Is Pilgrammed Just Deepwoken But Free?

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  • Опубліковано 3 гру 2024

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  • @miraclejack8736
    @miraclejack8736 5 місяців тому +800

    Short answer: No. Long answer: Eclipse also said No. Pilgrammed is kinda neat, I agree with his points here

    • @cristxllized
      @cristxllized 5 місяців тому +26

      thank you for saving me 13 minutes good sir

    • @juillgc1557
      @juillgc1557 5 місяців тому +3

      Thanks

    • @zazaway
      @zazaway 5 місяців тому +1

      ur literally dogwater

    • @thecomet653
      @thecomet653 5 місяців тому +31

      @@zazaway 😨😨

    • @useredest
      @useredest 5 місяців тому +3

      I feel like he compares it to deepwoken too much. Nowhere in the game does it say that it is inspired my deepwoken and I understand why people say that it’s a Walmart version of it but they’re different games and it’s worth pointing it out in an argument like this.

  • @j2kprayemoji
    @j2kprayemoji 5 місяців тому +476

    ive been playing pilgrammed since the first april fools upd, i actually kinda agree with eclipses combat take, in my eyes, pilgrammed is heavily dependant on parrying and dodging, most bosses come down to:
    - parry a move
    - get a few hits in
    - dodge a move
    -parry a move
    but honestly? that doesnt stop me from absolutely loving the game, i love how pilgrammed has a shifting tone between silliness and just dark lore stuff.

    • @creckdd
      @creckdd 5 місяців тому +50

      I mean… that’s basically every single souls boss, especially in sekiro.

    • @mogaming163
      @mogaming163 5 місяців тому +5

      Lore?

    • @johnsai4074
      @johnsai4074 5 місяців тому +17

      uhh eclipse's problem with the combat wasn't with the parry and then get a few hits system, it was with the fact that there was no parry buffer and no audio cues for the windups. did you watch the video?

    • @j2kprayemoji
      @j2kprayemoji 5 місяців тому +2

      @@johnsai4074 please read before commenting, I said that in my eyes, the combat had those flaws, I have not mentioned eclipses take on combat.

    • @mogaming163
      @mogaming163 5 місяців тому +20

      @@j2kprayemoji "kinda agree with eclipses combat take, in my eyes, pilgrammed is heavily dependant on parrying and dodging"
      Doesn't sound like that at all

  • @deinbag
    @deinbag 5 місяців тому +441

    Hey! I'm glad that you played our game. I do agree that the early game is not super great (it was made during a time when Pilgrammed was a lot more experimental and didn't have a set principle on how mobs were made), so I'm sorry that it soiled the combat for you.
    If it offers any respite, the later stages of the game, particularly the bosses, are way more enjoyable. If you ever do decide to join again, I would recommend playing the whole game instead of leaving after the early game. It might shift your perspective a bit more.
    Thank you for playing!!

    • @smellydelinquent
      @smellydelinquent 5 місяців тому +20

      deinbag i love you 😢😭😭

    • @Notrachmi
      @Notrachmi 5 місяців тому +56

      No, eclipse just isnt playing the game right.

    • @dreamnail
      @dreamnail 5 місяців тому +2

      Deinbag :)

    • @Woobllooboobms
      @Woobllooboobms 5 місяців тому +45

      What I really appreciate about you as a creator is that you are fueled solely by passion. Unlike most of the scumbags on the platform, you don’t have to be paid with scummy microtransactions in order to create something amazing. Pilgrammed is one of my favorite games on the platform, so I really appreciate you as a developer. Keep up the good work man.

    • @personguyIII
      @personguyIII 5 місяців тому +4

      oh sick its deinbag

  • @Goofyahhlofi
    @Goofyahhlofi 5 місяців тому +122

    To be fair, the one thing that makes me want to play pilgrammed and not deepwoken is the casuality, deepwoken gives no room to it, you hop into a server, you have to always be careful not to get jumped by a voidwalker, ganked by a guild or attacked by npcs, pilgrammed gives so much more room to explore and trial and error, wich makes you able to play without a wiki and also learn the bosses and enemies movesets by yourself. Another thing is that you can always explore different builds with different equipments and weapons without having to do the same thing for every single build, you can just go and grind for the item you need by killing a boss or completing a quest.

    • @crem44
      @crem44 5 місяців тому +8

      from what I can tell Pilgrammed is just a shitty souls game. Deepwoken has elements from souls games and other games but also has very poorly made systems that are very anti-new player like.
      I dont even think voidwalker is anti-new player actually, I think it’s anti-player in general, I can fight back reasonably on-par with voidwalkers but they are just sooo annoying…

    • @Kraboille
      @Kraboille 5 місяців тому +47

      ⁠​⁠​⁠​⁠@@crem44not to be rude but have you played Pilgrammed for yourself because to me you made it sound like you haven’t played pilgrammed but only based your opinion on Eclipse’s opinions

    • @ross9449
      @ross9449 5 місяців тому +26

      @@crem44pilgrammed is good? Just not the early game and the early a game isn’t that bad, the main enjoyable part of pilgrammed is making builds and fighting bosses

    • @probablynotleo4340
      @probablynotleo4340 4 місяці тому +13

      @@crem44Have you played Pilgrammed at all? Because you just sound like you’ve only based your comments on Eclipse’s opinions.

    • @notsam2270
      @notsam2270 4 місяці тому +3

      @@Kraboille likely not, due to the "from what i can tell"
      but mostly those using that statement also are not willing to give the game a try, just like how overwhelming public hate or bad reviews can make people not like or buy something
      its a tough statement to fix since you must invest hours into something to see if its good or bad (as well as get a good opinion, like how early game and non-boss npcs are this game's weakpoints)

  • @ValloutWasTaken
    @ValloutWasTaken 5 місяців тому +91

    The reason for the Ice Assassin taking so many hits is because you're in the Mountains at level four. The game is free roam and does allow you to make your own choices regarding progression, but it heavily encourages going to the Desert, which then leads you to the Volcano after a little bit of dialogue, and this is when you get a MASSIVE power spike. (Also, bad design on the developer's part, but the early Greatswords SUCK for fighting enemies. That's part of the reason you're doing the "Run away, get one hit, run away, get one hit" thing.) I love this game and hope that you'll play it in your free time, as the game gets more and more fun as you progress.

    • @TomimokaDiyuu
      @TomimokaDiyuu 5 місяців тому +1

      yea

    • @Hadeful
      @Hadeful 5 місяців тому

      glazing

    • @Septembermoodddd
      @Septembermoodddd 5 місяців тому +29

      @@Hadeful Did you even read the comment

    • @Hadeful
      @Hadeful 5 місяців тому +4

      @@Septembermoodddd yeah this is just my friend commenting lol

    • @cup99907
      @cup99907 5 місяців тому

      Kakyoin never glazes🗿

  • @mephisto_xp
    @mephisto_xp 5 місяців тому +159

    i understand that the regular mob combat is pretty bad, but i think the main part of pilgrammed that players come back for is the bosses. The amount of bosses in interesting areas like the sweetberry catacombs or the winter keeps is the main interest, and theres even an endgame event where you fight some of the major bosses. i hope eclipse comes back and tries if not all at least some of the bosses as that's where this game shines the most.

    • @caimanfragoso1137
      @caimanfragoso1137 5 місяців тому +36

      true, i was expecting him to fight a boss like kai guy, but he stopped at the snake boss

    • @personguyIII
      @personguyIII 5 місяців тому +22

      yeah he kinda missed the entire good part

    • @Greatestswordsman69
      @Greatestswordsman69 5 місяців тому +27

      ​@personguyIII that's the thing eclipse actively doesn't like games that have a "good part" all of the game should be good and not need grinding to get to the fun areas
      He did miss the good part tho

    • @Qwadra481
      @Qwadra481 5 місяців тому +10

      @@mephisto_xp I’m aware that 5-6 hours isn’t really a drastic amount of time, but as eclipse said many times, this IS a “first impressions” video, and not a full review on the game. With that being said, you can’t expect him to grind until the good part, when he doesn’t know that there is one to begin with.

    • @somsakknownguy1174
      @somsakknownguy1174 5 місяців тому +1

      @@mephisto_xp 5-6 hrs is not QUICK

  • @Whhatt
    @Whhatt 5 місяців тому +41

    Pilgrammed is literally a game you dreamed about. it's just so different and brings so much nostalgia somehow. Just listen to the mountain ost its just so nostalgic

  • @fungaragun8065
    @fungaragun8065 5 місяців тому +65

    pilgrammed's mains charm is the boss fights ngl.
    regular mob combat is pretty..meh, but the bossfights are pretty fun
    thief king and viperfang may feel like a stat check because they are quite literally the first 2 bosses you would ever fight and thus are pretty weak, but when you get to more mid-late game bosses like the skeleton, false believer, snow assasin, highway son, N, etc, you will slowly learn the moves through out fails, and going from getting shredded by the boss to parrying almost all of the boss' attack is insanely satisfying
    but honestly, I don't know why they made thief king, which is supposedly the first boss you would ever encounter, have like the hardest moves to parry/dodge...viper fang is not that hard but the insanely small arena also makes it rlly weird to fight, to a point that most people would just stat check them

    • @calmite
      @calmite 5 місяців тому +8

      Bossfights are the best, cata, old fart and kai guy are some of my favorite roblox bosses

    • @CertifiableGuy
      @CertifiableGuy 5 місяців тому +1

      Thief king teaches you mechanics. Viperhead checks how good you are at said mechanics. Both need a buff to make those mechanics neccesary.

    • @probablynotleo4340
      @probablynotleo4340 4 місяці тому +2

      The painful part of pilgrammed is most mid game bosses you can easily stat check them. Don’t get me wrong, end game bosses are very fun to fight, but some bosses like skeleton who is meant to be a scary entity you can easily just hold m1 with a tank build and win. No gameplay needed.

    • @Vaihly
      @Vaihly 3 місяці тому

      Fr, the mid game bosses have super easy attack patterns, even an inexperienced player could parry their attacks given a couple tries

  • @DaMagDal
    @DaMagDal 5 місяців тому +136

    For me personally the reason i like a peakgrammed is just because its just stupid fun just shits and giggles whole way through u dont have to take so seroiusly unlike other games (deepwoken) plus it has that og roblox humor which makes the experience even better
    (Edit) for some reason people got offended by what I had to say about deepwoken so let me just clarify just because a game is serious doesn't mean it's not fun and just because a game is intended to be serious doesn't mean it always has to be I think we can all agree elden ring is a serious game but builds like wall build exist which can just turn the game into a joke but the game it self is still a serious game it just about how u play unlike pilgrammed which just isn't a serious game

    • @mikaelmonteiro6189
      @mikaelmonteiro6189 5 місяців тому

      thats the same for dw though

    • @KasuKoiyasu
      @KasuKoiyasu 5 місяців тому +53

      ​@@mikaelmonteiro6189 deepwoken is NOT for gits and shiggles bro 😭

    • @mikaelmonteiro6189
      @mikaelmonteiro6189 5 місяців тому

      @@KasuKoiyasu it can be tho

    • @umFerno
      @umFerno 5 місяців тому

      @@mikaelmonteiro6189me having shits and giggles with my friends after a voidwalker pulls up and uses my intestines as a fleshlight

    • @Napinger
      @Napinger 5 місяців тому

      ​@@KasuKoiyasuthat is about your playstyle

  • @Bushables
    @Bushables 5 місяців тому +22

    this video is probably gonna do really well because of Pilgrammed defenders like myself commenting.
    Pilgrammed PVP isn’t something the devs want to focus on, if you were to compare it to deepwoken it’d be best to compare the PVE.
    I personally never found issues with the combat in Pilgrammed.
    Parries in Pilgrammed are pretty unrewarding, when you parry someone you stun them for a pretty short period of time, and you don't take damage, with most enemies parrying gives a brief window to land an attack.
    With groups of NPCs, you either stat-check them, you hit, run, repeat.
    To parry a barrage-ish move in pilgrammed you have to spam F, there are almost no AP frames,
    the mechanics around parrying multiple attacks are very different than they are in Deepwoken.
    In Deepwoken, it depends on the attack, with the sharko coral you can just hold F, with the golem spin you have to spam F to parry.
    In pilgrammed you’d almost always spam F.
    I just think it’s a different combat system than the one in deepwoken.
    I feel like Deepwoken doesn't do multiple humanoid combat well either,
    in Deepwoken sometimes its like the enemies just orbit you, fighting you one after another,
    it's like Deepwokens NPCs are more considerate than the NPCs Pilgrammed.
    7:55 he starts to talk about enemy sound design,
    with bosses like N, Snow Cultist, and Shock Marauder, there are audios that indicate the player should dodge, you can react to ALMOST everything. Exceptions for a few mobs.. ice king and ice assassins are actually awful, I can’t defend those.
    I didn’t spend much time in the mountain area because of them, the ice spikes are bs.
    the fog can be pretty annoying, especially in the sinister, and norther sea.
    some people I've spoken to say caves are too dark, although I'm pretty sure you can adjust that in settings,
    (I wouldn't actually know, I don't have any issues with it but I usually play in a pretty dark room.)
    Pilgrammed is a bit of a wiki game, most of the interesting/challenging content can’t be played in the first 15 minutes.
    I don't know if Eclipse actually gave Pilgrammed much of a chance, for me, I enjoyed exploring and killing bosses in Pilgrammed that have more health and do more damage than I do.
    We don't see him fight any arguably challenging bosses in the end.
    I feel like he’s only seen about 20% of what pilgrammed has to offer, you can’t complete the game in 1-2 hours.
    I think eclipse was a little harsh on pilgrammed.
    This comment is probably too boring to end up in a ddos video so I think I’m safe.

    • @TomimokaDiyuu
      @TomimokaDiyuu 5 місяців тому +1

      lol

    • @Bushables
      @Bushables 5 місяців тому

      yea I did a lot of yapping

    • @lukamoyano9434
      @lukamoyano9434 5 місяців тому

      Los asesinos de la montaña al momento de sacar las puas se vuelven mas lentos

  • @saviorrobloxs
    @saviorrobloxs 5 місяців тому +25

    Honestly I'd have to say respect to you, but nearly every critique you had on Pilgrammed could be subjective. Though, I understand that there were some genuine issues, mostly asserting to combat, which I can completely understand. But personally playing Pilgrammed I've never had an issue with the combat. It seems like to me that Pilgrammed is a "hard" game, but not a game to be looked at in quite a serious sense. I feel like you oversimplified the "Attack, dodge", sure it can seem stupid when it's used against just a regular 'ol mob, but when against bosses like The Archmage it could be looked at differently, and I actually really like this aspect of the game. Possibly the best things about Pilgrammed is the "vibe" and the exploration. I don't think I'd call it a "wiki game" at all, most of the game you can get through without having to watch a video or something. Not a lot of things are directly hinted at but that doesn't necessarily mean that it's a wiki game, there's a sense of exploration to it and it's definitely something any new player can get through. I guess I'd have to say the goal of Pilgrammed is to just explore the world, if you go out searching you'd find a lot of things that'll peak your interest. But of course not all things can come that easy and eventually there will be a sense of mystery, and that is when you may need to turn to a "wiki", but to just outright call it a Wiki game doesn't really sit right with me. I guess at the end of the day it's just about your tastes as a player, and what it seems like to me is that you may like games like Deepwoken, which isn't much like Pilgrammed at all when you really get to know the difference between the two. In my opinion, playing through Pilgrammed it felt much more like Breath of The Wild to me. And if I'd have to say any criticisms about Pilgrammed that actually mattered that would be the lack of replayability for players who've already 100%'d the game, and the start of the game can feel lackluster.

    • @cr1ms0n21
      @cr1ms0n21 5 місяців тому +8

      I feel like his opinion on the combat wasn’t developed enough through what he played through (though as he said, the game didn’t give much reason to get him to go that far unfortunately 😭)
      Like there is a night and day difference between mob combat and boss combat, and since bosses are the focal point of Pilgrammed as a whole, I feel like he would’ve seen things differently had he gone and fought said bosses.
      As for your stuff on this being a “wiki” game, I feel like his claim has merit. Yes, exploration can get you through most of the game on your own, but you CANNOT tell me that stuff like Old Fart and The Winter can be done blind. I liked that the game became open-ended past tho e Desert/Volcano, but I feel like it was a bit TOO open-ended, if that makes sense.

  • @ViperLordReaper
    @ViperLordReaper 5 місяців тому +77

    It's unfortunate that Pilgrammed's early game is more casual than it should be, with difficulty only increasing mid-game, with bosses getting more difficult and harder to cheese, forcing players to relearn fundamental mechanics like parrying and dodging. I do agree that the game should have better indicators, and autoparry frames as well.
    But still, your points on Pilgrammed's flaws are pretty solid, *especially* attack startups and parrying not being necessary to learn for the majority of the early game. Considering that the game is nowhere near finished, I believe the developers will continue polishing most of Pilgrammed's flaws over time, which mainly consists of early-game content.

    • @Turn_to_Jesus
      @Turn_to_Jesus 5 місяців тому +11

      Sailord is a good boss you can’t really cheese a whole lot. Many moves you have to parry and punishing attacks that has to be dodged

    • @Your_D00M
      @Your_D00M 5 місяців тому +4

      it can get good but the point of these videos is to highlight games that are always good not needing to get to a certain place to get good

    • @useredest
      @useredest 5 місяців тому +2

      I thought the wart game was great. After the whole quest line of going to the desert then volcano etc. , the game would leave you alone and you would have to figure out everything yourself, which is quite weird but in a good way. I liked exploring places that I didn’t know without someone telling me to go there.

    • @Sandbeard
      @Sandbeard 5 місяців тому +1

      @@Turn_to_Jesusi have ptsd from trying to kill sailord

    • @Xamitator
      @Xamitator 5 місяців тому

      Parrying is fine idm it, its just hard to get into, some attacks are just meant to punish you for blocking and running like the frost assasins cones, youre supposed to parry his m1 attacks and he will be stunned and will never do the move in the fight if you just do this.

  • @Lazar-TS
    @Lazar-TS 5 місяців тому +128

    No views, 17 comments.
    Clearly these people in the comments haven't even watched the video smh...

    • @breadbug.
      @breadbug. 5 місяців тому

      😂 whats wrong with that? You dont know if those comments are criticisms, they could just be people greeting eclipse or thanking him for playing the game. Which, by the way, does not require watching the video to do

    • @deniseadnitt7452
      @deniseadnitt7452 5 місяців тому +22

      ​@@breadbug. He's saying that it would be literally impossible for there to be more comments then views

    • @umFerno
      @umFerno 5 місяців тому

      @@breadbug.itsa joke fool

    • @khoaba8508
      @khoaba8508 5 місяців тому

      @Lazar- TS Ikr

    • @nacun4740
      @nacun4740 5 місяців тому

      @@breadbug. stupidity at it finest

  • @Funny1Sm86
    @Funny1Sm86 5 місяців тому +28

    dude pulled up to the mountains with a thief king cloak and bronze greatsword thinkin he would solo 😭

    • @EpikMemer69
      @EpikMemer69 5 місяців тому +10

      Not just that, Blud came up there at level 4☠️

    • @Red_demon-hv7si
      @Red_demon-hv7si 3 місяці тому +1

      I have a pro theif dagger and I still get close to dying in the mountains😭

  • @Skeinad
    @Skeinad 5 місяців тому +120

    He listened to the voices 🗣️🔥🔥🔥🔥!
    This has been truly a Pilgrammed.

    • @gamerbro5444
      @gamerbro5444 5 місяців тому +8

      I remember when John pilgram said that. Best quote ever

    • @Woobllooboobms
      @Woobllooboobms 5 місяців тому

      Ah yes, the original pilgrim.

    • @Jojobetter53
      @Jojobetter53 5 місяців тому +5

      @@gamerbro5444 Hello gamerbro5444, I wanted to inform you that I laughed (and came) to your comment! Keep commenting friendo!

    • @Rudra17709
      @Rudra17709 5 місяців тому +2

      The real pigrimamed is the friends we made in the way

  • @petetehpandag0d
    @petetehpandag0d 5 місяців тому +30

    Pilgrammed overall is just a good game, my honest rating on pilgrammed is an 8/10.
    The game overall has good, simple and easy to follow mechanics that you can get used to quickly.
    Pigrammed has a wide variety of accessories, weapons, mechanics and areas that you can never really get bored of.
    There isn't much of a story in pilgrammed but I feel like that adds to the charm that pilgrammed has to offer.
    But pilgrammed low key lacks proper progression and and the fighting mechanics aren't really bad but not the best.
    As for what's BAD about the game is the lack of updates but honestly that's fine since the dev team is just two people currently.
    What's also bad within the game is that sometimes when you use some of the game mechanics it will sometimes just randomly not register.
    The game is overall a good game so that's why I love it, it's simple yet complex enough to love, there are problems within the game but I really love it, it's a simple master piece at least to me, I disagree with some of your points like the "wasteland part" and the part about some npcs, overall I can see myself agreeing with some of your points like the fighting mechanics, it's lacking yes but the fighting mechanics shouldn't be too complicated.
    so i somewhat agree with you and i liked the video and subscribed 👍

    • @m_.g
      @m_.g 5 місяців тому +4

      common pete W take

    • @Septembermoodddd
      @Septembermoodddd 5 місяців тому +2

      TOO MANY OVERALLS PETE!!

    • @petetehpandag0d
      @petetehpandag0d 5 місяців тому +4

      @@Septembermoodddd I had to get the point across.

    • @Rudra17709
      @Rudra17709 5 місяців тому

      Yalgoroth is a boss that has awful mechanics worst boss in the game

    • @m_.g
      @m_.g 5 місяців тому +2

      @@Rudra17709 how is that?, he's pretty fast and hard to cheese at the point that you usually fight him in, he's pretty hard to parry too, the only boss I needed to use ranged with because parrying him is way too hard

  • @C.h.o.p.p.e.r.
    @C.h.o.p.p.e.r. 5 місяців тому +25

    Eclipse some of the things you mentioned in your Deepwoken vid were added this update like layer 2 exclusive equipment that allows you to explore with next to no risk (anti parasite and wind equipment)

    • @BartoszBąk-b8o
      @BartoszBąk-b8o 5 місяців тому

      THE DEVS LISTENED!

    • @gooberbunchofrandomnumbers
      @gooberbunchofrandomnumbers 5 місяців тому +1

      Too bad the lantern looks really rushed

    • @Phan7055
      @Phan7055 5 місяців тому +2

      @@gooberbunchofrandomnumbers well it was literally made in 1 day so i can see why

  • @Kap_WN
    @Kap_WN 5 місяців тому +24

    Speaking from experience, those frost assassins are the SHITTIEST enemies in the game. The frost cones they summon can't be parried or blocked and they use it as often as their normal attacks, making it nearly impossible to fight it properly, and is the most outrageous stat check in the entire game.
    The game definitely shines the brightest in its boss fights though, as they'll be your main goal when starting out and would indicate how far you've progressed. They did hide one of the main bosses in a fucking cave at a corner of the map, and they also made a secret endgame boss and placed it behind a hidden area, with the unlocking of the fight you'd need to travel across the ENTIRE map interacting with buttons ALSO hidden behind walls with the only indication that they're breakable is a tiny mushroom in front of it. (definitely should've talked about the boss fights more, even when you only fought the first 2 bosses, as they're really well designed. Thief King is your introduction to the challenging aspect of the game and he does it really well, so well in fact, a few updates ago he got a major nerf to his moveset because he kept on gripping freshies)
    Outside of allat, the game is really fun personally, build making can be a headache but just as rewarding when you make one that can shred bosses in less than a minute. The combat is weird and requires a lot of warming up to for it to feel natural and rewarding, as most enemies later on would force you to learn their pattern if you want to kill them efficiently, instead of punishing you for trying. The exploration aspect definitely requires some work, (most things related to secret bosses are impossible to find without using outside sources).

    • @bigfloppa.official1287
      @bigfloppa.official1287 5 місяців тому +1

      wdym,, i could parry those ice cones before,, now its unparryable?

    • @utapok3310
      @utapok3310 5 місяців тому +4

      The only hint you get toeards old fart is a fruit person in the forgotten town (The purple head lemon) who talks in riddles while he gets assaulted by his inner insanity which honestly i have to agree is hard to understand because some spots are almost bare bones deserts (Like the fish island)

    • @guest-eg3zx
      @guest-eg3zx 5 місяців тому +3

      Fun bosses and places are mostly hidden, i wouldnt say thats a good thing but that might be the reason why he doesnt like this game. Like there is no way u could unlock the tree boss/old fart without any search of google/yt

    • @Festivity890
      @Festivity890 5 місяців тому +4

      i would rather fight 30 frost assasins than 30 oranges.. i hate those damn oranges

    • @guest-eg3zx
      @guest-eg3zx 5 місяців тому

      @@Festivity890 Tangerini did nothing wrong😭😭

  • @SirBanan28
    @SirBanan28 5 місяців тому +48

    I think a lot of your issues come from not doing what the game was telling you to do. You had issues with the ice guys because they were meant to be like two-shot by the time you get there, the game tells you to go to the desert after the start which leads you to the volcano and stuff. I do think the game shoulda been like “hey, this will be hard” or smth and the problems are real, but the combat imo is really fun when your doing what your supposed to at that level.

    • @SirBanan28
      @SirBanan28 5 місяців тому +17

      Also note: autoparry shouldn’t be in the game, I get it helps with gank, but when you parry you don’t have a block buffer and can immediately parry again and a lot of bosses rely on the idea of parrying back to back.

    • @dominicballinger6536
      @dominicballinger6536 5 місяців тому +4

      Thats fair, many games do things like that, such as Fallout New Vegas. But at the same time they dont make what your supposed to be leveled for that remarkably easy! Unless its Castlevania 2. Also, in Deepwoken the autoparry frames dont let you counter most multi-hit moves from singular enemies, but rather just some really ridiculously quick multi-hit burst type moves. Like, the Thresher's tripple bite doesnt get autoparried and neither does a Golem's helicopter attack. Its not as generous as you likely thought.

    • @creckdd
      @creckdd 5 місяців тому +12

      The funny thing is that the game does tell you the mountain is hard. There’s literally an npc at the base of the mountain who tells you how challenging it is

    • @SirBanan28
      @SirBanan28 5 місяців тому +2

      @@dominicballinger6536 The mountains still aren’t easy, but the main vibe of most those enemies is a glass cannon, so you quickly kill them or they hit you with high damage moves. And I feel that the ability to back to back parry is honestly better than just auto parrying a swarm. The game is meant to be a souls-like Roblox game after all, which is also why you have such quick firing moves like the ice spikes, they are part of a combo, not just a move used alone, plus they have a loud ice sound. So in reality it’s not 9 frames, it’s a whole combo you have time to react with. Though yea, I probably did assume it to be too generous on the Autoparry, I just feel like the system they have in place is good.

    • @dominicballinger6536
      @dominicballinger6536 5 місяців тому

      @yeetmaster2884 I haven't played it personally, but from what I saw on Eclipse's video the startup is still way too short to be able to react to that very well. And it doesn't seem to be put into a combo very well, maybe I just need to see it fight more but it looks pretty arbitrary when it actually throws out the move. Though if you're meant to be able to kill it in two hits due to being a glass cannon anyways, why would you bother learning the patterns? I've played a bit of Elden Ring and even the most basic fodder wasn't nearly that squishy when you're at the appropriate level. A glass cannon sounds like something the devs should avoid to keep the difficulty up, or if they do add it to make the ai very unique and difficult to hit in the first place to encourage learning the patterns as opposed to punching a few times and instantly turning you into another Vlad the Impaler victim

  • @TyNguyen-sl2ed
    @TyNguyen-sl2ed 5 місяців тому +10

    Eclipse, although your points may stand, some don't. One thing was the combat, the main reason why you did all of that running was due to the fact you went to the mountains at level 4 with starter stuff. You also had no other tools like torches for light, wands or staffs for range, etc. To get a good judgement is hard for this one especially because the actual best part is in the end of the game where traversing the lands for secrets truly brings a feeling of excitement. The best parts are the bosses. Each have their own unique way of fighting and ways of beating. Search up pilgrammed "kai guy battle" for a good example. The story ends at volcano which is right after desert meaning after volcano you go explore the game and pick up other quests

    • @StrikingSimilarity
      @StrikingSimilarity 5 місяців тому +2

      That said, Pilgrammed is an open world game, and it doesn't has a coherent route, most of the area in the game aren't gatekept away from the players. But if it lets the players go there, and make the monsters as stat-checky and unfair as possible, then it's not really open anymore. It will just be like Type Soul, with 0 hand holding while doesn't make any sense, progression wise. I think the devs listen to Eclipsed on some points, as shown in #announcements, so that's a W.

  • @BadPredictions
    @BadPredictions 5 місяців тому +27

    600 hours on pilgrammed here, I believe the world pilgrammed had to offer is amazing, it has much more than you think with sky islands, deep caves, under ground towns, and even a huge catacomb to explore (and its shockingly not a walking simulator there) I understand you want hand holding in these types of games but I think its super fresh to explore new areas without constant hand holding and find new equipment to use and create builds with, Pilgrammed is a game with tons of bosses, nearly has many bosses there is base mobs. The bosses definitely carry the experience when first playing, learning they're attack patterns and using their drops is a overall nice feeling. Now parrying/combat, I dont disagree with you at all but imo I enjoy how smooth parrying is when you come to learn it fully, although I haven't fought base mobs legit in awhile (since you can mostly ignore/one tap them) I think when you fight the other bosses that come across it becomes better. Now I know I typed a lot and probably wont go back and read it all so if I made any grammar mistakes or stupid phrases, my apologies, any way thank you for sharing your opinion about pilgrammed, I liked to see others view on this game other then mine so thank you for that. (and also supporting the game kind of?)

    • @pantommy
      @pantommy 5 місяців тому +1

      The fuck does "hand holding" have to do with any of this? Not having a 100x100 stud open field is hand holding? Areas like the forest and savannah are way too large for what they have to offer, they feel empty. No one's asking for arrows pointing in the direction you should be going, but areas should have a certain flow to them that's just not really present (especially with the dumbass fog in some areas making "exploration" just blindly walking around).
      The reason people don't care is because of the mirror system, you've been accustomed to that so you're going to ignore the flaws.
      And about the bosses, it'd be great if they were actually integrated more into the core game progression, shit like Granny is nigh impossible to find without looking it up (literally find a random crevice and fall down). Prism troll is also an example of an obscure quest with little to actually point you in the direction of solving it, like who would even think you need to pickaxe a certain rock with a gemstone pick? Literally everyone finds out about that from the internet or from other people, seldom do people actually find stuff on their own.

    • @BadPredictions
      @BadPredictions 5 місяців тому +13

      When I say constant hand holding I mean the game doesn’t guide you throughout like 90% game, it leaves you at volcano to continue exploring, also I understand bosses like granny are nearly impossible to find but I wouldn’t say granny is a boss required to kill. I get your point was some things are nearly impossible to find which I can’t argue with but most of the bosses don’t require research to find, although old fart is very difficult to find legit, it’s considered the final boss which I feel like is understandable.

    • @BadPredictions
      @BadPredictions 5 місяців тому +8

      Ps: if I misread or mistyped something please lmk, I am taking a shit while I wrote that so please lmk.

    • @justwatcher4187
      @justwatcher4187 5 місяців тому +6

      ​@@BadPredictions old fart actually has some clues scattered around the game, mainly that purple pot guy in next to the elevator on the underground village. Of you actually listen to what he has you already have all 3 mushrooms, and am pretty sure the actual place where u fight him is also mentioned but I just don't remember. But I make this point because I found old fart by myself!

    • @ethancolbourne5908
      @ethancolbourne5908 5 місяців тому

      Strawberry catacombs is indeed a walking simulator

  • @spydogz
    @spydogz 5 місяців тому +9

    now I know how it feels. I have a lot of bias but I agree that the lesser enemies are annoying and poorly designed, but I believe boss design is really good stuff like Kai guy and sailord are really enjoyable to fight. The fog thing can be countered with vision goggles equipped in vanity but it’s annoying that such an important feature is locked behind an accessory. If you have missed some bosses like kai guy or sailord or n I really recommend you check them out at least once.

    • @Turn_to_Jesus
      @Turn_to_Jesus 5 місяців тому

      Hobo is horrible but Kai and sailord is good

    • @spydogz
      @spydogz 5 місяців тому +1

      @@Turn_to_Jesus I forgot I put him there honestly should’ve put n

  • @heca-v2s
    @heca-v2s 5 місяців тому +24

    Pilgrammed is actually like, 50% terraria refrences lol.

  • @Biggest_Con
    @Biggest_Con 5 місяців тому +4

    The part where pilgrammed shines the most are the boss fights. The problem is, most of em are way too hard to find as a new player. I agree that the early game is lack luster but during mid to end game, the game becomes way more enjoyable. Honestly pilgrammed would've been a way better game if it gave more directions after the desert quest so you could access the boss fights more easily as a new player.

  • @Ninjaisaac34
    @Ninjaisaac34 5 місяців тому +9

    In my opinion the “hit and run” combat is a skill issue on eclipse’s part as the game isn’t really designed to be played like that and doesn’t work in the late game. In my opinion, the issues with the combat are from his inexperience with the game. Btw the way you fought that assassin made me scream with misery.
    Essentially, the combat isn’t bad, you’re bad
    Edit: sorry if this sounded unreasonably aggressive.

  • @LaCreaturaDel12
    @LaCreaturaDel12 5 місяців тому +8

    So I watched the video and I agree with some of the points, you made me notice what pilgrammed lacked and it's definetively not perfect. I think pilgrammed's great because of the combat, specifically against bosses because combat against normal enemies is mediocre and not fun, I just really like the way bosses are in pilgrammed because they are actually fun to fight (at least to me), most have a pattern and you have to memorize it to have an easier time fighting it, not only that but most bosses require you to learn the timings for parrying and attacking. Another thing is that some bosses are ''secret'' and require some exploration and talking to npcs and whatnot to actually access them, which gives pilgrammed a lot of content. The reason most players stop at where you stopped is because of the lack of a direction, making new players miss out on a lot. I hope you enjoyed the little bit that you played and keep it up!

  • @hydrophagy
    @hydrophagy 5 місяців тому +6

    For me, Pilgrammed's main thing is not their combat, but their bosses and weapons. However, all of this is kind of locked behind endgame, so I wouldn't recommend playing it if you don't want to know what is in the endgame. The game definitely requires the assistance of outside resources, as the game's main storyline just stops midway through. It's only understandable that you did not find this game decent, as many of the bosses and items are designed to be obtained at max level. There is simply more endgame content than earlygame and midgame content combined.

    • @-Alex20
      @-Alex20 5 місяців тому

      what does the first sentence even mean? how can fighting a boss or using a weapon be good if the combat is bad

    • @hydrophagy
      @hydrophagy 5 місяців тому

      The combat isn't bad, it's decent. I find the bosses enjoyable because they're all different from each other and they have different styles of fighting. This makes fighting them fun as it doesn't feel repetitive when you fight a boss that you haven't fought before.

  • @bbgamez2944
    @bbgamez2944 5 місяців тому +4

    He did it. He did it bro. I haven't finished the video but I respect whatever opinions you have.
    As I watched the video:
    The ganking thing you mentioned was never an issue for me in the about a week playtime i have but it could be annoying from time to time.
    The no block buffer was never an issue for me.
    Even though it is an open world game as most open world games are you the frost assassin is a midgame enemy and you were VERY early game.
    Alot of the better parts are the bossfights in my opinion, although the earlier ones suck.
    Yes, the game is foggy, but vision goggles are a thing you can find in arguably the foggiest area which I don't know why they decided to do that, but hey its better than fantastic frontier fog.
    Things I want to add:
    The guy in the shack says to go to the volcano so that's where you're intended to go after
    I find the game better than deepwoken, but that's just me.
    I got in day one so the experience was much different and since everyone was finding stuff out at the same time you didn't need to look anything up, which I would argue you still don't have to, but it does make things easier.
    Even though i will ride this game VERY hard there is clear issues. Thank God you didn't find out 4 bosses and a good chunk of content in general was locked behind fetch quests. I think you would have grilled the game for that, as it deserves to be.
    Anothering thing to note:
    Pilgrammed's third major content update *might* be coming out in july and they may fix alot of these issues, if you don't check it out yourself I will provide an update comment, regardless if you read it or not.
    also as you can probably tell, my grammar is nowhere near the best. I apologize if this was hard to read if you even read it.
    I'm glad you checked it out and I'd be happy to hear additional feedback.

  • @zurthearbiter
    @zurthearbiter 5 місяців тому +5

    PILGRAMMED MENTIONED!?!?!??!?!
    can't wait for 3ndy to see this or the other content creators of pilgrammed

  • @SadokiOsu
    @SadokiOsu 5 місяців тому +82

    Finally eclipse played this game. Pretty fun and decently hard for a roblox game. One of the closest games we have to a "souls like" game so I had fun playing it. (Btw im saying its hard because some of the bosses are actually difficult to beat)

    • @nineleaff
      @nineleaff 5 місяців тому +2

      bro

    • @Goblin_Hater_37
      @Goblin_Hater_37 5 місяців тому +5

      *glances at prism troll boss*
      Mhm, I agree with you there

    • @ghostghost4843
      @ghostghost4843 5 місяців тому

      @@Goblin_Hater_37 cata is harder

    • @SadokiOsu
      @SadokiOsu 5 місяців тому +2

      @@Goblin_Hater_37 Especially N LMAO

    • @JotaroKujo-ip5wb
      @JotaroKujo-ip5wb 5 місяців тому +5

      @@SadokiOsu N is easy, cata and prism troll are hellish.

  • @blufyres
    @blufyres 5 місяців тому +5

    As a pilgrammed fan: Thank you for making this video, they actually changed stuff in the game cause of you. For once the community of the game understands your opinion and the developers make changes.

  • @SaintOfTheEebyDeeby
    @SaintOfTheEebyDeeby 5 місяців тому +4

    The combat point IS fair.
    But I do think that the combat shines on harder bosses, or even midgame bosses. The satisfaction of learning a bosses moveset and being able to avoid damage consistently is really fun.
    One thing he didn't bring up is the actual exploration, almost anywhere you go you'll find new weapons armour towns bosses or just silly things.
    This open endedness is a major strength of it and the only roadblock, the iron picaxe, is obtained in the area where you're told to go after the prarire. After that you're kind of just told to go wherever.
    It really encapsulates the "Come back later" approach to games. Like if I go to the mountains but it's too hard for me, I can go somewhere else like the volcano and get stuff there (like a fire sword thats does more damage to the ice enemies on the mountain.)
    This open end design also lets you run into endgame areas if you know where they are, Some of the most fun I've had playing this game is doing the bosses in alphabetical order, which really challenged me and mixed up how I played the game.
    But Eclipse basically saying this is inferior to Deepwoken in every way (even sort of comparing them but not quite), really grinds my gears.
    Ignoring the obvious differences like how Pilgrammed is mainly pve while deepwoken is pvp.
    I think it's a little disingenuous to compare, Deepwoken, a permadeath game focused around pvp, too Pilgrammed a NON permadeath game with a completely difference progression and build system with a focus on PVE.
    Said build system is also a strength of Pilgrammed, being able to swap out builds on the fly on the same character opens up more creativity, since if you experiment and die because of it, you're not needlessly punished like in Deepwoken, where a bad build results in hours of time wasted.
    Also the ost and bosses. pretty nice.
    See you all in ddos since I inevitably got something wrong in this.

    • @SaintOfTheEebyDeeby
      @SaintOfTheEebyDeeby 5 місяців тому +4

      Tl:DR Comparing deepwoken to Pilgrammed is dumb.
      Different progression and builds.
      More focus on pve and bosses.
      And pilgrammed does those things really well imo.
      But the good things about it don't really start being realised until after the desert, which Eclipse didn't really do anything past. Hell he didn't even make either of the picaxes which made it impossible for him to get iron.

    • @cr1ms0n21
      @cr1ms0n21 5 місяців тому +2

      The dreaded IRON PICKAXE!
      Seriously they could’ve left SOME clue that it was needed to break the guy out 😭😭
      I was genuinely tweaking on my first play through cuz I didn’t get how I was gonna break the wall

    • @Festivity890
      @Festivity890 5 місяців тому

      @@cr1ms0n21 bro i genuinely didnt know where the snake at and it took me like 2 days while trying to do big iron to realize that i haven't beaten the guy and try to find

    • @CertifiableGuy
      @CertifiableGuy 5 місяців тому

      Pilgrammed also has Hardcore Mode, with 2 modifiers you can get to make it harder from a secret NPC in the thief cave. This tends to make the game too difficult for a lot of people but any real pro (not me) should try it

    • @Kraboille
      @Kraboille 5 місяців тому

      ⁠​⁠@@CertifiableGuywho the hell would make it too hard for themself if they’re not good at the game because you make it seem like you’re saying hardcore is harder for beginners than it should be as if hardcore is the mode beginners are playing

  • @Dark_Nyan
    @Dark_Nyan 5 місяців тому +3

    I didn’t ever get ganked by any void walkers or ever get sold as a freshie to another player while playing so i can 100% confirm not a deepwoken copy

  • @nalilito_ako
    @nalilito_ako 4 місяці тому +2

    Your performance at 5:47 was a... spectacle, to say the least. You were there way underprepared, but even then, most Pilgrammed players with at least four hours of experience would have taken that situation on like it was nothing. Ganking is only an issue if you don't know how to approach it. I never struggled with ganking, and it surprises me that people do struggle with it anyway. You can parry as many enemies as you'd like in one fight, all you have to do is just get better at scanning the situation and acting accordingly.
    Further, you ended *extremely* early on. One would be lying if they said this is a generally reliable review of the game in its entirety, since you ended your playthrough where Pilgrammed is at its worst. If you're not going to push through the bad parts, why make a review in the first place? Three and a half hours isn't nearly enough time to make a fair judgement, let alone enough time to actually get good. Players can spend upwards of twenty hours on a casual playthrough, and lots often play for upwards of 50. The point at which you ended it is like getting eight to nine hours into Hollow Knight and judging the whole game (which, considering optional content, can take upwards of 80 hours) based on that.
    Games don't necessarily need to fill in a 'niche' just to be fun to play. If a game's fun, it's fun. That's that. Just because another game does it better doesn't make Pilgrammed not worth playing. Take Street Fighter and Guilty Gear, for instance. Both are arcade fighter type games. Would you say Guilty Gear (let alone any other game in the same genre) isn't worth playing just because Street Fighter is more refined? Unless you were just biased for no reason in particular, no, you wouldn't.
    Pilgrammed is entirely worth your time if you'd just put the minimal effort forth that it takes to progress.

    • @syfer201
      @syfer201 4 місяці тому

      I mean, tbh idk why im still watching his videos since i have cleary other opinions and perspective than him. Still, its just his opinion, dont take it seriously

    • @CaikeyBakey24
      @CaikeyBakey24 3 місяці тому

      most of eclipse’s reviews are always first impressions

    • @nalilito_ako
      @nalilito_ako 3 місяці тому

      @@CaikeyBakey24 That's fair

  • @jomothon
    @jomothon 5 місяців тому +13

    I wish this game had more clear directions of how to get stuff, the snow dimension area is almost impossible to get to without extra help

    • @Turn_to_Jesus
      @Turn_to_Jesus 5 місяців тому +6

      True it’s so bad, it says you need to get the necklace from the mountains but it’s literally in some random little corner

    • @jamaldraemous
      @jamaldraemous 5 місяців тому +1

      true that area was horrific

    • @pantommy
      @pantommy 5 місяців тому

      I played the game since it first released and dropped it completely after that update released, it has such a lame quest that I didn't even bother anymore. It's fucking insulting to me as a player that I constantly need to get out of game and look things up as if the game thinks I'm too dumb to figure stuff on my own.

    • @justwatcher4187
      @justwatcher4187 5 місяців тому

      That's definitely very true bro

    • @kyvremthedestroyer9085
      @kyvremthedestroyer9085 5 місяців тому

      @@Turn_to_Jesus Which also has a randomised location so even if you're on the wiki it's hard to find

  • @Tomakiis
    @Tomakiis 5 місяців тому +2

    I would love to see eclipse talk about end game stuff such as blood chalice or literally any end game weapon, especially blood chalice though lmao

  • @Cryptic_Diver
    @Cryptic_Diver 5 місяців тому +7

    You should try Dummies Vs Noobs. Its a round-based game (unlike deep) where you and a bunch of teammates try to survive rounds of enemies (the noobs). The game includes multiple different classes that are easy to navigate and will help you learn their abilities quickly (without the use of a Wiki type source). There are also different types of game modes you can try that are similar to a campaign mission, a cod zombies, a "tower defense," and a game mode where one player is chosen to be the "mastermind" in which they choose what enemies will be spawned in the rounds; in this gamemode, when the final round is reached the mastermind will become playable by the character and act as the final boss of the gamemode, FUN!
    Id also suggest you try Fantastic Frontier. Its an oldie but a goodie, revolving around this fantasy-type world with a lot to do and explore. (ion got much to say for fantastic frontier, i like it a lot but it has a lot of the flaws pilgrammed had, such as being hard for early players. the game also doesnt have a dodge and parry system, but still works its magic, trust.

    • @Xirken
      @Xirken 5 місяців тому +2

      Not even the same genre but ok

    • @rugersonn
      @rugersonn 5 місяців тому +3

      Dear [Commenter's Name],
      I wanted to take a moment to address your recent comment. It's always intriguing to see the diverse range of perspectives and opinions that surface in online discussions, and your input is no exception. In today's digital age, where countless voices merge into a collective conversation, every comment adds a unique layer to the ongoing discourse.
      Your comment, in particular, stands out in a rather distinct way. It's evident that you have invested a considerable amount of effort in formulating your thoughts and expressing them with such conviction. Engaging with content online requires a certain degree of courage and openness, and for that, your participation is noteworthy.
      However, the essence of a productive conversation lies in the quality of the contributions. Constructive feedback, well-articulated arguments, and respectful dialogue are the cornerstones of meaningful exchanges. While it's clear that you have a strong opinion on the matter, it’s also important to consider how that opinion is presented and the impact it has on the broader conversation.
      In any discourse, the goal should be to enlighten, educate, and enrich the understanding of all participants. Comments that fall short of these ideals can sometimes detract from the overall quality of the discussion. It’s crucial to strike a balance between expressing individual viewpoints and fostering a positive and respectful environment for everyone involved.
      As we continue to navigate the complex landscape of online interactions, let's strive to elevate the conversation. Thoughtful, well-considered comments can inspire others, spark meaningful debates, and contribute to a more informed and engaged community.
      Thank you for sharing your thoughts. Let's aim to make our exchanges as enriching and constructive as possible.
      Best regards,
      [Your Name]

    • @Cryptic_Diver
      @Cryptic_Diver 5 місяців тому

      @@rugersonn Ur a silent heart user (doxxed)

    • @rugersonn
      @rugersonn 5 місяців тому +3

      @@Cryptic_Diver
      Dear Cryptic Jace,
      I hope this message finds you well. Today, I felt compelled to address a recent comment left by @rugersonn, which stated, "Ur a silent heart user (doxxed)." The intriguing nature of this comment warrants a deeper reflection on its implications and the context in which it was made.
      Firstly, the phrase "silent heart user" is quite enigmatic. It conjures images of someone who operates quietly, perhaps under the radar, yet with significant impact or intent. The "silent heart" metaphor suggests a sense of stealth and introspection, where actions are driven by inner motivations rather than outward expressions. In the digital age, where visibility and vocal presence often dominate, the idea of a "silent heart user" introduces an interesting dichotomy-one of quiet influence and subtle presence.
      The term "doxxed" introduces a layer of complexity and concern. Doxxing, the act of publicly revealing private information about an individual, is a serious breach of privacy and can have profound consequences. It suggests that @rugersonn is accusing or warning you about the exposure of personal information, which is a critical issue in our increasingly interconnected and sometimes intrusive online world.
      In addressing this comment, it's essential to consider the broader implications of online behavior and the responsibilities that come with digital interactions. The internet is a vast space where anonymity can be both a shield and a weapon. The balance between expressing one's thoughts and respecting others' privacy is delicate and crucial.
      The comment from @rugersonn, whether intended as a warning, a criticism, or something else entirely, highlights the need for caution and mindfulness in our digital engagements. It serves as a reminder of the potential repercussions of our online actions and the importance of protecting personal information.
      In conclusion, while the comment "Ur a silent heart user (doxxed)" might initially seem cryptic, it offers an opportunity for reflection on the nature of online identity and the significance of privacy. As we navigate this complex digital landscape, let us strive to foster a community built on respect, understanding, and thoughtful communication.
      Best regards,
      [Your Name]

    • @Xirken
      @Xirken 5 місяців тому

      @@rugersonn ermm

  • @fmnzo
    @fmnzo 5 місяців тому +2

    ok i actually wasnt expecting him to review pilgrammed but he finally did!!!

  • @RealLinglane71567
    @RealLinglane71567 5 місяців тому +23

    ALSO I ASKED A LOT FOR PILGRAMMED SO LETS GOOOO

    • @tantank
      @tantank 5 місяців тому

      You win!

  • @Goblin_Hater_37
    @Goblin_Hater_37 5 місяців тому +1

    The fact that resetting skill points is free and really simple to do is so nice also. Allows you to change your whole build whenever you want on a whim!

  • @jasonjakedeligero1842
    @jasonjakedeligero1842 5 місяців тому +32

    this was truly a deepwoken experience

  • @Averagemanjoe
    @Averagemanjoe 5 місяців тому +1

    To be honest this game is like a memory in your first place through it's like you're kind of a curious little boy on an adventure but once you know everything it's like you're some kind of wise man that just wants to wait until he's dead forever doomed to fight the same thing over and over again

  • @sagehanson190
    @sagehanson190 5 місяців тому +3

    I think your main issue with the game is that you went about things in the "wrong" order. Well, "wrong" isn't the right way to phrase it, as I don't really thing there is a "wrong" way to progress, there's just different ways of going about it. Pilgrammed is a pretty open game, and it has no qualms about letting you wander into areas way above your level, such as the tundra. By brute forcing the Rockwondo quest you were rewarded with a "weapon" way stronger than anything you'd have found if you followed the path the game expected you to travel. Pilgrammed will naturally lead you towards the desert if you follow the quests you receive in the starting town iirc, though rather than trying to shift your attention to these quests the game lets you find them on your own. However, some players lean more towards exploration and following their own path, which can lead them to harder areas and throw the progression all out of whack for certain portions of the game.
    Pilgrammed doesn't expect you to stat-check all it's enemies, at least not the first time through an area. It's only once you've cleared an area and gotten better loot that the enemies you fought previously become stat-checkable, which I believe is fair since it allows you to get any drops you might've missed much more easily. With the way the game's gear system works, though, you can get gear way above your level by, again, brute forcing things.
    I do believe that this open endedness is a major part of the game's charm and what makes it fun, but it can definitely lead to a poor first impression like I think it did for you. That's not to say the game is perfect, it absolutely has some issues and I think you spoke on a lot of them here, but at the end of the day I don't believe they bring down the game all that much, at least for me. The combat, while a little clunky, is satisfying enough once you get into it. A good amount of the boss fights are genuinely difficult and can only be overcome with skill, many with anti-cheese measures in place. The emphasis on player freedom is so liberating compared to most roblox games, and I believe the open world and overall progression loop is conceptually better than a lot of open world AAA titles, though definitely nowhere near the same level of quality.
    Overall I'd say Pilgrammed is one of the best RPGs on the platform. It's definitely rough around the edges and has a myriad of problems, but the foundations the game has set for itself are fantastic. I just hope that in the coming updates the developers give a little more love to the early game, and maybe a little more direction for new players.

    • @endercraft2972
      @endercraft2972 5 місяців тому

      This is trully a Pilgrammed experience

  • @PowerAids
    @PowerAids 3 місяці тому +1

    The devs didn't try to mimic deepwoken combat at all, the combat is really good, just not on normal ennemies, the bosses are amazingly designed.

  • @hungryducker2990
    @hungryducker2990 5 місяців тому +10

    wait till he founds out about The Patris

    • @CertifiableGuy
      @CertifiableGuy 5 місяців тому +3

      hell

    • @Xamitator
      @Xamitator 5 місяців тому +1

      you forgot cata, treelad, skeleton and snowman

    • @dickeylow
      @dickeylow 5 місяців тому +2

      Unfair fight…

    • @Kraboille
      @Kraboille 5 місяців тому +2

      @@dickeylowI mean he’s just an April fools boss so what kind of combat would you expect from a literal joke boss lol

    • @Kraboille
      @Kraboille 5 місяців тому +2

      Hobo attack pattern(he has no pattern lmao):

  • @dishtes
    @dishtes 4 місяці тому +1

    I've been playing pilgrammed pretty much since its release and I see it as a spiritual successor to all those old rpg games from the early 2010s combined with elements in newer rpg games, and I also don't think they're trying to compete with other rpgs on roblox, instead just doing their own thing and having fun with it

  • @Soup4841
    @Soup4841 5 місяців тому +3

    I do not think Pilgrammed is a masterpiece by any stretch of the imagination, but I do think that you stopped playing the game before the combat could click and you got into some of the harder and more skill based encounters in the game. I absolutely agree that the combat against standard mobs is pretty lacking, and that it could definitely be improved in a lot of way, but where the combat of Pilgrammed really shines is in the bosses. The end game bosses are genuinely some of the most challenging and fun encounters I've had in a Roblox game, and it definitely made the mid early game worth it. I fully understand if you aren't interested in returning to Pilgrammed, as your videos are mostly based around first impressions and Pilgrammed's first impression was not very good, but if by some miracle you do decide to come back, I urge you to push through the mid so you can experience the peak.

  • @gabrielramalho4911
    @gabrielramalho4911 5 місяців тому +2

    A thing that i rellay enjoy in this game is the fact the there's no linearity in the game, i can go to endgame areas on the early game with i did

  • @supur6
    @supur6 5 місяців тому +9

    Hey eclipse, long time fan of the videos here. The games combat did take some inspiration from Deepwoken, but the progression is heavily based on terraria, which is definitely pretty hit or miss. Anyway, glad to see you played the game and I’m excited for the next upload.

  • @VascoLorde
    @VascoLorde 5 місяців тому +1

    My monkey brain really started enjoying the game once I got an item that heavily increase the window for parry’s, so that I could basically block for a second before, and still parry an attack

  • @astraljava8500
    @astraljava8500 5 місяців тому +12

    Day 107 (29 Videos) Of suggesting combat initation
    So yeah, combat initation got a pretty huge update, a fucking mech and a giant MGR boss

  • @GoddamKK
    @GoddamKK 5 місяців тому +2

    So on the combat part of eclipe's point, he talked about how the parrying dont got a auto parry like deepwoken which makes 1vs multi hard, my way of dealing with this issue is just to use hvy on the npcs, and then spam f to parry their m1s, then roll or do a hvy again. Pilgrimm's game system mainly focuses on end games, as to reach level 30 it barley takes anytime compared to 99% of the games on roblox. Playing this game, most of the time you are just testing your skill on beating really hard bosses, mondo bosses, beating records of yourself and more. The parrying timing is very different from deepwoken, deepwoken is very reaction based and you are supposed to parry on time, but pilgrim however, is a prediction based type of thing, the parry frames last for a long time but barley parry on hit. You kinda gotta know their moves by testing, and then start pressing f when you think they r gona use their moves.(Like sandpod king's slashes). Frozen assasins are one of the most annoying thing to deal with in this game, the ice spikes r not made for you to parry them if you stand still in a certain angel and parry them the ice spikes dont even hit you since u can just parry m1 and roll out, however i do agree that they made that npc way to difficult to fight for it's lv region like ice golem is a lot easier, but for the npcs at forest, its super ez to just make a m1, parry twice, and then m1, and then parry, and keep going. As for the "stat check" issue, well as you get stronger your stats are supposed to be matched up against those bosses in the game, you can't just say: oh well im lv 20 now this game is just stat check when i beat up lv 1 bandits. Overall to sum up, the game focuses VERY MUCH on boss fights, and not fighting normal npcs, therefore the combat system is built in a way to make those boss fights actually possible( If it was a reaction based thing then i can safly say its gonna be a game harder than deepwoken, as some endgame bosses can have up to 5k+ health dealing 2/3 of your health in one hit), the npc 1vs multi fights are a super minor part of the game, and can be dealt with if you get use to pilgrim's unique parrying system.

    • @Videnti-o2o
      @Videnti-o2o 5 місяців тому

      No boss has 5k+ health, also, did you see the video? What you mean by "parry on the multi enemies fight" even on maxed build these fights suck because you can't party all the enemies and get stunlocked

    • @ethancolbourne5908
      @ethancolbourne5908 5 місяців тому +1

      ⁠​⁠​⁠@@Videnti-o2omondo bosses can go up to 5k+ health, and april fools bosses, i have 600+ hours in pilgrammed over about a 2 year ish span but the guy we're replying to is INSANE hes delusional, he confirms the combat eclipse shows in the video as his way of dealing with the enemies, he says pilgrammed has harder bosses than deepwoken (wtf) and he also states multi fights can be dealt with if you get used to the "unique" parrying system wdym there buddy wdym? multifights can't be dealt with just by parrying, you have to run away 80% of the time, especially in sky battlegrounds you're MENTALLY UNWELLLL.

    • @ethancolbourne5908
      @ethancolbourne5908 5 місяців тому

      Pilgrammed is like an oddly shaped bowl, it takes time to truly see it's sheen and joyous reflection, like a bowl it holds in many aspects, the details on the outside such as advertising to the game WHOOPS I SPILLED MY BOWL and the liquid or foods it holds in it, combat for one is like a smashed bowl in which its split into different forms, i.e running, slippery dodging, parrying, tanking, WHOOPS I SPILLED MY BOWL, the bosses are like a bowl ontop of a bowl forming a imperfect sphere, the way to get to them isn't told but a world isn't endless thus you find them eventually the imperfections on the bowls shall be our reference for bosses. Overall, pilgrammed is a bowl that needs to be wiped with a cloth, lest one wants to see with rose tinted glasses. WHOOPS I SPILLED MY BOWL

    • @Videnti-o2o
      @Videnti-o2o 5 місяців тому

      @@ethancolbourne5908 max HP of a normal boss is 2k if I am not forgetting anyone (singleplayer health) mondo gives 2x, now tell me a normal boss with more than 5k HP

    • @ethancolbourne5908
      @ethancolbourne5908 5 місяців тому

      @@Videnti-o2o depends what you mean by normal

  • @endercraft2972
    @endercraft2972 5 місяців тому +4

    The reason i love Pilgrammed so much is basically:
    - goofy game with just goofy interactions, NPCs and scenarios
    - build making, yes, i love making builds in this game
    - the combat, that's 1 thing i don't agree Eclipse but i understand completly why he thinks like that, altough you can hit and run (Sorry if i misunderstud) you can also dodge to the sides of the enemy's attack, there's no real need to run unless you want to regen life or you play like that, you can always parry, at least 90% of the attacks on Pilgrammed are parryable, if not, you can dodge it, therefore (in theory) you can stick up to the enemys, dodging and parrying without the need to run, i won't talk about the Frost Assasins part since that's 100% right god i hate those enemys please deleted them from the game (it ruins my dear bowl). I understand, not all players can just "parry and dodge" all the time, so they attempt to run whenever they don't feel the confidence to fight the enemys, that's what i would say for that part, correct me if you'll think i'm wrong
    - last point: I just love fighting bosses in this game, so i make new builds to fight them again or just came up with a challenge
    Love your content Eclipse, hope you do well!

  • @Qais-z2l
    @Qais-z2l 5 місяців тому +1

    I agree with everything said in this video, one more thing is that the community is probably the most helpful one since they tend to stick around more instead of play for a bit and walk out

  • @The_Mark3R_TBh
    @The_Mark3R_TBh 5 місяців тому +5

    This is some pretty good criticism though good video

  • @pohylious
    @pohylious 3 місяці тому

    As a peakgrammed player with 500 hours, aswell as 7 hours gooning to John Pilgrim, it's pretty cool

  • @personguyIII
    @personguyIII 5 місяців тому +3

    but eclipse you didnt talk about the boss fights!

  • @relicbg5380
    @relicbg5380 5 місяців тому +2

    I really think pilgrammed is a good game. sure, it does get repetitive and it is lacking in some aspects however I feel that the content in the game is really entertaining. the first few hours can be daunting and really long for some others and I understand that, but when you truly get a grasp for the game alongside other friends to goof off and fight bosses together, the game really is fun. I love how open it is, but I’m waiting for a bigger map as when you’re later on into the game it can feel a bit trapping.

  • @DanikxGrey
    @DanikxGrey 5 місяців тому +3

    Day 175 of asking Eclipse to play Attack On Titan Freedom War, the best aot game to ever touch the internet

  • @eeenschmeen2178
    @eeenschmeen2178 5 місяців тому +2

    Me personally i love this game and i have to say the worst part of the entire thing was everything up until you cleared the volcano area and initially i quit for like 2 months then i came back and gave it a second chance and found the latter parts of the game to be much more enjoyable. There are really cool and difficult bosses later that are pretty challenging and some actually use sound ques to do their attacks which is sadly only found in bosses and later enemies

  • @realsupergonks
    @realsupergonks 5 місяців тому +3

    pilgrammed is like if blox fruit wasnt peak, loved the vid eclipse !!

  • @larsvandiepenbeek5202
    @larsvandiepenbeek5202 5 місяців тому +1

    I played this game a lot recently. It's nice to get into the game without any wiki, but if you want to get to know it better, you need a wiki, but it's a good game, in my opinion

  • @Scrumbadango
    @Scrumbadango 5 місяців тому +6

    Plz play dummies vs noobs also pilgrammed goated.

  • @GavinOMalley
    @GavinOMalley 3 місяці тому +1

    Hey Eclipse, I don’t know if you’re ever going to see this comment. Around a month ago the Pilgrammed developers changed the raider and frost assassin enemy types. They gave the raider a way to heal if not attacked for a certain period of time and maybe other things but idk fr sure. For the frost assassin they added a red glare effect to signify an incoming heavy attack and added a noise so you know when to feint. I’m glad to see that your video made an impact on the game for the better and I think some of your suggestions have planted the seed for more updates teased in the Pilgrammed rain update coming soon. (pvp reworks in the future, adding new technique system, enemy stuns after combos, etc). Keep up the good work. 👍

  • @Bcordepic
    @Bcordepic 5 місяців тому +25

    PEAKGRAMMED MENTIONED

    • @thetriathigamer1544
      @thetriathigamer1544 5 місяців тому +2

      I believe in vuvuzela supremacy

    • @TETANUS.
      @TETANUS. 5 місяців тому +1

      ​@@thetriathigamer1544praying they add more of em

    • @EpikMemer69
      @EpikMemer69 5 місяців тому

      ​@@thetriathigamer1544 I agree

    • @no-io5jo
      @no-io5jo 5 місяців тому

      we need pro vuvuzela🙏

    • @TETANUS.
      @TETANUS. 5 місяців тому

      @@no-io5jo summons teleporting pro thieves that can heavy attack and tp

  • @sh4kyy
    @sh4kyy 2 місяці тому

    i agree early game is a rough start, but that didn’t stop me from replaying it 3 times, the latter half of the game is peak. you’re more focused on build crafting, and the bosses really make you have to think about your inputs. for example kai guy is prolly my favorite boss to fight plus the fighting style is so fun

  • @Bushables
    @Bushables 5 місяців тому +4

    this will either be a video i hate or i enjoy. there is no inbetween.

    • @thechorri2198
      @thechorri2198 5 місяців тому +1

      the duality of man

    • @bluez3r140
      @bluez3r140 5 місяців тому

      Did you hate or enjoy it?

    • @Bushables
      @Bushables 5 місяців тому

      @@bluez3r140 I love pilgrammed, the second he said something I disagreed with, I immediately hated the video.

    • @jessederosiers2184
      @jessederosiers2184 5 місяців тому

      Zamn​@@Bushables

  • @MrNoName-b3u
    @MrNoName-b3u 5 місяців тому +1

    I love pilgrammed, but I think it may speak for itself whenever you can get a weapon/fighting style in an area that at least in my playthroughs, always came after the desert and allows you to completely destroy the serpent without gettin low.

  • @Sentiie
    @Sentiie 5 місяців тому +8

    WAIT YOU ACTUALLY PLAYED IT???
    i didn't think my recommendations would come through
    The thing i like about this game is that the progression is almost like elden ring and the fact that there's not a single gamepass

    • @mogaming163
      @mogaming163 5 місяців тому +4

      Have you played elden ring?

    • @ericnunez9968
      @ericnunez9968 5 місяців тому +3

      ​@@mogaming163 ong

    • @johnsai4074
      @johnsai4074 5 місяців тому +4

      bro has never played elden ring lmfaoo

    • @perfectionistsiscool1947
      @perfectionistsiscool1947 5 місяців тому +3

      dawg what? the progression is not like elden ring at all

  • @khgamerof3899
    @khgamerof3899 5 місяців тому +1

    hey thanks for the layer 2 video thanks to you the devs actually fixed some of the problems

  • @Alexanderzhong942
    @Alexanderzhong942 5 місяців тому +4

    day 25 of requesting eclipse to play decaying winter

    • @pimpincodax8128
      @pimpincodax8128 5 місяців тому

      You’re gonna need to comment earlier bud

    • @allie-7567
      @allie-7567 5 місяців тому

      🛬🏢🏢

  • @Average0911
    @Average0911 5 місяців тому

    4:43 why has this become my realization that you can click the buttons and they swap to the skills relevant

  • @scoutgaming1707
    @scoutgaming1707 5 місяців тому +3

    That orange thing looks like the annoying orange on ahem meth,crack,weed,shrooms, and tranq

  • @rugersonn
    @rugersonn 5 місяців тому +2

    Hey Eclipse, good video. You should try a game called Fantastic Frontier as it is similar to Deepwoken. the game can be pretty complicated but can be played without a wiki. Another good game that is not similar to that genre is Dummies vs noobs. It is a round-based game where your goal is straightforward, to kill the invading noobs. However, it can get more complicated when you get to evolutions and game modes such as mastermind.

  • @hyperbroli6672
    @hyperbroli6672 5 місяців тому +5

    this is the same as playing Terraria, killing Slime King and Eye of Chuthulhu, then making a "review" of the entire game. you should be ashamed of yourself of even pretending this is a review, Mr. "3 hour playtime is enough to review a game". If you wanna review games, atleast do it right, your reviews are worse than a IGN journalist review

    • @StarryArrii
      @StarryArrii 5 місяців тому +1

      unless the entire combat system and map changes halfway through the game, his criticisms are still mostly valid

    • @hyperbroli6672
      @hyperbroli6672 5 місяців тому +2

      @@StarryArrii they're not, because he CHOSE to play that way, he doesn't have to m2 then run away and keep repeating that process, that was his own choice, if he doesnt want the gameplay to be boring, then he shouldnt play boring

    • @StarryArrii
      @StarryArrii 5 місяців тому

      @@hyperbroli6672 if the optimal way to play is boring then that's a design issue

    • @chrisplays2920
      @chrisplays2920 4 місяці тому

      @@StarryArrii It's not the optimal way to play, but the decisions he made, forced him to play like that since he doesn't have nearly enough mastery of combat to be able to fight against very high level npcs.(Hence why running and using a move over and over was the 'viable strat'. It isn't the only strategy you can use, but it was the only strategy he could use)
      For gods sake, they did half his hp in a single attack while he barely did any damage to them. Why? Because he ignored the game and did his own thing.
      There is no wrong way to play the game sure, but there sure has hell is a BETTER way to play, and eclipse played in one of the worst ways as a beginner

    • @muzammiljafari9158
      @muzammiljafari9158 3 місяці тому

      Wtf is chuthulhu

  • @amdumblol762
    @amdumblol762 5 місяців тому +1

    I'd like to say that there is an item that you can get early on in the game that gets rid of your fog issue. You can buy a torch at the prairie for 50 gold! if you ever feel like logging in again I hope this helps.

    • @msmfan01youtube96
      @msmfan01youtube96 5 місяців тому

      There's also a simple quest that gives you a free lantern item that lights your way easily while you hold other items.

  • @randominternetuser7432
    @randominternetuser7432 5 місяців тому +3

    take a shot every time he says deepwoken

  • @zalarv333
    @zalarv333 5 місяців тому +1

    Coming from a pilgrammed fan with a lot of time put into the game I would like to say that where you got in the game is not telling of most of the content. I would say if you had beat a harder secret boss and got farther the game does shift into a skill based boss battler. Now I will say having to scour a wiki and find out where the boss is not good game design and the npcs to find the bosses are out of the way and take way too much "exploration" that the average player does not want to do. The building and combat mechanics in my opinion are very fun and are kind of intertwined, the late game boss content is very good and an exceptional challenge in my opinion. I also agree with many of the criticisms you had for the game and there is still a lot that need improving. (also the mountain area is almost the last area before the late to end game and you got there very very early and I do wish they did a better job of conveying that to the player)

  • @TrulyKamui
    @TrulyKamui 5 місяців тому +3

    Play pilgrammed

  • @amdumblol762
    @amdumblol762 5 місяців тому +1

    freaking awesome so happy you reviewed this game

  • @Musou.
    @Musou. 3 місяці тому +2

    People think of pillgramed too much like deepwoken when it’s more similar to terraria, just like in that game enemies are lackluster and bosses are fun. The more you compare it to deepwoken the worse it looks because it’s not deepwoken

  • @kevin-qu4eh
    @kevin-qu4eh 5 місяців тому +1

    Hey eclipse, the pilgrammed devs just released an update that made pve better after seeing this video. They're still working on it but you should still def come back to the game since it has so much more content after the desert quest line.

  • @YopaGuardi
    @YopaGuardi 5 місяців тому +1

    If you wish to play a dark dystopian fantasy-like game then you should play Derelict, it's not rlly popular but it's heavily underrated.

  • @RattifyRBLX
    @RattifyRBLX 5 місяців тому +2

    Bruh keeps whining about the combat, pilgrammed combat is some of the best I’ve seen on roblox, when eclipse plays he just lets the enemies follow him, hits them, runs, over and over. He’s playing wrong, he’s not fighting properly, I don’t think he rolled once during combat to get the jump on an enemy, only to get away. There are many more ways to fight, especially in pilgrammed and eclipse is just sticking with one boring play style.

  • @Somethingthelordmade
    @Somethingthelordmade 5 місяців тому +1

    Ive been playing pilgrammed since the week it came out. Im so hyped finally getting noticed

  • @originalpurple3105
    @originalpurple3105 5 місяців тому +2

    I would compare Pilgrammed a lot to Terraria,
    For one, the main ''course'' for both games are the bosses with each boss having its own unique way of defeating it, although the main difference being that Terraria is a 2D game meanwhile Pilgrammed is a 3D game. Just like Terraria, in Pilgrammed you'll need to pick a class (melee/range/mage/hybrid) which will determine what gears/weapons you'll be in need to obtain through your playthrough. Pilgrammed also shares the idea of being free to do literally whatever you want since past Hard mode in Terraria (And right before moonlord) you can pretty much do what you please. Its up to you wether you want to explore/fight/ or structure your base's farms and what not. As for Pilgrammed, the only thing that limits you from fighting secret (aka hard as hell) bosses during mid-late game, is your skill in understanding patterns/parrying/dodging ect (Although it will be severly more difficult), and if you prefer something more safe, exploration is always an option. As pre-mentioned, both games share classes, so it is a natural outcome that both game also share the ''Class builds'' aspect, with both games having you to either kill specific enemies, talk to certain NPCs, kill bosses, mine ores, fish, or do miscellaneous stuff like traversing through a maze, all in order to obtain weapongs and gear that contribute into the creation of a solid build. Even more minor stuff like modifiers and mounts can be found in both games alike. [I should mention that Pilgrammed directly references Terraria through some gear, so perhaps a lot of the similarities are intented]
    I adore both games for seperate or alike reasons, although I absolutely agree with Eclipse regarding Pilgrammed's flaws. For starters, combat againsts enemies other than bosses is best characterized as lackcluster, which is a total shame since 60% of the game you'll be fighting normal enemies something that is basically a death sentence for Pilgrammed as most new players will quit without experiencing the bosses,.(and other aspects of the game) thus the 900 actigve playerbase. As Eclipse noted, the mediocre combat againsts normal enemies stems from the fact that stack parrying (Or auto-parrying) as well as block buffering isn't a thing.I can't count how many times i've died to enemies like the frost assasins or those f*cking Tangerines simply because I got ganged from them. The part about the wastelands of the game is another issue that I came across, although it isn't as bad as a lot of games i've played (and it conpansates with the addition of areas like Cloud wilds/ Sinister sea and the Sweetcomb catacombs). Lastly, i'll be adding another flaw of the game, that being the lack in player interaction since the only way players interact is through fighting bosses and enemies (and don't even think mentioning the evil army or big iron, it ain't the same).
    Briefly, despite pilgrammed's imperfections I can safely say it is a fun game to play in alternative to Terraria, and it definitely has the potencial to become an even greater game. If you're reading this Eclipse, I once again fullheartly enjoyed your video and wish you a wonderful day.

    • @crem44
      @crem44 5 місяців тому +1

      can you summarize in one sentence

    • @originalpurple3105
      @originalpurple3105 5 місяців тому +1

      @@crem44 Pilgrammed is a 3D parallel of Terraria, and despite it's fixable flaws it can still be fun to play.
      Nailed it

    • @EpikMemer69
      @EpikMemer69 5 місяців тому

      I hated alot of normal enemies when im early game and mid game, but I still hate 1 enemy in endgame which is THE DAMN TANGERINIS AAAAAAAAAAAAAAA

  • @St4r.b0y-122
    @St4r.b0y-122 5 місяців тому +2

    U are right about alot of things but when u truly get to know the game u would really like it like this game is fun but must of the mobs or bosses needs an good build so u shuald make an good build and u haven't found must of the bosses the places the weapons u are just an starter u are long long way to go and once u get an good build and know some bosses places and secert places u would play this everyday

  • @Jolly.-.
    @Jolly.-. 5 місяців тому +2

    I think the standard mob combat is terrible. However the bosses are what I come for in these types of games, and many of the bosses have a pseudo souls like feel in the way that they required some trial and error; Bosses fights feel like what the combat is truly made for(at least the later ones like snow cultist).

  • @msmfan01youtube96
    @msmfan01youtube96 5 місяців тому +1

    "Some parts feel like completely empty wastelands" and "some NPCs I ran into didn't have anything to say" don't mix together. They put the NPCs there to not have them feel like completely empty wastelands.

    • @kandyerzy
      @kandyerzy 5 місяців тому

      it is kind of a waste if the only things in an empty place is a dry ass npc with nothing to say

    • @msmfan01youtube96
      @msmfan01youtube96 5 місяців тому +1

      @@kandyerzy But if there's a few NPCs that can give you an item, quest or just say a funny joke then it isn't an empty wasteland.

    • @EpikMemer69
      @EpikMemer69 5 місяців тому +1

      I kind of love the pointless npcs since they are pretty funny, like Kinglond just saying "Bap"

    • @msmfan01youtube96
      @msmfan01youtube96 5 місяців тому +2

      @@EpikMemer69 Yea, people like Ganbu just being there to make it not feel empty is really good and proves that not every NPC is super important.

  • @JesuScav_
    @JesuScav_ 5 місяців тому

    The meat of this game is build variety, its the perfect balance between letting you do absolutely stacked builds but not breaking the game's balance in half since the bossfights can get just as crazy as your own toolkit. When you went to the mountain for example, by that time you could already have found a handful of dashing skills that double as mobility. And at the endgame, you can have a double to triple jump alongside a glider and a shitton of different ways of procking movement speed boosts. People have made videos where they traverse most of the map in only a few minutes.

  • @evawkcohS
    @evawkcohS 5 місяців тому +1

    I love pilgrammed and have played through it multiple times with friends, I agree strongly with all of your points, I'm really glad you enjoyed it, keep doing what you do I love watching your stuff.

  • @destroyer5118
    @destroyer5118 5 місяців тому +2

    you should fight kai he is a well-designed boss in this game and he feels satisfying to beat he is way more well designed then the basic enemies

  • @Part1ng
    @Part1ng 5 місяців тому +1

    For the most part the only part that is fun is fighting some of the later bosses that are past the tutorial, many of the bosses in pilgrammed are super skill based and parry based, they are just not part of the main story and are hard to find unless checking a wiki or something like that. Overall the game is pretty fun if you like fighting bosses.

  • @joemahm
    @joemahm 2 місяці тому

    theres literally a reason why going to the mountain is so hard early on, its to deter people from going up it early on, thats why the easier areas are directly connected to the previous area, this is really smart because as you progress you have better ways of travel, like different accessories, mounts, and better ships i genuinely dont know how you got up the mountain so early since you have to go through the forest then scale up the side for a while with quite an obvious difficulty spike. Also additionally (kinda on pilgrammeds fault) but about the parrying thing where you go in for 1 hit and run, thats kind of a heavy weapon problem and the game actually has ways to combat that but then again it it kind of pilgrammeds fault as it is the first sword it shoves in your face through clear progression besides the old sword.
    edit: sorry for the essay

  • @jessederosiers2184
    @jessederosiers2184 5 місяців тому +2

    Though genuinely, i think midgame - endgame is genuinely the peak of pill grammed

    • @msmfan01youtube96
      @msmfan01youtube96 5 місяців тому

      Yup. It's a shame he hasn't even reached that before making this video.

  • @Mistahryo
    @Mistahryo 5 місяців тому +2

    Yooooo mr tic tac toe
    The dev actually listen to u 0:01
    They add a red light when they bout to do a move smth like that to some enemy including frost assassin
    They also tell there fan base to in insult u in the discord
    Also good video

  • @DeltaModelX
    @DeltaModelX 5 місяців тому +2

    personally i think this is the best game on roblox due to it having no gamepasses or purchases aside from 10 robux vip server, no horrible grind, good bossfights and music, good mechanics, top tier build variety, and no permadeath, it doesnt have crazy graphics or anything absurd, it just has no flaws and i never felt disrespected playing unlike gpo where it constantly disrespects you with pay to win, unfair gacha systems, unbalance, nearly impossible bossfights that require purely stats to beat, grindy and boring progression, i think developers should use this game as a base on how to create games, and then improve upon it from there.

    • @Achrite
      @Achrite 5 місяців тому

      who axe

    • @DeltaModelX
      @DeltaModelX 5 місяців тому +1

      i am also a fan of how the game often has set attack patterns, in the sailord bossfight, his attack pattern is mostly the same, meaning its about knowing the order of attacks, knowing when to dodge/parry, and when the openings are, and it feels like you have done absolute mastery over it, the gui is unique, not horrible, and not a simulator styled gui, game lacks horrendous and plentiful bugs like type soul, uses r6 with good animations, despite the game having flaws, you could have enjoyed it a bit more if you played more close ranged and tried parrying the enemies, i cannot blame you for playing the easiest way however, secondly nearly any game is going to have easy enemies with good gear, the sailord bossfight is a very good example of skill based combat, as a player who is experienced with the fight can beat it with pretty much any gear even low level (i made a video about that), stat checks do exist but only when you are overleveled for the area, i will take this game any day over deepwoken due to the lower grind, faster gameplay, better community, and no progress loss, fog is somewhat annoying but there is a late game accessory that allows you to lower the fog (night vision goggles)

    • @luqmanji_
      @luqmanji_ 5 місяців тому

      My man is a glazer with no clue what a period is.

    • @Achrite
      @Achrite 5 місяців тому

      what does that even mean i'm not writing anything important why does it matter??

    • @flop69419
      @flop69419 5 місяців тому

      "it just has no flaws" is crazy, imma have to call this glazing

  • @256_Storm
    @256_Storm 5 місяців тому

    Also, to not worry about being beaten up. I become the Vampire Race thing where whenever you kill something, you gain back health or it's called Lifesteal.
    if I'm not wrong, you gain more damage from enemies.
    Vampire, because I don't need to worry about the second enemy after killing the first one.
    (No need to hit then run, hit then run)

  • @henryweber5735
    @henryweber5735 5 місяців тому +1

    Eclipse!!! They finally made the wind reduction and parasite reduction armor.

  • @blackout8043
    @blackout8043 5 місяців тому +1

    i can agree melee fighting is weird with parrying but i barley went melee i went mage and there a bunch of different build types and things you can go with the builds but parrying is annoying to do