Easy Way to Make Jumping in PyGame! (7 Mins)
Вставка
- Опубліковано 7 лип 2024
- 📑 SUMMARY
In this video, I show you how to make jumping in PyGame. I show you how to use Python to create games and how to make games in PyGame. In this PyGame tutorial, I show you how to make jumping by creating Mario in PyGame (not really). I show you how you can use jumping in PyGame so that hopefullly, you can create a platformer with PyGame. You can also use this tutorial to make PyGame platfomer physics. Hopefully Susan likes my keywords 🥺.
🔔 SUBSCRIBE - bit.ly/baraltech
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🔗 LINKS
GitHub: github.com/baraltech/Jumping-...
⌚ TIMESTAMPS
0:00 | Intro/Demo
0:44 | Making Mario Jump
5:59 | Disclaimer
6:55 | Thanks for Watching!
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🏷️ TAGS
- PyGame
- Make Mario with PyGame
- Jumping in PyGame
- Make Games with Python
Hashtags:
#Python #PyGame #Mario - Наука та технологія
Code - github.com/baraltech/Jumping-PyGame
Thanks for watching!
Clearly explained and simple! Exactly what I needed!
This was the only thing I needed for my portion of the code in my group to be complete thank you so much!
Always glad to help. Thanks for watching!
So satisfying seeing code work so perfectly
Nice. Now I can enable jumping for my PyGame Slime Destroyer project. You got a subscriber.
THE BEST tutorial, thanks man, very handy indeed
Thank you so much!
i found so much stuff that had like 10x your code and i understood your tutorial way better than all of the other ones ty for that
Tysm my g
Thank you! I never thought about how you'd make the character move up without teleporting it
No problem!
Thank you for this video sir
THANK YOU SOOOOOO MUCH!!
I WAS MAKING MY GAME ENGINE, AND WAS Stuck
BUT NOT ANYMORE
BECAUSE OF YOU
BE SURE TO CHECK MY ENGINE
No problem dude haha
Great video! My suggestion is you should also show how to make it in sprite class. I saw many people usually used sprite class since it is more organizable. Love the content😁
Thanks for the comment! I'll keep that in mind!
Thanks to this video, I can break copyright correctly
solid tutorial my dude
Glad you liked it!
really helpful thank you
No problem!
Thank you so so so much.Your amasing!!!!
No problem! Thanks for the comment!
Thanks man it works great. What does the boolean variable ‘jumping’ do in the code?
very helpful thank you
No worries!
Cool, thx!!!
No problem!
Nice video! You could fix the 20 division bug if you use ‘floor division’ (‘//‘ instead of ‘/‘ and then multiply it by twenty
Thank you!
the sprite can jump how much it want like flying not just one time it can go up infinatly help
very helpful tutorial, but how do i make it just fall though the ground and i cna make it jum again even if it doesn't stand on anything
Help! What is Y_POSITION equal too?
I have an issue where my character will land a little bit higher than where he jumps from every time I jump. My variable values are the same as yours.
me too
got a subscriber at 2:30 sec in =)
Thank you :)
hey is there a way to make it so the "S" key would make you fast fall?
if key_pressed[pygame.k_s]
gravity = bigger value than normal gravity
Hi i know my comment is late and idk if you will see this but i wonder if you could make a video so your character can be able to left or right anyways thanks for this tutorial
Really helpful but I want horizontally long jumps and this tutorial made the character jump very short horizontally... Please can anyone help?
cool tutorial, thank you. for some reason, mario_rect is at x=376 and y =568, so he's hovering over the ground... any ideas? i used the same values in the tutorial 400, 600
Nice tutorial , i copied the logic of your tuto for apply in the ursina engine
No problem! :)
what if the sprite is moving?
for some reason it jumps and never comes down, i checked 100 times and i cant find the difference between my adn your code
Try copying it
why are you using all caps?
Gravity
😌 ᴘʀᴏᴍᴏsᴍ
This is no good because you dont show how to find the charcter location. thats the most important part so this is useless to me
Thanks for the feedback. You can find the character location by referencing its rect’s x and y properties. Ex. print(mario_rect.x). Sorry you feel that way about the video and hopefully this helps!
@@baraltech This is a common problem I'm seeing amongst pygame tutorials. If you can find a way to do an easily scalable tutorial for all little elements like movement, assets, camera, etc... and explain them in depth everyone is making pygame tutorials but very little explanation of how to copy that to your code in a generalized way.
These tutorials are saying what to do with a tool vs actually describing the tool. One of them puts viewers in a position to mimick you, the other puts the viewer in a position to mimick the concept.
This is a scam.
This is a scam.
This is a scam.
How so
@@baraltech It's a bot