What We Know So Far About Into the Radius 2

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 66

  • @xPASTY
    @xPASTY  7 місяців тому +1

    TIMESTAMPS:
    00:00 - Introduction
    00:27 - Developer Diary 1 (Overview)
    01:34 - Developer Diary 2 (Locations)
    03:40 - Developer Diary 3 (Narrative)
    06:22 - Developer Diary 4 (Guns)
    08:25 - Developer Diary 5 (Anomalies)
    09:50 - Developer Diary 6 (Enemies)
    11:27 - Developer Diary 7 (Co-op)
    13:29 - Developer Diary 8 (The Loot)
    15:23 - Into the Radius 2 Teaser Trailer
    16:16 - Developer Diary 9 (Artifacts)
    17:58 - Developer Diary 10 (Equipment)
    21:45 - Outro

  • @Datan0de
    @Datan0de 6 місяців тому +2

    I'm glad you covered all 10 dev diaries together. It let me start getting caught up on what's happening in ITR2 all at once.

    • @xPASTY
      @xPASTY  6 місяців тому

      Glad I could help bring you up to speed! Make sure to check out the other one for more information. Probably will have another video out in July with more updates.

  • @Mischa1917
    @Mischa1917 7 місяців тому +12

    Thank you for this, this is the best ITR 2 content on UA-cam so far, very much appreciated! I am so excited for this.

    • @xPASTY
      @xPASTY  7 місяців тому +2

      Same here! They’re making some really great improvements to the sequel!

    • @Mischa1917
      @Mischa1917 7 місяців тому

      @@xPASTY really thrilled about the general shift away from quantity and towards quality, although I loved using every single gun in the first game (god bless scavenger mod)

    • @xPASTY
      @xPASTY  7 місяців тому +1

      @@Mischa1917 I haven't used all that many as you can tell since you've seen everything I've played, but I agree that I'd much prefer quality over quantity. There's no point in having 50 guns in a game with subpar controls. I like the direction they're going.

  • @bricken10
    @bricken10 7 місяців тому +7

    I hope the different chest rigs are somewhat modular, like being able to move where some of the slots are, or adding a second pistol holster and more mag slots

  • @leviwalker7385
    @leviwalker7385 6 місяців тому +7

    ITR is a prime example of whar vr can be... it really got me into vr and is still my favorite vr game other then vtol ima sucker for flight sims

    • @xPASTY
      @xPASTY  6 місяців тому +1

      I completely agree, my dude. I always thought there needs to be way more story-driven games for VR. A lot of the time it's just used as a sandbox allowing people to dick around, but a well-crafted story with in-depth characteristics in VR works so well. I hope other developers take notes from ITR.

  • @Grinch-Sama
    @Grinch-Sama 7 місяців тому +7

    Bro I love the long videos, keep it up.

  • @umbratherios5614
    @umbratherios5614 7 місяців тому +16

    All that I'm hoping for is that this game has proper stealth mechanics, unlike the first game.

    • @xPASTY
      @xPASTY  7 місяців тому +7

      You and me both dude, you can't sneak up on anything in the first game.

    • @umbratherios5614
      @umbratherios5614 7 місяців тому +3

      @@xPASTY I made the stealth tweak mod for the first game (lost the files since, sadly) that reduced AI FOV and stuff like that, but its a far cry from a "fix" and more just a very... simple bandaid.
      Discovered that the AI had something like a 240 degree fov instead of a real person's 180 degree fov (I changed it to 170 in the mod) and the people in the discord are dead set on INSISTING that 240 is a normal person's field of view, LMFAO... damn, I wish I could see 240 degrees!
      or was it 220? it was something like that.

    • @xPASTY
      @xPASTY  7 місяців тому +1

      @@umbratherios5614 You made that mod? Damn, pretty cool man. I haven’t done any modded ITR gaming yet, but now that I just finished the game I will be trying out mods!

    • @umbratherios5614
      @umbratherios5614 7 місяців тому +2

      @@xPASTY yeah, that was me (I made it while I was sleep deprived, so the description might come off as... ranty, lol).
      I really wish I didnt lose the files for it... it (should) still work, but.... yeah. depending on how ITR 2 is, I might mod that game a bit too.
      there's a few good mods though, give them a shot :)

    • @thebakedtoast
      @thebakedtoast 7 місяців тому

      Testing how long I can see my arms stretching to the back, it's about 220​@@umbratherios5614

  • @sentlok4400
    @sentlok4400 7 місяців тому +4

    So will multiplayer be somewhat persistent where if the hosts not online another player becomes the “host” or will it be just be completely reliant on the creator of the world

    • @xPASTY
      @xPASTY  7 місяців тому +2

      It seems to me like it’s completely dependent on who starts the server. I’d expect that if the host leaves, everyone gets kicked out.

  • @mathiasbauer7837
    @mathiasbauer7837 7 місяців тому +4

    I’m so excited for this I can’t wait! Itr is stalker but vr and cm has done a great job at making the game my top 1 vr game

  • @bubbledouble9232
    @bubbledouble9232 6 місяців тому +3

    Into the radius is so underrated. I didn't buy till a few weeks ago def in my top 2-3 best games of vr so far! I heard so much about bone lab when that game is crap compard to ITR. I like the summary of the 10 diary's I feel up to date and excited for numba 2

    • @xPASTY
      @xPASTY  6 місяців тому

      Hell yeah, glad you’re an explorer now! I’ve got another video going up tomorrow about diary 11 and a few other things that everyone needs up to speed with. 😏

  • @spartanspore1142
    @spartanspore1142 7 місяців тому +2

    Great video, you deserve more subs good sir😘

    • @xPASTY
      @xPASTY  7 місяців тому

      Thanks man!

  • @Valkyrie-5555
    @Valkyrie-5555 6 місяців тому +1

    I hope for them to add support for crawling/shooting flat to the ground like contractors, I always crawl with my rifle in my "elbows" in part 1 to dodge gunfire, but my chest stays as if I'm standing up

    • @xPASTY
      @xPASTY  6 місяців тому

      That would be a pretty cool change, I’d probably struggle to go prone with the amount of space I have but I’d definitely make it work lol.

  • @exquisitecanineaficionado
    @exquisitecanineaficionado 7 місяців тому +5

    Spawns will be able to set up ambushes Perfect feature for a game which is going to have coop mod

    • @xPASTY
      @xPASTY  7 місяців тому +2

      Right?! That’s going to be an amazing new feature. I wonder if they’ll make them silent or have a faint noise when they’re still, because in the first game you can hear them from far away even when not in motion.

    • @exquisitecanineaficionado
      @exquisitecanineaficionado 7 місяців тому +2

      @@xPASTY Well, for gameplay purposes, faint noise seems to be fair. But on the other hand, should a game be fair? Why not making player paranoid of every single small bush? This is kinda the thing which would make me rethink wandering around in the night... to some extent. You can aim at mimic's muzzle flash in ITR, and spawns are quite loud now.

    • @xPASTY
      @xPASTY  7 місяців тому +1

      @@exquisitecanineaficionado I’d appreciate a faint noise from Spawns when still, kind of like how they describe Ash being detectable by a faint noise. ITR2 will take even more years off my life if I’m getting jumped by Spawns in bushes every 15 minutes.

  • @Panant1
    @Panant1 5 місяців тому +1

    Will ITR2 be only on pc vr or will it be on VR too? disappointing if it's only on PC as I really like the first game

    • @xPASTY
      @xPASTY  5 місяців тому

      Only PCVR as of now. Check out my newest ITR2 update video for more information about that.

  • @aojroxos4990
    @aojroxos4990 6 місяців тому +1

    Is there any prediction for the system requirements?

    • @xPASTY
      @xPASTY  6 місяців тому +1

      I haven’t seen any on the Steam page, but these were in Discord and they should be a good reference.
      Minimum: Intel i5-7600k/Ryzen 5-3600, NVidia RTX 2060, 16 GB RAM.
      Recommended: Intel i5-8600k/Ryzen 5-5600, NVidia RTX 3070, 16 GB RAM.

  • @cooki3th1ef
    @cooki3th1ef 5 місяців тому +2

    really really disappointed that there’s no human NPCs, huge missed opportunity - seems like a overly safe sequel but i’ll reserve full judgement until i play it tomorrow

    • @xPASTY
      @xPASTY  5 місяців тому +1

      @@cooki3th1ef Well there’s never been any human NPCs in the Into the Radius game, unfortunately that’s just not the style this game is. It would be cool though, it could make it more dynamic like STALKER is.

  • @jazzdirt
    @jazzdirt 5 місяців тому

    13:45 That's a pity... "My bloody buddy" is the only achievement not unlocked in ItR 1 for me... So, I have never actually bought a weapon in ItR..

  • @jlansink1
    @jlansink1 6 місяців тому +1

    Anyone know if ITR2 will be for stand alone quest??

    • @xPASTY
      @xPASTY  6 місяців тому

      Currently it is not in production, PCVR is the first and only priority at the moment.

  • @Seandub
    @Seandub 7 місяців тому +3

    I needed this video. Turns out, I am indeed too lazy to read 👍

    • @xPASTY
      @xPASTY  7 місяців тому +1

      Lol, glad I could be of assistance!

  • @timejinx
    @timejinx 7 місяців тому +1

    Any chance it will come to psvr2

    • @xPASTY
      @xPASTY  7 місяців тому +1

      Currently I don’t know if it will or not. I don’t believe I saw that answered anywhere, but it gets asked a decent amount. Into the Radius 1 was on Meta store and Steam but not PSVR2, but since this sequel seems to already be more anticipated and popular than the first game, I feel like there’s a chance. I’m sure they’ll answer that as we get closer to early access.

  • @LimesAtTimes
    @LimesAtTimes 6 місяців тому +1

    I would love:
    The ability to turn on power consumption while starting a new game,
    Better atachement placement
    And stealth and more funny weapons

    • @xPASTY
      @xPASTY  6 місяців тому

      Power consumption? What do you mean by that? And make sure you go read the dev diary they did about the guns, we’re getting a much better attachment system in ITR2 which I’m really excited about!

    • @LimesAtTimes
      @LimesAtTimes 6 місяців тому +1

      I mean that flashlights and such need power the can recharge over time or with some other way, like a generator. And that it’s a toggleable setting for games.

    • @LimesAtTimes
      @LimesAtTimes 6 місяців тому +1

      Lasers and optics could also have this feature

    • @LimesAtTimes
      @LimesAtTimes 6 місяців тому +1

      And for the guns and attachments, I had no idea!

    • @xPASTY
      @xPASTY  6 місяців тому

      @@LimesAtTimes Oh yeah man, big overhaul this time around! The battery system would be pretty neat as long as I’m not swapping them after every trip into the zone.

  • @Krocakyle
    @Krocakyle 6 місяців тому

    Wait… 16 guns? Are the guns that hard to implement?

    • @xPASTY
      @xPASTY  6 місяців тому

      Wish I could tell you but I have no idea. I know they’re being designed from scratch and built up, so maybe it is more difficult than the way other games do it and it’s not as high of a priority to have an insane amount of guns.

  • @sandwiccio2795
    @sandwiccio2795 5 місяців тому +1

    The mimics looks weird

  • @OmnificentAspirations
    @OmnificentAspirations 5 місяців тому +1

    Fewer guns... :(

  • @09bonkers
    @09bonkers 6 місяців тому +1

    In2 the radius

  • @MacThaKnife
    @MacThaKnife 7 місяців тому +1

    Yo W bro

  • @WoWSondo
    @WoWSondo 7 місяців тому +1

    Best be next lv coop! No one I know wants to play this solo!

  • @wartimestudios2898
    @wartimestudios2898 7 місяців тому +2

    the mimics kinda look AI genrated like look nobody has 2 pistol holsters on the same side

    • @xPASTY
      @xPASTY  7 місяців тому +2

      I had to go back to see what you were referring to, but I got you now. It is an odd design, but at the same time, Mimics aren’t really intended to be “normal looking.” It does look like the same holster copy/pasted right over top the other which makes no sense in reality, but in the Radius it may be chalked up as an anomaly like the rest of the world.

    • @wartimestudios2898
      @wartimestudios2898 7 місяців тому

      @@xPASTY hmmm alright

    • @bluejay9681
      @bluejay9681 7 місяців тому +3

      I always assume that most enemies in the radius are the radiuses' best attempt at copying things around it mimics being soldiers the train being just part of the train those burning things being electric wire anomaly fields being mine fields etc

    • @xPASTY
      @xPASTY  7 місяців тому

      @@bluejay9681 That’s the impression I get too. It’s the Radius’s artificial world. I’m still working on finishing the first game so maybe I’ll know more later.

    • @sandwiccio2795
      @sandwiccio2795 5 місяців тому

      ​@@xPASTY i like the black shard enemies we have now. They look scary as fuck. The ones in concept art look AI/goofy