @lackusshock
    @lackusshock 4 роки тому +8858

    MW2019: "We draw the line where we need it."
    The Line: "We drew that line. And then we crossed it. And kept on marching."

    • @francisconov5664
      @francisconov5664 4 роки тому +930

      I think it was more like
      "We drew the line, and that was our starting point"

    • @Lajos_Kelemen
      @Lajos_Kelemen 4 роки тому +176

      I have no idea anymore how many times and how far I crossed the line back there

    • @LuoSon312_G8
      @LuoSon312_G8 4 роки тому +226

      Looking at other modern warfare games...
      Battlefield: We had orders. We did our job. Why u complain?
      Ghost Recon: Make a statement. We are the last line of defense.
      Medal of Honor: hold the line, keep it clean.

    • @valhalanguardsman2588
      @valhalanguardsman2588 4 роки тому +98

      @@LuoSon312_G8 to be fair bf3 had the best story with the whole "crossing the line" and all or at least the best out of bf games, with the whole "3 nukes problem"

    • @PeterPing
      @PeterPing 4 роки тому +204

      @@francisconov5664 Fun fact: In Spec Ops: The Line. There's a big red stop sign in the begining of the game.

  • @gitrogZG
    @gitrogZG 4 роки тому +5007

    GOSH literally right after the closeup of the burned civilians in spec ops I got an advertisement for premium steaks

  • @amogus3596
    @amogus3596 4 роки тому +3098

    24:25 "You did this." "No, you did." is a reference to Picasso's painting which he painted after the bombings of his home town Guernica. He was living in Nazi-occupied Paris at the time and a German officer upon seeing a picture of the painting in his apartment asked "Did you do that?" Picasso responded "No, you did."

    • @mael4260
      @mael4260 4 роки тому +20

      Yant

    • @nicholaswood3250
      @nicholaswood3250 4 роки тому +136

      I was looking through the comments to see if anyone mentioned this. Thanks

    • @_greenrunner_
      @_greenrunner_ 4 роки тому +86

      Malaga is his home town. Not guernica

    • @djandjb1
      @djandjb1 4 роки тому +6

      Interesting but of history thrown in there... At least this game wanted some accuracy in it

    • @TARINunit9
      @TARINunit9 4 роки тому +48

      @@_greenrunner_ Yes, but the name of the painting is "Guernica" for some reason

  • @itisventus
    @itisventus 3 роки тому +756

    Little detail:
    In the White Phosphorus scene, when Lugo starts his blaming, he points directly at the player and looks at it.

    • @leanbean8962
      @leanbean8962 3 роки тому +109

      when lugo said HE TURNED US INTO FUCKING KILLERS ...i felt that

    • @shadowwarior2231
      @shadowwarior2231 2 роки тому +9

      i just find out about it about an hour ago and now i see ur comment . damn

    • @theonlyplain
      @theonlyplain 2 роки тому +34

      and the voice acting is so good it made you feel like you actually did it, you turned them into killers

    • @trialanderrorgaming5355
      @trialanderrorgaming5355 2 роки тому +29

      Fun fact when Conrad is pointing the gun at you it goes over Walker's shoulder aiming directly at the player

    • @RobinClaassen
      @RobinClaassen 2 роки тому +8

      (at 22:05, for those who want to see it)

  • @SHiTJuFro743
    @SHiTJuFro743 4 роки тому +9460

    “Do you feel like a hero yet?”
    ^
    One of the most chilling loading screen messages from late in Spec Ops: The Line’s campaign.

    • @jeofojwbrianr8379
      @jeofojwbrianr8379 4 роки тому +52

      JuFro743 yeah

    • @bretginn1419
      @bretginn1419 4 роки тому +114

      More like one of the most insufferable.

    • @arieson7715
      @arieson7715 4 роки тому +50

      Really depends on what you've done in the story.

    • @Hrafnsongr
      @Hrafnsongr 4 роки тому +383

      @@arieson7715 not even. You can make good decisions and be merciful, but you're still the bad guy. You go through the game killing all the soldiers who were helping people.

    • @thimble347
      @thimble347 4 роки тому +410

      The most intriguing part of The Line is how the characters develop and how the loading screen and menu themes change as the games goes on and things start to well and truly unwind. Early in the game you and your men keep up the professionalism, calling out targets and killing enemies methodically and without much flair but later in the game the characters start screaming in anger and executions and the like become increasingly more violence as the loading screen imagery becomes so much more distorted and weird.

  • @oneconn9959
    @oneconn9959 4 роки тому +3637

    Spec Ops: The Line - *Psychological horror*
    “Oh, that must be a mistake.”
    “No. It’s not.”

    • @patch-fm
      @patch-fm 4 роки тому +164

      "OH GOD I HAVE PTSD ON A WAR I NEVER PARTICIPATED"

    • @get_rektm8501
      @get_rektm8501 4 роки тому +102

      @@patch-fm do you feel like a hero yet?

    • @italiangarbageposting
      @italiangarbageposting 4 роки тому +100

      @@patch-fm the US army does not compell the killing of unarmed combatants, but this isn't real, so why would you?

    • @patch-fm
      @patch-fm 4 роки тому +4

      @@italiangarbageposting I was making a joke too sir.

    • @akaraio
      @akaraio 4 роки тому +52

      @@patch-fm he's quoting a line from the loading screens for spec ops the line.

  • @N0xiety
    @N0xiety 4 роки тому +2065

    Devs: 'You draw the line wherever you need it'
    Also devs: Except it is game over if we don't like your choice...

    • @imanobody5898
      @imanobody5898 4 роки тому +104

      -BR- N0xiety oh you can draw the line wherever you want But No killing baby No killing kids No killing females leave that shit to the Russian
      Lol

    • @Gillian_Randone
      @Gillian_Randone 4 роки тому +34

      They said draw the line wherever they need not want, I don't think killing children and innocent civilians were mandatory to complete a mission.

    • @imanobody5898
      @imanobody5898 4 роки тому +21

      Forty.Seven.8 oy you can tell them where to go when to go but you can’t they how to do-Gaz

    • @5mithy712
      @5mithy712 4 роки тому +16

      I’m a nobody it’s illegal to be able to directly murder children in games it’s illegal. They legally can’t put it in.

    • @imanobody5898
      @imanobody5898 4 роки тому +9

      5mithy as I heard someone say don’t say things you can’t do

  • @TARINunit9
    @TARINunit9 4 роки тому +1440

    28:14
    "And, you know, I would bet any money that that team would have loved to have made a Spec Ops sequel"
    _They absolutely would not have._ In interviews, they mentioned that as hard as it is to play the bleak, ugly game, it was a thousand times harder to make it. After all, you can beat it in four hours, but it took three _years_ to develop. You only have to see the white phosphorous corpses once; the developers were staring at them for months

    • @ayyylmao101
      @ayyylmao101 3 роки тому +190

      I wish I could thank them personally for making this amazing game. They sacrificed a lot of their nighttime thoughts to make it...

    • @datboi1861
      @datboi1861 3 роки тому +87

      @Iridocyclitis I dunno. It's kinda hard to have to work on a protagonist who is literally running mad without feeling weird at some point.

    • @bichengan
      @bichengan 3 роки тому +44

      @Iridocyclitis How about you go search up images of humans being scarred by white phosphorus munitions. You'll most likely be the bitch.

    • @JerryMcB3rry
      @JerryMcB3rry 3 роки тому +34

      @Chaitnya Singh people that bash spec ops for the gameplay are just bashing for the sake of it. Sure the gameplay is not the greatest we've seen from a war shooter, and some of the controls frustrated me my first time playing. However, in my opinion, as long as the game functions as intended and the gameplay does not impede on good storytelling, then I have no issue with gameplay that is only satisfactory. The last of us is a good example for me of a game with decent, but not great gameplay, but is driven by a good narrative. Spec ops is the same. Great story, serviceable gameplay.

    • @ackreikthecouncils.6449
      @ackreikthecouncils.6449 3 роки тому +2

      @@JerryMcB3rry TLOU 1 has some pretty nice gameplay at least from my experience, I don't get why people say that

  • @i_would_but_i_wont
    @i_would_but_i_wont 4 роки тому +3496

    "the hero will make a squinty face during a cutscene to show that he's torn". I loved that line.

    • @Wafflepudding
      @Wafflepudding 4 роки тому +289

      Except in Spec Ops, where his broken 100 yard stare is like the abyss that stares back at you.

    • @nukima11
      @nukima11 4 роки тому +125

      @@Wafflepudding *cough* thousand-yard *cough*

    • @ARCtrooperblueleader
      @ARCtrooperblueleader 4 роки тому +11

      @Joe - Same. xD

    • @batti591
      @batti591 4 роки тому +52

      @@nukima11 nah, due to rendering limitation in video games, gaming characters only get hundred-yard stares

    • @nukima11
      @nukima11 4 роки тому +15

      @@batti591 lol, I see...carry on.

  • @harmacist6623
    @harmacist6623 4 роки тому +2081

    *"War doesn't determine who is right. Only who is left."*

    • @funnyx8307
      @funnyx8307 3 роки тому +27

      Damn that's chilling

    • @chenchen6150
      @chenchen6150 3 роки тому +68

      "Those soldier that survive the war. Do you really think they still a survivor after what kind of hell they've experience?"
      - some random soldier from ww1

    • @danutmh
      @danutmh 3 роки тому +16

      No pulse ,no opinion.

    • @igodreamer7096
      @igodreamer7096 3 роки тому +2

      Hell

    • @t7mf
      @t7mf 3 роки тому +3

      that’s a mw3 death quote

  • @wtflol3657
    @wtflol3657 4 роки тому +2419

    I remember when I was playing Spec Ops: The Line. I was nearing the end of the game when my sister came into the room and casually asked me if I was having fun.
    And it's at that point that I realized I wasn't having fun. I had committed atrocity after atrocity. The funny comic relief character had become cruel and awful. The moral grounds character was impatiently waiting for orders to commit more crimes out of pure anger. My character went from a charismatic leader to a total bastard. My thoughts on the enemies I fought went from "hopefully, we'll find someone to work this out peacefully" to "just kill these fuckers quickly and move on." The story had sapped me emotionally, and the ending didn't look like it was going to make things any better. Even the loading screen tips were mocking and insulting me.
    And I thought to myself "Why am I still playing this game? Why am I pushing myself through this dark narrative with no happy payoff at the end? Why aren't I playing something more relaxing and joyful?" The answer came to my head almost instantly: "I've come this far. I want to see how this ends." And when that twist at the end made me realize that I had no one to blame but myself and that I could've just stopped at any time, I just stared at the screen in stunned silence. The game was right. Walker, and by extension myself, could've stopped at any point. No one was forcing me to play this game. I shot that white phosphorous canon without a second thought. I shot those innocent people and soldiers in the face simply because they were in the way. At any point, I could've shut the game down and uninstalled it from my computer, disgusted at what the game was telling me to do.
    But I didn't.
    I wanted to see how it ended. I wanted to see if I could still be a hero.

    • @GraveWalker27
      @GraveWalker27 4 роки тому +266

      wow, you summed it up, perfectly.

    • @dylana.9057
      @dylana.9057 4 роки тому +193

      Great summary . I love the fact that you were disgusted by the game . It's probably the point : to be disgusted by what you've been watching ( dumb action movies with us army) or what you've been playing ( cod and battlefield ) . It makes you realize how dumb , generic and biased those profucts are , thanks to spec ops

    • @DeadSpaceWing
      @DeadSpaceWing 4 роки тому +45

      Take it easy son, it's just some pixels on a screen.

    • @freezingjazzy
      @freezingjazzy 4 роки тому +221

      @@DeadSpaceWing Even pixels on a screen can make us question our moral compass man.

    • @bearpuns5910
      @bearpuns5910 3 роки тому +181

      "Are ya winning, son?"
      Me: "No dad, I'm not winning. I just murdered dozens of civilians and a thousand soldiers and I feel empty inside."

  • @maboilaurence8227
    @maboilaurence8227 3 роки тому +441

    One thing people forget: Spec ops the Line came out at the time Cod and Battlefield's campaigns were huge in the gaming community, Military fps campaigns were so popular no one batted an eye when playing Spec ops the Line until it was too late to go back.
    To create such a game today is brave, to create one back in 2012 is mindblowing.

    • @davenortonsepicprankchannel
      @davenortonsepicprankchannel Рік тому

      Or reckless and bad timing.

    • @imp4ktth
      @imp4ktth Рік тому +1

      well said

    • @imp4ktth
      @imp4ktth Рік тому +18

      ​@@davenortonsepicprankchannel tbh it was perfect. the release of SOTL brought people back to their senses.

    • @nekolare
      @nekolare Рік тому +5

      **skipping the cinematics enters the chat**

    • @ideal9544
      @ideal9544 7 місяців тому

      Honestly I think it's completely the other way around these days. The way a lot of people have become over sensitive and TRIGERRED over every little thing, A campaign with Spec Ops: The Line's sheer graphic nature and depiction of war wouldn't even be greenlit by any big publisher in my opinion.

  • @glossyplane542
    @glossyplane542 4 роки тому +5700

    Modern warfare’s idea of controversy is to kill a child every 5 minutes. Spec op’s idea of controversy is to make the player commit war crimes and go through a guilty and broken man’s paranoid fever dream for the rest of the game as he goes on a killing spree trying to prove to himself that he’s still on the path of right.

    • @hr0727
      @hr0727 4 роки тому +96

      glossyplane542 I think that’s a run on sentence..

    • @GRAHAMICVS
      @GRAHAMICVS 4 роки тому +380

      MW2019: I am a child murderer!
      The Line: *death and carnage and hell*

    • @DerHalbeEuro
      @DerHalbeEuro 4 роки тому +110

      What you even talking about? You can not even kill one single civilian in CoD Modern Warfare 2019.

    • @GRAHAMICVS
      @GRAHAMICVS 4 роки тому +218

      @@DerHalbeEuro You can, but it results in a game over.

    • @warlynx5644
      @warlynx5644 4 роки тому +299

      glossyplane542
      That’s one of the big issues I have with COD, it tries so hard to make itself seem controversial by murdering kids and having the villains use chemical weapons while your characters commit war crimes without consequences. It’s basically screaming “am I controversial now?!?” Meanwhile, Spec Ops shows the player the horrors of war and also has the player actively commit them. However unlike COD it doesn’t ram this down the player’s throat, it lets the player take in their actions for themselves and beats them up for it.

  • @estebansingh9411
    @estebansingh9411 4 роки тому +4341

    Dev: "we don't want to say that either is correct"
    Game: Russians are bad, NATO saves all

    • @mistahcookiez3289
      @mistahcookiez3289 4 роки тому +237

      Russia bad people fighter good

    • @comradepierogi
      @comradepierogi 4 роки тому +258

      Esteban Singh
      Russia:
      Invades Moldova;
      Breaks peace agreements with Georgia in 90s, then invades them in 2008, and from then slowly captures more and more land;
      Breaks peace agreements with Ukraine, invades them in 2014 but says “we’re not there”.
      “Why people think we are bad? What did we do to gain such bad reputation?”

    • @rheawelsh4142
      @rheawelsh4142 4 роки тому +174

      I’m actually kind of wondering if there was some sort of rewrite forced by military sponsors that caused this, because stuff like pinning war crimes on Russians and the fact that terrorists attack the UK instead of Russia for no reason make me think that originally the story had to have been different

    • @estebansingh9411
      @estebansingh9411 4 роки тому +317

      @@comradepierogi should we start on US, Western Europe and even Israeli war policies and crimes?

    • @mistahcookiez3289
      @mistahcookiez3289 4 роки тому +1

      @@rheawelsh4142 no

  • @JohnSmith-zk9rc
    @JohnSmith-zk9rc 4 роки тому +1621

    Activision: alright guys let's fictionalize the whole game so that we don't anger the middle East
    Activision: let's demonize Russia!

    • @Jew-Gi-Oh_419
      @Jew-Gi-Oh_419 3 роки тому +24

      Y'all toxic and cancerous fanboys bitching about how the new modern warfare 2019 portrays the Russians yet give black ops a free for how it portrayed the russians as bloodthirsty evil communist demons that wanted to kill the world with rockets full of poisonous gas made by the Nazis lmao.

    • @patrioticcat5768
      @patrioticcat5768 3 роки тому +104

      Russia: we like to thank the US for making us the millionth bad guy in a film,show,book or any media.

    • @Jew-Gi-Oh_419
      @Jew-Gi-Oh_419 3 роки тому +25

      @Ghost Naw Black Ops singleplayer campaign was historical revisionism CIA propaganda garbage. Also the historical accuracy is trash to! The only things I liked from that game was the multiplayer. Zombies was okay but got boring fast.

    • @d-lynnz7855
      @d-lynnz7855 3 роки тому +31

      Activision: Let's rewrite recent historical events carried out by the US!

    • @augustuzmoon3814
      @augustuzmoon3814 3 роки тому +9

      @Markus RER still don't give them a pass in the "demonised the enemy and don't give them sympathy"
      Department I mean red dawn had the decency to humanise there enemies and that movie is American propaganda as apple pie!
      Good god damn apple pie at that!
      Didn't really cry at them dying since I barely knew who was who and when you see some trailers for red dawn you think
      "Oh this is just going to be simple american cold war!"
      But no the squad fucking dies they actually loose members

  • @vincinomatterwhat899
    @vincinomatterwhat899 3 роки тому +275

    28:14 actually I don't think so. One of the programmers during an interview stated that they were kinda relieved with spec ops the line not selling that much, so they wouldn't have to pull out a sequel. The main reason was because since the game was so dark, it took it's toll on the mood of all the stuff, and I can perfectly understand why is that XD

    • @OrionDawn15
      @OrionDawn15 2 роки тому +28

      How would you even continue Spec Ops? The story has long since ended, at least with Walker and his squad.

    • @Rehteal
      @Rehteal 2 роки тому +40

      @@OrionDawn15 Even if it were a new storyline with new characters, it wouldn't pull off what the first one did because of the way it blindsides the player. You can't make lightning strike twice in this case.

    • @TranNguyen-qw6ep
      @TranNguyen-qw6ep 2 роки тому +12

      @@Rehteal :)) They could have make a prequel in which Konrad is the protagonist of the story. Following from the day he fought and saved Walker's life back in Kabul to the day he was sent to Dubai on the mission to save civilians there. From his POV, the game showed his struggle to maintain order, to keep people in line, his attempt to evacuate every civilians in Dubai but failed due to the sand storm and resulted in 1300 deaths of men, women and children he was trying to save. Then followed by the tensions within the 33rd which later turned into civil war between The Damned, The Exiles and The Refugees (who are led and armed by the CIA). Then in the final moment, Konrad became a broken man, couldn't live with the fact that he had failed to save anyone and even worsen the situation more than it already was by causing the unnecessary civil war so he loaded his gun and put a bullet to his head to escape the reality hell, his own downfall. And after Konrad' death, the game ended with The Delta entering Dubai and the camera zooming into horizon of Dubai after Walker said to his teammates: "Gentlemen, welcome to Dubai". END CREDITS.
      There you go, this is how to make another game which toke place in the same event, same universe without breaking the link with the first game.

    • @kdsm6424
      @kdsm6424 2 роки тому +1

      @@Rehteal it's kind of like the problem you'd face when it comes to making a sequel to a horror game/movie
      that fear of the unknown is practically gone so unless you take a different approach whilst still keeping it a horror and not a action-horror flick, good luck

    • @Rehteal
      @Rehteal 2 роки тому +1

      @@kdsm6424 If you pulled the same concepts in a different IP, it could make for a good spiritual successor.

  • @EnLaMatrix1
    @EnLaMatrix1 4 роки тому +808

    **When you finally get the campers in MW**
    "Gentlemen, welcome to Dubai"

    • @noplesnono9656
      @noplesnono9656 4 роки тому +61

      *once you kill the campers you become one yourself*

    • @Hindshell5438
      @Hindshell5438 4 роки тому +9

      @Big_Schwartz beat and join them

    • @CTMovies
      @CTMovies 4 роки тому +13

      "Gentlemen, welcome to Gulag"

  • @brucelee6415
    @brucelee6415 4 роки тому +4582

    Activision: "we are going to blur the line and really show real warfare"
    Also Activision: "RUSSIA SATAN AMERICA JESUS"

    • @adarkwind4712
      @adarkwind4712 4 роки тому +45

      Bruce Lee besides the CIA operative that technically goes rogue, what did America do in this game?

    • @obamacheck3567
      @obamacheck3567 4 роки тому +139

      America went after the three villains, Barlov, Wolf, and Butcher. They captured the Wolf but lost him after a raid on the embassy they kept him in. Britain and Urzikstan rebels pretty much did the rest along with Alex

    • @linkinwolfe6619
      @linkinwolfe6619 4 роки тому +32

      General Shepard would like to introduce himself.

    • @Kriegter
      @Kriegter 4 роки тому +53

      @@linkinwolfe6619 shepherd's goals were personal

    • @linkinwolfe6619
      @linkinwolfe6619 4 роки тому +35

      @@Kriegter personally stupid

  • @mattwong5403
    @mattwong5403 4 роки тому +1110

    "Making games political will alienate audiences." Since when has war not been political?

    • @bearpuns5910
      @bearpuns5910 3 роки тому +175

      And why should everything be made for everyone?

    • @punctuationman334
      @punctuationman334 3 роки тому +85

      These people seemingly think not making any strong political statements and not including identity politics means they’re not political.

    • @giverofsnuggles
      @giverofsnuggles 3 роки тому +117

      "Politics is war without bloodshed, and war is politics with bloodshed." ~Mao Zedong, of all people, with a quote that so many game developers pretend doesn't apply to them.

    • @Killzoneguy117
      @Killzoneguy117 3 роки тому +57

      Thing is, it depends on the politics that are being added into the game. If you're complaining that there's not enough gender politics in a war game, what the fuck are you doing?

    • @cortanathelawless1848
      @cortanathelawless1848 3 роки тому +18

      @Mitchell Harrison yes it is, especially in the us. And always if it's a soldier. Wether you want it or not. Does this picture glorify guns,violence,war,a nation? All very political statements.

  • @qrrbrbirbel2
    @qrrbrbirbel2 3 роки тому +401

    "You enjoy all the killing, that's why."
    "What!?"
    "Are you denying it? Haven't you already killed most of my comrades?"
    "But that was..."
    *Chuckle* "I watched your face when you did it... It was fill with the joy of battle."
    MGS 1998

    • @OrionDawn15
      @OrionDawn15 2 роки тому +5

      Well ain't complaining that sounds like some good shit to me.

    • @SpoopySquid
      @SpoopySquid 2 роки тому +12

      @Zoomer Stasi Studio Kaiju Ma is what happens when a weeb and a political radical have a one-night stand

    • @metalgearexcelsus
      @metalgearexcelsus Рік тому +6

      @Zoomer Stasi why can't we have both? Also the doggo has cool music theme.

    • @a.k8185
      @a.k8185 Рік тому

      ​@ZoomerStasi
      That had to be a joke in MGSV.

  • @mistertwister2000
    @mistertwister2000 4 роки тому +2276

    “We..... were helping”
    And that’s when I walked away from the game for a good while

    • @DIGITALGH05T
      @DIGITALGH05T 4 роки тому +378

      theres a theory that somewhere in one of the games loading screens, the game tells u to stop playing, and that this was the best ending for that game, after all u were never meant to be there, least not that far in

    • @agw2468
      @agw2468 4 роки тому +135

      @@DIGITALGH05T That's not a theory I remember something like that popping up in loading screen

    • @morganevans1549
      @morganevans1549 4 роки тому +104

      Jabłecznik yeah I have the game. It goes something like “You shouldn’t be in here” or among does lines.

    • @lighttrail8260
      @lighttrail8260 4 роки тому +55

      Meanwhile, I’m me a war criminal at heart
      *Yea, I know*

    • @johnmendoza7399
      @johnmendoza7399 4 роки тому +40

      Had a bigger impact than Shepard betraying us 😫

  • @bananabuns1369
    @bananabuns1369 4 роки тому +2557

    the original mw made sure that it clearly wasn't the actual russian army that started everything, and it just be a few guys that wanted a war to start
    and new mw just says "yeah let's fucken blame everything on the slavs"

    • @Queso007
      @Queso007 4 роки тому +172

      it is said that there are four horsemen of anarchy in modern warfare lore, Mr. Z, Victor(his son, al asad, and Makarov. makarov was responsible for piccadilly circus and there is abunch of other lore to it aswell

    • @Kriegter
      @Kriegter 4 роки тому +6

      @@Queso007 so makarov is in mw2019? what about shepherd

    • @PlaceboZypresse
      @PlaceboZypresse 4 роки тому +111

      Even MW2 did this better. Fucking MW2. And even then No Russian didn't make quite sense when you really think about

    • @mistertililing5933
      @mistertililing5933 4 роки тому +8

      @@Kriegter I'm, not sure about Makarov but Gen. Shep is mentioned in the final cutscene.

    • @Kriegter
      @Kriegter 4 роки тому +1

      @@mistertililing5933 oh yeah

  • @HyperGameReviewTv
    @HyperGameReviewTv 4 роки тому +295

    The fact that you can killed the mother in the Nest chapter in Spec Ops without any consequences still give me chills.

    • @salzaman41429
      @salzaman41429 3 роки тому +10

      Jim Pickens I see a man of culture

    • @patnewbie2177
      @patnewbie2177 3 роки тому +40

      I did that my first time in the game and I felt absolutely horrible about it.

  • @GDRunny
    @GDRunny 4 роки тому +450

    i remember after i was playing spec ops and i was hearing dialogue between two soldiers that went a little something like this
    "Hey. you got some gum?"
    "Yeah, here its my last piece"
    "Dude I dont want your last piece."
    "Take it. I stole it off of [guy]"
    "Oh. Well fuck that guy."
    "You know this view takes me back."
    "Yeah?"
    "I used to climb this old tree in my backyard."
    "I wasint agile like that."
    "Well. see you later."
    "Yeah."
    its another example of how spec ops makes you understand that these areint soldiers, these are people.

    • @Naz-xk6hq
      @Naz-xk6hq 4 роки тому +80

      GD Runny there was a part in chapter 12 that really stuck out to me. It was before you ziplined to the roof of the radiomans tower to confront him, but before you do that you have the clear the roof via sniping. As you do this the radioman makes you feel like shit by telling you a little about the people you are killing like "he had a dog" or "I liked that guy". He does this in a mocking way for sure but it made me think as well about the people I was killing and how they have lives of their own, and I was just ending them one by one. It made the enemies feel more human than me. Damn this game is good.

    • @GDRunny
      @GDRunny 4 роки тому +47

      @@Naz-xk6hq and in that same chapter you brutally murder a hallucination of Adams, and dont tell him what you saw, that shows the distrust growing in the group

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola 3 роки тому +6

      My favourite parts was the white phosphorus bombings. I played the game when I was like, 7 or 8 and I'm surprised I didn't become messed up in the head

    • @patnewbie2177
      @patnewbie2177 3 роки тому +7

      @@Naz-xk6hq "Well, shit, there goes my fantasy football team!"

    • @christopherwall2121
      @christopherwall2121 2 роки тому

      Do you feel like a hero yet?

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn 4 роки тому +1951

    “You did this?”
    “No, you did.”
    A famous exchange between a Gestapo officer and Picasso over his paining _Guernica_

    • @CPLGDR
      @CPLGDR 4 роки тому +68

      Great quote, thanks for the contribution

    • @T2G-DJT
      @T2G-DJT 4 роки тому +10

      I've never heard of this quote but I'm quite sure I ubderstand

    • @johnroscoe2406
      @johnroscoe2406 4 роки тому +79

      That's probably one of those "quotes" that was made up recently and no one can verify it at all, however, I still appreciate the point it makes. But we must be careful of accepting things as "quotes" that somehow can't be verified or cited. That sort of thing is all over social media, and it is not good.

    • @TrenElZombie
      @TrenElZombie 4 роки тому +10

      No, Picasso was a very well known comunist , and franco indeed tried to kill him

    • @johnroscoe2406
      @johnroscoe2406 4 роки тому +22

      @@TrenElZombie That has nothing to do with what I said.

  • @ryang6931
    @ryang6931 4 роки тому +1910

    The one big thing Skillup missed with this video:
    Spec ops the line talks down to the player as your journey into madness deepens. Having the loading screen tips start trashing you as a person randomly 6 hours in is unsettling to the extreme. It's also extremely clever game design that makes sure there's no escaping your decisions later in the game.

    • @josephsaude6298
      @josephsaude6298 4 роки тому +289

      That and if you pay attention you notice the executions become more and more brutal the further along the game goes. He starts yelling and screaming all the while too

    • @En7my
      @En7my 4 роки тому +3

      @@josephsaude6298 damn I have never noticed that.

    • @ewjiml
      @ewjiml 4 роки тому +266

      Spec Ops was almost so realistic in its storytelling and gameplay I had to take a break. As a medic in Iraq, it was also really difficult to see the white phosphorus aftermath. Like imagine if you had a burn on your arm that would not go away and kept burning til the bone. This Call of Duty has some fantastic gameplay as Skillup said but the revisionist history on top of the “freedom fighters” supposedly being led by a woman (which would never happen in the Middle-East) make it hard to take seriously.

    • @ALV694
      @ALV694 4 роки тому +77

      @@ewjiml well tbf, there is a Syrian rebel group that is partly led by women, which is known as the YPG, however they are hated by pretty much everyone else in the war, and the only reason they can be considered a major player is that they are highly pragmatic when it comes to dealing with both America and Assad. Yes, they made the news recently for getting stabbed in the back by Trump, bcoz erdogan of turkey threatened Trump's Istanbul towers (along with other assets).

    • @ewjiml
      @ewjiml 4 роки тому +31

      A L
      I will give the YPG the benefit of the doubt and assume they have been successful in a handful of raids. The leader is also a man and the only reason they have been able to negotiate with other groups. They are completely dependent on foreign aid. Most groups in the Middle-East unilaterally hate them and would never work as allies. It’s hard being a woman in the Middle-East and also knowing the reality of being captured by the enemy.

  • @captainitalia811
    @captainitalia811 3 роки тому +102

    Lugo "If I die out here you're going to leave me in the dirt too?"
    Damn, didn't remember that one later in the game

  • @miguelmoronta6871
    @miguelmoronta6871 4 роки тому +98

    Lugo’s voice actor and dialogue made the white phosphorus scene even better. It literally couldn’t have been done any better than it already was.

  • @Pusher97
    @Pusher97 4 роки тому +4451

    I really can't blame the Russians for being pissed about any of this.

    • @FreyR_Kunn
      @FreyR_Kunn 4 роки тому +764

      Yeah if I was russian I would be pissed if a game turned western massacres and War crimes into Russian ones.

    • @fellowtemplar5679
      @fellowtemplar5679 4 роки тому +426

      This game is all about “strong independent women” and anti Russian propaganda.

    • @MK-dq3vu
      @MK-dq3vu 4 роки тому +91

      @@fellowtemplar5679 how is that?
      General Lyons literally represents a real life Marine Corps female General and Kate Laswell is your typical mid level CIA handler, only Farah kinda fits the "woke" character but still she aint even represented as such a badass. I do admit that if you just play they game you feel like the Russians are blamed for everything but if you take an in depth look at the lore of the game you'll realize that Barkov was the only bad guy and even his own army was starting to defect from him.

    • @Stonemask5
      @Stonemask5 4 роки тому +479

      @@MK-dq3vu The shitty part is pinning real U.S. warcrimes on some mustache twirling russian general

    • @gamerguy6990
      @gamerguy6990 4 роки тому +174

      MK Ν the entire point is that Russians are being painted as bad guys for crimes that the United States committed not in game reasoning

  • @user-dx8sw8uu8o
    @user-dx8sw8uu8o 4 роки тому +826

    From Spec ops: the line i like this quote:
    "How did you get through all this?"
    "Who says i did?"

    • @czechslav7587
      @czechslav7587 4 роки тому +3

      You die at the beggining of the game but Walker is crazy so he dreams how it should have ended when in reality he is slowly dying.

    • @nathanlennox6056
      @nathanlennox6056 4 роки тому

      *how did you survive this

    • @burnttoast26
      @burnttoast26 2 роки тому +1

      @@czechslav7587 The game prior to the helo crash is Walker reliving his last moments. Everything after the crash is him in hell. The first thing he sees after the crash is everything on fire.

  • @JeromeSankara
    @JeromeSankara 3 роки тому +55

    "Spec Ops doesn't care about your fun. It wants you to think of what you've done."
    Oof.

  • @GamerGuy249
    @GamerGuy249 3 роки тому +375

    "You draw the line wherever you need it"
    Spec Ops: The line
    My two brain cells: Connect
    I finally understand "the line"

  • @brucelee6415
    @brucelee6415 4 роки тому +838

    Spec ops the line managed to compact the "what the hell are we doing here" feeling that soldiers seem to get into one single game

    • @user-et6sx4fx5j
      @user-et6sx4fx5j Рік тому

      so true

    • @codeck4442
      @codeck4442 3 місяці тому

      The real difference is that Spec Op The Line is considered an art. An edgy “sigma” dude with a skull mask with hilarious quotes wouldn’t last a day in Dubai. Literally one of the trio alone: Walker, Lugo, Adam puts the whole COD franchise to shame.

  • @Therationalnationalist
    @Therationalnationalist 4 роки тому +1714

    Title confirms Spec-ops review re-branded as CoD:MW review

    • @FoopThePoofer
      @FoopThePoofer 4 роки тому +52

      Thomas Adamson just watched the vid, confirmation confirmed. It is indeed a click bait spec ops review

    • @falconmanrammer5188
      @falconmanrammer5188 4 роки тому +23

      I'm just here to confirm the confirmation made about confirming this is a review about spec ops the line disguised as a CoD:Mw review.

    • @awesomechainsaw
      @awesomechainsaw 4 роки тому +3

      I mean I feel that this is just a test to see how much their main audience accepts. If this game sells well they may try to push dark themes harder. I mean remember No Russian? You don’t even have to shoot any of the civilians and that caused Modern warfare 2 to be dragged through the coals.

    • @SalvageET
      @SalvageET 4 роки тому +1

      Not confirming anything but I am glad uploader did that. Perhaps that will show UA-cam how games are supposed to be made.

    • @MsLia32
      @MsLia32 4 роки тому +1

      I would like to add to that that the makers of this video already said they were making a spec ops video in another, laymen video.
      I didn't think they meant this.

  • @keesingh2031
    @keesingh2031 3 роки тому +79

    "There's a line men like us have to cross. If we're lucky, we do what's necessary, then we die." - John Konrad

  • @peternguyen9599
    @peternguyen9599 4 роки тому +143

    I love the “Think before you shoot” missions. It brings me back to SWAT 4. Wish they would make another with modern fps mechanics

    • @biggestbarra
      @biggestbarra 4 роки тому +3

      Peter Nguyen look up ready or not

    • @stephen9958
      @stephen9958 4 роки тому +1

      Hey there is and update to swat4 it called elite Force v7.0 bata 3 i have it it looks nice and fun to play

  • @ungabunga77
    @ungabunga77 4 роки тому +308

    When the screen switched to the Spec Op: The Line title screen after Price talks about “the line” to Gaz, that was kind of intimidating

  • @jomahawk7488
    @jomahawk7488 4 роки тому +748

    “The US military does not condone the killing of civilians. But none of this is real, so why should you care?”
    When the game started calling us, the players, out for why we were doing...god. I felt my gut drop.
    And that ending
    Spec Ops: The Line will always be one of my favorite games.

    • @rootin222
      @rootin222 4 роки тому +4

      Joma Hawk it does in the past look up the Phoenix program

    • @NexusKin
      @NexusKin 2 роки тому +3

      "Do you even remember why you came here?"
      "Do you feel like a hero yet?"

  • @pyromaniac3342
    @pyromaniac3342 4 роки тому +191

    "He turned us into killers"
    **Ad for depression**

    • @ftkingfish203
      @ftkingfish203 3 роки тому +13

      "Thats enough sergeant, CONTROL YOURSELF!"

    • @elliotstaples2916
      @elliotstaples2916 3 роки тому

      ooohhhhhhh, irony.

    • @eclpism
      @eclpism 3 роки тому +5

      @@ftkingfish203 NO, NO!

    • @ElPinchiBear
      @ElPinchiBear 3 роки тому +4

      We need to keep moving...

    • @eclpism
      @eclpism 3 роки тому +5

      @@ElPinchiBear What?

  • @WinstonHofler
    @WinstonHofler 2 роки тому +79

    The reason Spec Ops: The Line got away with any controversy I think was because the narrative was all fictional. Rather than basing it on a specific event, Yager smartly created their story from scratch while still touching on the themes of warfare, PTSD, and morality.
    It makes me so sad to think we’ll never get another game like Spec Ops: The Line again. I deep down hope Yoko Taro possibly goes in this direction for his next game given his incredible talent for creating wild intriguing worlds and characters while tackling heavy subject matter. His first game Drakengard kinda inspired Spec Ops, as it focuses on the meaningless and horror of war, but in a more generalized and expressionist way.
    Also, for those interested, check out Come and See, a film which is the equivalent of Spec Ops: The Line. Incredibly raw and human in the best and worst way possible.

    • @isaywhateveriwantandyougot7421
      @isaywhateveriwantandyougot7421 2 роки тому +5

      Correction: They created their story by taking inspiration from classic literature

    • @bluecoin3771
      @bluecoin3771 11 місяців тому +1

      It’s for the best. Lightning rarely ever strikes twice in the same area.

  • @BaranZenon
    @BaranZenon 4 роки тому +276

    The creators of Spec Ops The Line said that they would rather eat broken glass then make another one. So that is that :D

    • @christiansanchez7448
      @christiansanchez7448 4 роки тому +30

      Do you have any insight as to why they don't want to? Like did they say they're happy with how it turned out and a second one wouldn't be as good/would take away from it, or did they just fucking hate making the game lol

    • @MegaSim3
      @MegaSim3 4 роки тому +125

      Honestly, just the thought of writing something like this for the second time makes this seem quite reasonable

    • @captainbadassitude1845
      @captainbadassitude1845 4 роки тому +92

      @@christiansanchez7448 The game was stuck in development hell for like 7 years, that's why. It was, originally, suppose to be a sequel to a S.O.C.O.M. clone. It wasn't really a clone but I can't think of another word for it, they were very similar.
      Anyways, the development was hellishly long and the funding studio tried to cancel the project like three different times. The backers wanted something fast and cheap, another Battlefield/Medal of Honor/Call of Duty game, while YAGGER wanted to create something unique and original. That is why *Spec Ops:* The Line has nothing to do with the rest of the _Spec Ops_ game series. It was never intended to and the company providing the money was, like Activision, scared that the game wouldn't be successful without a "Brand Name" behind it...
      Which is funny because no one who bought the game were old enough to play the older games. It's like, who the hell did you think was going to buy it? Lol.

    • @simplefigment4883
      @simplefigment4883 4 роки тому +12

      Maybe it had to do with the fact that the author of the real story hated how it got depicted, or how the devs basically said "Want to have a choice to not be a war criminal? Don't play it." Or how the gameplay was hijacked by many before it. The only thing it had going for it was the story and they basically failed that.

    • @NinjapowerMS
      @NinjapowerMS 4 роки тому +9

      @@captainbadassitude1845 Guess that explains the rushed multiplayer. Probably stapled it together with some glue and rag in 2 minutes

  • @shingshongshamalama
    @shingshongshamalama 4 роки тому +564

    Spec Ops: The Line was all about explicitly addressing the American cultural fascination with military interventionism and sledgehammering it to pieces with a heaping of brutality. It reaches across the fourth wall and accuses you, The Player, of being complicit in the US military's crimes against other sovereign nations. It questions the purpose of pop media's idolization of the military itself and asks whether this is a good thing.
    No "Triple A" publisher would ever dare do shit like that.

    • @DakotaofRaptors
      @DakotaofRaptors 4 роки тому +20

      I just want a morally ambiguous shooter - one with no explicit agenda to shove into the player's face.
      I feel as though The Line is too in your face about it's anti-war approach, while Modern Warfare is too complicit; one strives to do a different thing than the other.
      I, as the player, should be the one to decide whether or not my actions were justified; present me with a situation and let me come up with my own conclusions.

    • @shingshongshamalama
      @shingshongshamalama 4 роки тому +112

      @@DakotaofRaptors
      "I want a morally ambiguous shooter with no agenda."
      That's a paradox.

    • @martyr_lightsilver1833
      @martyr_lightsilver1833 4 роки тому +14

      @@shingshongshamalama Paradoxes are great literary devices for ambiguous conflict however.

    • @Mike-ukr
      @Mike-ukr 4 роки тому +7

      "No "Triple A" publisher would ever dare do shit like that."
      You are aware it was published by 2K a.k.a Take-Two?

    • @Rawnblade13
      @Rawnblade13 4 роки тому +37

      @@Mike-ukr And they never did it again because Spec Ops didn't make money.

  • @blackjesus1745
    @blackjesus1745 4 роки тому +472

    No Russian: “Imagine this is 2019”
    Welp it’s been remastered in 2020

    • @captainmorgan2530
      @captainmorgan2530 4 роки тому +40

      But it's just remaster. Not remake, not a new game. Just improved graphics etc. And you can skip the mission as well.

    • @ed4pints
      @ed4pints 4 роки тому +19

      @@captainmorgan2530 you could skip the mission in the original

    • @ChefofWar33
      @ChefofWar33 4 роки тому +58

      @@ed4pints Not originally. They updated that in because of soy boys.

    • @ed4pints
      @ed4pints 4 роки тому +2

      @@ChefofWar33 huh didn't realise

    • @user-xw7kp2ye6c
      @user-xw7kp2ye6c 4 роки тому +11

      Fun fact: this mission is completely banned in russian version of the game. When in original MW2 it wasn't, but still there was a few warnings about "explicit content"

  • @MR.ICE.
    @MR.ICE. 2 роки тому +24

    Price: “We draw the line wherever we need it.”
    Walker: “There’s a line?”

  • @vlazurah789
    @vlazurah789 4 роки тому +266

    12:10 I actually shot at the wall in this scene thinking it would scare him... then realised by the reactions that it may have been scripted to appear that I tried to shoot at the wife/child

    • @dregonbrowning3529
      @dregonbrowning3529 4 роки тому +5

      Vlazurah that’s what I did to

    • @josephstalin3452
      @josephstalin3452 4 роки тому +1

      sure thats what you did but you have to live with what you really did...

    • @punctuationman334
      @punctuationman334 3 роки тому +1

      I tried to shoot at his kneecaps.

    • @chezavick283
      @chezavick283 3 роки тому +3

      I shot right over his wives head to scare him too- if it wasnt completely scripted the moment you shot then it would have been intereting to see what would have happened, specially if the gun was loaded

  • @mandalaelk488
    @mandalaelk488 4 роки тому +505

    "Do you feel like a hero yet?"

    • @sirkit2105
      @sirkit2105 4 роки тому +24

      Mandala Elk Because it’s not a question being asked of Walker... the game is asking YOU if you feel like you’re a hero after damning an entire city to die in the desert...
      All because you wanted to be the hero.

    • @VidGamer123
      @VidGamer123 4 роки тому +20

      "To kill for yourself is murder. To kill for your government is heroic. To kill for entertainment is harmless."

    • @dr.vanilla9017
      @dr.vanilla9017 4 роки тому +3

      None of this would have happened if you just stopped.

    • @NinjapowerMS
      @NinjapowerMS 4 роки тому +3

      All because Walker took liberties and tried to follow his beloved hero Konrad's footsteps unknowingly that the same hero buckled under similar pressure as well.

    • @dianabarnett6886
      @dianabarnett6886 4 роки тому

      A pertinent question.
      If I care about being heroic.

  • @TheRandomLetsplays
    @TheRandomLetsplays 3 роки тому +118

    22:05 Lugo's freakout is so good. It felt so real.

    • @Swampboiii
      @Swampboiii 3 роки тому +15

      I agree
      As soon as Lugo yelled he turned us into fucking killers
      My gut sank
      All I could do is sit there and ponder, yeah...I did
      I really just did

    • @MrREAPERsz
      @MrREAPERsz Рік тому +2

      The actors and the writing is almost legendary. Everytime they spoke it felt human and not robotic.

  • @ryanhowe6543
    @ryanhowe6543 3 роки тому +164

    Devs: “every man’s terrorist is another’s freedom fighter”
    (In game)
    Villains: “We’re evil! MWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

    • @OrionDawn15
      @OrionDawn15 2 роки тому +4

      Not necessarily? Things seemed to be going rather jolly and happy-go-lucky for them until Walker and his squad showed up.

    • @mikhaelgribkov4117
      @mikhaelgribkov4117 2 роки тому +22

      @@OrionDawn15 pretty sure it was about COD.

  • @kainey
    @kainey 4 роки тому +134

    21:20
    The reflection of Walker's face on the screen makes the scene even more meaningful.

    • @bithundr
      @bithundr 4 роки тому +9

      Dude, stop talking about my face

    • @blindedtd847
      @blindedtd847 4 роки тому +8

      Cpt. Walker you piece of shit look what you fucking did! How do you sleep at night

    • @bithundr
      @bithundr 4 роки тому +8

      @@blindedtd847 It wasn't my fault I swear :( it was Konrad's fault.

    • @soundywaivy
      @soundywaivy 4 роки тому +5

      @@bithundr Me and the boys committing several war crimes in Dubai

  • @TheGhost-rp3ko
    @TheGhost-rp3ko 4 роки тому +453

    One of the game developers for Spec Ops said that any cutscene that fades to black: is real, while a cutscene that fades to white: is just something that Walker made up in his insane mind

    • @lukabogdanovic4658
      @lukabogdanovic4658 4 роки тому +8

      Cool

    • @agw2468
      @agw2468 4 роки тому +50

      Yeah. And there is a theory that Walker is in hell

    • @bithundr
      @bithundr 4 роки тому +58

      @@agw2468 I am.

    • @mrwheatthins2413
      @mrwheatthins2413 4 роки тому +28

      @@agw2468 He's in purgatory, and it's not a theory it's the official explanation from the devs

    • @agw2468
      @agw2468 4 роки тому +21

      @@mrwheatthins2413 But Walker just said he is in hell

  • @Bad.Medicine
    @Bad.Medicine 3 роки тому +55

    The loading screens in Specs Ops make you think about what you did and what you're doing too. My favorite being "If you were a better person, you wouldn't be here." Also some devs at Yager straight up said they would rather eat glass than develop a sequel for Spec Ops the Line. Staring at burnt corpses for inspiration for 3 years does that to you.

  • @radioactiverat8751
    @radioactiverat8751 3 роки тому +120

    I literally rolled my eyes at the Butcher interrogation scene.
    You want the gloves off? Okay, but its gotta be clean. So no the gloves aren't actually coming off.

    • @OrionDawn15
      @OrionDawn15 2 роки тому +34

      Hated that, big disappointment, if you're gonna give us the option to be a monster, don't shove a game over screen in our face for giving us the choice.

    • @radioactiverat8751
      @radioactiverat8751 2 роки тому +19

      @@OrionDawn15 I think it would actually change cod for the better, at least for the singleplayer. Have an actual compelling story about the real horrors of war, and the nasty shit people do as soldiers.

    • @OrionDawn15
      @OrionDawn15 2 роки тому +17

      @@radioactiverat8751 I agree, let the player see for themselves what they've done by being the 'hero' throughout the campaign.

  • @Bytional
    @Bytional 4 роки тому +513

    Spec ops line: the best PTSD simulator..........
    When they warn you it's a PEGI 18 game, they weren't kidding.

    • @goranrasljic3791
      @goranrasljic3791 4 роки тому +21

      try finishing it on FUBAR like i did. u will get ptsd 100%

    • @Bytional
      @Bytional 4 роки тому +25

      @@goranrasljic3791 nope tx I don't need nor want to feel like a hero.

    • @DioginoPT
      @DioginoPT 4 роки тому +1

      @@goranrasljic3791 That was the worst decision I ever made

    • @singami465
      @singami465 4 роки тому +3

      When Spec Ops the line came out, it has gathered positive reactions from inexperienced players - those that usually don't venture beyond what IGN or Polygon tells them to buy. Once people who's opinions actually matter got their hands on the game, it was pretty much universally declared to be an obtuse and pretentious stunt at cashing in on shock value alone.
      Spec Ops does not pull any punches, because it beats you over the head with its theme. Underneath, there's not a glimmer of message or morals, no valuable deconstruction - it's just: "WAR BAD! FEEL RESPONSIBLE!". This reaches the apex during the WP scene, where the character's reflection is visible on-screen, desperately trying to imply that a scripted sequence somehow reflects on the player.
      Today, games like Spec Ops and Bioshock: Infinite serve only as checks for competence - if a person exclaims they're a fan of either, you can immediately disregard any of their opinions, as their taste has not yet developed beyond enjoying cheap thrills.

    • @azharp9391
      @azharp9391 4 роки тому +11

      @@singami465 bruh every war game has the theme of "war is bad", but it's always the execution that differentiate what makes each of them different. Spec Ops uses these fucked up themes as a mean to progress the story, a massage for us to learn that being on the good side does not make you a hero. Modern Warfare 2019 only uses shock value for just that, shock value. It's only a spectacle. It's like Modern Warfare intentionally tried to become controversial for sake of becoming controversial

  • @TonyG0317
    @TonyG0317 4 роки тому +869

    "Do you feel like a hero yet?", "You left me to die", "If sargeant Lugo had survived Dubai, he'd most likely suffer from PTSD", "Don't worry, you're still a good guy" and the whole final dialogue between Conrad and walker are the stuff of nightmares I'll never forget. I loved that game and I haven't played a CoD game since 2012 because they all suck.

    • @Meleeman247
      @Meleeman247 4 роки тому +30

      Well, cod stopped being good after 2012, so you ended on a good note

    • @rabbit8220
      @rabbit8220 4 роки тому +13

      The Multiplayer in the new CoD really isn't bad. Campaign was kinda meh, really, but for a MP experience it's fun for me.

    • @demonguysayshi2666
      @demonguysayshi2666 4 роки тому

      @Vayne Carudas Solidor
      I would disagree but it's been years since I played some of the older games so I can't really give a good argument

    • @bruhmoment0264
      @bruhmoment0264 4 роки тому +3

      @Vayne Carudas Solidor your kind of wrong and if you want me to explain it to you i gladly will.

    • @medinbeqiri8346
      @medinbeqiri8346 4 роки тому +1

      PTSD? That’s some therapy for life right there

  • @thomasdezalak5843
    @thomasdezalak5843 4 роки тому +70

    “Waterboards with Fosters Beer”
    Don’t need to go that far drinking it is torture enough

  • @dajokahbaby1506
    @dajokahbaby1506 4 роки тому +67

    Actually the developers of Spec Ops: The Line have made it pretty clear that they don’t want to make a sequel to the game, as to them the story was already perfectly wrapped up and sequels would just diminish the game’s artistic integrity, which I 100% agree with. Plus they also stated that the game physically and emotionally drained, and that they prefer to make games that are lighter in tone anyways (as evident by most of their releases)

    • @lukayaroslav9914
      @lukayaroslav9914 9 місяців тому +2

      If they want to make a sequel, they should use a different MC and different war.

  • @francopesce1970
    @francopesce1970 4 роки тому +521

    “Authentic ww2 experience”... if you want the true ww2 experience in call of duty play the first, the second and world at war, not that Common Grip simulator

    • @dominiqueodom3099
      @dominiqueodom3099 4 роки тому +64

      Damn straight
      World at War is one the best world war 2 games I've ever played.
      The first time I booted up the game I got chills. Seeing limbs being shot off,grenades blowing people across the screen definitely make you grow up by witnessing visual damage.
      The Russian storyline climaxing with you being able to Plant the russian flag on Berlin Capitol building is pretty epic. Regardless of race or culture,fighting for what's right is costly,but worth it.

    • @Hyenaboi1999
      @Hyenaboi1999 3 роки тому +2

      CoD big red one was great as well

    • @zaebaniyunderground6260
      @zaebaniyunderground6260 3 роки тому +1

      True.

    • @shapsugh1864
      @shapsugh1864 3 роки тому +3

      World at war was very good the only thing I hated in it is that the Americans are presented as peaceful rule following folk and all the other nations that you get to play as commit war crimes left and right.

    • @genarozetto4285
      @genarozetto4285 2 роки тому +2

      You forget about cod 3

  • @chaospacemarine8330
    @chaospacemarine8330 4 роки тому +684

    " *YOU LEFT ME TO DIE!* "
    " Rated E... For *Everyone's thirsty!* "
    But my favourite...
    "Welcome to Hell, Walker. We've been waiting for you."

    • @arandomt-9056
      @arandomt-9056 4 роки тому +30

      How many American have you kill today?

    • @chaospacemarine8330
      @chaospacemarine8330 4 роки тому +46

      @@arandomt-9056 "White phosphorous is a common allotrope used in your slaughter at the Gate. It can set fire to soldiers and the innocent civilians they are trying to help."

    • @youngbn3056
      @youngbn3056 4 роки тому +36

      "HE TURNED US INTO FUCKING KILLERS!"

    • @LUCIOUSXIV
      @LUCIOUSXIV 4 роки тому +4

      @@youngbn3056 gave me goosebumps bruh

    • @bsgfan1
      @bsgfan1 4 роки тому +29

      “If you were a better person, you wouldn’t be here.”

  • @upgradesky56
    @upgradesky56 4 роки тому +290

    Was anyone really hyped for COD
    and yeah, the active rewriting of history is a huge damn problem

    • @tedm6894
      @tedm6894 4 роки тому +12

      It's not history, it's a fucking fictional story u mong. Why can't you people just enjoy things.

    • @tedm6894
      @tedm6894 4 роки тому +7

      @@noodles5438 It's. Not. Real.

    • @tedm6894
      @tedm6894 4 роки тому +4

      @@noodles5438 People. Can. Inform. Themselves.

    • @ZayBurd
      @ZayBurd 4 роки тому +11

      @@noodles5438 It's a game, not a history lesson. Ease up and enroll in a class if you're looking for education.

    • @_greenrunner_
      @_greenrunner_ 4 роки тому +37

      Ted M said fictional story diverts blame away from a crime they commited

  • @wolverine3219
    @wolverine3219 Рік тому +40

    "To kill for yourself is murder. To kill for your government is heroic. To kill for entertainment is harmless." - Spec ops: The line

    • @bud389
      @bud389 10 місяців тому

      Cringe.

    • @joshuajoaquin5099
      @joshuajoaquin5099 10 місяців тому +6

      ​@@bud389the same people like you who will bawl their eyes out when you see your family burnt out no longer to be recognized and seeing the surviving family members begging to be killed as the pain is unbearable

    • @nariwashere8549
      @nariwashere8549 7 місяців тому

      @@bud389 Your Mom

  • @privatefrizz8627
    @privatefrizz8627 4 роки тому +462

    Activision: Remember, No controversy

    • @finboror
      @finboror 4 роки тому +52

      Actually:
      Remember, controversy, but meaningless

    • @GenMVeers
      @GenMVeers 4 роки тому +20

      "Must. Not. Upset the ratings people. Must. Not. Upset the buyers. Must. Get. Maximum profit."

    • @jar6264
      @jar6264 4 роки тому +1

      Spec Ops was never good 😒

    • @danielred5470
      @danielred5470 4 роки тому

      Noir Depends on what part you’re referencing. Multiplayer? Definitely.

    • @ViktorStClair
      @ViktorStClair 4 роки тому

      Well Idk, maybe cuz they wanna make profit like any other company in the world?? Do you think you're cool and edgy pointing that part out? By no means am I a diehard fan but rlly, do you need controversy for a game to be good?

  • @yarus5889
    @yarus5889 4 роки тому +1971

    "back in a time when america was engaged in war in afghanistan, and Iraq" You say that as if it were past tense.......

    • @cozmadicalproductions7074
      @cozmadicalproductions7074 4 роки тому +77

      We’re occupying to fight terrorism; we are not at war with the nation, which is how it was in the late 90s-early 2000s.

    • @kx7500
      @kx7500 4 роки тому +205

      CozMadical Productions and to get oil.

    • @Raul_Menendez
      @Raul_Menendez 4 роки тому +251

      @@cozmadicalproductions7074 "Occupying to fight terrorism"
      Keep telling yourself that American Empire.

    • @herrfantastisch7489
      @herrfantastisch7489 4 роки тому +35

      @@Raul_Menendez We're a republic, not an Empire tho. XD

    • @Raul_Menendez
      @Raul_Menendez 4 роки тому +142

      @@herrfantastisch7489 Keep telling yourself that.
      A nation occupying and governing that nation seems like an Empire would do.

  • @a_rock_or_something
    @a_rock_or_something 4 роки тому +67

    Spec ops is one of the most underrated games I've ever played along with Kingdom of Amalur Reckoning

    • @CelicaSNC
      @CelicaSNC 3 роки тому +2

      Kingdom of Amalur Reckoning was so fun. The Irish dwarf is funny

  • @jidgy8547
    @jidgy8547 4 роки тому +296

    Let’s be honest they probs just got told they couldn’t go all the way with these by Activision due to the age range of the customers (despite the rating)

    • @punctuationman334
      @punctuationman334 3 роки тому +16

      Anakin Skywalker you do know this has always been the case, correct? People use to get infuriated by black people having freedom, two men kissing, and woman having basic rights. Frankly we’ve made a lot of progress in this regard.

    • @CBRN-115
      @CBRN-115 3 роки тому +13

      @@punctuationman334 now all that progress is going down the toilet

  • @R77ification
    @R77ification 4 роки тому +386

    Love how Butcher even double taps you effortlessly while the game just forgets Price and gang are right there behind you and armed.
    Spec Ops: White phosphor is, like, very bad.
    CoD: And its a killstreak you can freely use in our multiplayer LMAO

    • @themanformerlyknownascomme777
      @themanformerlyknownascomme777 4 роки тому +64

      Their both accurate about white phosphorus in different ways: Spec ops is correct on what the damage looks like and CoD is correct on just how freely we use it anyway.

    • @da99436
      @da99436 4 роки тому +16

      @@themanformerlyknownascomme777 funny and sad at the same time

  • @BoatyBae
    @BoatyBae 4 роки тому +636

    SkillUp: "Spec-ops: The Line"
    *intense flashback of all the madness*
    Me: "Oh yea...I remember that game"

    • @MrPhantom237
      @MrPhantom237 4 роки тому +27

      @@CatisFinetoo "Do you feel like a hero?"

    • @brimfire
      @brimfire 4 роки тому +9

      Every MODERN WARRRR GAEM should be compared to Spec Ops. Always and forever. And if you can't do that? Yeah, Joseph Conrad or, even, the Belgian Congo would work.

    • @vash_the_stampede6570
      @vash_the_stampede6570 4 роки тому +17

      Everyone who Completed Spec Ops the Line became Veterans.

    • @ARCtrooperblueleader
      @ARCtrooperblueleader 4 роки тому +4

      @Huy Duc - No kidding.

    • @CCBrown92
      @CCBrown92 4 роки тому +18

      "If you don't mind my asking sir... how did you get out of there?"
      "Who says I did?" All of the endings hit me hard, but the surrender ending hits me the hardest.

  • @cyansuy3062
    @cyansuy3062 4 роки тому +61

    The "no russian" scene in CoD isn't even something remotely comparable to what Spec-Ops: The Line pulled. You are never forced to shoot anyone as shooting and not shooting still yield the same result. Ergo, it feels weightless, without consequence.
    Meanwhile, in Spec-Ops, Walker (you) DECIDES to shoot/spare the mob. In Spec-Ops, Walker DECIDES to use the white phosphorus.

    • @bud389
      @bud389 10 місяців тому +3

      The result is the same, regardless, and has no bearing on the future events in the game if you shoot the crowd in Spec Ops. It's far more horrifying in Call of Duty because most players didn't even think they had a choice in the matter when they were in total control, which is far more compelling from a design standpoint. Spec Ops is overrated.

    • @cyansuy3062
      @cyansuy3062 10 місяців тому +3

      @@bud389 I would disagree. In spec ops, Walker, and the player by extension, believe they are doing the right thing. It’s only all the way until the end that it is revealed you’ve done something horrible and the game explicitly telling you “look at what you’ve done”.
      Meanwhile, in CoD, you are told to shoot them, so you shoot them, and that’s it. You pass through the moment as “just another area with things to shoot”. What’s worse, the game doesn’t even try to immerse yourself in the moment, make it feel real, so to speak. It even starts by telling you the time and place typed in the neon green font, making sure you know that this is a game/movie and not real. Not only that, you’re not allowed to just cap the other 4(?) behind the head, making absolutely sure you can’t deviate from the scenario, telling you that you are not even in control, that this is a game and you can go nuts.
      Spec ops, on the other hand, goes the extra mile by reinforcing the idea that it’s YOU, the player that killed those people. When using the white phosphorus, Walker is using a camera to aim his mortar, he is looking at the screen of the targeting computer. You can see Walker’s reflection on the screen, his face unflinching as people are screaming in agony as they burn. Who else is effortlessly killing them while staring at their screen unflinching at the horror that’s happening? The player.
      CoD does it for shock value and to kickstart the plot’s events.
      Spec ops does it to show you how fucked up the things you do are, and then hangs it over you and Walker’s head as sins he can’t simply wash his hands of and forget.

  • @asilva5021
    @asilva5021 4 роки тому +61

    Cant forget when Lugo and Adams argument after the WP incident Lugo points at YOU

  • @willduncan6909
    @willduncan6909 4 роки тому +2195

    I'm almost certain that Spec Ops: The Line's gameplay was designed to be as generic, same-y, and boring as possible to better hide its true intentions. You start playing, realize it's nothing special, but keep playing because, hey, you spent money on this. Then, bam. The white phosphorus moment hits you like a truck.

    • @dovahkiin_brasil
      @dovahkiin_brasil 4 роки тому +217

      You play it as a gear of wars like, killing anything on yours path, than they show the consequences

    • @tank382
      @tank382 4 роки тому +167

      The loading screens are sending you the player a message as you go deeper in to the game. Also the title screen gets more damaging just like you and Walker

    • @snakekingblues3017
      @snakekingblues3017 4 роки тому +23

      Idk everything about that felt generic so when that happen i was just like ok
      W.e let me go back to shooting again

    • @derekmartin2054
      @derekmartin2054 4 роки тому +108

      When the loading screen saying "do you feel like a hero yet" came up it really made everything click for me

    • @sanchayande8081
      @sanchayande8081 4 роки тому +35

      The white phosphorus scene hit me so hard i almost got Isekaied.

  • @loosescrew472
    @loosescrew472 4 роки тому +200

    The part in the line about looking over your own action reminds me of how hotline Miami handled its violence. The synthwave pulses during the levels but as soon as everyone is dead in a moment of almost complete silence you walk back to your car and look at all the bodies that were people not too long ago. The question of do you like hurting people is even asked by a character early on.

    • @crishernandez6657
      @crishernandez6657 4 роки тому +15

      @Kyle Reese it does. In fact, that whole moral conflict goes into more detail in the second game

    • @ChadHellgado
      @ChadHellgado 4 роки тому +23

      IamClumsy The second game basically tells you that “if you want the violence and death to come to an end, then just turn off the game already”. The game taunts the player for actively enjoying all the gruesome murders they carry out.

  • @lynxbelow6922
    @lynxbelow6922 3 роки тому +40

    "Imagine this shit in 2019"
    That touched my soul. What an unforgettable experience that was.

  • @davantebarbain3216
    @davantebarbain3216 3 роки тому +36

    whats funny is that black ops 2 went further into the grey areas then mw 2019 lmmfao

  • @SkillUp
    @SkillUp  4 роки тому +635

    Yeah, he was voiced by Nolan North, not Troy Baker. I always mix these guys up because they are basically the only two voice actors in videogames. Apologies.
    Thanks for watching. Due to the nature of the content in this video, it's very likely going to be demonetised. If you'd like to support the work I do, the best way is through Patreon: www.patreon.com/skillupyt

    • @russianpueblo
      @russianpueblo 4 роки тому +11

      Skill Up you need to cover Escape From Tarkov, this is by far the best shooter/looter, gun nut, PMC style game. Its made by Battlestate Games, and makes all these AAA shooters look like complete garbage with zero to no originality. This game and their small dev team needs more eyes on this amazing project!! Keep up good work with your reviews!!

    • @blustersan
      @blustersan 4 роки тому +21

      Game is NOT banned in Russia btw. It was self-censorsed by russian playstation office. You can freely buy it in battle.net or xbox store.

    • @ilikecookies230
      @ilikecookies230 4 роки тому +5

      I loved the review for spec ops the line, will buy now

    • @MrShadowtruth
      @MrShadowtruth 4 роки тому +1

      Martin Walker was voiced by Nolan North not troy baker. still good video.

    • @baalomni3429
      @baalomni3429 4 роки тому

      I cannot afford to support you directly, but after the spec ops review I will support you with every like within my power to give

  • @ExtraordinaryBoris
    @ExtraordinaryBoris 4 роки тому +620

    MW: We want to touch on war crimes and the atrocity of war. Also here's white phosphuros as a killstreak.
    Spec Ops: Do you feel like a hero yet?

    • @dylana.9057
      @dylana.9057 4 роки тому +51

      Jesus , talk about irony smh 🤦 . Spec ops was too good for its time

    • @ThePandafriend
      @ThePandafriend 4 роки тому +28

      ​@@dylana.9057 It was average. Still fun to play and it has a great art direction and some fun relatively unique elements, but if you look at the game alone it's average. But its story is really well done.

    • @onyourleft9273
      @onyourleft9273 3 роки тому +18

      @@ThePandafriend the gameplay was kinda average but Jesus Christ the story and messege is bone chilling
      *”Do you feel like a hero yet”*

    • @syrienangel4137
      @syrienangel4137 3 роки тому +21

      @@ThePandafriendI think it's gameplay was meant to be average, making you think its a normal dull shooter. Right up until it shows you its not, from your guy knocking people out in executions to later in the game, down right ripping peoples faces off. His tone even changes from "Take out that sniper" to "Kill that Fucker!". There were cool sodalities in the gameplay.

    • @ThePandafriend
      @ThePandafriend 3 роки тому

      @@syrienangel4137 That would be a pretty stupid idea. Also for some reason at one point the curtain dropped and the story felt paper thin and disjointed. Some of the segments on its own are well done, but it felt as if every part is a start of something, however that "something" was never fleshed out. Instead you're just done and move on. It feels kinda meaningless tbh.
      Also the "demo missions" were incredibly noticable and some features were simply used _nowhere_ else. Shall I really believe that there is only one wall which crumbles under fire in Night City? Shall I believe that there is only one credit chip with malware in the whole city?
      And the overarching thing also wasn't that great.
      At the end of the day neither the story, nor the gameplay were motivating enough and I uninstalled the game without finishing it.
      I don't deny that I had some fun though.
      Afterwards I installed Watch Dogs 2 and actually had more fun than with Cyberpunk.

  • @deltase7en717
    @deltase7en717 3 роки тому +12

    "I would bet any money that team would love to make a Spec Ops sequel"
    The writer of Spec Ops The Line be like:
    "Everyone who worked on it(Spec Ops The Line) would eat broken glass before making another"
    I'm not making this one up, he said that on a tweet

  • @PLANDerLinde99
    @PLANDerLinde99 4 роки тому +59

    *Bravo Six, Going Soft*

  • @No-Name0087
    @No-Name0087 4 роки тому +787

    I don't think a game has made me feel more like a bad guy than spec ops. From the white phosphorus to the village shooting, I made so many bad choices due to the fact that I didn't think it could get any worse, boy was I wrong.

    • @XsilentGamerz
      @XsilentGamerz 4 роки тому +27

      Thats the thing, it can always get worse

    • @bobybot9320
      @bobybot9320 4 роки тому +97

      You can spare them in the village, just shoot high, they'll run.
      That's the magic of this scene, you have options, but there's no "press X to be bad meanie boi or Y to be good guy" prompt, just you and your choices.

    • @AkaroXIV
      @AkaroXIV 4 роки тому +98

      It got to me in a different way, in the village I went in only with thoughts of revenge for Lugo.
      I didn’t think to shoot high, I didn’t try, I didn’t want to.
      Then I needed to have a long think.

    • @dontforgettonerfthepig3322
      @dontforgettonerfthepig3322 4 роки тому +25

      @@bobybot9320 funny thing is, after Lugo died I simply hit one of civilians after he hit me, and that *n-word* Adams just started massacring everyone

    • @ShutterSpeedGaming
      @ShutterSpeedGaming 4 роки тому +11

      I shot the people in the village too :/ I felt vengeful because of what happened to Lugo! but clearly, we were the problem after killing everybody with the white phosphorus :(

  • @Jay-ln1co
    @Jay-ln1co 4 роки тому +321

    "Waterboards with Foster's beer."
    So plain waterboarding then?

  • @yari4046
    @yari4046 2 роки тому +35

    honestly the part at 11:44 where there's a small message in the top right that says "welcome to Modern Warfare. Have fun, stay frosty" while you are literally sending a family to be tortured for information in the game is kind of emblematic to me of how little the devs actually care about anything they pretend to care about

  • @linusdn2777
    @linusdn2777 4 роки тому +680

    How can we make the player relate to america and hate russia??
    I know!! We have the russians do what the american did irl.

    • @deutschlanddeutschland7111
      @deutschlanddeutschland7111 3 роки тому +17

      fits in line with not letting Russia have that capital letter

    • @linusdn2777
      @linusdn2777 3 роки тому +7

      @@deutschlanddeutschland7111 wouldn't what i wrote suggest that i have more sympathy for russia? I have sympathy for neither, but just theoretically.

    • @deutschlanddeutschland7111
      @deutschlanddeutschland7111 3 роки тому

      @@linusdn2777 yup it did, that's why i was so confused! thank you

    • @Jew-Gi-Oh_419
      @Jew-Gi-Oh_419 3 роки тому +9

      Y'all toxic and cancerous fanboys bitching about how the new modern warfare 2019 portrays the Russians yet give black ops a free for how it portrayed the russians as bloodthirsty evil communist demons that wanted to kill the world with rockets full of poisonous gas made by the Nazis lmao.

    • @patrioticcat5768
      @patrioticcat5768 3 роки тому +4

      It's like asking coke to hate Pepsi and vice versa. It's still the same shit sugar water. Doesn't matter who you choose. Neither is good. You (reader) probably choose your life the way most do, convenience.

  • @EzraM5
    @EzraM5 4 роки тому +443

    There is virtually no way that a game like Spec Ops: The Line is ever going to be made again, at least not by a AAA company.
    I think that is both really sad because we really do need more games that shake things up, but also really good that it is a testament to The Line's message.
    Though, I should mention, the devs themselves have said that they were actually very glad that Spec Ops: The Line didn't do so well, commercially speaking. If I remember the quote correctly, they'd rather eat broken glass more than do anything more with this game.

    • @WarpChaos
      @WarpChaos 3 роки тому +18

      That's a shame. It's a fantastic game.

    • @revdylan
      @revdylan 3 роки тому +100

      @@WarpChaos It was also probably extremely taxing on their mental health. We see the burned corpses for a few minutes, they saw it for months in a row.

    • @WarpChaos
      @WarpChaos 3 роки тому +3

      @@revdylan But they aren't real.

    • @revdylan
      @revdylan 3 роки тому +96

      @@WarpChaos That doesn't mean it can't inflict serious psychological problems after repeated viewings, and definitely after months of having to look at and detail them as part of developing a video game. People can get nightmares from a 2 hour movie, it's not far fetched that someone would get fucked up from developing a game like Spec Ops for three years.

    • @WarpChaos
      @WarpChaos 3 роки тому +4

      @@revdylan They should really have grown a backbone.

  • @Crying94Wolf
    @Crying94Wolf 4 роки тому +238

    There actually is one mistake, MW2019 is not banned in Russia, just Sony Russia didn't publish MW in russian ps store, you can buy it freely in blizzard store on pc or xbox, and also we don't have CD versions in stores.

    • @user-lp7tx1fe6t
      @user-lp7tx1fe6t 4 роки тому

      So you cant play it on ps4?

    • @Crying94Wolf
      @Crying94Wolf 4 роки тому +6

      @@user-lp7tx1fe6t nope, i can, i just buy it through American ps store

    • @kalebgie7461
      @kalebgie7461 4 роки тому +25

      @@Crying94Wolf I feel shit that russians are portrayed as bad guys but glad you people can play MW still.

    • @nickiannetta7675
      @nickiannetta7675 4 роки тому +1

      It always sucks when Russians are portrayed as non-merciful killers

    • @Crying94Wolf
      @Crying94Wolf 4 роки тому +8

      @@kalebgie7461 actually, at first time my ass was on fire, im not some kind of fanatic patriot, but well it's confudes me. After sometime i and other russian guys starts to make jokes on campaign plot. Also we named our friend as J-12 and etc.

  • @RhysClark97
    @RhysClark97 4 роки тому +58

    12:20 wow, this game has no balls

  • @mathlete855
    @mathlete855 Рік тому +6

    Two UA-cam warnings: this is going to be good.

  • @SakisLio08
    @SakisLio08 4 роки тому +330

    "War, war never changes, but men do through the roads they walk''

  • @shouldntreallybehere69
    @shouldntreallybehere69 4 роки тому +180

    "There are no Heroes nor Villains,
    Only Killers"
    -Inspired quote from the Butcher's Father

    • @idislikeconflict313
      @idislikeconflict313 4 роки тому +12

      Nightmare neither is yours because you can’t spell “extent”

    • @elliehugg
      @elliehugg 4 роки тому +14

      @Nightmare Wow you are very smart, please tell me more Mr. I Am Very Smart.

    • @aagh8714
      @aagh8714 4 роки тому

      ah, fresh meat

    • @aagh8714
      @aagh8714 4 роки тому +3

      @Nightmare no good bad only grey isn't peak philosophy

    • @captainbadassitude1845
      @captainbadassitude1845 4 роки тому +1

      @Nightmare If you speak those other three like you do English, then I am hesitant to say you speak three languages. Lol

  • @I_am_ENSanity
    @I_am_ENSanity 4 роки тому +53

    Spec Ops and The Suffering are 2 games I really want to have remastered.

    • @orangegames-fifamobile3439
      @orangegames-fifamobile3439 4 роки тому +3

      Me too

    • @SoulArbitar
      @SoulArbitar 4 роки тому +2

      True...both games are Dark and gritty done right

    • @pentexsucks43
      @pentexsucks43 3 роки тому +3

      The Suffering is absolutely incredible. Spec Ops and that game are incredible games overlooked by it's peers

  • @silentwatcher9969
    @silentwatcher9969 4 роки тому +30

    If you play spec ops the line it will stick in your mind forever.

  • @francesco8000
    @francesco8000 4 роки тому +623

    The reason that the hospital and the house mission are so effective is the player has agency about the death of civilians.
    In the normal COD if you shoot a civilian is game over and you go to a checkpoint (like in the interrogation)
    In spec ops the line you MUST use the white phosphorous or you don't move forward (there is a scene where you can disperse civilians by shooting in the air or at them, pretty great).
    In those missions you may kill a civilian and the game doesn't stop, you are there looking at the corpse and even if it's a game you think "i fucked up".
    The key word is "I" not your character in a cutscene, you are the one that pulled the trigger.

    • @pawsouth2897
      @pawsouth2897 4 роки тому +88

      One of the things that affected me the most in Spec ops wasn't even scripted. In the camp where you fight Americans for the first time in the game, one of the enclosed areas has a civilian woman running suddenly around the corner. Considering this level has a lot of CQB it's very easy to mow her down before it even registers in your head she wasn't a combatant. The first time around, I certainly did shoot her.The worst part is, the game goes on like nothing has happened: no "don't kill civilians" message, no game over, nothing. Makes you think how common this scenario is in actual real-life wars.
      It's been 5 years since I played that game for the first time, and I still remember this single moment vividly, probably moreso than actual scripted moments of the game. Can't make that "I didn't have a choice" excuse Walker had, because I certainly did.

    • @Exel3nce
      @Exel3nce 4 роки тому +4

      It was so preditiable tho

    • @49mozzer
      @49mozzer 4 роки тому +4

      Not really. Just restart the checkpoint an try again. Or don't, who gives a shit?

    • @PhotonBread
      @PhotonBread 4 роки тому +12

      You can kill Civs in every mission. That’s why there is a Civilian Assessment rating after each mission. If you are shooting at a bad guy civilians are shootable. After three I think it resets you though. But you can kill civilians in all missions

    • @GuyOnAChair
      @GuyOnAChair 4 роки тому +1

      Yeah like you can kill a civilian early on during the evacuation when you separate from your team.

  • @Keln02
    @Keln02 4 роки тому +1391

    I kinda have an issue with rewriting History though...
    Where Spec Ops was purely a work of fiction and recognisable as such, CoD MW takes real events (like the highway of death) and flips the responsibilities (Russians instead of US)
    And THAT I have issues with.

    • @VIPandalicious
      @VIPandalicious 4 роки тому +178

      Yeah, the video covers that too. Stating that including something based in reality needs to be done with respect, in this case being not to change who was doing what.

    • @dominokos
      @dominokos 4 роки тому +317

      That's *actually* so fucking disgusting by Activision.

    • @DanteCourtney
      @DanteCourtney 4 роки тому +4

      +

    • @WarningBFG-isHiring
      @WarningBFG-isHiring 4 роки тому +68

      Don't forget the white helmets.

    • @WarningBFG-isHiring
      @WarningBFG-isHiring 4 роки тому +135

      @@grymmgaming7035 fuck off, fucking neo con.

  • @TARINunit9
    @TARINunit9 4 роки тому +53

    21:24
    Pause the video right here, because this image is actually one of the few failures of Spec Ops. They make it WAY too obvious that the humans in the trench next to the IFV are unarmed noncombatants. I literally stood up in my chair when I first played this and said "OK those are civilians".
    And I wasn't alone. According to the devs, they initially made dropping this final bomb optional. Then they witnessed _every single playtester_ choose not to drop it. So they had to take the option out in order to make the story actually, you know, happen beyond this point

    • @Crunch630
      @Crunch630 3 роки тому +3

      This.

    • @notmuch4778
      @notmuch4778 3 роки тому +14

      The final bomb was optional because the story would have progressed if you didn't did the bombing but the restrictions in financial and time they just scrapped the original idea

    • @Canalbiruta
      @Canalbiruta 3 роки тому +4

      Well, I actually didn't noticed and this made me more sick of what i did. Like i came to a point i was just shooting and murdering ppl not thinking for an instant who i was shooting. But i get what you mean, if you're paying attention you're gonna notice there are civilians

    • @MetalArrow
      @MetalArrow 3 роки тому +2

      I didn't notice it too.
      Because white dots = enemies.
      Just like what a drone operator sees.

    • @Myuutsuu85
      @Myuutsuu85 3 роки тому +3

      I was aware that I should not drop a bomb into the trench during my first play, too. But I still had to take out that Humvee. Tried to get it cleanly, but I did not expect that I would create a firestorm blazing down that trench.

  • @sameerchandio9481
    @sameerchandio9481 4 роки тому +29

    Actually, I think The Line's gameplay was more layered than what it seemed to be. See, the mechanic was simple: slide into cover and shoot everything that breaths. But, that specific mechanism was actuallyba good choice for what the gameplay actually wanted to portray: indulging in killing and liking it. The gameplay of mowing people down by the dozens was the best way to portray Walker's state of mind as he progressed. In the initial hours, whenever he killed someone, he would scream in shock, terror and frustration. As the game progresses, however, after Hugo dies, Walker becomes indifferent, and then induljent. Then when he kills someone, he would shout with a satisfaction in his voice, almost like he wanted the player to know that he fucking liked it. "Hostile is fucking down!". By the end, this mechanic became instinctive, not just to Walker, but to the player, too. We, as players, became indifferent to slaughter, even after all we had witnessed in the game. We, too, shared the mutual madness of Walker. And that is why, Spec Ops: The Line is one of my all-time favourite games.

  • @PlaceboZypresse
    @PlaceboZypresse 4 роки тому +271

    28:18 I think the writer of Spec Ops literally said on twitter that he and his team would rather eat broken glass than make a Spec Ops The Line 2.

    • @BossManSays
      @BossManSays 4 роки тому +15

      Damn talk about hating your work

    • @kdl5729
      @kdl5729 4 роки тому +247

      @@BossManSays its more about not wanting to cash in on its sucess and erasing the point of the original game

    • @terrencenoran3233
      @terrencenoran3233 4 роки тому +126

      @@BossManSays Tbf, I'd hate my work if I wrote shit like that.
      It's a good piece of work, but I'm sure it broke someone while creating it.

    • @boom7713
      @boom7713 4 роки тому +91

      True, but the reason was that the production at the time was a mess and horrible for the people working there. Bad memories

    • @oluwahefner4194
      @oluwahefner4194 4 роки тому +83

      @@BossManSays if you've played that game there's absolutely nothing that game can do in a sequel and a sequel would defeat not only the point of the game but also the entire twist about the game

  • @AdrianCuyubambaDiaz
    @AdrianCuyubambaDiaz 4 роки тому +603

    Spec Ops The Line IS UNDERRATED!!!
    I remember when I burned the civilians, at the moment I noticed what I had done I tried to load the last check point but I couldn't change what I did. The problem wasn't that the game wouldn't let me choose not to do it, the problem was that I didn't question my actions the first time I went through the mission

    • @princetchalla2441
      @princetchalla2441 4 роки тому +19

      Adrian Cuyubamba Diaz I knew something was up when they spawned three different snipers that one-shot you on the left and right buildings in locations you couldn’t go to while you were fish in a barrel you couldn’t escape from. No matter how good my aim was I always got caught by one of the snipers. I reloaded the save a dozen times before I finally used the phosphorus. I knew the game was going to force me to do some war crimes by the way they handled the captured civilians, and Lugo’s quote “There’s always a choice.” I like Spec OP’s but far preferred the way choices were framed in Fallout New Vegas, since you could do morally ambiguous things if you did or didn’t have enough info and accidentally do things you’d regret. You can also be indisputably evil. You can murder a ton of NPCs with little regard to their factions or ideals, but you’ll be hunted by their brothers or former followers. There are some factions that seem cookie cutter good (like the NCR) but then you find out they’re manipulative with selfish goals and with their own list of atrocities. Every faction has flaws no matter who you prefer, but you truly do have a choice for every situation (like the cannibalism casino). In Spec Ops during the civilian scene I smacked one of the civilians that got too close and started pushing me but I still didn’t truly have a choice in the narrative, which may have been the point, but made its incriminating finale a little weaker to me. Even if I tried doing nothing and just waited for my guys to mow down all the enemy AI down while rescuing all the civilians, the game would still feel preachy to me even before the phosphorous moment. In New Vegas, even if you do things you’d look back on with regret, they are still things you choose and can help you make decisions later in the game once you become more knowledgeable about the world you’re surviving in. You’re not blameless for your actions, but you do have more control over the outcome.

    • @princetchalla2441
      @princetchalla2441 4 роки тому +3

      Arick A4 I know the game is about Walker’s descent into madness and the chaos of battle causing others to do terrible things, while also framing the average COD gameplay/story in a more disturbing light. I know the game isn’t about my choices, nor do they make any substantial difference in the end. I’m ok with stories and games like that, but when you try and make me feel guilty over something I would’ve been able to completely avoid in other games, if I’m not fully immersed it makes the message far less effective and I’m left feeling annoyed instead of disturbed. I’m not saying Spec Ops is bad, or that I didn’t understand its message. I’m saying that it tried to make me feel bad for using the white phosphorus and it failed due to its design limitations. There’s no stealth in Spec Ops, despite that one section where you either watched a guy get shot or saved civilians, so sneaking past isn’t an actual option. There’s also no jump mechanic, even though you can jump on top of boxes and ledges, but not that single ledge up to your knees in the white phosphorus part, so jumping over isn’t possible either. So why is that important to me? Because I tried to see if it was. The problem with a story driven game like Spec Ops is that it has to immerse you enough for you to forget about its limitations in gameplay or storytelling while also trying to make you ignore its bugs and repetition when it arises. During “A Plague Tale” there was a moment when one of my npc followers was swarmed with rats, which normally would have killed him, but I was so immersed I laughed it off and continued playing because I was invested in the story and was enjoying it thoroughly. The story also didn’t try to guilt trip me about that one time my npc follower was swarmed by rats, but it did force me to swarm a poor guard with rats on another case. Despite the lack of a true choice I didn’t feel it hurt the story because “A Plague Tale” didn’t rely on that one moment to make me feel guilty every time I thunked some guard over the head with a rock or threw them into flesh eating rats, though I did feel bad every time I see their half eaten corpse without having radioman or Konrad saying “Oh look you made that guard die, isn’t that terrible? Bet you feel really bad for that one huh?”. Spec Ops’ framed the white phosphorus scene like it was my fault entirely, but I really didn’t have any say in the matter. What am I supposed to do? See I can’t truly make a choice to use the phosphorus, and then uninstall to avoid doing the scripted event? No, I’m going to do what the game forces me to do and see how the story progresses from that point. For Spec Ops it never truly moves on from that event because the goddamn event is referenced in the final scene. In Fallout New Vegas you can go and meet other factions and help or hurt the npcs for personal gain, or go on a rampage on the faction that got your dog killed because that’s your choice. You can sneak through an enemy camp and talk with the commander, or shoot your way through. You can decide in that game, but it’s still story driven. In “A Plague Tale” which is highly story driven, you’re not always allowed to make a choice, but the story, gameplay, and environment together all were enough to make me ignore or forget the limitations of choice in a game as linear as that one. Spec Ops dwelled on those moments from the beginning to the end, and I was fed up with it well before that point. When I finally finished I just shot myself because I didn’t think it actually mattered. It really doesn’t, because in another ending they imply that if you surrender your gun and go home Walker is hallucinating. The other two endings aren’t much better for Walker so I know he’s not supposed to have a hero’s ending. It’s up to the player to decide if the game and its story was effective, and clearly for some it was, but for me, once I realized the credits were rolling and that was all the story had to offer, I didn’t feel upset about the white phosphorous, nor sick to my stomach because of the war crimes walker had committed. I felt annoyed that Walker couldn’t jump over a ledge up to his leg in that one part because they kept reminding me about that one part. Playing Spec Ops was like going into an art gallery and seeing “Onement VI” next to “The Ninth Wave”. Sure there’s a guy telling you how great a canvas is for being one hue of blue with a supposedly intense meaning behind it but I’m not going to be impressed nor as drawn to it when there’s already something doing the same thing better with more to it than blue.

    • @justhereforfun100
      @justhereforfun100 4 роки тому +7

      Spec ops did a lot of 4th wall breaking remember when Lugo said "It's always a choice" he's actually talking to the player. Ditto for Conrad at the end the whole point of it was that you the player made a conscious choice and kept on playing even after you felt like shit and the game made you commit atrocities.

    • @justhereforfun100
      @justhereforfun100 4 роки тому +3

      @@princetchalla2441 check out the extra credits video on spec ops they flesh out the player dilemma really well

    • @akhonankosi4704
      @akhonankosi4704 3 роки тому +3

      @Cyberdemon Mike I hope your talking about call of duty

  • @roryos
    @roryos 4 роки тому +33

    I haven't played Spec Ops: The Line in like 7 years but the white phosphorus scene still haunts me to this day.

  • @jacobcelmer4928
    @jacobcelmer4928 3 роки тому +20

    This video inspired me to do my senior thesis for my degree in English on Spec Ops, it was the most enjoyable project I have ever worked on, so thank you for the inspiration man!

  • @WritingOnGames
    @WritingOnGames 4 роки тому +215

    Damn, I'm exploring a pretty similar topic in my upcoming Modern Warfare video (the fact that while the Modern Warfare devs say their game is confronting the moral ambiguities of war, they end up creating as much of a binary Good vs Evil scenario as they always have). Great job though man, glad someone else also thought of how Spec Ops did it better.

    • @CT_Phipps
      @CT_Phipps 4 роки тому +4

      Given Walker is a character destined to go insane and evil, I think it's not remotely similar. In Modern Warfare, there's a moment where you can blow up a car because it might contain hostiles and its a tense moment that can easily end in you killing them--then the game moves on. But you can also let it pass...and nothing happens. Spec Ops doesn't have any of those moments because it's about you being the asshole. You can't not be the asshole in it.

    • @MTBotShot
      @MTBotShot 4 роки тому

      I just feel like the devs should be more honest. Either admit that you're just making a mass market product with a hyper-realistic asethetic that doesn't really say anything, or make something that actually says something and risk making people uncomfortable(and losing sales) in the process. I can respect either choice, what I can't respect are works that try to do that latter but stop short because the creators can't or won't take that final step.
      The thing is you really need to have the will to follow through on making a game that will make people uncomfortable. Despite all the critical praise, games like that are not something people want to play often IMO. I played Spec Ops: The Line, I don't regret it, but I don't want to play it again, and I'm not interested in seeing it remade with better mechanics. Spec Ops was all like: "I don't care about your fun! I'm not gonna let you feel like a hero. I'm going to make you confront all this uncomfortable stuff and maybe make you think about what your consumption of violent entertainment says about you."
      When I finished the game I thought: "Okay Sepc Ops, uncomfortable stuff confronted, entertainment choices considered, I'm gonna go play something else now... something fun."

    • @asscheeks3212
      @asscheeks3212 4 роки тому +1

      To be honest, this is a reboot.... using the characters from the original trilogy.... if they demonize THOSE characters, well, they are screwed and hated by the fan base, you can’t demonize Luke Skywalker or else you end up hated as Rian Johnson, Walker WORKS as a character because in essence he IS you

    • @DeltaGhost78
      @DeltaGhost78 4 роки тому

      @@CT_Phipps I see what you're saying, but I think that's the point. Spec Ops creates a binary scenario, and then you (both the player and Walker) find out that you're not on the good side. Modern Warfare makes a point frequently about being the 'good guys doing bad things' (Price says that nearly verbatim in the intro to the last mission), but it rarely presents an actual scenario where you have to consciously choose to do evil in order to serve evil. In that way, Modern Warfare's vision of gritty uncompromising conflict is fairly sanitized. And to be fair, Spec Ops does have a couple of instances where the player is allowed agency to make , such as the crowd scenario.

  • @tobeornottobe5611
    @tobeornottobe5611 4 роки тому +614

    Specs Ops: The Line is one of the darkest video games ever made. And, yes, that is a good thing.

    • @AsianTheDomination
      @AsianTheDomination 4 роки тому +48

      Have you tried thief? I couldn't see anything in that game (sarcasm)

    • @NolePTR
      @NolePTR 4 роки тому +9

      CODMW too... bit only because it's hard as hell to see anyone in shadows.

    • @masterodst1
      @masterodst1 4 роки тому +3

      @@AsianTheDomination lmao brilliant

    • @dedsec9734
      @dedsec9734 4 роки тому

      I laughed at that game and said was that it?

    • @tobeornottobe5611
      @tobeornottobe5611 4 роки тому +8

      @@dedsec9734 Do you not know what a good video game is? Or are you just an asshole?

  • @thepoglin8479
    @thepoglin8479 2 роки тому +6

    God that scene hit me really fucking hard because i intentionaly aimed for the refugee camp thinking they were enemies

  • @TheManInThe5uit
    @TheManInThe5uit 3 роки тому +58

    The way the downed soldier asks "Why?" in Spec Ops is scarred in my soul, I always feel so sad and disturbed whenever I hear it now

    • @NexusKin
      @NexusKin 2 роки тому +7

      Walker: "You brought this on yourself."
      Dying Soldier: "We were helping."