How To Make Void Warlock EVEN Deadlier

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  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 38

  • @hworth3
    @hworth3 Рік тому +3

    I was a void lock in pvp but with all the changes that were made I started using stasis to slow it down. I may have to try this out for sure, especially that new aspect. Appreciate this!

  • @renatovujicic2148
    @renatovujicic2148 Рік тому +2

    I always get excited when u drop wideo and this one is on my favorite subclass ...nice video as always

  • @NobleBok
    @NobleBok Рік тому +1

    I was literally just watching back your Lunafaction boots video. Nice to see a new upload!

  • @fryler5865
    @fryler5865 Рік тому +2

    So does pulse monitor help the handling of all your weapons? Dope build man. Can't wait to try it.

  • @pyr0lyZer
    @pyr0lyZer Рік тому +2

    Voidlock is always my go-to and where my ❤️ is. Been using solar lately, but need to try that new aspect now

  • @virtualphoenix
    @virtualphoenix Рік тому

    Thank you for the information, I suck at pvp but through trial and error, am hoping to get better. your vids are very helpful.

  • @wutangronin
    @wutangronin Рік тому +1

    I use Astrocyte Verse instead of Ophidians because I felt like I relied too much on the increased melee lunge and added handling. I use Exalted truth and Conditional Finality, both with very high handling and great for shutting down supers and a high speed playstyle. If the leaks are true, then Astrocyte is getting a buff and I can't be more excited. People sleep on it and underestimate a good Blink player. I'm not amazing , but I've seen some impressive plays made by blinking warlocks.

    • @Apathettic
      @Apathettic  Рік тому +4

      I keep telling myself I need to try blink with Astro but my damn ophidians have me in a choke hold lol

    • @justsomeguy8778
      @justsomeguy8778 Рік тому

      @@Apathettic same but t-steps..

  • @miguelangelvillegasromero4177
    @miguelangelvillegasromero4177 Рік тому +1

    is it necessary to use a void weapon for the build?

    • @Apathettic
      @Apathettic  Рік тому +1

      Not it is not! Just a “nice to have”

    • @miguelangelvillegasromero4177
      @miguelangelvillegasromero4177 Рік тому

      @@Apathettic thanks! i was worried cuz i dont have a good bottom dollar and i was dreading to play gambit

  • @raphaeltseng1380
    @raphaeltseng1380 Рік тому +2

    I personally use secant filaments for the on demand devour. I should try suppressor nade on warlock since I use it on Titan. Great video!

    • @softlyraining2025
      @softlyraining2025 Рік тому

      personally I adore blink but since they removed grenade monching, maybe secants are worth ? with all the quick healing voidlock has, I wonder if recovery is really even needed

    • @raphaeltseng1380
      @raphaeltseng1380 Рік тому +2

      @@softlyraining2025 you mainly want the recov stat at ten to get your rift back as soon as possible, especially with secant filaments

    • @softlyraining2025
      @softlyraining2025 Рік тому

      @@raphaeltseng1380 yeah but with devour, the meele aspect, and the overshield aspect, is recov super necessary without secant ? you're still basically unkillable

  • @lawrencecastle2777
    @lawrencecastle2777 Рік тому +4

    Very surprised that you don't value mobility. I find a minimum of 5 mobility is necessary to peek shoot against good players. I aim for 7 mob and 6 resil because the strafe speed whilst ads is too important to me. I would encourage you to experiment with it.

    • @Apathettic
      @Apathettic  Рік тому +3

      I’ll revisit it for sure!

    • @ShutchyerLips
      @ShutchyerLips Рік тому +1

      Great point. I ran 1-3 mob for literal years and found it very difficult to strafe/peak shoot. Only after stepping up to 4-6 mob did I see any benefits

    • @AtlRopeGuy
      @AtlRopeGuy Рік тому

      Lmao. Only reason he thinks mobility is important is he’s a low fps console player. When fps is normalized it isn’t even measurable in peaking

    • @lawrencecastle2777
      @lawrencecastle2777 Рік тому

      @@AtlRopeGuy you mean isn’t? I’m confused, appathettic doesn’t play on console or does he?

    • @fryler5865
      @fryler5865 Рік тому +1

      ​@@AtlRopeGuy lmao your pretty rad dude! Lmaolmaolmao

  • @turbotegs2102
    @turbotegs2102 Рік тому +1

    Pulse monitor on heavy weapons doesn't give the benefits to your other 2 weapons. I'm surprised you don't know this.

    • @Apathettic
      @Apathettic  Рік тому +2

      Honest mistake that I heard from someone else. 🤷🏻‍♂️

    • @turbotegs2102
      @turbotegs2102 Рік тому +1

      @@Apathettic Hey man, you shouldn't listen to people like me, I'm just a hater because I'm a miserable person.

  • @runek100
    @runek100 Рік тому

    How is pvp these days? I left when sbmm was introduced and haven't come back. Did they worked on it at all?

    • @Apathettic
      @Apathettic  Рік тому

      IMO IB is awful but things like competitive and QP I still enjoy.

    • @runek100
      @runek100 Рік тому

      @@Apathettic thats good to hear that you enjoy at least something. I just can't bring myself to play casual game with sbmm. I enjoy faceit a lot rn, and my investment in skins went nuclear with cs2. Do you think they would reverse it, or it will stay in the game forever?

    • @Apathettic
      @Apathettic  Рік тому

      I don’t see them changing course on SBMM.

    • @wethepeople8280
      @wethepeople8280 Рік тому +1

      The issue isn’t sbmm imo. It’s sbmm without a good team balancing along with it. Iron banner solo queue was brutal solo queue with my skill rating. I was setup with impossible odds of winning regularly. Had to play very well and abuse stasis osmiomancy for eruption since it boosted ability spam to help slow down the inevitable snowballing coming my teams way. Worked quite well and I started boosting up the win rate through the week.
      Their lobby balancing has always been the biggest issue

  • @kitanat9944
    @kitanat9944 Рік тому

    I like most of the kit, but the melee absolutely sucks, and Nova Bomb can be sooo inconsistent.

    • @Apathettic
      @Apathettic  Рік тому +1

      I disagree on the melee. But I feel your pain on NB!

    • @kitanat9944
      @kitanat9944 Рік тому

      @@Apathettic The problems with the melee are that it doesn’t do very much damage (can’t even do an uncharged + charged melee combo) which really sucks for cleanups, it often tracks into a wall instead of around it (like with Slowva and Child of the Old Gods), and the actual momentum throw is so inconsistent that it often helps opponents rather than hindering them.
      The only uses I have for it are for cleanups when a weak opponent is hiding around a wall (see the wall problem above), activating devour on a weak opponent, and occasionally architecting a shoulder charge warrior.

    • @Apathettic
      @Apathettic  Рік тому

      @@kitanat9944 In those use cases it makes sense that you wouldn't be a fan. I enjoy using it to slow down aggressive pushes and have found it works much better in those scenarios.

    • @kitanat9944
      @kitanat9944 Рік тому

      @@Apathettic I see, I just hate that it sometimes throws apeing opponents into me.