Finished the vid. Tips for you I would say, keep an eye on the yellow bar above their health and be ready to use your high damage attacks once it fills up and turns red. Also, use blades on enemies with metal shields, or get behind them. They deflect smaller arms fire. When buying weapons in the shop, you can press square to get a preview of it.
Tinker and experiment with how the pieces work as much as possible, one build does not beat everyting. as soon as the AC building works then you can switch to Armored Decor. But for now stick to painting and decaling. I wish the best for you Raven.
- You only have a "real" lock when your crosshair is red (generally when you're closer), if it's just white it won't track very well. - Similarly, armor will deflect weapons if you're too far away. - Since weapons can't perfectly track a fast-moving target (usually), learning to move at a high speed even without quick-boosting is important. By moving up & down as you strafe, you're technically moving faster and less likely to get hit. "Bunny hopping" around everywhere is a classic AC trick to conserve energy and stay mobile. - Sometimes the best way to doge a missile is to move _towards_ whoever shot it, since most of them curve around first. - Kinda sucks, but it really pays to be a stat nerd in this game. Grasping ideas like how EN recharges faster if your EN "equip load" isn't too high, the ranges where bullets start getting deflected, etc.
If you end up feeling like you're just banging your head against a wall and get demotivated, just do something else for a while. Chase S ranks, look for hidden parts, do the log hunt, play Armor Decor. There's no need to get through (this) AC quickly.
As far as the aiming, Armored Core has had two different lock types. I don't mean Hard and Soft lock. There is Base Lock and True Lock. Base Lock is when the reticle is grey over the target. In this state your shot will hit if the target is stationary, or slow moving. When the reticle turn red, this is true lock. Your AC will lead shots to compensate for your targets' movement. Against fast moving targets such as ACs and bosses. Also, don't feel bad about the helicopter boss. I'm an AC veteran and it still took me a good few attempts.😊
Oh no! Not, NOT using the sword until the game tells you to lol! It tried to! You skipped the dialogue by triggering the pilot analysis, before letting Walter tell you to use the blade against shielded enemies. Cursed moment!
So glad to see you playing AC! I Got to the Chapter one final Boss last night but have not been able to beat him yet. Can't wait to see how you do! Stay awesome girl!
@itsjavachip It's definitely a doosy! Comes after a very long mission too! Most likely going to have to redo a few missions to get the parts I think I'll need for it! Side note! You look fansastic in that top! Fashion core in RL too! Haha
This game looks phenomenal! Also, Day 1 and no bugs to be seen? That's just amazing (as far as recent releases go). The detail they've managed to put into the game while maintaining the large scale is just amazing.
I had 1 crash right after one the final bosses but that's all, and I think it,'s my PC that caused it, not the game. If I compare to Jedi Survivor, this game deserve the Nobel peace price for not making me rage at it. Except that 1 time. I was really mad. lol
Just beat the game yesterday. I had 1 instance of a mission not progressing after killing the first group of enemies, a restart mission fixed it (thankfully it was right at the start anyway). Outside of that, 14h and 1 ending done with 1 bug.
Loved your Elden Ring playthrough and feel like this will deliver the same! While you probably already know this by now, if you still have the blade equipped, you can tap L2 twice to get two swipes before it overloads and goes into cooldown.
I love the pace of the gameplay, it seems to very much suit your playstyle. The game itself looks great, and even though I'm not a huge mech fan, I'm enjoying it thoroughly.
So like, I just came up with a theory. I think Walter purposely powered down your little rocket pod thing, so that it could be be hit by the satelite laser, make it look like you were destroyed, so that you could be "safely" smuggled into Rubicon. This is of course, just a theory. Loved the gameplay Java! Keep it up!
Here is a bit of advise for Armored Core newcomers: - AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond! - For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles. - It plays different from Souls - same smooth, responsive controls. - Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more. - Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more. - The movement speed is between AC3 and AC5 - There is a heavy focus on customization: Do not get married to a single buld, be flexible. - There are of custom paint jobs and the posibility of downloading weapons for making decals. - Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry. - Your power engine / energy source is another vital one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
Honestly I don't think I 've seen anyone kill the tutorial boss first time yet. I went in playing it like AC 4 and got rekted. In this game in particular, I noticed that for tougher enemies, staggering is pretty important. But before I get into that. The absolute worst thing you can do in any Armored core game is to save your money. Every part you can buy can be sold back at a 100% refund. There is no reason not to buy things that caught your fancy and the way the game is structured you are actively making your experience worst by not trying stuff out. You can even earn parts form training and sell them at the same price you can buy them back from. So always, always buy whatever you like. If you don't like it, sell it back and buy something else. Plus, the fastest way to learn how to build is to try stuff out and building will make the game easier. The main challenge they added here is Stagger is if you rush in, stagger something and you're not watching your cooldowns or you're not built with a heavy punch to capitalized on it, you're not going to do much damage. Like I was using a dual missile, machine gun, blade build early game (kind of the only thing you can make) and really, the blade is the only weapon that can do heavy stagger damage. So, I bought a handgun to try it out (see, circling to the above statement there i am so smrt). Handguns do heavy impact damage at the cost of low ammo and range. To be honestly I didn't know that weapon you couldn't fire automatically just by holding down the trigger until halfway through, but I ran into an AC and the handgun worked beautifully to burn down his stagger gauge. Leaving him open for a double blade strike into a double missile strike. Most damage I ever did. Not saying it's the best build. Honestly, I can tell when more parts become available it's a pretty bad build, but for that specific mission it was killer. point is in the garage you need to think about how weapons work together and out of it you need to manage reloads and cooldowns. In the middle of combat while managing everything else. I guess that's another thing. Do training, it gives free parts like the totally innocent ai said. It does a good job explaining things and you get a free gun.
Your using a playstation controller so this will be easy! Pressing triangle while in assembly will expand a given parts stats, pressing the touch pad will bring up a pop-up. Selecting Contextual help will allow you to scroll over each stat and it will give you an in depth summery of the currently selected stat. 3 endings.. new content with each play threw. Things get really wild, enjoy
speaking of assassin's creed..theres actually a third AC! Ace Combat is another super niche beloved cult series that is not known by many but really really loved by the ones that are fans haha. funny enough i got the latest ace combat 7 game and was like u know what fighter planes arent really my thing, i wish i could do this but with mechs instead. me to myself: "i wonder if theres a series out there like that?"
music AMAZING, bosses AMAZING, bullet hell sequences AWESOME. when i saw the trailer of one boss fight and the music for it was released, i was like if gameplay wasnt good i mightve still gotten it just for the music. ik the balteus ost reminds me of interstellar.
I made one small change to the control scheme. Assuming you're using Type A, I swapped Assault Boost and Quick Boost. I personally found that having QB on L3 made dodging more efficient since it's on the same stick as basic movement
Sorry for not being live on Twitch, I'm a little sad because a person I loved very much passed away and I'm very sad 😭 I hope you can answer the message please 🙏🏻
What were some tips you found to be helpful during your first playthrough of an AC game?
Finished the vid. Tips for you I would say, keep an eye on the yellow bar above their health and be ready to use your high damage attacks once it fills up and turns red. Also, use blades on enemies with metal shields, or get behind them. They deflect smaller arms fire. When buying weapons in the shop, you can press square to get a preview of it.
Tinker and experiment with how the pieces work as much as possible, one build does not beat everyting. as soon as the AC building works then you can switch to Armored Decor. But for now stick to painting and decaling. I wish the best for you Raven.
- You only have a "real" lock when your crosshair is red (generally when you're closer), if it's just white it won't track very well.
- Similarly, armor will deflect weapons if you're too far away.
- Since weapons can't perfectly track a fast-moving target (usually), learning to move at a high speed even without quick-boosting is important. By moving up & down as you strafe, you're technically moving faster and less likely to get hit. "Bunny hopping" around everywhere is a classic AC trick to conserve energy and stay mobile.
- Sometimes the best way to doge a missile is to move _towards_ whoever shot it, since most of them curve around first.
- Kinda sucks, but it really pays to be a stat nerd in this game. Grasping ideas like how EN recharges faster if your EN "equip load" isn't too high, the ranges where bullets start getting deflected, etc.
Don’t skip the training lmao
If you end up feeling like you're just banging your head against a wall and get demotivated, just do something else for a while. Chase S ranks, look for hidden parts, do the log hunt, play Armor Decor. There's no need to get through (this) AC quickly.
Welcome to the ranks of the elite few…the Ravens.
in her FromSoftware era 💅
we out here 👏
As far as the aiming, Armored Core has had two different lock types. I don't mean Hard and Soft lock. There is Base Lock and True Lock. Base Lock is when the reticle is grey over the target. In this state your shot will hit if the target is stationary, or slow moving. When the reticle turn red, this is true lock. Your AC will lead shots to compensate for your targets' movement. Against fast moving targets such as ACs and bosses. Also, don't feel bad about the helicopter boss. I'm an AC veteran and it still took me a good few attempts.😊
ah ok thanks for describing the different locks! I was a little confused at first!
Oh no! Not, NOT using the sword until the game tells you to lol! It tried to! You skipped the dialogue by triggering the pilot analysis, before letting Walter tell you to use the blade against shielded enemies. Cursed moment!
OH! whoahhh haha whoopsie
So glad to see you playing AC! I Got to the Chapter one final Boss last night but have not been able to beat him yet. Can't wait to see how you do!
Stay awesome girl!
HUGE thank you, ya lovely! I'm nervous but excited to encounter the end chapter boss!
@itsjavachip It's definitely a doosy! Comes after a very long mission too! Most likely going to have to redo a few missions to get the parts I think I'll need for it!
Side note! You look fansastic in that top! Fashion core in RL too! Haha
PC mouse and keyboard user btw! (Just got to that part in the video lol)
This game looks phenomenal! Also, Day 1 and no bugs to be seen? That's just amazing (as far as recent releases go). The detail they've managed to put into the game while maintaining the large scale is just amazing.
No day one patch we love to see it 😭💖
I had 1 crash right after one the final bosses but that's all, and I think it,'s my PC that caused it, not the game. If I compare to Jedi Survivor, this game deserve the Nobel peace price for not making me rage at it. Except that 1 time. I was really mad. lol
Just beat the game yesterday. I had 1 instance of a mission not progressing after killing the first group of enemies, a restart mission fixed it (thankfully it was right at the start anyway). Outside of that, 14h and 1 ending done with 1 bug.
Loved your Elden Ring playthrough and feel like this will deliver the same! While you probably already know this by now, if you still have the blade equipped, you can tap L2 twice to get two swipes before it overloads and goes into cooldown.
That's astonishing! And thus, fascinating playthrough!
Thanks so much!
Hey, welcome to the Armored Core series! Hopefully this game turns you into a fan. I've been playing these since AC2 on PS2.
Huge thank you for the welcome! I'm loving it so far!
I love the pace of the gameplay, it seems to very much suit your playstyle. The game itself looks great, and even though I'm not a huge mech fan, I'm enjoying it thoroughly.
I'm honestly just relieved that people can enjoy it some even if they're not massive mech people
So like, I just came up with a theory. I think Walter purposely powered down your little rocket pod thing, so that it could be be hit by the satelite laser, make it look like you were destroyed, so that you could be "safely" smuggled into Rubicon.
This is of course, just a theory. Loved the gameplay Java! Keep it up!
Well so far I haven't seen anyone die to the helicopter as much as I did.
I've heard a handful of people in catch say they struggled with it too don't worry!
Here is a bit of advise for Armored Core newcomers:
- AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond!
- For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles.
- It plays different from Souls - same smooth, responsive controls.
- Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more.
- Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more.
- The movement speed is between AC3 and AC5
- There is a heavy focus on customization: Do not get married to a single buld, be flexible.
- There are of custom paint jobs and the posibility of downloading weapons for making decals.
- Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry.
- Your power engine / energy source is another vital one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
Honestly I don't think I 've seen anyone kill the tutorial boss first time yet. I went in playing it like AC 4 and got rekted. In this game in particular, I noticed that for tougher enemies, staggering is pretty important.
But before I get into that. The absolute worst thing you can do in any Armored core game is to save your money. Every part you can buy can be sold back at a 100% refund. There is no reason not to buy things that caught your fancy and the way the game is structured you are actively making your experience worst by not trying stuff out. You can even earn parts form training and sell them at the same price you can buy them back from. So always, always buy whatever you like. If you don't like it, sell it back and buy something else. Plus, the fastest way to learn how to build is to try stuff out and building will make the game easier.
The main challenge they added here is Stagger is if you rush in, stagger something and you're not watching your cooldowns or you're not built with a heavy punch to capitalized on it, you're not going to do much damage. Like I was using a dual missile, machine gun, blade build early game (kind of the only thing you can make) and really, the blade is the only weapon that can do heavy stagger damage. So, I bought a handgun to try it out (see, circling to the above statement there i am so smrt). Handguns do heavy impact damage at the cost of low ammo and range. To be honestly I didn't know that weapon you couldn't fire automatically just by holding down the trigger until halfway through, but I ran into an AC and the handgun worked beautifully to burn down his stagger gauge. Leaving him open for a double blade strike into a double missile strike. Most damage I ever did. Not saying it's the best build. Honestly, I can tell when more parts become available it's a pretty bad build, but for that specific mission it was killer. point is in the garage you need to think about how weapons work together and out of it you need to manage reloads and cooldowns. In the middle of combat while managing everything else.
I guess that's another thing. Do training, it gives free parts like the totally innocent ai said. It does a good job explaining things and you get a free gun.
Oh man, you did really well against the helicopter for a first time player!
🤗💖
Armored Decor time up in this bish
I need to step my game up HAAARD
Your using a playstation controller so this will be easy!
Pressing triangle while in assembly will expand a given parts stats, pressing the touch pad will bring up a pop-up. Selecting Contextual help will allow you to scroll over each stat and it will give you an in depth summery of the currently selected stat.
3 endings.. new content with each play threw. Things get really wild, enjoy
speaking of assassin's creed..theres actually a third AC! Ace Combat is another super niche beloved cult series that is not known by many but really really loved by the ones that are fans haha. funny enough i got the latest ace combat 7 game and was like u know what fighter planes arent really my thing, i wish i could do this but with mechs instead. me to myself: "i wonder if theres a series out there like that?"
music AMAZING, bosses AMAZING, bullet hell sequences AWESOME. when i saw the trailer of one boss fight and the music for it was released, i was like if gameplay wasnt good i mightve still gotten it just for the music. ik the balteus ost reminds me of interstellar.
the MUSIC is absolutely nutty good, it's insane I love it
Armor DeCore! I like the simple orange and grey color scheme, I hope you stick with it and don’t go for some weird rainbow sherbet color scheme 😀
I have no idea what you’re talking about 😌
This is my first Armor Core game too! so it will be fun to watch some one else play through and compare builds.
Yeah! Would be interesting to hear which builds you’re working with
I made one small change to the control scheme. Assuming you're using Type A, I swapped Assault Boost and Quick Boost. I personally found that having QB on L3 made dodging more efficient since it's on the same stick as basic movement
Oooooo that’s not a bad idea!
Let's go...! 🔥
Ayyy that's the spirit!
@@itsjavachip another From Software banger!
Hope you can play final fantasy 7 remake even offline so u can play rebirth when it comess outtttt
I’ll stream it early next year! It’ll be put up on YT too
allmind mercenary support systems name is kinda sus. sounds like hivemind, or onemind
Ooooo honestly good catch!
You have to be a little more creative with your evasion
Sorry for not being live on Twitch, I'm a little sad because a person I loved very much passed away and I'm very sad 😭
I hope you can answer the message please 🙏🏻
I’m so so sorry for your loss 🤍