Amazing rules explanation. But one mistake I noticed: models with synchronised peripherals can't join a link. Which explains why you where confused how this works 😊
Peripheral Controller cannot be part of Coordinated Orders or Fireteams. If the Controller deploys their Peripheral (Ancillary) the Controller automatically stops being part of the Fireteam.
Sorry about that! I put the footage through stabilization, but it didn't work nearly as well as I had hoped. I am going to look into some different solutions for the future
16:00 Not only can troopers move through friendlies, in N4 it was "as long as the silhouette of the model moving was taller or equal to the silhouette of the model being moved through." N5 has removed that restriction for a blanket "A Trooper can move through Allied Models, Markers and Tokens, but cannot end their movement in the space..."
Let us know if there are any rules mistakes!
Amazing rules explanation. But one mistake I noticed: models with synchronised peripherals can't join a link. Which explains why you where confused how this works 😊
Guts: As long as you gain better cover you can move in any direction, even toward the shooter. If you can not gain better cover you drop prone.
Peripheral Controller cannot be part of Coordinated Orders or Fireteams. If the Controller deploys their Peripheral (Ancillary) the Controller automatically stops being part of the Fireteam.
beautiful table and minis, can't watch without feeling dizzy.
Yeah, there is some noticeable screen tearing and with the constant movement, it makes things look fish-eyed lens like...
Sorry about that! I put the footage through stabilization, but it didn't work nearly as well as I had hoped. I am going to look into some different solutions for the future
But thanks for the feedback, both of you. Stay tuned
@@DefectiveDice hope to see more batreps and good luck!
Thanks for the content! Always great ti see more infinity
16:00 Not only can troopers move through friendlies, in N4 it was "as long as the silhouette of the model moving was taller or equal to the silhouette of the model being moved through." N5 has removed that restriction for a blanket "A Trooper can move through Allied Models, Markers and Tokens, but cannot end their movement in the space..."
Damn, I've been playing that wrong since N4. Great to know though, thanks!
I just started with N5 and have been building a White Banner list, so seeing them in action was super cool to see!
Such a fun army. They have a lot of tools at their disposal, and some of my favorite models in the game
Great batrep! Cam was fine. Thanks for sharing…
Thanks, glad you enjoyed!!
These models look incredible
Thank you ❤️ Dr. D does painting streams, he is an amazing painter
Amazing video! Loved everything about it. Great terrain. Beautifully painted models and amazingly well explained rules!
Glad you enjoyed!!
Great video guys. Hope to see more!
Thanks, hoping to do more soon. Stay tuned
Jane and Steve are up to no good 😂
Thanks for the infinity content !
Oh and amazing terrain and minis !
Thanks! I've reported Jane and Steve to HR, hoping they will be disciplined accordingly
Love the Batrep, could i ask what scenery that is? :)
It is warsenal color printed. I actually did a video about the line a few months ago if you're curious, super nice stuff
@@DefectiveDice thank you very much :)
Fireteams have to declare same AROs, so you cant have shang ji dodge and blue wolf shoot. Hapoens around 1:19:31
Oh man, I knew that but there was so much going on it just slipped my mind. Thanks!
Awesome batrep! I noticed the WB list had two haris teams? I think you are only allowed one!
Oh no 😅 thanks for the heads up!
The main thing i saw wrong is that Shang Ji are no longer Wildcards. So it couldn't duo with the BW.
He can, they are a duo-linkteam in the team list!
@@manuelm.99 ah yes you are correct! Sorry my bad. I'm still thinking old i guess. They used to be Wildcard.
@@Space_Ranger i just know, cause i love that firewall -6 on my BW!
It seems pretty good 😎
Gorgeous armies! But as people already commented the shaky cam makes it unwatchable sadly ( I know you are going to improve on it :D
Thanks! I'm trying a few things for next time to address the shaky cam, so far it looks promising