Hello there and friendly greetings! DAMMIT!! At the time (around 20 years ago) I used to work with Daz Poser and I thought it was a masterpiece.... But Metahuman is way beyond my wildest dreams!! Your Ray Kit is quite good but.... The real RK is a little bit more chubby! LOL! 😆 And, as far as I am concerned, I surely would love to see more 3D projects! I might even have an idea: in the game Dead Matter, zombies crawl on their hand if they are shot in the legs (something I would love to see in SCUM), do you think it is a difficult thing to do? Maybe you could submit that to Tomislav as a suggestion.... 🤣🤣🤣 Have a great week!
:)) Yes I know I made it slimmer :)) Not even Danny Trejo looks like he is looking in game tho :) Regarding zombie dismembering it is not hard to code it, but there are more things involved to this feature. It depends on the puppet model, and how it was built. If it does not have separated body parts, you have to redo it. Then comes the performance issue, more objects on the ground, more rendering process, more lag. The thing is that on gppd PC everything runs smooth, but when you are creating a game you have to think about all users and their PC power. With Unreal Engine 5 there are more and more features that allows you to have great quality at great performance. Game wise... we'll see what it is gonna be :)) Thank you for your thoughts, wish you all the best and happy gaming bud! :)
@@POPCORNGameMovia HAHA! You are right! Good old Danny is "similar" to the real one! BTW, if RK would be ok, you could use some of his catchphrases to make the character even more "immersive"! Just kidding but... Who knows! Thank you very much for the explanation about the dismembered zombies! I really appreciate it! I am well aware I lack a lot of knowledge when it comes about 3D modelling/animation and I'm ok with that, my expertise fields are somewhere else (although, somehow they are related to video games, possibly one of these days if you're interested I'll be glad to tell you about it) so I am always happy when someone spend some time to explain me something! 😃✌
Hey Cruzo :) Thank you for your feedback, much appreciated. Which of the Green Hell videos you watched? River Camp or Story Mode? I had a bad mic back then (not that the current one is much better :)) )
Hey DreamReaper :) Nice to hear from you again. Thank you for your feedback, much appreciated. I hope you are good. Take care and see you in the future videos :) Happy gaming!
Hey Matthews :) Thank you for your feedback :) I did my best, but next character will do it better :) Hope to see you in the future videos, wish you all the best and happy gaming! :)
I mean, its a fine character model... but not even remotely close to resembling Raykit beyond clothes. idk perhaps I'm wrong, but doesn't seem even the same ethnicity.
Nice build, couldn't have done it any better myself to be honest lol great video 👍
:)) Thank you, much appreciate your feedback. Not the best, but not the worst. Working on improving my skills. Take care bud! :)
Hello there and friendly greetings!
DAMMIT!! At the time (around 20 years ago) I used to work with Daz Poser and I thought it was a masterpiece.... But Metahuman is way beyond my wildest dreams!!
Your Ray Kit is quite good but.... The real RK is a little bit more chubby! LOL! 😆
And, as far as I am concerned, I surely would love to see more 3D projects! I might even have an idea: in the game Dead Matter, zombies crawl on their hand if they are shot in the legs (something I would love to see in SCUM), do you think it is a difficult thing to do? Maybe you could submit that to Tomislav as a suggestion.... 🤣🤣🤣
Have a great week!
:)) Yes I know I made it slimmer :)) Not even Danny Trejo looks like he is looking in game tho :) Regarding zombie dismembering it is not hard to code it, but there are more things involved to this feature. It depends on the puppet model, and how it was built. If it does not have separated body parts, you have to redo it. Then comes the performance issue, more objects on the ground, more rendering process, more lag. The thing is that on gppd PC everything runs smooth, but when you are creating a game you have to think about all users and their PC power.
With Unreal Engine 5 there are more and more features that allows you to have great quality at great performance.
Game wise... we'll see what it is gonna be :))
Thank you for your thoughts, wish you all the best and happy gaming bud! :)
@@POPCORNGameMovia HAHA! You are right! Good old Danny is "similar" to the real one! BTW, if RK would be ok, you could use some of his catchphrases to make the character even more "immersive"! Just kidding but... Who knows!
Thank you very much for the explanation about the dismembered zombies! I really appreciate it! I am well aware I lack a lot of knowledge when it comes about 3D modelling/animation and I'm ok with that, my expertise fields are somewhere else (although, somehow they are related to video games, possibly one of these days if you're interested I'll be glad to tell you about it) so I am always happy when someone spend some time to explain me something! 😃✌
:) Now you made me curious :)) I saw you are already on Discord, so we can talk there. Thank you and we carch up on Discord. Take care! :)
I’ve watched your green hell vids popcorn and they are awesome!
Hey Cruzo :) Thank you for your feedback, much appreciated. Which of the Green Hell videos you watched? River Camp or Story Mode? I had a bad mic back then (not that the current one is much better :)) )
That is really cool
Hey DreamReaper :) Nice to hear from you again. Thank you for your feedback, much appreciated. I hope you are good. Take care and see you in the future videos :) Happy gaming!
@@POPCORNGameMovia no problem my friend. This is something that I have been wanting to get in to
Thank you bud :)
Looks like Ray in about 10 years' time....after hes been on a diet! 🙂
Looks like jamiroquai lol
Hey Aaron :) Nice to hear from you again. It is a bit slimmer than Raykit, that is trye :)
Awesome. He looks way more Asain than RayKit.
Hey Matthews :) Thank you for your feedback :) I did my best, but next character will do it better :)
Hope to see you in the future videos, wish you all the best and happy gaming! :)
I mean, its a fine character model... but not even remotely close to resembling Raykit beyond clothes. idk perhaps I'm wrong, but doesn't seem even the same ethnicity.
Hey :) Thank you for your feedback. I will try to do better next time :)