WarioWare Inc microgames sorted by amount of colours used
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- Опубліковано 27 сер 2024
- a video that no one would have ever asked for
This is an idea I've had for a long while, and I decided sure let's do it. So here's a countup of the total colours used in each microgame, including all levels, variants and win/lose conditions.
WarioWare is no stranger to regional differences either so the Japan and European versions are also accounted for (theres no differences in the latter tho). This was where it was a lot less mild, as the two that follow have far more, so only two are in the video, those being Nail Call and Stack-Up. Lift & Shout and Snowboard Slalom still have the same amount of colours either way.
Borders (with a few exceptions) and bombs are not accounted for. Some microgames have more detailed borders than others however (i.e. warios games are checkered pink and purple).
Fades don't count as new colours, alternating between colours is fine but a fade from one to another does not. You'll definitely see where these rules come to play.
You will probably see a lot fewer colours for a microgame than the video says there is, but again way more colours could be hidden in variants (again you'll know when you see) or other win/lose conditions.
I plan to do this with the other GBA or DS titles, each game will be separate since fitting 800 microgames into one timeline is kinda 🗿 but they will still follow the same rules. Absolutely no plans to do this for the other games however, so once all 4 games are done that's that, please don't request the others.
CORRECTIONS:
- Sheriff has 3 colours, not 2
also idk why everyone is asking about set n spike specifically but the ball alternates between orange and white when in range stop asking
I've made some data to see which stage in the game has the most colorful microgames.
Cryggor's average is 57 colors.
Wario's (Anything Goes) average is 34 colors.
Orbulon's average is 31 colors.
Wario's (Intro) average is 25 colors.
Mona's average is 22 colors.
Kat & Ana's average is 21 colors.
9-Volt's average is 20 colors.
Dribble & Spitz's average is 18 colors.
Jimmy's average is 15 colors.
As for the least and most colorful microgame of each set...
Wario (Intro): Saving face (13 colors) and Sparring Wario (59 colors) (boss aside, Crazy Cars (45 colors)).
Jimmy: Batter up (2 colors) and Punch Out (57 colors) (boss aside, Putt for Dough (34 colors)).
Dribble & Spitz: Log Chop (6 colors) and Galaxy 2003 (48 colors) (boss aside, Classic Clash III (39 colors)).
Mona: Gold Digger, Chicken Pinch & Dry Eye (2 colors) and Toast the Ghosts (162 colors).
9-Volt: Shreriff (2 colors) and F-Zero (64 colors).
Orbulon: Gear Head Fred & Cavity Calamity (3 colors) and Four Leaf Hover (165 colors).
Cryggor: Bad Man Bash (10 colors) and Veg Out (130 colors).
Kat & Ana: Munch a Bunch (2 colors) and Crane Game (57 colors).
Wario (Anything Goes): Grow Wario Grow (5 colors) and Produce Pandemonium (120 colors).
Cryggor loves color
@@whirlesic"kyoo", k?
I wanted to add more trivia by simply editing my comment but I can't due to some problems with UA-cam. (and I can edit this one? Okay, that's weird!)
Dribble's & Spitz microgame with the least colors is actually Bam-Fu, not Log Chop, who belongs to Jimmy T. Fortunatelly, they both have the same amount of colors since they are basically the same microgame.
If you exclude the Japanese version of Nail Call (Mona's Boss) and Stack-Up (the one with R.O.B.), Mona's average would be 23 colors while 9-Volt's would be 19. Still 23 and 19 if you exclude International versions instead by the way.
Toast the Ghosts heavily carries Mona's average. Without that microgame, she would fall at 17 colors, making her stage the least colorful after Jimmy's.
There's a gap of 61 microgames (60 if you don't count Nail Call (JP)) between Bad Man Bash and Whoop-De-Doodle, Cryggor's least two colorful microgames. Also, Whoop-De-Doodle is twice more colored than Bad Man Bash
I've never played WarioWare Snapped and using an emulator won't be the same. I'm probably gonna skip this one and make some colors data on Touched next.
Well, that's it. Feel free to add more data or trivia if you want to. Also, has anyone noticed how the game's second half is way more colorful than the first?
I wouldn't have expected Jimmy, the literal god of disco, to have the least colorful microgames
@@vKarto86Fixing a mistake: If Mona excludes Toast the Ghost in her colour average, then she will drop to 17 colours, making her having the second least colour average, leaving Jimmy T having the least colour average of All the stages.
I love how in the first two warioware (inc and twisted) they used a normal bomb but after ds they used the wario bomb
You mean Touched
The touched bomb
@@PumpFansMain Yes he's taking about Touched
@@harrisonmoore3841”Killer Queen has already touched this game”
Its a weapon of mass destruction
This video best exemplifies what I like about WarioWare GBA that I feel like the modern ones don’t have and its that feeling of amateurish with the art styles of the microgames with how you can have games with only 2-10 colors and simple stick figures and then go to a different microgame with like 90 colors and more complex art styles.
1:27 eyeball jompscaré
@@isaactoe9251👁️
Yeah it's a shame they can't have low fidelity graphics and simple things now
Smooth Moves does this way better though, it has some of the most beautifuly ugly things i've ever seen in a Nintendo game mixed with the rest. Move it also tries to emulate it but not as much.
0:31 blocky face
I appreciate how professionally this is presented. The space between microgames stays on beat, and there's no stage bumpers to clutter the transitions.
5:40 God I remember watching a old Warioware video where someone hacked the game and made it pure chaos and in that video he set the difficulty of this microgame to level 007 and the teeth were blue with the game literally saying "Bluetooth" in the bottom left corner and it got me laughing my butt off.
That video is so low quality it makes me laugh especially when a lot of the difficulty effects do exactly what you'd expect
Video is called warioware hacked for those who wants to see its glory
It is entirely possible The Brush Off could in fact use more than the presented colors, but the difficulty it goes to beyond Bluetooth makes brushing no longer register...
I don't know how I never watched this growing up but I just looked it up and man what a trip. Made my night, thanks for mentioning it!
WHAT IS THAT VIDEO CALLED
I, FOR THE LIFE OF ME, CANNOT FIND IT
😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮😮
I guess this is justification for why DIY only lets you use 14 colours
I cannot begin to fathom how long Dr. Crygor’s Reality games took.
Edit: I’m shocked it wasn’t a Reality microgame that got first.
He probably just used a program to scan each frame for new colors
I don't know why a video like this exists but i'm grateful that it does
finally, a video that sorts the microgames in warioware inc by amount of colors used
1:39 WHY DID THE LOG MOAN WTFF
It was pained moaning, so with all due respect, get ypur head out of the gutters.
That’s not a moan, that’s the Mario Paint baby sound
List of fails seen in this video:
1. 6:56 (Wario Facial)
2. 10:14 (Mug Shot)
3. 11:21 (Spunky Monkey)
4. 11:35 (Kettle Mettle)
5. 12:34 (LazerBlazer)
6. 14:22 (Cheeky Monkey)
7. 15:14 (Sole Man)
8. 15:28 (Veg Out)
You forgot Cheeky Monkey at 14:24
@@channelunknown5060 Fixed it.
probably because it shows more colors than the success
@@roninnozlo9544This is true for a lot more microgames than just these. Just as one example: in Parking Prowess, if you crash the car it strobes yellow.
Fails, you love to see them
6:59 Perfectly cut Wario scream
10:15 Give me a drink bartender
7:58 damn i can't believe they predicted Flying Gorilla back on the GBA
9:01 goes so hard
Ooh good idea. Can't wait for the Twisted version.
Me too
Wario's Boombox getting a honorable mention
I won't spoil the ending but the text at the very of the video made me laugh so loud.
Like, you don't have to do it because of the video's title but you still done it anyways lol
It would be cool if you sorted them by key signature
This is the strangest idea for a video I've seen in a while
1:39 Log Chop
1:43 Bam-Fu
4:56 Zero to Hero
15:21 I like that you synced it with the music
This is such a specific thing, very well done by the way
Wait, did they seriously use only 11 colors in Kitty Cover? That is so many shades of grey! (AND NO THERE ARE NOT 50 SHADES)
of grey
Been trying to find all of the colors in each mini game. Being colorblind makes this much harder.
I think revisional differences shouldn't count though as it means that some microgames will just have a unfair advantage over others.
theyre listed seperately, and differences are never too major so they arent far apart from eachother
I can’t believe your favorite microgame’s 4 Leaf Hover!
15:14 this made me laugh so hard
Bro
Munch a Bunch is just cheese
4:37 That's the (beginning of the) Konami code
what a warioware type video
Next: "WarioWare: Twisted!" microgames sorted by amount of color used
How is "Boing!" counted as 3 colors and "Set 'n Spike" counted as 4, when there are only 2?
some games that may look like it has fewer colours actually have some gray pixels around the objects, and boing is one of those microgames
set n spike isnt, but the ball actually alternates between 3 colours when you're in range
First Place: Four Leaf Hover (165 Colors!!)
Last Place: Gold Digger (2 Colors.)
Participation Award: Wario's Boombox (30 Colors)
7:33 that was close!
seeing this makes me remember how much i miss staying over at my uncle’s house and just playing random little games on his old consoles
That's a lot of colors-
RUN, DUMMY!
-though, I am surprised they use seemingly so few and the number is higher, and vice versa. Love shading like that.
Sheriff actually has 3 colors, the bullet shot from the gun is gray
Dunno why this video needed to exist but it's well made so I can't complain
Are you planning on showcasing the unique fails for warioware move it? If so, then move it!
give it a few weeks its not exactly something i can do rn
Oh, alright. I’ll wait patiently!
@@speedymatt1236you stole my my comment
There's no way you counted exactly how many colors are in each microgame.
i have my ways
15:14 there's no way Sole Man has that many colors
it's gotta be something with the shadows under the feet+the sheer number of objects in the game
This video is a great demonstration of why antialiasing sucks.
Some colors only show if you fail, so I think purposely failing those would have been cool, but great video regardless
Warioware move it came put
neurodivergency moment
The monster in Raaaarrrrggghh just wants some space. But he cant get any in his own home, so he just scares them out of his cave.
Sound design in this game was legendary
this is important information i will utilize in my daily life
What are the set n spike 4 colours meant to be? I only see 2...
the ball alternates between 2 other colours when in range
The main colours are beige and brown + orange and white flickering on the ball before the spike. You can see it at 0.25x speed
Almost half of these could be done with 4-bit coloring.
2/3rds of these could be done with 5-bit coloring.
All games 13:56 and before could be done with 6-bit coloring
And all games could be done with 8-bit coloring
I’m lost, where is the extra color used in Nail Call (JP) compared to the NA variant?
red is used for the background instead
this is such a cool idea!
I honestly thought a lot of these minigames had way more or less than they actually do
What about twisted colors?
4:26
13:58 so this is the super exciting new F-Zero game that Wario mega deleted all the files of so he could get a fraudulent tax break! :O
Fun fact the black and white and black and white with one color would be technically considered as 0 colors and 1 color respectively due to the fact that Black is the absence of color when all the colors in a physical medium like crayon, marker, or paint is combined. White is the absence of color when combining colored light. Thats why a monochrome painting would always have one color minus black and white in the paintings
but have you taken into account that colors don't even exist, they're just the brain's shorthand for the wavelength of light bouncing off of objects
Mr. Manstick, would you please do a video on all Warioware microgames (Inc, Twisted, Touched, Smooth Moves) tracks in major (for those micro games that use a minor tune only)?
i'll consider it
@@manstick64 Thanks, and try to do the scenes with perfect instead of failure.
EE E E E EE EXCELLENT
6:56 luigiware
You should have sorted alphabetically the microgames with the same amount of colours
What's is the 1 extra color that is only in the Japanese version of Nail Cail and the 3 extra colors that are only available in every other version of Stack-Up?
japanese nail call has a dark red background. the colour scheme for rob is different + the console in the background is either a famicom or an nes in different countries
1:39
Is this TAS or are you just cracked at WarioWare
im just good
How has raising the flag game go so many colours?
each level has a different colour for the windsock and the art style here uses a lot more detail than most other microgames
@@manstick64in the gradients specifically
WARIO WARIO WARIO WARIO WARIO WARIO
9:03
now do every warioware game ever
15:29 What kind of reaction is that?
unironically a fantastic day for the autistic warioware community
Egg salad!
Just wait for 1 color
thats impossible lmfao
how would you see?!
@@PlotagonRocksOtherChannel blindness microgame
Do you know the average and standard deviation for the number of colors used in every microgame?
average 27.68372093
standard deviation 27.11471761
@@manstick64 thanks a lot!
1:04
Four Leaf Hover has the most colors
YAHOO
warioware move it unique fails?
What are the colors on set n spike? I only counted 2
pay attention to the ball
0:39
How many colours is the Chinese version of Lift and Shout?
the same as all the others
@@manstick64How many colours is the Chinese version of Lift and Shout in total? (Please say the number)
7
@@manstick64Oh, I just realized It's the same.
1:31
PompeiiBack has 4 colours, not 3? White, light grey, dark grey, black?
Alright nevermind this video is full of errors.
it may not look like it, but pompeii back only uses one shade of gray
@@manstick64Photoshop colour picker did not agree 😂. And how is Set' n Spike 4 colours? I only see 2 😶
The ball flashes orange, so 3? Idk maybe I'm just a dumbot lmao. Still nice to see a vid of all the games though, and regional differences.
@@HoZKiNZit flashes orange and white. Slow the video down to 0.25x speed or go frame-by-frame with the comma and period keys to see it in detail
0:44 Am I stupid? I can only see 2 colours here.
check the description my guy
@@manstick64 Huh, it really do flash orange and white
interesting.
just thought of something
does this include variations with different objects
(like Identity Crisis and Focus-Pocus)
Haha imagine spelling colors wrong (I’m American btw)
You spelled colour right. (Comment from America)
how did you measure the colors?
there are two approaches to this
1. take a bunch of gba resolution screenshots of different instances in the game (it is important they are gba resolution [240x160] because of anti aliasing, otherwise a simply black and white will output a lot more colours)
or 2. you can find a sprite sheet of all the sprites used in the microgame, but you'll still need to account for the background of the microgame which if it is solid colour it is most likely not on the sprite sheet. easier method especially for games like odd man out and quickie quiz but not every microgame has a sprite sheet yet from what i could find
anyway from here you can just find an app or site that counts up the colours in some form, whether its just keeping track of the colours you're using so far or if it counts up how many times each colour shows up. any sort of pixel art website should especially help if you want to edit out the bomb/border
Warioware gold track in minor pls 🙏
Why shorten the boss microgames?
the point was to just showcase how many colours there were in each microgame so i didnt want them to overstay their welcome since some of them (namely galaxy 2003 and wario's adventure) are pretty long
I didn’t know that Four Leaf Hover’s your favorite microgame!
Actually black and white are not colours 🤓🤓🤓🤓🤓🤓🤓🤓
White is a mixture of every color combined. Black is the absence of color.
But ... But why????
i felt like it
Umm technically black and white aren't colors but are shades🤓🤓🤓
This depends on the specific definition of color you're using. If a color is just "a configuration of photons that the eye recognizes in a distinct way" then black and white are colors. A lack of photons is still recognized in a distinct way. And white is usually counted as a color even among pedants who exclude black.
Technically all of these break down to just 3 colors (red, green, blue) if you count the colors within pixels and not just the apparent, overall color of each pixel.
Colors*
yep ok american
4:04
4:33
4:30