Perfect! Some notes: Don't miss the Psi targeting to Strong on 55 (Ice and Alchs are also on Strong). Don't be afraid to jump your Dark Knight a round early. Be ready to spam everything on r100.
Thank you so much - I’d tried all the videos on UA-cam and just couldn’t get the first strike insta kill timing right. This is the first one I found to avoid needing that and I did it first time - thanks!
Just did it in ver 42.2 with some minor tweak: 0. Keep two alch 300 until R100, keep the sniper 103 1. Do not upgrade 250 pirate lord, keep it 240 on 11:16 2. Save for bomb shooter 250, target on strong, on the ice monkey location on 12:01 3. Buy a 150 sub close to 240 boat, within village range R98: spam 250 bomb shooter ability, use psi abilities when many MOAB in screen R100: use 150 sub asap and keep spamming 250 bomb and psi abilities to win...
Had some Issues but go on R90 a sup 042 after his get 1 or 2 bummerangs 024 or 204 you can use both hero stuns on R98 its the hardest run upgrade ur first sup also to 042 and on R100 just blast both first srikes out
This can still work with minor changes atm (41.2) Leave sniper at 202 3x 420 boat instead of 250 boat. Buy 2x 420 boat, then your 410 ice, 042 sub, then the last 420 boat. Both Psi abilities on 98. First strike after BAD completely leaves screen is an instakill.
For anyone trying this, use EVERY ability on 98, i died twice using psi level 10 and 3 on both. Dont worry, they come up again for 100. Besides that the run is super free, although you can def pop an ability on the second ceram wave of 63 for good measure. GL!
Update 41 killed this guide. At the end of round 99 there's not enough money for embrittlement on that last ice. Also, Pirate Lord got nerfed pretty hard. Between those two things, the BAD doesn't even pop outer layer before leaving the screen. I hate that Ninja Kiwi does this. They foof around with everything every update, the game is wildly inconsistent and unlearnable, and guides never work for more than 5 minutes.
With the pirate lord nerfs this doesn't work anymore. I was able to black border this reliably with permaspike. Leave sniper at 202 and buy 401 ice, stronger stimulant for both alchemists, then perma and you should be good.
Perfect!
Some notes: Don't miss the Psi targeting to Strong on 55 (Ice and Alchs are also on Strong). Don't be afraid to jump your Dark Knight a round early. Be ready to spam everything on r100.
Thank you so much - I’d tried all the videos on UA-cam and just couldn’t get the first strike insta kill timing right. This is the first one I found to avoid needing that and I did it first time - thanks!
Just did it in ver 42.2 with some minor tweak:
0. Keep two alch 300 until R100, keep the sniper 103
1. Do not upgrade 250 pirate lord, keep it 240 on 11:16
2. Save for bomb shooter 250, target on strong, on the ice monkey location on 12:01
3. Buy a 150 sub close to 240 boat, within village range
R98: spam 250 bomb shooter ability, use psi abilities when many MOAB in screen
R100: use 150 sub asap and keep spamming 250 bomb and psi abilities to win...
Does this still work? I keep coming up short on round 100 for embrittlement, think it’s impossible now
Just tested his exact setup. Can’t pop the bad on time. 😢 sadness…
@@benjaminsipe9217same here
No, it doesn't. Died on r100 and no way to afford embrittlement.
Agreed, This does NOT work - unable to beat R100 with this setup
Had some Issues but go on R90 a sup 042 after his get 1 or 2 bummerangs 024 or 204 you can use both hero stuns on R98 its the hardest run upgrade ur first sup also to 042 and on R100 just blast both first srikes out
This can still work with minor changes atm (41.2)
Leave sniper at 202
3x 420 boat instead of 250 boat. Buy 2x 420 boat, then your 410 ice, 042 sub, then the last 420 boat.
Both Psi abilities on 98.
First strike after BAD completely leaves screen is an instakill.
Thanks for your comment, it was the only way I was finally able to black border this awful map. I found that first striking ASAP on 98 was a big help
Great guide. Cheers. Can't stand micro so this is dope
Thank you for the great guide!
No worries!
For anyone trying this, use EVERY ability on 98, i died twice using psi level 10 and 3 on both. Dont worry, they come up again for 100. Besides that the run is super free, although you can def pop an ability on the second ceram wave of 63 for good measure. GL!
The chill music makes this even better
Update 41 killed this guide. At the end of round 99 there's not enough money for embrittlement on that last ice.
Also, Pirate Lord got nerfed pretty hard. Between those two things, the BAD doesn't even pop outer layer before leaving the screen.
I hate that Ninja Kiwi does this. They foof around with everything every update, the game is wildly inconsistent and unlearnable, and guides never work for more than 5 minutes.
With the pirate lord nerfs this doesn't work anymore. I was able to black border this reliably with permaspike.
Leave sniper at 202 and buy 401 ice, stronger stimulant for both alchemists, then perma and you should be good.
Round 98 you don’t HAVE to use psi ability if your really worried about the ability timing
Great tutorial tho thanks man
without ability i died, retry with ability all ok. Thanks for the tutorial.
Great Chimps Guide
Glad you think so!
very clean 👌👌
Thanks a lot
Thank you!!
Welcome!
Messed the timing in r98 and 100 but finally got it
ay thanks
Thank you
You're welcome
doesnt work anymore :(
very easy actually
What is the bgm?
Beardge