Currently, the standard in the anime industry is: . -CLIP STUDIO PAINT or TVPAINT (Both for base animation and Cleaning... it should also be clarified that currently many studios are still drawing on paper and pencil and then they scan the sheet to pass it directly to the color phase) -RETAS TRACEMAN (In many studios drawing is still done on real paper, so on paper the layout is made until the lineart process with clean lines, then it is scanned using the TRACEMAN program that cleanly digitizes the LineArt) . -RETAS PAINTMAN (For color work, it is used after scanning the drawing with TRACEMAN and also when importing the drawings from CLIP STUDIO PAINT or TV PAINT) . -ADOBE AFTER EFFECTS (For composition, effects and line smoothing, yes, line smoothing, since during the coloring process the lines are automatically pixelated in RETAS ColorMan to optimize the coloring efficiency) . -AVID PRO TOOLS (for audio composition and editing) . -ADOBE PREMIER or AVID COMPESER (for editing and final rendering) ----------------------------------- In case of doing work where 3D material is integrated -Autodesk Maya (for animation, modeling and rendering) -SideFX Houduni (for organic special effects) .
@@ahmedrami3974 Currently, the standard in the anime industry is: . -CLIP STUDIO PAINT or TVPAINT (Both for base animation and Cleaning... it should also be clarified that currently many studios are still drawing on paper and pencil and then they scan the sheet to pass it directly to the color phase) -RETAS TRACEMAN (In many studios drawing is still done on real paper, so on paper the layout is made until the lineart process with clean lines, then it is scanned using the TRACEMAN program that cleanly digitizes the LineArt) . -RETAS PAINTMAN (For color work, it is used after scanning the drawing with TRACEMAN and also when importing the drawings from CLIP STUDIO PAINT or TV PAINT) . -ADOBE AFTER EFFECTS (For composition, effects and line smoothing, yes, line smoothing, since during the coloring process the lines are automatically pixelated in RETAS ColorMan to optimize the coloring efficiency) . -AVID PRO TOOLS (for audio composition and editing) . -ADOBE PREMIER or AVID COMPESER (for editing and final rendering) ----------------------------------- In case of doing work where 3D material is integrated -Autodesk Maya (for animation, modeling and rendering) -SideFX Houduni (for organic special effects) .
@@migueldanteconstain5799 Thank you very much for this! Would you please happen to know where I could learn those effects as well (textures for the colours and also the energy effects and all)? Books, videos, twitter accounts, anything… Im working on something and these could come in pretty handy 🙏
CREDITOS Y FUENTES:
SECCION 1 00:09
animador: HAMIL twitter.com/Mhu757
fuente: twitter.com/Mhu757/status/1442295221145022464
SECCION 2 02:08
animador: Sanguinii twitter.com/sanguiniii
fuente: twitter.com/sanguiniii/status/1442103860705652740
SECCION 3 03:13
animador: Chansard Vincent twitter.com/Sparkleredpanda
fuente: twitter.com/Sparkleredpanda/status/1442065006351192067
SECCION 4 07:10
animador: Mitch JGonzales twitter.com/MitchJGonzales
fuente: twitter.com/MitchJGonzales/status/1442070092808925184
🔥🔥🔥
This are the types of fight I love to see on animes
Incredible, 5:00 was intense too !
It's beautiful
Beautiful✨
It's beautiful x2
Fantastic!!
It's beautiful x3
what program do you use
Currently, the standard in the anime industry is:
.
-CLIP STUDIO PAINT or TVPAINT (Both for base animation and Cleaning... it should also be clarified that currently many studios are still drawing on paper and pencil and then they scan the sheet to pass it directly to the color phase)
-RETAS TRACEMAN (In many studios drawing is still done on real paper, so on paper the layout is made until the lineart process with clean lines, then it is scanned using the TRACEMAN program that cleanly digitizes the LineArt)
.
-RETAS PAINTMAN (For color work, it is used after scanning the drawing with TRACEMAN and also when importing the drawings from CLIP STUDIO PAINT or TV PAINT)
.
-ADOBE AFTER EFFECTS (For composition, effects and line smoothing, yes, line smoothing, since during the coloring process the lines are automatically pixelated in RETAS ColorMan to optimize the coloring efficiency)
.
-AVID PRO TOOLS (for audio composition and editing)
.
-ADOBE PREMIER or AVID COMPESER (for editing and final rendering)
-----------------------------------
In case of doing work where 3D material is integrated
-Autodesk Maya (for animation, modeling and rendering)
-SideFX Houduni (for organic special effects)
.
Watch it in 2x 👍🏼
You do realize that key frames are slowed down to stdy them, right??
👎🏼
Is this made 3d or 2d
2D
@@あさまさ-x2p it's looks like 3d
@@あさまさ-x2p what program they use
@@ahmedrami3974 Currently, the standard in the anime industry is:
.
-CLIP STUDIO PAINT or TVPAINT (Both for base animation and Cleaning... it should also be clarified that currently many studios are still drawing on paper and pencil and then they scan the sheet to pass it directly to the color phase)
-RETAS TRACEMAN (In many studios drawing is still done on real paper, so on paper the layout is made until the lineart process with clean lines, then it is scanned using the TRACEMAN program that cleanly digitizes the LineArt)
.
-RETAS PAINTMAN (For color work, it is used after scanning the drawing with TRACEMAN and also when importing the drawings from CLIP STUDIO PAINT or TV PAINT)
.
-ADOBE AFTER EFFECTS (For composition, effects and line smoothing, yes, line smoothing, since during the coloring process the lines are automatically pixelated in RETAS ColorMan to optimize the coloring efficiency)
.
-AVID PRO TOOLS (for audio composition and editing)
.
-ADOBE PREMIER or AVID COMPESER (for editing and final rendering)
-----------------------------------
In case of doing work where 3D material is integrated
-Autodesk Maya (for animation, modeling and rendering)
-SideFX Houduni (for organic special effects)
.
@@migueldanteconstain5799 Thank you very much for this! Would you please happen to know where I could learn those effects as well (textures for the colours and also the energy effects and all)? Books, videos, twitter accounts, anything… Im working on something and these could come in pretty handy 🙏
Pls Made one of one punch man