August Portfolio Review - Nicholas

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  • Опубліковано 15 вер 2024
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КОМЕНТАРІ • 3

  • @AbeLeal3DClips
    @AbeLeal3DClips  6 днів тому

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  • @shodan2002
    @shodan2002 7 днів тому

    Is it bad if i have quite of lot of high poly stuff since its just for showing my models its not like i plan on using them for anything but showing them off on a portfolio so why bother with clean topology as long as it looks good

    • @brunopcem8268
      @brunopcem8268 5 днів тому

      i believe it depends on what you want to work with. I work mainly with products now, so the poly count usually doesn't matter, but if i wanted to work with games in general, by far i wouldn't be the best candidate