Your Quick Tips are all very useful. How about a Tip which shows how to simulate Electric Guitar Feedback. Two approaches come to my mind: Using samples or sine waves or combining both. And I would like to see how to animate those sine waves to get that feeling of instability which is typical for Feedback.
wow - those are fun ideas. Off the top of my head, the answer to the second question would be to add the "vibe" effect to the program. I know that's not the same as adding mathematical instability to the sine wave, but it would be a simple/quick way to get a little tape effect to it. The quick/easy answer to the first question would be using the drive in the EQ effect. But let me think about this one for a minute. Thanks for the comment!
Your Quick Tips are all very useful. How about a Tip which shows how to simulate Electric Guitar Feedback. Two approaches come to my mind: Using samples or sine waves or combining both. And I would like to see how to animate those sine waves to get that feeling of instability which is typical for Feedback.
wow - those are fun ideas. Off the top of my head, the answer to the second question would be to add the "vibe" effect to the program. I know that's not the same as adding mathematical instability to the sine wave, but it would be a simple/quick way to get a little tape effect to it. The quick/easy answer to the first question would be using the drive in the EQ effect. But let me think about this one for a minute. Thanks for the comment!
Hi Bronson ! Thanks for the tips ! I'll bet it sounds Fantastic LIVE ! Have a great week ahead !