Another Rhino Corner Blend, Setback Fillet
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- Опубліковано 26 сер 2024
- Another version of a corner blend. This is a situation where the fillets are setback. The tangency isn't perfect and it's not the ideal way to deal with a multiblend but it ~kind~ of works. I had my mesh settings turned down which is why it appeared there were some gaps along the edges of the area that I was working on (just render artifacts). Afterwards I joined the surfaces into one polysurface and there were no naked edges and no non-manifold edges.
Love it! Tnks
wow your rhino viewport looks like a war machine, while making mine looking like a toy :P
For Y-shape, a good way is to use a dummy surface for initial surface matching... imo
Very nice, with few moves it could be A class
Which plug ins did you use to create so many options in the toolbox
I wish these videos had the files to follow along
one step variable filleting may help on this as well.
dude. your tangencies seem broken at the final surface. don't think that 3 line surface did the trick. better go with Patch.
They didn't blend.