Thank you for the nice presentation. If I have a painting on canvas can I photograph it and then post the digital photo in jpg is ok or I have to scan it? I mean I have a lot of paintings so I just post the digital photo of them in jpg?
Adobe Illustrator is really difficult to learn and it's really expensive. I use the free Inkscape program but it's limited. Logos by Nick channel mentioned Affinity Designer as a really good graphics program and is about $50
If you have a student email, you can play about 20 bucks a month for EVERYTHING Adobe has. Photoshop, Illustrator, After Effects, Premiere, Dreamweaver, etc. I do that and think it's worth every dollar.
You didn't cover payment. For example, the purchase values on OpenSea. Are those values in Etherum? How is someone paid? Do you receive Etherum if you sell your art? How do you receive or transfer the Etherum?
“Loosing money” is the same as marketing yourself on Facebook as a dollar based equation. People have to lose money so that others can make money. That money lost is how the marketplaces make their money, so that they can exist. It’s a money logistic issue.
All Adobe products are expensive and Illustrator is very difficult to learn. I am currently using freeware programs called Inscape for graphics and GIMP for photos. I'm also going to buy a highly functional graphics program called Affinity Designer for about $50.
I'll have to look into some of those softwares. I make free training on the other apps I mentioned to make a bit easier, but I agree that there are more beginner friendly apps. I'm actually testing out Gimp right now.
What rubbish. Why would someone “purchase” (for example) a very rudimentary gif or an amateurish work of digitalized original art unless that person themselves could use that purchase as a genuine investment to make money? Once the purchaser buys the gif or the artwork and utilizes it online, the work could be easily copied or “borrowed” (stolen). In other words ... bad investment on the part of the purchaser. And if the digital product *can* be useful for its own sake and even used to make money, *why* would the original creator wish to sell it to someone else? I find it very telling that the maker of this video spends a lot of time discussing how novices can use various software to “create” crappy gifs (or upload amateurish artworks) but says nothing about who/what constitutes the purchasing market for these “products.” It seems a scheme to get unwary people to enter the crypto currency market and drive-up the value of crypto currencies in a very dubious way. Unless a product of genuine high-quality, ultra-professional digitalized original work (gif, logo, gaming plan, illustration, painting, slogan, song, etc.) is uploaded and offered, who on earth would want to actually *purchase* crap that is otherwise easily found and utilized from other online sources for free, unchecked in regard to copyright, etc.? Moreover, even if genuinely professional and valuable digital material is uploaded with the intention of selling for an actual profit, that material still needs to be marketed to those who believe they can make actual money from the purchased product as an investment. And proper marketing to a target audience costs money. Even then, there is no guarantee of sale or benefit. Smoke and mirrors to jack-up the value of this particular crypto-currency or another. The better idea would be to invest your time and money in established cryptocurrencies that are growing in value on the stock market, if you can.
Watch the video on buying and selling NFTs here:
ua-cam.com/video/rylhU4Fe74Y/v-deo.html
Your honesty is truly refreshing! Very informative and straight to the point, thank you 😊
Thank you for the nice presentation. If I have a painting on canvas can I photograph it and then post the digital photo in jpg is ok or I have to scan it? I mean I have a lot of paintings so I just post the digital photo of them in jpg?
I also want know that. Please anyone answer that
Here the real question if we do the art can it have the. Artists 👨🏻🎨 signature and date on them?
Very helpful important vid thanks brother
Adobe Illustrator is really difficult to learn and it's really expensive. I use the free Inkscape program but it's limited. Logos by Nick channel mentioned Affinity Designer as a really good graphics program and is about $50
If you have a student email, you can play about 20 bucks a month for EVERYTHING Adobe has. Photoshop, Illustrator, After Effects, Premiere, Dreamweaver, etc. I do that and think it's worth every dollar.
@@joshual1021 heyyyy !! stop revealing my secrets ...
I mean you dont hang out with pirate that hang at the bay?? or you always can "kick ass" lol
@@J1XDgamer4life i live in bit town, house no 1337x . lol
You didn't cover payment. For example, the purchase values on OpenSea. Are those values in Etherum? How is someone paid? Do you receive Etherum if you sell your art? How do you receive or transfer the Etherum?
“Loosing money” is the same as marketing yourself on Facebook as a dollar based equation.
People have to lose money so that others can make money. That money lost is how the marketplaces make their money, so that they can exist. It’s a money logistic issue.
All Adobe products are expensive and Illustrator is very difficult to learn. I am currently using freeware programs called Inscape for graphics and GIMP for photos. I'm also going to buy a highly functional graphics program called Affinity Designer for about $50.
I'll have to look into some of those softwares. I make free training on the other apps I mentioned to make a bit easier, but I agree that there are more beginner friendly apps. I'm actually testing out Gimp right now.
Slippery slope when it comes to music.... shouldn’t be able to blockchain word combinations
What rubbish. Why would someone “purchase” (for example) a very rudimentary gif or an amateurish work of digitalized original art unless that person themselves could use that purchase as a genuine investment to make money? Once the purchaser buys the gif or the artwork and utilizes it online, the work could be easily copied or “borrowed” (stolen). In other words ... bad investment on the part of the purchaser.
And if the digital product *can* be useful for its own sake and even used to make money, *why* would the original creator wish to sell it to someone else?
I find it very telling that the maker of this video spends a lot of time discussing how novices can use various software to “create” crappy gifs (or upload amateurish artworks) but says nothing about who/what constitutes the purchasing market for these “products.”
It seems a scheme to get unwary people to enter the crypto currency market and drive-up the value of crypto currencies in a very dubious way.
Unless a product of genuine high-quality, ultra-professional digitalized original work (gif, logo, gaming plan, illustration, painting, slogan, song, etc.) is uploaded and offered, who on earth would want to actually *purchase* crap that is otherwise easily found and utilized from other online sources for free, unchecked in regard to copyright, etc.?
Moreover, even if genuinely professional and valuable digital material is uploaded with the intention of selling for an actual profit, that material still needs to be marketed to those who believe they can make actual money from the purchased product as an investment.
And proper marketing to a target audience costs money. Even then, there is no guarantee of sale or benefit.
Smoke and mirrors to jack-up the value of this particular crypto-currency or another. The better idea would be to invest your time and money in established cryptocurrencies that are growing in value on the stock market, if you can.
@MINECRAFT MASTER MIKE and how paying for token help buyers?