Teamlink is so Underrated. Information is half the battle. If I know where my teammates are i know where enemies are spawning. I can see which direction my teammates are facing through walls to know which direction to peak. Its also totally bananas on nuketown, on such a small map its basically a 24/7 UAV. It even allows you to see enemies behind you on the minimap so you can react and turn on them. Your teammates can enter a building and you get full vision of every nook and cranny, just let them walk in first and you get vision of the whole room. If you're in a 6 man party its even more powerful, your team is more coordinated and spread out, meaning you get even more map coverage. People need to start using it more. Super good perk that really needs to see more use. Just imo. :)
This is why Engineer is one of my crutch perks. I like to be aware of traps and streaks, especially when playing Zero. I pretty much always run Engineer, Gung-Ho, and Dead Silence. The only time I run something different is while playing Hardcore where I swap out Dead Silence for Team Link (which I agree is super underrated).
@@sambellware5810 well I don't play with people at all, and I agree 6 stacks are freaking annoying. I'm just bringing up it has value to a coordinated team.
You dont even need Team Link at all. Just open your scoreboard and press R1 if you are on PS4 so you will open your map and see where your teammates are and know where the enemies are gonna spawn
@@eidolontrance the thing is, that lmg's and ar's can compete at close range but smg are not allowed to compete at longer ranges.. it's ridiculous that most of them have a 9 shot kill range... it should be 7 because you have to deal with much more recoil compared to ar's or lmg's
Because bad players hate it. Then they cant use a high of gun and spray and people long range. In fact, 9 shots are actually pretty inline. Considering in past cods at 100 health many smgs still had 7 shot kill ranges. What your actually mad about is the fact the game has slower ttk. Which means you have to aim better. Because you have to hit more shots. People are crying about it. Every time cod attempts to raise the skill gap. The community bitches. Heck many cod fans constantly screamed cod4 was the best. When in reality it simply was not. The balance was completely broken. No fixes to balance. Both in perks and guns. On top of low quality graphics and several just bad maps. I will say this isn't all the cod community this a part of it. Complaints about specialist are real tho so what over exaggerated. The complaints about the fact smg is garbage at range. They always been weak at range. It's just now you have to hit more shots and rof on smgs on average isn't as high.
For anyone watching this a long time after the release of this video, I’m giving you my class... also have a nice day :) Kap 45 Rapid fire 1 Rapid fire 2 Stock Hybrid mags Stimshot Scavenger Gung ho
I just use the damage and magazine attachments. Fmj does nothing to the victim, but to me it doesn’t feel right to not have it, but have high cal on. Same with the magazine things
For the next pick your class I got a good one Hellion salvo with all the attachments body armor. Along with scavenger. It is actually really fun to use especially on hardcore due to the lower health.
Not really related to this video, but does anyone else think specialist abilities and equipment should score as much as scorestreaks? I feel this would help balance them better because people wouldn't be able to whip out a war machine and streak up super fast with literally no skill. Just a thought
Its a balancing mechanic. Most specilist supers require some sort of aim or skill of some sort. A Prophet with his tempest can easily be outgunned if he can't aim or pops it at a bad time. Just like anything though they can be very good, borderline overpowered in the right hands. I'm a pretty good player, but I play with my step dad and he's terrible at video games but man does he love CoD. Idc that he's not that good, but he enjoys the game and just like all of us wants to get the cool kill streaks. Sometimes the only way he gets his UAV or Carepackage is by popping War Machine. The ability itself gives him a few moments of overpowered fun he will probably only get to use once that game. And if he's lucky he gets a care package and can roll to try out some streaks he wouldn't be able to get other wise. You just have to remember that in CoD if you have like a 2.5kd, you are in the top 20-30% of players. If its a higher kd then your even more rare. The game developers can't balance for that top 5-30%, they have to balance for the 70%. I think a happy medium would be a No Specialists Playlist. Let the 70% have their fun, and the more hardcore players have a space that feels more fair to test their skill. But this is just my opinion. :)
jonboyjagger I agree a no specialist playlist is 1000% needed. But if they aren't going to add that then make it a little harder for specialist abilities or equipment to get your streaks going. But if they add a no specialist playlist that's all I'll be playing
I use a lot this weapon and most of the time I do well but it's a little different, I have: Hybrid mags, rapid fire I and II, equipment charge, gunho, dead silence and ghost but a must I use crash as a specialist. I only need to get a couple of kills and usually is enough to charge the assault pack and sometimes I grab a gun from the ground but very rarely and almost never run of ammo during a match, I really like this set up I use.
I have a Kap 45 class setup with Rapid Fire II, and FMJ, But I'm planning to change it to Rapid Fire II, High Caliber, and FMJ. I only have the Kap 45 MKII. But I think it looks cool.
I use it as a backup to a auger usually. I use both rapid fires and nothing else just because normally when I need the gun I’m being pushed and I need a fast kill then cover to heal anyway.
Hey ace i live ur videos, but should you mention the full reload speed too since y ying would take a few ms anyways? Im fr just curious and love your vids
Zero needs a nerf. Just got my first gunship and had it for 15 seconds. Yes, I could have waited, but the match only lasted some 2-3 minutes later, so I really couldn't.
Best setup for hardcore is rapid fire 1 and 2 hybrid mag and grip try one of his class recommendations and then try this one. Guarantee its the best way to go
Why is reflex sight on pistols so bad? if it would just be smaler it wouldnt be that much of a problem but its reflecting so much that you just cant really see your enemies right.
@@pluto3194 that would help a lot. It'd be nice if one could calibrate iron sight. real sport pistols have their aim-point some millimeters above the notch and bead sighter, so you can see your target better. its nonsense that in cod your target is behind the bead. you cant see what you are aiming at. I dont know how it is with non-sport weapons though.
@@chungarito7739 I don't think it is. Unless someone has perfect recoil mitigation with rapid fire II, landing 4 consecutive shots to the head on a moving target that will be jumping and sliding and shit. Not to mention the terrible hit detection of the game. I do understand, yes, statistically the minimum ttk is 175 with 4 consecutive shots with double RF and HC, but the likelihood of that happening is so small it is negligible, borderline impossible
@@cwdii I guess it is VERY rare but if there's an enemy standing still whilst hardscoping or for whatever reason, it isn't too difficult to land 4 shots to the head if you can control the recoil
My problem with this gun is (when using it as a primary) would you rather be able to kill in 197 (the time to kill potential is incorrect in this video, it's 197 ms) ms with 4 headshots or be able to kill in 199 ms to the body with a spitfire and the operator mod?
@@wigglebot2368 yea, the kap needs RF II and hybrid mags as crucial attachments to work as a primary. The forth attachement should be either grip or fmj, high cal isnt worth it.
This is literally the only DLC weapon I have gotten 🤦♂️🤦♂️ I have been trying to get the daemon and switchblade for months now and the only thing I ever get in the reserve cases is BS face camos and outfits. I have pretty much just given up on ever getting to play or use any of the DLC weapons in this game..
This is one of the very few guns I have a fun time with in this game. I've been running Rapid Fire I, Hybrid Mags, Grip, Stock, Stim Shot, Scavenger, Dead Silence. It doesn't feel like it needs Gun-Ho at all with its fast handling attributes. With the Grip I feel comfortable challenging out to mid range particularly if I get the drop on somebody. I was dropping triple Sniper Nests with that set up in Kill Confirm having a blast. Seeing the recoil patterns here though I might try dropping Stock for Rapid Fire II. Has anybody else ran into some weird reload bugs with this gun though? I find there will be times where I reload, let the animation do its thing, but then next time I fire it starts reloading again. I've also seen it where it says I have 20 bullets in the chamber but the whole magazine is flashing red as if its empty (it fired as it should in that situation and that's the only time I've caught that happening). Neither bug happens a lot but its frustrating.
Bo4 could be a great game. Blackout was a huge mistake. They should have focused on the campaign and multiplayer as well as zombies. Imagine the potential. Fuck Activision. Fuck greed cooperatives.
I have gotten 4 hit counters with it more than once. I've found that instead of hybrid, fmj, grip; use hybrid, grip, rapid 1&2. Attachment heavy I know but melts even through armor.
This literally has the best attachment selection of any of the guns I’ve seen, I feel like more guns should have this variety of them
Agreed. The swat isnt bad either but I feel like it needs to be a heavy attachment rifle to be above average.
stuart vogtsberger yeah I feel like if anything every gun needs to have at least rapid fire and high cal
Imagine the Paladin (Fires 44 RPM) with Rapid Fire (Would fire 61 RPM) and Rapid Fire II (Would Fire 79 RPM) That would be so OP.
Teamlink is so Underrated. Information is half the battle. If I know where my teammates are i know where enemies are spawning. I can see which direction my teammates are facing through walls to know which direction to peak. Its also totally bananas on nuketown, on such a small map its basically a 24/7 UAV. It even allows you to see enemies behind you on the minimap so you can react and turn on them. Your teammates can enter a building and you get full vision of every nook and cranny, just let them walk in first and you get vision of the whole room. If you're in a 6 man party its even more powerful, your team is more coordinated and spread out, meaning you get even more map coverage. People need to start using it more. Super good perk that really needs to see more use. Just imo. :)
I feel like it reduces fps when your teammates are all bunched up around something.
This is why Engineer is one of my crutch perks. I like to be aware of traps and streaks, especially when playing Zero. I pretty much always run Engineer, Gung-Ho, and Dead Silence. The only time I run something different is while playing Hardcore where I swap out Dead Silence for Team Link (which I agree is super underrated).
On classes I can pull it off, I use team link + dead silence. Easy 30 bombs
@@sambellware5810 well I don't play with people at all, and I agree 6 stacks are freaking annoying. I'm just bringing up it has value to a coordinated team.
You dont even need Team Link at all. Just open your scoreboard and press R1 if you are on PS4 so you will open your map and see where your teammates are and know where the enemies are gonna spawn
Why are 9 shot kills a thing in a cod mp mode...
The golden days of COD ended with blops 2
There really is no reason to have anything kill in more than 7 shots. 8 might be acceptable, but 9 is just ridiculous.
@@eidolontrance the thing is, that lmg's and ar's can compete at close range but smg are not allowed to compete at longer ranges.. it's ridiculous that most of them have a 9 shot kill range... it should be 7 because you have to deal with much more recoil compared to ar's or lmg's
TTK is broken in BO4 mp, therefore I don’t play it. WW2 outclasses it in every way.
Because bad players hate it. Then they cant use a high of gun and spray and people long range. In fact, 9 shots are actually pretty inline. Considering in past cods at 100 health many smgs still had 7 shot kill ranges.
What your actually mad about is the fact the game has slower ttk. Which means you have to aim better. Because you have to hit more shots. People are crying about it. Every time cod attempts to raise the skill gap. The community bitches. Heck many cod fans constantly screamed cod4 was the best. When in reality it simply was not. The balance was completely broken. No fixes to balance. Both in perks and guns. On top of low quality graphics and several just bad maps. I will say this isn't all the cod community this a part of it. Complaints about specialist are real tho so what over exaggerated. The complaints about the fact smg is garbage at range. They always been weak at range. It's just now you have to hit more shots and rof on smgs on average isn't as high.
Imagine if this got the duel wield operator mod 😂
I think every gun should have an operator mod that should be creative and useful.
haron iqbal agreed.
So basically mini Saugs
For anyone watching this a long time after the release of this video, I’m giving you my class... also have a nice day :)
Kap 45
Rapid fire 1
Rapid fire 2
Stock
Hybrid mags
Stimshot
Scavenger
Gung ho
Jordan Lobo in my opinion I don’t use rapid fire. I think it’s just for people that can’t handle the regular fire rate.
Cyrus Miggins ok nobody asked
I just use the damage and magazine attachments. Fmj does nothing to the victim, but to me it doesn’t feel right to not have it, but have high cal on. Same with the magazine things
The Kap is the best secondary for a sniper
Yeah cause you pistol switch as soon as anyone gets close
Mozu is way better I'm sorry
Delete this comment
@@moist603 you cant always quickscope
Strobe shotty
This gun got me back into bo4. I run it as a primary and it's become my favorite gun in the game. I don't use anything but that Kap.
I love this gun in HC Dom. Even though I still get a lot of hit markers, it's a workhorse, and many times gone Beast Mode with it
Try HC S&D
I never use reflex because it gives more recoil and makes it harder to see
For the next pick your class I got a good one
Hellion salvo with all the attachments body armor. Along with scavenger. It is actually really fun to use especially on hardcore due to the lower health.
Not really related to this video, but does anyone else think specialist abilities and equipment should score as much as scorestreaks? I feel this would help balance them better because people wouldn't be able to whip out a war machine and streak up super fast with literally no skill. Just a thought
Agreed
Probably not, but the specialist should’ve nerfed
Its a balancing mechanic. Most specilist supers require some sort of aim or skill of some sort. A Prophet with his tempest can easily be outgunned if he can't aim or pops it at a bad time. Just like anything though they can be very good, borderline overpowered in the right hands.
I'm a pretty good player, but I play with my step dad and he's terrible at video games but man does he love CoD. Idc that he's not that good, but he enjoys the game and just like all of us wants to get the cool kill streaks. Sometimes the only way he gets his UAV or Carepackage is by popping War Machine. The ability itself gives him a few moments of overpowered fun he will probably only get to use once that game. And if he's lucky he gets a care package and can roll to try out some streaks he wouldn't be able to get other wise.
You just have to remember that in CoD if you have like a 2.5kd, you are in the top 20-30% of players. If its a higher kd then your even more rare. The game developers can't balance for that top 5-30%, they have to balance for the 70%. I think a happy medium would be a No Specialists Playlist. Let the 70% have their fun, and the more hardcore players have a space that feels more fair to test their skill. But this is just my opinion. :)
jonboyjagger I agree a no specialist playlist is 1000% needed. But if they aren't going to add that then make it a little harder for specialist abilities or equipment to get your streaks going. But if they add a no specialist playlist that's all I'll be playing
Or at least a 75 point kill in 100 point ekia mode like tdm, ffa, or hardpoint i believe the specialist kill gives you 25 bonus points
I use a lot this weapon and most of the time I do well but it's a little different, I have:
Hybrid mags, rapid fire I and II, equipment charge, gunho, dead silence and ghost but a must I use crash as a specialist.
I only need to get a couple of kills and usually is enough to charge the assault pack and sometimes I grab a gun from the ground but very rarely and almost never run of ammo during a match, I really like this set up I use.
I have a Kap 45 class setup with Rapid Fire II, and FMJ, But I'm planning to change it to Rapid Fire II, High Caliber, and FMJ. I only have the Kap 45 MKII. But I think it looks cool.
I use grip rapid fire 1 and 2 and hybrid mages with scavenger don't really need a optic the kap has almost no recoil
Thanks for this bro I was waiting for this from you!!! You are awesooomeeeee!!! 🤙🏻🔥
I do appreciate putting the good old BO2 KAP 40 in the thumbnail. :)
Honestly a nice secondary for finishing people and can even be used as a primary. Reminds me of the machine pistol pre-nerf from cod ww2
Probably the best secondary you could have if you're going for diamond snipers. Kap + Acoustic sensor is a good combo
One of my favourite guns if not the favourite.
Grip, hybrid mags, fmj,
I really like this thing. Feels like a less powerful saug and lots of fun on nuketown
I use it as a backup to a auger usually. I use both rapid fires and nothing else just because normally when I need the gun I’m being pushed and I need a fast kill then cover to heal anyway.
The kap has mini spitfire ironsights
Treat it like an smg. Ofc you treat it like an smh this is effectively a machine pistol (smg in a pistol form factor)
I’m pretty disappointed that the stilleto knife isn’t the operator mod for this. I loved using the Kap40 with the tac knife in BO2.
Hey ace i live ur videos, but should you mention the full reload speed too since y ying would take a few ms anyways? Im fr just curious and love your vids
This was hard to get gold on for me bc I had to get 10 long shots and I forgot hardcore exists
Zero needs a nerf. Just got my first gunship and had it for 15 seconds. Yes, I could have waited, but the match only lasted some 2-3 minutes later, so I really couldn't.
My go to sidearm
This gun is nuts, dude. I love it and holly shit, is fun and balanced, so damn cool
*Gets outgunned using spitfire*
Yup seems balanced to me
@@pluto3194 more like: *get lasered without any possible time to response by Spitfire*
@@lucky_-1y more like spitfire is a niche weapon
Best setup for hardcore is rapid fire 1 and 2 hybrid mag and grip try one of his class recommendations and then try this one. Guarantee its the best way to go
how about an episode on which weapon/s are best with NO attachments?
Hardcore!! Love it!!
Omg !! I picked the exact same things before you even posted this video hah
For HC, IMO, this is a gooder version of the rk7. It's totally useable but I've also gotten 4 hitcounters in HC with it.... sooo.... yeah.
This is what I got out of my special reserve🥶
Mac G same that’s why I’m here 😂
Strife> And the latest update made the strife ridiculous lol it needs a nerf. It was already the only secondary I used now it shoots so much faster.
Best secondary ever
Why is reflex sight on pistols so bad? if it would just be smaler it wouldnt be that much of a problem but its reflecting so much that you just cant really see your enemies right.
Tbh the reflex on pistols should be replaced with ELO
@@pluto3194 that would help a lot.
It'd be nice if one could calibrate iron sight. real sport pistols have their aim-point some millimeters above the notch and bead sighter, so you can see your target better. its nonsense that in cod your target is behind the bead. you cant see what you are aiming at. I dont know how it is with non-sport weapons though.
It's ttk potential is actually 197 ms if you have rapid fire 2 and high caliber and hit 4 headshots
Yeah but that's so unlikely it's not going to happen
@@cwdii That's why it's the potential. It may be uncommon but it is still possible
@@chungarito7739 I don't think it is. Unless someone has perfect recoil mitigation with rapid fire II, landing 4 consecutive shots to the head on a moving target that will be jumping and sliding and shit. Not to mention the terrible hit detection of the game. I do understand, yes, statistically the minimum ttk is 175 with 4 consecutive shots with double RF and HC, but the likelihood of that happening is so small it is negligible, borderline impossible
@@chungarito7739 sorry for the essay length answer, I get carried away
@@cwdii I guess it is VERY rare but if there's an enemy standing still whilst hardscoping or for whatever reason, it isn't too difficult to land 4 shots to the head if you can control the recoil
second best secondary right behind the mozu. In terms of power, its right in betwen the spitfire and saug but better than all the other smgs.
My problem with this gun is (when using it as a primary) would you rather be able to kill in 197 (the time to kill potential is incorrect in this video, it's 197 ms) ms with 4 headshots or be able to kill in 199 ms to the body with a spitfire and the operator mod?
@@wigglebot2368 The spitfire is incredibly inaccurate. So your basically choosing betwen a dps spitfire or an accurate spitfire(kap45)
Vedran Marić I get that, but the kap 45 isn't accurate enough for 4 headshots in a row, but the spitfire is for how many body shots you need.
@@wigglebot2368 yea, the kap needs RF II and hybrid mags as crucial attachments to work as a primary. The forth attachement should be either grip or fmj, high cal isnt worth it.
I was mad when I 1st got it but now I’m fine tbh💀💯
Same I wanted the locus and got this plus crossbow :/
Lecramp I got ballistics knife😂🤦♀️
Lecramp ballistic**
Good for cleaning up hitmarkers
I still have yet to unlock/earn this gun... I know Hardcore is going to be a struggle, smh...
I was hoping the Cap45 was going to be better... I really liked it in BOPs2
Its pretty good in this game
This is literally the only DLC weapon I have gotten 🤦♂️🤦♂️
I have been trying to get the daemon and switchblade for months now and the only thing I ever get in the reserve cases is BS face camos and outfits. I have pretty much just given up on ever getting to play or use any of the DLC weapons in this game..
Same here I only ever got the reaver (the crossbow) but just keep opening crates and you'll get something
If they were to nerf the saug it would become the next best thing (not including the spitfire)
Nah the spitfire is the next best thing if it gets nerfed
The saug is hardly op, don't call for nerfs simply because you're sick of seeing certain weapons.
The saug and the Maddox need buffed IMO there hit marker machines
@@scorpion9063 You're crazy.
The madox is mad up close, and the saug is for straffing, you need double stock.
@@scorpion9063 you trollin
👍
But stock in this thing makes it nearly impossible for enemies to track you.
I was getting wrecked by this with stock, rapid fire
I use underkill with the Kap and a shotgun.
I run hybrid mag and rapid fire 2, frys up close and low recoil but shorrible at any range lol
With both rapid fires this becomes the micro uzi of this game
Maybe you can Make A video Aboutaleb the gold, dimand and dark matter challenges tips and facts
He has a video for long shots and that's really the only bit you'd need a guide for
They should just remove fast mags and replace it with Long Barrel.
Agreed and I wish this applied to the Daemon, lmao
When’s that spreadsheet being made???
Why is this gun NOT in blackout?!! i thought it would fit perfect in blackout as a decent gun to get right out of the drop for a pistol anyways
Nice secondary in core with good attachements, terrible in hardcore: Hitmarker machine.
Shotguns would br wonderful. These are the weapons most difficult to understand
Finally I’ve been ass with this gun🤷🏽♂️
Not that i'd ever get this weapon anyway. Love me some supply drops.
Seems like a mini Spitfire.
I think it's OK for a secondary
Are you gunna do the rocket launcher?
Yes.
@@enikay236 never did...
@@bobross8766 Yep my bad sorry ^^
I feel like the dot sight makes the recoil worse
How do you get this gun??? I missed it so is there any way I can get it???
Henry The Ninja reserve crates I just got it about an hour ago
WHY HAS THE ROBOTER MODE DISSAPEARED?? HAS IT GONE FOR EVER?
6/10 to much hit marker in hardcore🙄
Bro tell me about it
Better than the rk5
Someguy1237 rk7
They should just give this a dual wield op mod tbh
2319! WE HAVE A 2319!!!!
The mp9 from mw3 was a pretty solid secondary. Way better than the kap.
Shame that the Kap-45 doesn't live up to its papa Kap-40, that thing was a slaughter house up close
@@Volpurr the kap 40 had way less recoil to
KAP 45 BEST SMG IDC
Madox: Am I a joke to you?
explain to me why i get THREE hitmarkers WITH FMJ in hardcore
Feels bad man
Their health was probably boosted by Crash, that should be the reason...
i actually got this gun without buying and dlc
Bring back SPECTER! My fav specialist! Who els agrees they should bring him back
He’s back now
Does anyone know where the kill counter is on the kap ?
Aye bruh, does anybody notice the Kap-40 in the thumbnail?
This is one of the very few guns I have a fun time with in this game. I've been running Rapid Fire I, Hybrid Mags, Grip, Stock, Stim Shot, Scavenger, Dead Silence. It doesn't feel like it needs Gun-Ho at all with its fast handling attributes. With the Grip I feel comfortable challenging out to mid range particularly if I get the drop on somebody. I was dropping triple Sniper Nests with that set up in Kill Confirm having a blast. Seeing the recoil patterns here though I might try dropping Stock for Rapid Fire II.
Has anybody else ran into some weird reload bugs with this gun though? I find there will be times where I reload, let the animation do its thing, but then next time I fire it starts reloading again. I've also seen it where it says I have 20 bullets in the chamber but the whole magazine is flashing red as if its empty (it fired as it should in that situation and that's the only time I've caught that happening). Neither bug happens a lot but its frustrating.
I had that flashing mag when using the rampart earlier on. Flashed empty but still firing.
Why is the thumbnail the og kap 40😂😂
I used to run a launcher as my secondary, but I changed it to the Kap because it shreds
That is a kap 40 on the civer of the vid, not a kap 45
He hasn't done gun guide for the launcher yet
Man it sucks in zombies at least its good in Multi
Seriously look at the Apex views versus the BO4 views. Wake up!
Pssst... the thumbnail is the KAP .40
Apex plz
Plz buff
I’m serious about this but does any1 even play hardcore?
What do you guys think the next set of weapons will be in the next operation?
Hoping it follows the western theme and gives a lever action and revolver
Mp40 and galil
Not sure if your aware Ace , nobody’s playing BO4 anymore !! Apex is the new kid on the block , check the TWITCH stats out !!!!!! BO4 is dead 💀💀💀
Absolute disgrace that a pistol is as effective as a SMG .. Shows how awful SMG are in this game
Funny but true... though strife is astronomically better in HC. Lol
Dual wield saugs...
wigglebot23 yeah I know all about them .. have some crazy gameplay with on my channel is u wanna see it
Bo4 could be a great game. Blackout was a huge mistake.
They should have focused on the campaign and multiplayer as well as zombies. Imagine the potential.
Fuck Activision. Fuck greed cooperatives.
Its the crap 45 in hard corps
I have gotten 4 hit counters with it more than once. I've found that instead of hybrid, fmj, grip; use hybrid, grip, rapid 1&2. Attachment heavy I know but melts even through armor.
This pistol is horrible imo... rather use the RK7
Yeah the rk7 is so good especially with the built in ghost rounds
@@scorpion9063 them ghost rounds need a nerf. Practically goes straight through people like nothing happened
21st