The new vegeta is exactly what topku should've been designed with. Bonkers effects for pretty high costs. Make it a full glass cannon that ends your board on like 5 guys and a small hand but your opponent is going to be dumping hand to live. It would make cards like Arrogance make more sense. Change kefla's draw 1 into a discard 1 to play something. Boom. The archetype is fast but very glass cannony
I'm wishing for Majin Buu to get cards like Senzu Bean, where it's a 2-cost card, but it uses more energy to get the effect off, so it can get some intesting stuff without the other leaders just using it because it's broken. I don't want him to be mediocre, but I also really don't want a second Kefla situation.
Calling it now special beam cannon will be like a 2 cost 25k boost that if you kill your target your opponent loses a life, which would also activate his effect Idk if it will be any good but hey it’d be cool to play
Ooh, making Piccolo a Burn style deck would actually be kinda sick. Maybe give him a way to knock vulnerable cards into rest mode, then he executes them with a SPC for burn damage, focusing more of his energy on self sufficiency rather than building up a big death board? Sounds risky but a fun new way to play.
@@abdulazizmohammed8797 i think Ender just meant burn in a similar way that the 4 drop scr goku does burn damage. And since green isn’t known for reducing attack like red, it would be a harder thing to do to take out cards on the field for that effect. And if your playing against piccolo and worried about that then you just think twice about living 5k cards up on the board I don’t think it would be broken. It could, but honestly I think it would be fun and also probably not great. Ramp decks want the big bodies and I’m not sure what a really cool and powerful skill would do that 8 drop broly would not
I don't think the "up to one" is that misleading. People got used to "up to one means I can choose zero" because most cards say " *choose* up to one x". You're never choosing how much damage you take so you can't choose anything here, it's just a hard limiter.
I was so excited about this and ive been building decks..then i went to three different locals for two weeks an i was literally the only one who showed up to play..no one in is playing this game unless its at home in front of there computer i went to a card con no one played there either lol so im done
They marketed it very bad for irl card game, honestly best thing they can do is make it digital only and focus on that. Hearthstone like. Because they already messed it up as an irl card game
Can someone answer my question in here? What is the point of using any card as energy in Fusion World if you can’t mix other colors in the deck? The Don mechanic in One Piece is specifically designed around having a common resource throughout while still being able to keep the cards in your hand while Fusion World I go minus 1 to my hand to play, essentially, a generic energy (same color as my leader since there is no color mixing for decks). Idk just seems like it defeats the purpose of the entire any card as energy concept since its always gonna be the same color unless they add multi-color leaders with reduce life totals like One Piece does. Or at least add generic cards that all decks can use.
1. Dual color leaders are likely something they'll add in the future. Even if they don't, I'm not sure what the issue is with using cards as energy. If you need the op comparison, just consider them don. Their color doesn't matter with a mono color leader. 2. You aren't going -1 with fw energy compared to op don because you're drawing for turn, placing an energy, and later drawing 1 more from your leader. Creating that breakeven is an improved mana system from mtg where you would draw 1, play a land, play a card and actually neg 1 every turn.
how much red has fallen, to become a defensive leader... red... the aggro color by definition. And the new leader is a defensive type. I'm just so, so sad.
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The new vegeta is exactly what topku should've been designed with. Bonkers effects for pretty high costs. Make it a full glass cannon that ends your board on like 5 guys and a small hand but your opponent is going to be dumping hand to live. It would make cards like Arrogance make more sense. Change kefla's draw 1 into a discard 1 to play something. Boom. The archetype is fast but very glass cannony
Going to make Bardock for sure.
espira !!! everytime i think man i wish espira made a video to break this down you magically post ! thanks for this man !
Where is my boy Meta cooler leader.. they released all kind of cards for this deck.. give me my boy.. how many sets i have to wait 😂
I'm wishing for Majin Buu to get cards like Senzu Bean, where it's a 2-cost card, but it uses more energy to get the effect off, so it can get some intesting stuff without the other leaders just using it because it's broken. I don't want him to be mediocre, but I also really don't want a second Kefla situation.
Calling it now special beam cannon will be like a 2 cost 25k boost that if you kill your target your opponent loses a life, which would also activate his effect
Idk if it will be any good but hey it’d be cool to play
Ooh, making Piccolo a Burn style deck would actually be kinda sick. Maybe give him a way to knock vulnerable cards into rest mode, then he executes them with a SPC for burn damage, focusing more of his energy on self sufficiency rather than building up a big death board? Sounds risky but a fun new way to play.
Burn sounds busted as hell in a game with 8 hp
@@abdulazizmohammed8797 i think Ender just meant burn in a similar way that the 4 drop scr goku does burn damage. And since green isn’t known for reducing attack like red, it would be a harder thing to do to take out cards on the field for that effect. And if your playing against piccolo and worried about that then you just think twice about living 5k cards up on the board
I don’t think it would be broken. It could, but honestly I think it would be fun and also probably not great. Ramp decks want the big bodies and I’m not sure what a really cool and powerful skill would do that 8 drop broly would not
I don't think the "up to one" is that misleading. People got used to "up to one means I can choose zero" because most cards say " *choose* up to one x". You're never choosing how much damage you take so you can't choose anything here, it's just a hard limiter.
I wanna see more gameplay on your channel
I could see blue goku being great
so how is the economy looking? is it possible to start or just leave it?
I was so excited about this and ive been building decks..then i went to three different locals for two weeks an i was literally the only one who showed up to play..no one in is playing this game unless its at home in front of there computer i went to a card con no one played there either lol so im done
They marketed it very bad for irl card game, honestly best thing they can do is make it digital only and focus on that. Hearthstone like. Because they already messed it up as an irl card game
Can someone answer my question in here? What is the point of using any card as energy in Fusion World if you can’t mix other colors in the deck? The Don mechanic in One Piece is specifically designed around having a common resource throughout while still being able to keep the cards in your hand while Fusion World I go minus 1 to my hand to play, essentially, a generic energy (same color as my leader since there is no color mixing for decks). Idk just seems like it defeats the purpose of the entire any card as energy concept since its always gonna be the same color unless they add multi-color leaders with reduce life totals like One Piece does. Or at least add generic cards that all decks can use.
1. Dual color leaders are likely something they'll add in the future. Even if they don't, I'm not sure what the issue is with using cards as energy. If you need the op comparison, just consider them don. Their color doesn't matter with a mono color leader.
2. You aren't going -1 with fw energy compared to op don because you're drawing for turn, placing an energy, and later drawing 1 more from your leader. Creating that breakeven is an improved mana system from mtg where you would draw 1, play a land, play a card and actually neg 1 every turn.
I hope majin gets some decent cards to have that ability be good and Jiren seems fun to play excited for next set and new cards to experiment with
I really like that the meta isnt just broly goku and beerus
I have faith in the design team
I dont lol they made topku with no regard for kefla and ribrianne @Wetcamerainc
Jiren will be trash 😂
Piccolo's my boy I'll play him no matter what. But this leader's playstyle is pretty unorthodox
I’ll probably go Goku GT or Piccolo .
The Android 17 leader is still better than piccolo because it can "dual attack" with 3c Android 20
whitout barrier i feel like yellow is dead
yea yellow really needs barrier, plus its a 0 combo card and that HURTS, its a good trade off in my eyes.
set3? ugh alwasy so fast >
how much red has fallen, to become a defensive leader... red... the aggro color by definition. And the new leader is a defensive type.
I'm just so, so sad.
the aggro color is yellow, Red is more of a midrange and always has been (Starterku, Beerus, even U7). TopKu was aggro because it was broken.
Red won't be defensive at all lol have u read dyspo