Godot HTMX

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  • Опубліковано 13 тра 2024
  • lol I'm not right in the head.
    I think I will expand on this stupid idea by creating a game where you as the "data flow" need to "run" the HTTP request by finding the method gate, fighting errors like in a bullet hell game, and stepping into the business logic of an API path and even do some string replacement.
    So essentially the HTML server won't respond until you finish the mini-game and subsequent requests start new and different games.
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