1:12:05 It's funny to see government funded Tactical heavy Tank Tomato be afraid of local drug youth just supporting their habit. 1:26:45 Tomato learns Twitch Stream Snipers are real! 3:01:40 Tomato Gaming makes content. BOOM!
For those interested in the game,BE AWARE. I've been playing since it's first early access release and 1.0 is an unexpected change in course. AI ALLEGEDLY has 200ms reaction time to shoot you,50 ms to hear you and these values are HALVED if they expect you. They ignore damage and some of the ballistics are wrong (AP ammo has trouble against doors,buckshot sometimes does nothing). The AI doesn't stress and give up after a lot of stress like before, they aren't as dynamic like before as now if the game calculates they resist they will ALWAYS resist. They also don't shoot in general directions like before but rather can follow you behind walls with their bullets. They love to run and gun with very little accuracy or flinch penalty. Sometimes you would see their upper torso glitching out when shot but their legs are forcing them to run which results in them contorting their spine in weird ways. if you have played tarkov, you've seen certain patterns before: if an AP bullet does X damage then it going through an enemy's liver does nothing, AI prefer the first limb they see,so your arms will be the most wounded thing (if you peek). You WILL NOT experience these issues as much in singleplayer as your AI teammates work on the same insane mechanics the enemies have but multiplayer is definitely harder,so much in fact that singleplayer becomes akin to baby mode. It's a fun game and this genre is rare but it currently lacks consistency with most weapons and situations.
@@coolpizzacookThey probably didn't decide to break their AI. They probably accidentally broke their AI. Rarely do game devs fuck something up on purpose.
@@SexyOctopus Yes and any QA shoulda caught that before full release? If your AI suddenly is completely ignoring core mechanics you added to them it stands to reason you'd catch that.
Honestly we can't entirely blame Tomato and gang on their failures, the AI in this game has been utterly bonkers, you could almost say, the game was not ready for 1.0. Personally I've been using a mod to tone down their bullshit so I at least get a couple of miliseconds of grace before a streamer unloads his 9mm into my face.
Tomato yelling at a cardboard cutout of a guy to get on the ground is so hilarious
3:01:56, the absolute timing on the "wait, what did he say about a device-" followed by the explosion killed me hahaha
Being a swat officer requires lots of skill, precision, and yelling at your friends while getting shot
Man, 1:58:00 Ready or not...moment was so powerful and funny, I almost had an asthma attack
yup
Tomato "Big Iron" Gaming uses excessive force to arrest cardboard cutout.
Gets bullied by rest of the precinct.
1:12:05 It's funny to see government funded Tactical heavy Tank Tomato be afraid of local drug youth just supporting their habit. 1:26:45 Tomato learns Twitch Stream Snipers are real! 3:01:40 Tomato Gaming makes content. BOOM!
i died at him screaming at a sign
For those interested in the game,BE AWARE. I've been playing since it's first early access release and 1.0 is an unexpected change in course. AI ALLEGEDLY has 200ms reaction time to shoot you,50 ms to hear you and these values are HALVED if they expect you. They ignore damage and some of the ballistics are wrong (AP ammo has trouble against doors,buckshot sometimes does nothing). The AI doesn't stress and give up after a lot of stress like before, they aren't as dynamic like before as now if the game calculates they resist they will ALWAYS resist. They also don't shoot in general directions like before but rather can follow you behind walls with their bullets. They love to run and gun with very little accuracy or flinch penalty. Sometimes you would see their upper torso glitching out when shot but their legs are forcing them to run which results in them contorting their spine in weird ways. if you have played tarkov, you've seen certain patterns before: if an AP bullet does X damage then it going through an enemy's liver does nothing, AI prefer the first limb they see,so your arms will be the most wounded thing (if you peek).
You WILL NOT experience these issues as much in singleplayer as your AI teammates work on the same insane mechanics the enemies have but multiplayer is definitely harder,so much in fact that singleplayer becomes akin to baby mode. It's a fun game and this genre is rare but it currently lacks consistency with most weapons and situations.
So they decided at 1.0 to seemingly break their AI? Strange.
@@coolpizzacook I do hear that they're working on a fix and there is a mod you can get but yeah....weird.
@@coolpizzacookThey probably didn't decide to break their AI. They probably accidentally broke their AI. Rarely do game devs fuck something up on purpose.
@@SexyOctopus Yes and any QA shoulda caught that before full release? If your AI suddenly is completely ignoring core mechanics you added to them it stands to reason you'd catch that.
1:58:00 this might be a top tomato SUBprise moment of 2023. seen it live and came back just to watch it again
Tomato is like a drunk potato with most games...but...when its FPS time, he reminds us that he is a true gamer!
perfect description lmao
Got excited then I remembered this was a sponsored stream :]
That sniper pushed his rifle THROUGH The shield and killed tomato wtf?!
_batista bombs this vod into the pit, sealing it into the shadow realm_
You'd *better* clean that up, or _I'm_ telling! >:C
@@nananamamana3591 THEYLL NEVER TAKE ME ALIVE!
We got the advent calendar of Tomato Gaming for Christmas guys, we won't go hungry this month
Man im about halfway through and tomato hasnt realized hes wearing the WORST armor possible for the mission
24:20 this joke made me laugh so hard 😂😂
1:12:20 when he realizes its just a cutout 😂😂
*Tomato busts an illegal lottery ticket ring*
Honestly we can't entirely blame Tomato and gang on their failures, the AI in this game has been utterly bonkers, you could almost say, the game was not ready for 1.0. Personally I've been using a mod to tone down their bullshit so I at least get a couple of miliseconds of grace before a streamer unloads his 9mm into my face.
Maybe. But no excuses for the log cabin. They just kept falling for stationary booby-traps.
Its policing time
they better be ready or not
I like how the guys in full on SWAT armour are more fragile than a basement dwelling streamer in his shorts and tshirt.
somethin bout that NERD RAGE
*The Three Stooges of SWAT* -2023
A world where all cops are made of paper and glass & all civilians are constantly on adrenaline.
wait the voice recognition isn't built in????????
holy shit i thought it was just modern swat 4
I kinda like Modern Swat better.
Twitch the deadbeat dad of streaming leaves right before Christmas yet again.
What payday 3 should have looked like
3:01:55
Tomato saying games are too long and the main story of Cyberpunk is insanely short.
yooo whats the intro music on this one?
YEEEASSS! Finally. The *ACAB* stream!
All
Cops
Are
*BED BANNANNA*
Campaign stream when?
Panara is overpriced for less than subway quantity/quality.
oh?
oh!
Is this the stream where tomato peppersprays a black minor on a sponsored stream?
I was here fourth
complaining about games being too long is like complaining about the cake being too big. like if you don't like it YOU CAN JUST STOP EATING
Nah games aren't long or big enough D:
I know something that is long and big enough
First!!!!
Hate to be like this but most of your Ready Or Nots really make me question your skill.