I guess a lot of people miss the point that this game went for around 3 hours and 45 mins. That was no ragequit that was a total defeat as there were no resources or anything left to fight the Turtroll Rock strategy.
i've saw russian video about this match. PAPALATHM in comments said that he fell asleep then, woke up cause of burning towers sound, fell asleep again and woke up at 11 am
@@dizzy728 чувак, который за орков играл прокомментировал игру. Он сказал, что во время катки уснул, потом проснулся от звука сожжения его башен и снова уснул
Long ago, the two nations lived together in harmony. Then everything changed when the orc Nation attacked. Only the Blood Mage, master of the fire element and teleportation , could stop them. But when the world needed him most, he vanished.
There actually was a way to win for the Orc, but it would take A LOT of time. If he just makes one hit with his Wind riders without anyone of them dying and flys back... wait for health to go back up and repeat. HP regen is free, but healing towers is not.
i did it vs ud few days earlier, he was using frost wyrms and microing them trying not to lose any when he attacked i used banish on some wyrms and tried to snipe one or two with phoenix each time he destroyed my bottom island and many towers on top i managed to mine much more of the map, ud got only 2 expos so he ran out of gold, sold most of his buildings and started to be very careful with wyrms i tried to get a few hits on his remaining buildings with phoenix from time to time to force his hand and then... after 2 hours, game just closed... no error nothing, just closed, pretty dissapointing that was, replay file was broken and i got loss (mmr dropped)
It's arm chair theory that doesn't work. What he needed to do was clear BLM and any possibility for him to respawn. That way he can't lose Then only try to micromanage bat attacks vastly better than that. At least if that doesn't work he's still not losing.
I used to do this all the time on lost temple before blizzard edited the map. You could make games last like 10 hours by towering up on those islands lol. people would take it so personal and not leave, and would go to school and work leaving their computers on (that's when you slowly sneak out of the island and kill them)
Wouldn't it have been better for him to target one tower at a time and queue them up from there? Either way this was hilarious, I busted out laughing when he realized where you were
It's one thing to make your opponent rage quit. But to make 90% of his supply go *rawra* *rawra* *rawra* liquid fire batshit crazy and THEN rage quit is an entirely different level of annoying.
3:09 -- but how did you make sure that the staffed of sanctuary'd peasant would teleport to *that PARTICULAR tower* and not ANY OTHER tower on the map?? :O .
@@Ivhen 1) This is a big map with tons of gold, which requires more scouting, harder to shutdown hero with capability to farm high level creep camp with ease, such as the known Bloodmage critter block. 2) Orc didn't understand the current situation of his opponent (lack of scouting) ---- 3) Far Seer walked into a dead spot at 0:06 , loses precious timing to creep as Bloodmage already did leveled up. Veteran only use summons to harass instead of ordering hero to go too deep, facing same situation, while they can creep to go lv2 asap. 4) Repeating same mistake 0:36 Demolisher are not often build because they're slow and more harder to escape Flame Strike. But having 3-4 Raiders are great when player knows opponent don't have Barracks. (Scouting is important, and don't go deep) ---- 5) 0:56 This is why player should wall their Gold Mine properly, and check critter. Many casual don't kill critter when met Human player. Raider also block Flamestrike. Witch Doctor's Sentry Ward is very helpful to see invisible and big map scouting as well. If lack of scouting, or at least check potential expo, the opponent will keep milking gold and doing what they want. ----- 6) The Orc isn't trying to break the mass towers properly. Spirit Link, 2 Bat debuff 1 tower, 2 Wyverns aggro could make a difference. 7) The Orc failed to harass opponent economy properly and this is what they would expect. RTS is all about economy harass while you building own. If it is undone, there will be similar situation as what you seen in videos. ----- This is a great example for not scouting and lose: ua-cam.com/video/nBG0sOhp2OE/v-deo.html
Each time is a success, this is ROFL. Best part 9:00 when you turn that camera angle just to see those bats gettin smatched on this tower wall :D Peace bro, keep going :)
You really make great use of Flamestrike. Also, those islands are completely pointless to have on the map. They were probably placed there without ever considering Phoenix’s capabilities.
troll docs, true sight wards all over the mainland and kill the bm and any potencial peasants there, tower around the tower islands to keep track of the phoenix leaving in case he revived there - then hu cant win. Never bother with viverns - just go 40 bats, some shams and scroll buff, make 20 bestiaries around the battle site and mass them as they die, that way u could actually destroy those towers with 20k gold i believe. If not, then mb mecanic with his factory or beast master with the hawk if he can hit lvl 3 could technicly wear down the towers eventually
amazing game, i really enjoy to watch how u play unusual strats :) actually if i will play in wc3 - this is the thing i wanna try, cos win in this way so much interesting and funny
He should have been able to clear the wood by his shoreline, build a great hall and town portaled his heroes to one of the smaller islands to destroy the closest towers with heroes (shown at 5:12) o.O that'd help out a lot
Haha turrets are as strong as I remember. Me and all my friends never understood the WC3 pvp. Every game would end with everyone having 20 turrets and no way to kill one another. This brings back memories ;D
He could have easily win if he gets a witch doctor to put down a ward on an island. Have his Farseer buys a teleport staff to the island and wait for earthquake while his air army just sit there next to the FS.
And that's why every race should have its own transport unit. Also a map designer should put zeppelin laboratory on every map that has islands. Even if only design islands.
Before 3:11 (youtube timer), you kill all halls and altars. Then at 3:11 you staff of sanctuary a peasant, which sends him to a guard tower on the island. Then at 3:20 another peasant is sanctuary'd, and he goes to the same spot. Then one at 3:26 goes to a different tower on another island, where the next few peasants go as well. Why do they go to different spots? The only thing I can come up with is that staff of sanctuary sends to buildings with the following priority: Highest level hall, any other hall (how does it decide which here?), any altar (again, which one?) Then if none of those exist, it sends to the farthest left eligible building. Guard towers are eligible but scout towers aren't, so the first peasants go to the guard tower on the higher island, but then after the scout tower on the lower island is upgraded, it is now the farthest left eligible building so the peasants go there instead. Is this correct? If so, bravo! You are really using every possible quirk of this game to your advantage, down to the tiniest detail.
it is a little different first building staff priority is considered, i don't remember exactly, but something like this: castle, keep, town hall, barracks, workshop, sanctuary, altar, cannon tower, guard tower or arcane tower, scout tower then if more than 1 building with highest priority exists, 2nd thing considered is which building was built later (not upgraded, but built later) so at first higher tower is the newest guard tower i have and there are no higher priority buildings, so workers go there lower tower is most recent, but it is scout tower at first, so has lower priority, after being upgraded it is most recent with highest current priority
I genuinely think the only way (once the towers are up and it's too late) to beat this is for the orc to somehow clip his army with a town portal on one of the island? What do you think? Bats and wyverns will never be cost efficient against towers, but if he managed to teleport even just the TC and farseer on the island he could definitely wipe it out.
i tried this few times, once it was really cool game vs ud but game crashed after 2 hours, other times people just left from bloodmage harass or seeing i have many bases, ofcourse sometimes i just lost before getting lvl 6 or i was unable to get many goldmines which i considered necessary, i expected enemy to make better attempts at my towers and plan was he will just lose wyverns in the process and ran out of money
I guess a lot of people miss the point that this game went for around 3 hours and 45 mins.
That was no ragequit that was a total defeat as there were no resources or anything left to fight the Turtroll Rock strategy.
it was in fact the opposite of ragequit, he went afk in the end
no such thing as quit or defeat or left or etc, ceuxuax, outx, can outx any nmw and any s perfx
girls locker room: omgg PE is so boring
boys locker room : 8:46
lmao
^^ that cracked me up
Heck made me whizzed 😂
PE ? Explain not English speaker
PE to peee?
The game lasted 3 hours and 45 mins.... Patience on both sides is astounding
Truely that orc player was a legend for their patience
orc go sleep)
wrgggg
i've saw russian video about this match. PAPALATHM in comments said that he fell asleep then, woke up cause of burning towers sound, fell asleep again and woke up at 11 am
This comment is fantastic info
Я не понял что он сказал, но я точно понял, что там, что-то про русских
@@dizzy728 чувак, который за орков играл прокомментировал игру. Он сказал, что во время катки уснул, потом проснулся от звука сожжения его башен и снова уснул
Lmao this is so funny.
"Peace didn't last long" LMAO
LOL
horde vs alliance the second wars colorized
Peace was never an option
Unamed player: I have 20k reso and an army.
Chuddy: We have an island full of towers.
8:39 Top 10 anime betrayals
"You take the easier target huh? This is a village of farmers" LOLOLOLOL
Shh we call them..acceptable casualties
3:12 the combination of the guy complaining as the sound of hammers gets louder and more intense had me rolling
Meanwhile..
The night elves: THEY CUT DOWN ALL THE TREESSSS REEEEEEEEEEEEEEEE
Long ago, the two nations lived together in harmony. Then everything changed when the orc Nation attacked. Only the Blood Mage, master of the fire element and teleportation , could stop them. But when the world needed him most, he vanished.
Underrated comment
You mean he banished.
Haahahahah made my day
@@ericstaples7220 lmfao
wrrrr
you are a god. I was pissing myself at 7:23 when he prepared his biggest attack. Its like in a movie
8:45
AAA I DIED LAFFING AT YOUR COMMENT! My body went like thorns and an enormous amount of heat in My region under the belly. > @@heffalump111
vibing intensely
"This is a village of farmers"
Man, that really got me. Wish I could make content as good as that
I love how bloodmage always came to enemy base just like "hey bro whatsupp? Its me again"
6:58 humans and orcs living in peace HAHAHAHAHAHA LT
That's exactly why I'm subscribed!
когда стрим????????????????
Жотм красавчик
@x xx homophobic, I presume?
There actually was a way to win for the Orc, but it would take A LOT of time. If he just makes one hit with his Wind riders without anyone of them dying and flys back... wait for health to go back up and repeat. HP regen is free, but healing towers is not.
yeah i was thinking of that too.
i did it vs ud few days earlier, he was using frost wyrms and microing them trying not to lose any
when he attacked i used banish on some wyrms and tried to snipe one or two with phoenix each time
he destroyed my bottom island and many towers on top
i managed to mine much more of the map, ud got only 2 expos
so he ran out of gold, sold most of his buildings and started to be very careful with wyrms
i tried to get a few hits on his remaining buildings with phoenix from time to time to force his hand
and then... after 2 hours, game just closed... no error nothing, just closed, pretty dissapointing that was, replay file was broken and i got loss (mmr dropped)
@@annoyingwarcraft3 oh no. that's sad to hear
Actually all he needed was spirit link and then you don't have to micro shit
It's arm chair theory that doesn't work. What he needed to do was clear BLM and any possibility for him to respawn. That way he can't lose Then only try to micromanage bat attacks vastly better than that. At least if that doesn't work he's still not losing.
I used to do this all the time on lost temple before blizzard edited the map. You could make games last like 10 hours by towering up on those islands lol. people would take it so personal and not leave, and would go to school and work leaving their computers on (that's when you slowly sneak out of the island and kill them)
10 hours? Seems like you took it very personal too. Because even if you have no real life the match is still boring.
@@yko787 You sound like a dull human being. Shame.
@@Mechagodzilla128 Your insult is so generic I can't even take it personally.
@@yko787 it's the petty principal of the thing
@@yko787Keep seething.
You're certainly the type of player with the victory lies in refusing to play with you.
Wouldn't it have been better for him to target one tower at a time and queue them up from there? Either way this was hilarious, I busted out laughing when he realized where you were
"You may only play one more game before going to bed"
It's one thing to make your opponent rage quit.
But to make 90% of his supply go *rawra* *rawra* *rawra* liquid fire batshit crazy and THEN rage quit is an entirely different level of annoying.
Sun tzu art of war 2: know yourself know your enemy and you need not fear the result of a hundred battles
Orc air force can't break tower island!
That poor Far Seer being sacrificed to make more room for bats, lol.
I swear this dude could've literally had like 2 Witch Doctors and just micro those towers down
And add spirit link with spirit walker into that
If only the orc knew how to retreat saving most of his units and reinforcing them, he actually could have had a shot
Easily. Absolutely no micro. The guy deserved to lose.
7:30 oh no, my 2 rts personalities colliding
Reenactment of the Founding of Theramore
I know this is a Necro comment but this might be the funniest game I've ever seen
Это самый гениальный троллинг что я видел!!! Автор, ты просто чудо!!!😂❤
Почти 4 часа адского троллинга противника за 10 минут🌚👍
3:09 -- but how did you make sure that the staffed of sanctuary'd peasant would teleport to *that PARTICULAR tower* and not ANY OTHER tower on the map?? :O
.
omfg the title doesn't lie
7:22 sounds like a beat drop
“Why don’t you just play general strat?”
Where’s the fun in that?
annoying wc3: *laughing in troll*
Yeah man it so much fun to make a tower island and force long games. Peak of quality / interesting gameplay indeed.
If u dont like normal strats in this game , strategy games isnt for u
@@Ivhen 1) This is a big map with tons of gold, which requires more scouting, harder to shutdown hero with capability to farm high level creep camp with ease, such as the known Bloodmage critter block.
2) Orc didn't understand the current situation of his opponent (lack of scouting)
----
3) Far Seer walked into a dead spot at 0:06 , loses precious timing to creep as Bloodmage already did leveled up. Veteran only use summons to harass instead of ordering hero to go too deep, facing same situation, while they can creep to go lv2 asap.
4) Repeating same mistake 0:36 Demolisher are not often build because they're slow and more harder to escape Flame Strike. But having 3-4 Raiders are great when player knows opponent don't have Barracks. (Scouting is important, and don't go deep)
----
5) 0:56 This is why player should wall their Gold Mine properly, and check critter. Many casual don't kill critter when met Human player. Raider also block Flamestrike. Witch Doctor's Sentry Ward is very helpful to see invisible and big map scouting as well. If lack of scouting, or at least check potential expo, the opponent will keep milking gold and doing what they want.
-----
6) The Orc isn't trying to break the mass towers properly. Spirit Link, 2 Bat debuff 1 tower, 2 Wyverns aggro could make a difference.
7) The Orc failed to harass opponent economy properly and this is what they would expect. RTS is all about economy harass while you building own. If it is undone, there will be similar situation as what you seen in videos.
-----
This is a great example for not scouting and lose: ua-cam.com/video/nBG0sOhp2OE/v-deo.html
@@pichuyang3865 Everybody figured out that the orc is a bad player already. That's why this kind of strategies work.
Hammer knocking sound is quite ASMR
... when you don't know that witch doctors have healing ward upgrade ...
Fog of war i suppose?
@@wliaputs wdym?
@@kevin-7091 the fog of war clouded his judgement
Dude this is just wrong on so many lvls... I love it, lmao
8:31
Seer: Look, Chief is an Earthquake, my most powerful spell!
Chief: (silence, not impressed)
This guy is a master mind lol
why didn't he target the peasants first? with decent micro he wouldn't even lose many wyverns afterwards
Idk man
lv 1 vs lv 2 game
"decent micro"
Well...
dormamu i have a bargain!
you quit and leave or we stay like this forever
Silly Bats XD they did less than Wyverns. They even had proctection scroll
8:45 wait a sec.. where did all the red dots on minimap come from?
13 minutes past if you take a look at the replay time you stupid idiot
@@kingcain6472 Yeah and gold mines magically appear.
@@kingcain6472 did you get spanked and came here to feel better by shitposting, while swallowing ouchie tears
@@КристианМутафчиев-э4ж omg every goldmine gets reset after 2:15 h jesus learn the game noob.
it's a replay bug, it usually shows destroyed buildings on minimap on replay
Each time is a success, this is ROFL.
Best part 9:00 when you turn that camera angle just to see those bats gettin smatched on this tower wall :D
Peace bro, keep going :)
Get dark ranger, convert a peasant, get bm, here we go !
You really make great use of Flamestrike. Also, those islands are completely pointless to have on the map. They were probably placed there without ever considering Phoenix’s capabilities.
It’s about AESTHETICS of course... too bad BM don’t give a care XD
I think Turtle Rock was a ROC map so Blood Mage wasn’t even in the game yet
troll docs, true sight wards all over the mainland and kill the bm and any potencial peasants there, tower around the tower islands to keep track of the phoenix leaving in case he revived there - then hu cant win.
Never bother with viverns - just go 40 bats, some shams and scroll buff, make 20 bestiaries around the battle site and mass them as they die, that way u could actually destroy those towers with 20k gold i believe.
If not, then mb mecanic with his factory or beast master with the hawk if he can hit lvl 3 could technicly wear down the towers eventually
100 supply silly bloodlust bat rider with armor scroll against tower island... i died
Priceless game
Should have kept an altar of kings so he could revive his hero and send him around the map to burn down all the forests in a sick war of attrition 🤣
"human and orc living in peace" HAHAHAHAH LOL 🤣🤣🤣
Wonderful gameplay. Very pleasant to watch ;)
amazing game, i really enjoy to watch how u play unusual strats :) actually if i will play in wc3 - this is the thing i wanna try, cos win in this way so much interesting and funny
No matter where, there always are mystic mine players.
Congrats to the guy for even playing a game that long
This is war crime level.... DAMN MAN!
Extraordinary, what a big round of applause
Enemy should just get Naga, swim over and teleport with farseer. Problem solved
How Orc' s air-force are suck at dealing with towers.
Orc needed to get shadow shaman / doctors for healing, and micro its units so they don't die stupidly under towers
He should have been able to clear the wood by his shoreline, build a great hall and town portaled his heroes to one of the smaller islands to destroy the closest towers with heroes (shown at 5:12) o.O that'd help out a lot
unfortunately unreachable islands are actually on a lower ground than main island and you cannot tp between levels
It's pretty funny when the most reactive players on your troll are orc mains, it's really depicted their main to be honest.
Haha turrets are as strong as I remember. Me and all my friends never understood the WC3 pvp. Every game would end with everyone having 20 turrets and no way to kill one another.
This brings back memories ;D
unless you play as nelf. chimeras range are much higher than towers, you kill everytower from a safe distance
Dude was pretty chill about it
Funny part is that he though he could just tower up as well and wait until one of the two gets bored. Lol
He did and got killed anyway
@@danelleduardo1313 yeah, haha.
wtf did i just watch!? This is legendary!!
i mean he could have gotten a two state solution resolution drafted while handling all those rawrarawra
Soy capitán gato el entrenador SUPREMO de gatos.
ололо трололо, пыщ пыщ, затролил несчастного работягу))0)
This only makes me appreciate bloodmages more than archmages and love my hawks and griffons more
That reminds me a game when I lost only vs far seer and demolition squads... 😀
Partida increíble, tome su like
best game I've watched in awhile
If he had locked peasant this game would be over a long time ago
Do more tower island replay. So entertaining.. haha
almost a 4 hour game of turtle. rofl. dude prob went to go eat.
The orc had a great opening and then just blew it lol
Blawraharhing for ten minutes straight
The human players' bants are fucking god tier holy shit
i really did not expect the person to win.
I could not believe what I saw when it cut 10 mins ahead at the end
This is evil and I love it
I rate this video "MAD" out of 10.
Ору, офигенный контент мужик! well played
He could have easily win if he gets a witch doctor to put down a ward on an island. Have his Farseer buys a teleport staff to the island and wait for earthquake while his air army just sit there next to the FS.
And that's why every race should have its own transport unit. Also a map designer should put zeppelin laboratory on every map that has islands. Even if only design islands.
Im glad i found an interesting channel. Do more pls
I think he mentally broke his opponent.
Before 3:11 (youtube timer), you kill all halls and altars. Then at 3:11 you staff of sanctuary a peasant, which sends him to a guard tower on the island. Then at 3:20 another peasant is sanctuary'd, and he goes to the same spot. Then one at 3:26 goes to a different tower on another island, where the next few peasants go as well. Why do they go to different spots?
The only thing I can come up with is that staff of sanctuary sends to buildings with the following priority: Highest level hall, any other hall (how does it decide which here?), any altar (again, which one?)
Then if none of those exist, it sends to the farthest left eligible building. Guard towers are eligible but scout towers aren't, so the first peasants go to the guard tower on the higher island, but then after the scout tower on the lower island is upgraded, it is now the farthest left eligible building so the peasants go there instead.
Is this correct? If so, bravo! You are really using every possible quirk of this game to your advantage, down to the tiniest detail.
it is a little different
first building staff priority is considered, i don't remember exactly, but something like this: castle, keep, town hall, barracks, workshop, sanctuary, altar, cannon tower, guard tower or arcane tower, scout tower
then if more than 1 building with highest priority exists, 2nd thing considered is which building was built later (not upgraded, but built later)
so at first higher tower is the newest guard tower i have and there are no higher priority buildings, so workers go there
lower tower is most recent, but it is scout tower at first, so has lower priority, after being upgraded it is most recent with highest current priority
I genuinely think the only way (once the towers are up and it's too late) to beat this is for the orc to somehow clip his army with a town portal on one of the island? What do you think? Bats and wyverns will never be cost efficient against towers, but if he managed to teleport even just the TC and farseer on the island he could definitely wipe it out.
town portal onto islands is not possible, because islands are on lower level than the main land
i remember those guys playing that strat in Tidewater Glades
Why did the blood mage destroy his base?
And absolute mad man won it. Almost 4 hours long game. How is it to be so savage?
That guy must be raging now!
Great. This is just great
4 hours of exiting gameplay
Don't kill the phoenix or the peasant. Then you'd might win.
I am wondering now ,how many times you have tried this tactic to succed?
i tried this few times, once it was really cool game vs ud but game crashed after 2 hours, other times people just left from bloodmage harass or seeing i have many bases, ofcourse sometimes i just lost before getting lvl 6 or i was unable to get many goldmines which i considered necessary, i expected enemy to make better attempts at my towers and plan was he will just lose wyverns in the process and ran out of money
Мое почтение! :)
Confuse to see this tower war