This is the mod list: 1- STH2006 Project Demo 5 Mission Extravaganza v2.2 (for the stage) 2- Watervaporized Sonic (for the Sonic model) 3- Unleashed style physics (self-explanatory) 4- Unleashed HUD 5- Double jump 6- SA2 Bounce 7- Unleashed vfx (for the particles and effects of the boost, jump ball and so on) And thats it i think! I used Redux Sonic v6 mod (without model) for the short part at the end of the video too, but it doesnt work quite well.
Usually youtubers ham up the title a bit to make the video sound better than it actually is. But this is not the case. This was the best level mod for Generations I've ever seen. It didn't even FEEL like a modded in level.
@@quandaledingleofficial6cool beans, we don’t care. Boost games are about memorization and fast reflexes. It zero ins and goes all out on the spectacle aspect of Sonic’s design. Still fun as all hell
@@NIMPAK1 Rush, Rush Adventure, and Unleashed are not easy games lmfao. I also think Gens’ modern acts are easy but imo that stems from them implementing some of the changes that Colors made which significantly dumbed down the boost and made it more palatable for the general audience
This is fr fire as heck! Unleashed and Generations have the best handling imo, Project 06 still seems a bit janky to control, especially when going fast. I guess Generations makes up for this by narrowing a lot of the space you have to maneuver in stages. Now I'm wondering if there is a whole initiative to bring the 06 experience onto Generations? Would be pretty interesting to see!
@@johnathonturner2279 Saying the most slippery and tankiest Boost games "handle the best" is hilarious. Generations is horrible when platforming at slow speed.
i love that the creators actually modified silver's section to be playable as sonic instead of just cutting it out, that's some really cool attention to detail
This just proves to me that the issue with new sonic games is that they lack creativity. THIS is what i think when i think Sonic. Fast pace platforming thats rewarding, cool speed sections, and amazing camera angles.
speed is fine, in boost games and in part thanks to bad level design you feel you are going to fast, levels are railroaded so you cant enjoy the feeling of controling a fast character evading obstacles
@@verguco6051 the thing is, all that railroading is because by average, humans arent just good enough to even process that speed to even play that good. if you remove the railroading, you will have way less players than you expect, despite the potential of freedoom movement if the gameplay is ruined because the lack of player skill, it will inevitably ruin said player's experience regardless. thats why id call it casualproofing. i dont want players to leave my game just because they cant enjoy some capacity of it because of their skill level. its important to keep the casuals engaged, and then lure them in to get good at the game. many people just havent figured out the best way to do it yet.
I just did a comparison with P-06 and Retail 06; Sonic actually does seem to be moving slower here. To test, I timed how long it took Sonic to get through the section shown from 5:00 to 5:15, starting when Sonic stopped running the first waterfall and stopped when he began running on the second one. In both P-06 and Retail 06, Sonic got through in ~10 seconds in the videos I found, and in this video he needed ~14 seconds.
AWESOME VID. I been saying for like 2 years now ever since I saw this mod that this is the best boost level ever, even better than rooftop run 🔥 Also, did you actually compose that song at the end, that’s awesome and even more hilarious if so LMFAOOO
06 had SO much untapped potential, but it got overshadowed by faulty mechanics brought about by a rushed development. The pieces were all there: Adventure style gameplay, little bit of boost, a story that is a damn masterpiece compared to games after Unleashed, (Frontiers is up there, though, on all counts.) the characters were treated VERY well compared to later games, and of course, a KILLER soundtrack like always. I’m willing to die on this hill, but I understand if it’s an unpopular opinion.
im with you honestly. It had some weird things but some parts of the game like design of stages and music were brilliant. mods like these and project-06 did wonders to show the world the potential of this game.
@@Faceu7745 Hell, it took a few years for Unleashed to get its respect. If Unleashed can get such a large cult following, who’s to say it can’t be the same for 06? (Out of curiosity, but if you were to remake this game, would you change the story? [You know what I’m talking about])
@@ryandunham1047 i would remove elise LOL nah maybe the romance things. and im not a big fan of the designs of the characters. Shadow and silver, even knuckles looks cool, but i would change some things of the art direction too. But we both know that closest thing to a 06 remaster is project06 and for me thats enough!
It'd be nice to see these modders make stage design that fits the Boost better and be on par with the original generations. Otherwise you just skip these levels so fast there's barely any fun moments left. Like, Shadow Generations is doing it, and it looks fantastic.
@@Faceu7745 I feel like the 06 layout is built for the adventure style 06 was made with. Either way, it'll be cool to see the Shadow Gens version brought over when that does release. I wanna try those levels with the Gens controller
It's good thing we're getting both now. Kinda glad they picked the stages this time. Any complaints people have about the original game's picks, blame the fans because they did polls back then for everyone's favorite stages and the ones they put in were what got picked by the fans
@@legoboy7107I'm surprised people liked it lol Okay, I'm going to release it soon when I have the time! I want to remaster and polish it a bit though, maybe with more effort
What sonic mod is this
This is the mod list:
1- STH2006 Project Demo 5 Mission Extravaganza v2.2 (for the stage)
2- Watervaporized Sonic (for the Sonic model)
3- Unleashed style physics (self-explanatory)
4- Unleashed HUD
5- Double jump
6- SA2 Bounce
7- Unleashed vfx (for the particles and effects of the boost, jump ball and so on)
And thats it i think!
I used Redux Sonic v6 mod (without model) for the short part at the end of the video too, but it doesnt work quite well.
I thought this was a demo gameplay from SXSG, lol@@Faceu7745
@@Faceu7745I was about to say: the title says Generations, but I see the Unleashed hud.
Usually youtubers ham up the title a bit to make the video sound better than it actually is. But this is not the case. This was the best level mod for Generations I've ever seen. It didn't even FEEL like a modded in level.
bro i love seeing people that know how to play sonic good, extremely satisfying man
its mostly automation
@@quandaledingleofficial6 It has automation, but mostly everything requires memorization.
@@quandaledingleofficial6cool beans, we don’t care. Boost games are about memorization and fast reflexes. It zero ins and goes all out on the spectacle aspect of Sonic’s design. Still fun as all hell
@@OYAHlGH If they're about fast reflexes then why are they so easy? Generations especially.
@@NIMPAK1 Rush, Rush Adventure, and Unleashed are not easy games lmfao.
I also think Gens’ modern acts are easy but imo that stems from them implementing some of the changes that Colors made which significantly dumbed down the boost and made it more palatable for the general audience
BRUV that gameplay was PEAK like DAAAMNNNN BRUV 🔥🔥🔥
dont know if youre being sarcastic, but if not, thanks lol
I never get tired of the waterfall section, especially the music. Its just so good
This actually looks really well made
props to the modders for real
Kingdom Valley is just peak in general. Even in og 06
My favorite, too. Ambiance, music, level design, and everything else.
@@DarthSaiyaman the fact it is coming back in shadow generations speaks as to how good this stage is
thats 90% the reason why i said this stage is peak in Generations, i mean its already peak but with gens gameplay its even more peak lol
This is fr fire as heck! Unleashed and Generations have the best handling imo, Project 06 still seems a bit janky to control, especially when going fast. I guess Generations makes up for this by narrowing a lot of the space you have to maneuver in stages.
Now I'm wondering if there is a whole initiative to bring the 06 experience onto Generations? Would be pretty interesting to see!
there is one, but they haven't updated the project with new stages since... i think some years.
(btw your pfp is peak too)
Bro has no issue with slippery boost to win, but struggles with actual momentum physics and open platforming. Skill issue
@@yrooxrksvi7142 Saying Project 06 has momentum is something of an exaggeration.
@@johnathonturner2279 Saying the most slippery and tankiest Boost games "handle the best" is hilarious. Generations is horrible when platforming at slow speed.
@@yrooxrksvi7142 Good thing the game is built around those controls.
I wish we could have more of those wall jumping sections back in the mainline games
I Can See The Sonic Unleashed Interface
It's my favorite
i love that the creators actually modified silver's section to be playable as sonic instead of just cutting it out, that's some really cool attention to detail
it is! its completely reworked for sonic.
Shadow's kingdom Valley looks better overall though.this one still seems really fun
This just proves to me that the issue with new sonic games is that they lack creativity. THIS is what i think when i think Sonic. Fast pace platforming thats rewarding, cool speed sections, and amazing camera angles.
jokes aside the song is pretty good
you think so?? thank you!
Nice playthrough. Running and blasting the Kingdom Valley is top class 👍🏻love the levels of sonic 06
The mod is as great, as your song at the end of the video..
thanks!!
Holy shit this is really impressive, it feels like a genuine level
It really feels official. The modders for the 06 project in Gens are extremely talented.
Bro had to flex his gaming skills and his composition skills in one video
im really not that good at both things. sorry if this video offended you in that way.
@@Faceu7745 No, that was a compliment.
Y’all do realize this gameplay of kingdom Valley is not from generations is actually from sonic unleashed
It’s the Unleashed HUD Mod for Sonic Generations. Very good mod for the Unleashed Project.
This will, more or less, be canon next month
i love this gameplay. this is the kind of skill i aspire
Nah I Think This Is Alluding The Possibility Of Sonic Unleashed Being What Sonic 06 Was Supposed To Be.
Unleashed project is getting too wild now
The model... is literally increadible
It really is. Its one of my favorites
Wish Sonic Team would bring past stages like this as bonus levels.
I can't tell if this is sarcasm
1:57 Ho Shite 😳😳😳😳😳
90% of the stage is automation btw
Just like pretty much every Sonic game after the original trilogy(and CD)
How
It has automation, but mostly everything requires memorization from the player. This stage needs some skill.
@@ccelite3782 clearly you never played sonic adventure
@@ccelite3782pressing x for doubt.
Sonic is way to slow for that last part. I’d increase his speed honestly
or they can just enable the fancy camera boosting effect, it always helped make the thing feel faster
Yeah, quite a bit. I think it's a decent speed tho
speed is fine, in boost games and in part thanks to bad level design you feel you are going to fast, levels are railroaded so you cant enjoy the feeling of controling a fast character evading obstacles
@@verguco6051 the thing is, all that railroading is because by average, humans arent just good enough to even process that speed to even play that good. if you remove the railroading, you will have way less players than you expect, despite the potential of freedoom movement
if the gameplay is ruined because the lack of player skill, it will inevitably ruin said player's experience regardless.
thats why id call it casualproofing. i dont want players to leave my game just because they cant enjoy some capacity of it because of their skill level.
its important to keep the casuals engaged, and then lure them in to get good at the game. many people just havent figured out the best way to do it yet.
I just did a comparison with P-06 and Retail 06; Sonic actually does seem to be moving slower here.
To test, I timed how long it took Sonic to get through the section shown from 5:00 to 5:15, starting when Sonic stopped running the first waterfall and stopped when he began running on the second one. In both P-06 and Retail 06, Sonic got through in ~10 seconds in the videos I found, and in this video he needed ~14 seconds.
Sonic 06 but Sonic is actually fast
peak boost gameplay works with 06 stages a lot
AWESOME VID. I been saying for like 2 years now ever since I saw this mod that this is the best boost level ever, even better than rooftop run 🔥
Also, did you actually compose that song at the end, that’s awesome and even more hilarious if so LMFAOOO
yes i did compose it lol im studying music!
yup this level is awesome!!
@@Faceu7745 AYEE THATS AWESOME!!
Now use Shadow Mod with SXSGens HUD
Honestly good idea! never tried the Shadow mod
I was stuck thinking between this or Shadow Generations and........ I still prefer the Shadow Generations one, but this is still very fun to play
this version is quite awesome indeed
4:24 - 4:34 Honestly, it feels wrong watching this part without the voice lines.
06 had SO much untapped potential, but it got overshadowed by faulty mechanics brought about by a rushed development. The pieces were all there: Adventure style gameplay, little bit of boost, a story that is a damn masterpiece compared to games after Unleashed, (Frontiers is up there, though, on all counts.) the characters were treated VERY well compared to later games, and of course, a KILLER soundtrack like always. I’m willing to die on this hill, but I understand if it’s an unpopular opinion.
im with you honestly. It had some weird things but some parts of the game like design of stages and music were brilliant. mods like these and project-06 did wonders to show the world the potential of this game.
@@Faceu7745 Hell, it took a few years for Unleashed to get its respect. If Unleashed can get such a large cult following, who’s to say it can’t be the same for 06? (Out of curiosity, but if you were to remake this game, would you change the story? [You know what I’m talking about])
@@ryandunham1047 i would remove elise LOL
nah maybe the romance things.
and im not a big fan of the designs of the characters. Shadow and silver, even knuckles looks cool, but i would change some things of the art direction too.
But we both know that closest thing to a 06 remaster is project06 and for me thats enough!
@@Faceu7745 Would you make them more like Adventure 1’s anime style or Unleashed?
@@ryandunham1047 a mix would be nice. but an anime style kinda fits. Unleashed fits wonderful too.
Genreashed 06
This is so fire!!
I'm not sure which one is preferred?
This or on shadow generations?
for me, i think this kingdom valley is best
Wow.
It'd be nice to see these modders make stage design that fits the Boost better and be on par with the original generations. Otherwise you just skip these levels so fast there's barely any fun moments left. Like, Shadow Generations is doing it, and it looks fantastic.
i think this version of kingdom valley is really well designed for boost. could be better tho, but this is awesome
@@Faceu7745 I feel like the 06 layout is built for the adventure style 06 was made with.
Either way, it'll be cool to see the Shadow Gens version brought over when that does release. I wanna try those levels with the Gens controller
cool song
bro, who cares if you made that song in 10 seconds, don't be a show-off, don't have to be that approval needy, just publish your work and thats it
did that in purpose because it was hilarious to me
wasnt trying to be a show-off.
i apologize if it did offend you though.
It's all in good vibes
Makes me sad we didn’t get a totally epic waterfall section in Shadow Gens, could’ve totally worked with the boost.
Maybe there is one! the game is going to feature multiple acts per zone
@@Faceu7745 Well Act 2’s are confirmed to be fully 2D so even if it does have one I doubt it’s be as cool as the original.
Kingdom Valley would have been a 💯 a better choice to remaster then crisis city. Missed opportunity
glad mods like these exist!
and crisis city is cool but the level design was SO BAD
It's good thing we're getting both now. Kinda glad they picked the stages this time. Any complaints people have about the original game's picks, blame the fans because they did polls back then for everyone's favorite stages and the ones they put in were what got picked by the fans
부스트 속도가 현재보다 더 빨랐다면 명작이 될 것 같은데.
늘릴 수 있지만 안타깝게도 물리학을 너무 많이 변경하면 레벨이 깨집니다.
Nice mod
Bro i wanna see the level design and you star to skip half of the level by speedrunning
it was like 10 seconds of the level actually! but yup sorry.
Awesome
thanks!!
It doesn’t work for me. The level design doesn’t work with this boost formula.
i think it works quite well
a sonic generations stage that is longer than 2 minutes and is not press boot to win?
Boost to win is a braindead argument. Always has, always will be.
Boost to win is a braindead argument. Always has, always will be.
Boost to win is a braindead argument. Always has, always will be.
upload the sad song
i think i will lol
Maybe i need to remaster it
uh actually, its- 🤓
*you shut my mouth*
lol
Is this Sonic Gen’s with a mod or P-06 with a mod? You should really put sources in your bio man it’ll help with engagement.
This is Gens
Sonic gens with unleashed style and 06 map
literally says generations in the title lmao
Forgot to put mods in description.
It's generations with a Sonic 06 stage mod like the people above said. Mod list in pinned comment
@@Faceu7745 The Boost meter looks like Unleashed though, not to mention the other stat displays
Okay but link to that sad song?
It's mine, I composed it in 30 minutes while editing the video, lol
@@Faceu7745 Yeah I know, but download link or release or something?
@@legoboy7107I'm surprised people liked it lol
Okay, I'm going to release it soon when I have the time! I want to remaster and polish it a bit though, maybe with more effort
This low key looks better than Kingdom Valley in Shadow X Sonic Generations lol
i think so too lol
too much automated
try it for yourself, its fun!