Dude these were phenominal! You deserve way more subs for this impressive work! Great job my dude! (Also, I like how you used the halo infinite hunter theme since you mainly showed a hunter in the video, pretty clever🙏)
That was awesome id say my only problem and its a small one is try to get the spines on the back of the hunter to move a little they seemed a little to stiff for me other than that it was awesome
@@Danxiky08 yeah the red spikes it was the only thing missing but like I said other than that I enjoyed and loved if u pay attention ti them in game there spikes on the back there they don't just sit still they git movement like when they spot a enemy they may twitch they spines or when they lose a ooo I forgot what there called but basically one of the hunters in the pack the spines flail out I had all the other movement perfectly done but it was missed by at least me
The hunter movement is so beautiful. Amazing.
If the time allows I might make a whole animation with hunters for your contest
@@Danxiky08 cool!
Absolutely fanominal work, the frame by frame movement feels just so smooth, and that camera shake is perfect
The marines fighting the Hunter was awesome!
These are incredibly good, insane movements and clean shakes, real one ☝️
You captured the movement perfectly! What a great job. Keep up the great work!❤
Very good! The grapples and the hunter were amazing
Dude these were phenominal! You deserve way more subs for this impressive work! Great job my dude! (Also, I like how you used the halo infinite hunter theme since you mainly showed a hunter in the video, pretty clever🙏)
Nice! You noticed the music :) also I really like the hunter theme
@@Danxiky08 it slaps ong ong
Dude, your expression of weight is amazing! Also your camera movement is literally perfect, do you do it digitally or manually?
I do it manually and thank you for saying it’s perfect! It’s still something I need to work on
@Danxiky08 no way man it just can't be u are better than what ur giving urself credit for
Beautiful
good time in moviments! great job, congratulations from Brazil!
Dude this is legendary! The hunter movements are by far the best part- they look straight out of the game! Also, what FPS rate do you use for this?
I used 15fps, and thanks! I played infinite and actually studied some hunter animations from games
@@Danxiky08 sheesh that takes a lot of effort.
@@Danxiky08 Wow- that’s cool :)
Wow, how did you do that like a hook grip? And how did make light effects?
I used thin wires for the grapple and lights are just flash lights with some clear mega parts
Amazing!
That was awesome id say my only problem and its a small one is try to get the spines on the back of the hunter to move a little they seemed a little to stiff for me other than that it was awesome
Those red spikes on the back?
@@Danxiky08 yeah the red spikes it was the only thing missing but like I said other than that I enjoyed and loved if u pay attention ti them in game there spikes on the back there they don't just sit still they git movement like when they spot a enemy they may twitch they spines or when they lose a ooo I forgot what there called but basically one of the hunters in the pack the spines flail out I had all the other movement perfectly done but it was missed by at least me
Sounds like a lot of work… but I’ll look at some hunter animations and try and implement that in mine. Thanks for the heads up!
Holy shit this is amazing
Wow amazing tests! I wish you could actually stuff a grenade in a hunters back in the real game.
That would be so cool!
Awesome
What FPS do u animate in?
That was 15fps, but now I usually work with 12fps
Bro how do you do that
Hm? What, animating hunters so good? Ahaha…ha… sorry… wdym by how do I do that?
HOW ARE YOU SO GOOOOOD!?!?!?!?!?@@Danxiky08
Haha thanks man! All I can say is a lot of practises
ok please make behind the scene video pleeaasee@@Danxiky08
whyb havnt you put yalo chie entry on yt@@Danxiky08