The "crowning achievement" in SM, and yours is amazing! Nothing scrap about it, I'm very impressed. Going to borrow many concepts from you, thanks for the inspiration!
Yeah. I keep making new worlds for the same issues. Hard lessons. Dive rails in to sections. On this build the train needs solid blocks. Loose crates are evil. LOL
@@hristogradinarski3799 You can leave 1 one block gap. More important is where legs are. One leg and gap per cell (256 Blocks) one of my latest videos shows my bridges.
The tracks and train are fully vanilla. The mod is fant mod. I mainly use the "Show tile" command to show when and were cells will load. Eg sensors on the track to trigger switches can't be too far away.
It would probably be better to use gas engines because they have about seven times more torque than the electric engines. Electric engines can go faster but because of the weight you have they are going pretty slow.
Electric engines stop as soon as you lift off the peddle. Gas engines roll, the roll makes it harder to line up for loading. There is enough torque with the electric engine, All the crates smash against the rear gate. The issue at the platform is tire contact goes down on corners. Speed wise, any faster and you derail. Especially with crates on top into the tight corners.
Phisics Simple 8 with no foliage. I had the foliage off when I was scouting for a better farm location (flatter) I have now fixed the rail *2 blocks tall to run on advanced.
No. But Yes kind-of using mods. Scrap Mechanic uses a tile system. The tiles around the player are loaded. You can automate the system, using a Mod to load tiles of the packing station, all the tiles along the track then the tiles at the trading platform including the lake. With some lag already showing on my computer, loading that many tiles at the same time, I not even sure it would be possible. Next video?
Bro isn’t a scrap mechanic, bro is THE mechanic
bro is john mechanic
How the hell does he make this look so easy im over here barely able to make a normal car that doesn't fling itself to space
The "crowning achievement" in SM, and yours is amazing! Nothing scrap about it, I'm very impressed. Going to borrow many concepts from you, thanks for the inspiration!
Nice work, glad you are still on this, you make some amazing stuff!
Thanks, It took a lot of Hit and miss, scrapped a bunch of ideas. This was my chill game for a recovery.
This is amazing. Love the engineering on this
This is awesome! I never even thought about making such system) of (semi)automatic deliveries.
Крутая идея
this is wicked i love it so much
I'm in love with this. Could you show how you keep your train on track? I want to see your wheels
I have just made a tutorial. I also explain the more important features. Like double block high rails. Runners for suspension
Fantastic
once i tried buuilding a rail like that but the whole world started lagging
Yeah. I keep making new worlds for the same issues. Hard lessons. Dive rails in to sections. On this build the train needs solid blocks. Loose crates are evil. LOL
@@GuardianOz so if i leave 1-2 block spaces every few meters it will lag less ?
@@hristogradinarski3799 You can leave 1 one block gap. More important is where legs are. One leg and gap per cell (256 Blocks) one of my latest videos shows my bridges.
I- wha- uh- HOW?!!?!!???
there's no way you did all this in survival mode
I see ur using a mod, but is the train fully vanilla?
The tracks and train are fully vanilla. The mod is fant mod. I mainly use the "Show tile" command to show when and were cells will load. Eg sensors on the track to trigger switches can't be too far away.
SANTASTYCZNE!!!!
It would probably be better to use gas engines because they have about seven times more torque than the electric engines.
Electric engines can go faster but because of the weight you have they are going pretty slow.
Electric engines stop as soon as you lift off the peddle. Gas engines roll, the roll makes it harder to line up for loading. There is enough torque with the electric engine, All the crates smash against the rear gate. The issue at the platform is tire contact goes down on corners. Speed wise, any faster and you derail. Especially with crates on top into the tight corners.
What the Phisics quelity at video?
Phisics Simple 8 with no foliage. I had the foliage off when I was scouting for a better farm location (flatter) I have now fixed the rail *2 blocks tall to run on advanced.
can u make the Train automatic
No. But Yes kind-of using mods. Scrap Mechanic uses a tile system. The tiles around the player are loaded. You can automate the system, using a Mod to load tiles of the packing station, all the tiles along the track then the tiles at the trading platform including the lake. With some lag already showing on my computer, loading that many tiles at the same time, I not even sure it would be possible. Next video?
@@GuardianOz ok
@@GuardianOz and i love all u vids keep up the good work
gas engine has more torque
Torque ratings in SM go, gas -> electric -> controllers. To top and start accurately at the station you need an electric engine.