This one card combo is not nibiru proof. If he use nibiru on summon of accode its finished maybe you can restart with link spider but its not nibiru proof
@@matthieuschalk9195 if the opponent uses Nibiru on summon you have link decoder on field, Dormouse and the spell in hand to play with Maliss. That's more than enough
Impulse probably isn't worth it, turns off a good chunk of cards
Probably worth replacing for more engine / extenders/handtraps
This one card combo is not nibiru proof. If he use nibiru on summon of accode its finished maybe you can restart with link spider but its not nibiru proof
@@matthieuschalk9195 if the opponent uses Nibiru on summon you have link decoder on field, Dormouse and the spell in hand to play with Maliss. That's more than enough
@@Sfalma274 what if he just nib after splash mage effect? You have nothing there
on 1:42 u cant jumpback red maliss link3 bro cause u did it when u jump back to ban dotscape
"on opponents turn"
How does this work past Accode talker? That card makes you unable to special summon the rest of the turn it was summoned.
@@vix_arilynn Did it look like I activated the effect that locks special summons?