Valve maybe can open source their VAC anti cheat, or making an anti cheat foundation with other game industry. It would triple the advantage and productivity, but only if they don't fight with each other
@@MarquisDeSang woke crap mean over-asking? Being serious for over competitive is bad? But maybe we need to take real competitive gaming on physical venue. CSGO, DOTA are one of a kind games, that only want one thing: competitive and win
@0:45 “Let’s start with the bad things happening to Linux Gaming because it is already sort of on a slippery downward slope.” Personally I found that statement to be a bit strange, because I consider it to be on somewhat of an upward slope.
I’ve been on Ubuntu for several months now, luckily for me the games that I do play online all work flawlessly. I used to play Destiny 2 and quit almost about a year ago and a half ago, every now and then I feel like playing again but then I realize it doesn’t work on Linux so I’m oh welp 😅 Linux is keeping me away from a bad game 🤷🏻♂️
If the reason why these games won't run on Linux is because they're designed in such an invasive and unsafe way that they need complete access to the kernel, I consider it a positive for Linux that those don't work, that's Linux's security working as intended. Ideally, the industry should abandon these terrible practices.
In a bit of twist of irony these kernel module anti cheats do not work on Microsoft ARM devices either. Now these new flagship devices face a similar chicken / egg situation for support and cannot run multiplayer games.
The reason why they need kernel level access is because you can also have kernel level access. If Windows manages to limit users' access to only user space then ACs will only need to be run at user space. But we can't do that in Linux because of the obvious reason Linux being open source.
yes, but not is sufficient yet, we need to get more incentive, but the microsoft along the time, will getting more and more monopoly, they trying making this with the xbox game pass
@@poteiorkit I believe in long term linux gaming gonna take it's niche, thanks to Saint Gaben. Valve are working on steam OS for everyone, I believe they want steam machines 2.0 and I think they will do much better next time, since they know about compatibility issues and more familiar with hardwear market.
@@poteiorkit I don't think so. MS themself turn towards enterprise and cloud customers (Seeing the "Windows" app for Windows, Mac and iOS or MS 365). Microsoft theyself also invest in Canonical and have published an article on how to switch to Linux. Besides that MS said in the past that Windows 10 shall be the last version of the OS and we haven't gotten any information about an "Windows 12", so I guess that Win11 will be either the last major version of Windows or MS will switch something up.
Valve should reduce steam fees for developers who officially support their technology/platform. This would encourage devs to officially support proton/Linux. Eventually this would lead to a tipping point , where there would be enough people using Linux for games that companies simply couldn’t ignore Linux support anymore.
I'm not saying it would be illegal but it sounds like someone would sue over it. I would be happy to agree with "if installed on steam deck or similar" kickbacks for devs.
Kernel level anti cheat (rootkits) need to be completely abandoned as it's not only hurting the gaming market, but making it nearly impossible for anyone who also plays games on their Linux system to even play the game. They also say "Just buy Windows" yeah absolutely not, I'm not installing SpyOS. The gaming industry as a whole is on a major downfall.
What a delusional take. The video game industry has been growing at an astonishing rate in recent years, the global gaming market was valued at $159.3 billion in 2020. On the same year, the music industry was valued at $19.1 billion in 2020, while the movie industry was valued at $41.7 billion. And it has grown more since then. Gaming industry absolutely destroys all other entertainment industry. You can cry that Linux gaming scene may be on downfall, but overall the industry is going up, up and away!
@@TheCommonSenseForRegularPeople Yeah but i think arch800 is referring the "classic" video games. The main values come from MOBILE GAMES and everyone knows that these mobile games exists only to make money and fishing wales. The gaming industry has lost at quality in the last decade. Yeah on the raw numbers they made more money but the quality is not increasing. And running third party apps on kernel level is a design mistake from Microsoft i use arch btw.
Windows should just make an update to only allow approved things to go to the kernel, then it would be much harder for… no wait the hackers would probably bypass that.
@@n00dl3 honestly it might partially be a _response_ to the harsh anticheat also, lots of those games have some sort of global leaderboard, if there's _anything_ that encourages cheating issues, it's that
I don't think gaming on Linux is failing or at risk of failing. Multiplayer games are and have been an issue, but as long as Valve is backing gaming on Linux, I think progress is going to continue being made. If you want a sign of gaming failing on Linux, it will be Valve abandoning their Linux efforts. Given they just invested in some upstream Arch Linux projects that could potentially enable Arch Linux to officially support more architectures, it doesn't seem like Valve is thinking about abandoning Linux, so we're fine for now.
totally a clickbait title. totally agree there's no risk. there are how many dev's and how many companies working on linux gaming? It's only a matter of time before this nonsense is either shut down, or worked around.
Valorant is literally infamous for having a ton of cheaters despite having the terribly invasive Vanguard anti-Cheat. No amount of kernel level access will fix an anti-Cheat being just plainly bad, and you can make a good anti-Cheat that doesn't require kernel level access
That's not true at all, valorant is infamous for having some of the biggest competitive scene and still less cheaters than most other games at that scale, see CS2, r6 siege
Having played many multiplayer games in highest ranks, valorant has the one best anticheat out there, it is able to easily detect DMA cheats which warzone , Apex , CS struggled a lot. Now they are releasing match rank rating reduction rollback if cheater was in your lobby.
@@CC-bm3wbwe need a proper guide for that Seriously
Місяць тому+1
Oh, cool. So are we taking my car or yours to go to Rockstar HQ to demand our refunds on years old games we already bought? Did you even watch the video? Just because the game could be played today doesn't mean it can still be played tomorrow.
If i remember correctly, what started Valve down the Linux path is when Microsoft started introducing an app store and merging the xbox/windows live game eco systems in. Valve saw this as a threat of one day Microsoft locking down the ecosystem to only "approved apps and games" and leaving steam in the dark. So that is why Valve has dove heads first into Linux a FOSS alternative to Winodws. It is because they feel like the security of their future as a company hangs on eliminating the possibility of the market rug from being pulled out from under them.
It was during Windows 8 and Gabe disliked the layout and the over complication. Windows 10 completely removed CD DRM so you couldn't even play old titles on Win10 and no one batted an eye.
I usually dislike any strong arming but one day I wish Valve would flex their market dominance muscles and demand that from day X onward all new games that are sold there must have full Linux support, either native or via Proton. Of course this could backfire royally and platforms like Epic, who are notorious Linux haters, find an opening where to strike. But still this would shake the status quo somewhat and make some developers rethink their Linux policies.
And GabeN actually begin his career as a software developer in Microsoft, in the '90. Just when they have anti-trust issues regarding Internet Explorer. IMHO Gabe just know what methods his former employers could use against him, so no wonder why he treat that threat so seriously.
Honestly, there are so much game out now, I don't care if some game doesn't work... The dev don't want my money ? I don't care, I will play on all other game that run fine on Linux... I even don't have enough time to play all the game that I already have...
Actually its a good way for some indie devs get a new public, there are just so many games out there why do i have to stick with multiplayer/gasha/gambling simulator games
THIS ! If a game can't run on Linux I just ask a refund. I have a back catalog with dozens of great games and hundreds if not thousands of hours to play on Linux.
I just pretend games that won't work in Proton games are Nintendo games. I don't have a Switch so I can't play it. Windows is just another system to me that I don't want to pay for.
obviously! Selling you the illusion of cheat-free gaming when they already hooked you into an online service game where cheating is innevitable is basically setting your house on fire to sell you an extinguisher. Corpo mafia wants to keep your data AND your money at all cost.
Valve could kill kernel-level anti-cheat in a day. They can just tell game devs that they will not carry any game that uses it. Most, if not all, game companies will quickly remove the anti-cheat.
That doesn't actually work in reality though. In Rockstar's case, platforms like valve, sony, and microsoft are nothing in front of GTA franchise. Imagine GTA 6 not getting listed on steam due to anti-cheat policy, that would be a huge L for Steam and even the PC platform market share as a whole.
@@Wkaelx that would be fun I'm waiting for the games industry to be dumb enough to get sued for there spayware that masks as "ant cheat". I would gladly that it apart as an expert witness. My rates are rather reasonable for a good cause 🙂
I would say this is more of a pessimistic approach to the situation. Linux gaming is in its best state in a long time, but now we are finding the hurdles that come with making even more things compatible. One bump doesn't destroy everything, and we just need to keep pushing. Also, taking into account the current trend in the gaming industry of games from smaller companies (That tend to support linux more, in grand part because of the deck) surpassing those from bigger companies, while this later ones are also shooting themselves in the foot (Looking at bethesda), we could still see another linux boom if the trend continues.
the days of big corpo and propietary software (in general but specifically in gaming) are numbered imho, open source is way more beneficial for everyone involved. Historically speaking, once a piece of the tech industry turns to open source, there's no going back.
Steam has a policy that every piece of software must support Windows. Sometimes I am asking myself what would happen if they would say that in e.g. 5 years every new game also needs to support the Steam Deck.
I think that could be one action from Valve if Microsoft starts to violently shake this balance. It would be effective to start demanding slowly more and more support for Steam Os in case the game holders want to keep selling their games on Steam as Valve still has the largest customer base. This would be risky, but in such scenario those risks would be less of problem than the existential threat for Valve being trapped to only Windows platform.
There's gonna be intial hurdles. But it will eventually cascade into linux native things & better GPU drivers. It wil take a long time, but this is what I think can happen.
@@kozmikhero6749 That's why I said "in e.g. 5 years". I don't know how long a big AAA games takes to develop from scratch, but it should be that time + a few years so devs can adapt until then. Valve ofc could also go and say that with Steam Deck suppport they get a better share (like Epic does with their store + engine combination).
Microsoft making games unplayable on Linux would have to violate some kind of antitrust law. Linux is the only viable alternative for desktop PC gaming and that would basically kill the number 2 player in the space.
@@LokiOdinssnn UE5 and Unity support Vulkan, so why do game studios choose proprietary DirectX? Why don’t they just choose to support open standards like Vulkan, Linux instead?
@@1.0 The law bends itself into knots to violate itself to support DRM. Microsoft just has to call whatever interface they create a 'technical protection measure' and the law will strike down anybody else implementing it.
If they only had "Linux ready" (green) and "Linux native" (gold) as clearly visible badges on the Store not only it will make people wonder what that means but also will make all these shitty companies care more about support. A few months later implement a "Linux unsupported" one, bright red with a thumbs down icon, just hit them on their weaknesses, no remorses, they are just companies.
The problem with native linux games are some major dependencies being responsible for making it work, especially Glibc. Every update with it is a russian roulette, it either will make things work or break stuff. A year or 2 ago one update for it caused EAC to break because one component from it has been removed after it has been deprecated for years in favour of using a new one. Guess companies should have used the newer one since the old one has been deprecated eh? Here's the problem. That new component that was meant to replace the old one was not documented at all for 15 years so every major linux distro had to use a patch to bring it back to make it work.
@@KayX291 I'm not enought into Linux native games tech but aren't the Linux Steam Runtimes designed for this? Cherrypicked librarles for anyone to have a standard environment independent from host system? Well, problem here would be again companies using such solution but at least it is there 💀👍
Companies hate to implement heavy server-side anticheats, because if they can outload the cost to the final user, the better for them. They of course have some server-side protection, but the more they offload, "the better".
@@softwarelivre2389 Not only that... It's a theory on my part but they could also collect data with ring 0 ("kernel-level") anti cheat software and sell that data.
Better, we should just not play online service games anymore. Let users host servers, let's stop consuming digital skins like the brain rotted cattle we are becoming.
Sorry, but the whole "letting linux users play can have consequences for anti-cheat" is just corporate talking heads being ignorant, or in the case of Tim Sweeney, it's just sour grapes. There's no real reason they need to have kernel-level access to someone's machine. It just doesn't exist from a technical perspective. It's just the easiest way to implement anti-cheat and keeps them from needing real moderation teams and developing anti-cheat tools that work without being a rootkit. Notice how the only anti-cheat mentioned that actually somewhat works is Riot's Vanguard, which is - and this is not hyperbole - spyware. It runs, at a kernel level, at all times on windows machines with the games installed. Even then they still can't completely keep cheaters out of their games. The arms race between game companies and cheaters has no consequences for anyone who cheats, they just produce consequences for people who want to have privacy and any form of control over their own machine. It hurts people that don't want a massive vulnerability always running on their computer. Tim Sweeney in particular is the biggest clown in this situation, because he's just... a liar. There's no nice way to say it. "If only we had a few more developers" is just an excuse to shoo away the people who aren't tech savvy enough to call him out, especially because he said that nonsense *after* the company he's heading laid off workers. Gaming on linux isn't about official support anymore, it's about *letting* it happen. He doesn't want to let it happen. Either because he's ignorant, or maybe has an ideological opposition to FOSS (yes, these people do exist, though are rare). I don't know and don't care. When the reason that programs don't work on linux is "linux doesn't allow these programs to be extremely invasive" and not "linux can't run it at all", the fault lies squarely on the companies making said programs.
Small note: Roblox indeed doesn't let you run the Windows client on Linux using Wine BUT you can still play it pretty flawlessly (except some instability given project is experimental) using Sober!
Thanks for letting me know about this! I've been trying to get Roblox to run but it just never worked, had to use my phone instead, miserable experience.
Im on linux for more than a year(still dual booting for some games) im never leaving linux, even if i would need to forgo gaming for some reason, but i don't see that happening. Linux is growing, and im thankful for it, i support every company that is a friend to linux!
I wonder if I'm the only one here, but I prefer games that have a native linux port. I remember when all the source engine games were suddenly available natively. They ran so nice.
Linux gaming looks fine. Rockstar, not so much. I won't blame Linux for other people's actions. That's just stupid, and bailing the moment some company does something stupid isn't productive. Let those companies lose customers, don't just bend to them. We exist with or without them.. but they can't exist without customers.
You realize you're literally nobody with your 2 % on Steam, comparing to Windows' 96 % playerbase. If you think not buying their game anymore will make a change, while 96 % of the people absolutely don't care their game doesn't run on Linux because of anticheats and will continue to buy, you've never taken a company's perspective. Your best option is to harass them until they bend. If a small minority of players that don't even show up when there are games made for them, manage to bully big companies into being inclusive in their games, so can Linux users by at least asking them to not be hostile to Linux.
@@rigierish3807 You suffer under the false assumption that it was external pressure that bullied big corpos into "inclusivity", that is most certainly not the case, those people became part of the corporations before they pushed their agenda. So no, you can't harass them until they bend, you have to infiltrate them and "scare them" about what would happen if they didn't support Linux. There is a reason why SBI was so successful at what it did until people found out about their involvement.
@@asdion Ok so the reality is that it's actually both: a lot put pressure from the inside on them _and_ they are bullied by consumers and what we call "consulting companies" into giving in. So you're right in that's it's not _just_ bullying from the outside. However, to come back to Linux, I agree bullying isn't enough, but what can we do at this point... I'm convinced there is an active push back against this OS in companies considering the recent events with Rockstar, Space Marines 2, Vanguard, or the CEO of Epic saying he won't support a Linux compatible version of Fortnite unless ther are tens of millions of Linux users, despite having already far more than that worldwide at that time, even if we only include gamers, because at this point, with Valve, it's easy money for companies to enable support Linux through Proton, and unfortunately, we can hardly use the morality argument to make companies support Linux. We can mention the healthy competition aspect, sure, but do they care? I don't think so. So it's pretty hard when you can't easily rally the average person to your cause by calling for their basic moral compass because it's Linux is a whole philosophy: it's about the GPL, Stallman, open hardware and software, independence from big companies and OSes, etc., so its importance as an viable alternative goes beyond simple competition. Now go convince the average person who owns a proprietary car, a proprietary TV, a proprietary OS, and so on with that: honestly good luck. The appeal must be something else, like money (Linux is free after all), which would have a much higher rate of success with the average person than any philosophical argument.
In my opinion there shouldn't be client side anti cheat either kernel or user level, all the anti cheat logic should be server side, I'm no game developer or expert by any means, but I work as web dev and that's how I see it, but maybe I'm wrong.
The problem is that cheaters can already surpass server-side anticheats, by tweaking those cheats to mimic almost perfectly how a good player would play. Just look at the amount of cheaters in csgo.
@@perseo10000 as long as you can feed the frames to an application and have a HID looking device on Windows you will have cheating. What is the most annoying is hackers who can spoof values in memory because it is easier. It does not need hardware. Client aide anti-cheat in kernel is still risking fucking with the users' PC. A bad update and everything goes to crap.
With the machine learning tech of nowadays its perfectly fine to use a algorythm or AI for analyzing players moviments and detects cheats, YES IT WILL BE INPRECISE but will improve with time, kernel level antcheat is so distopic primarily vanguard this thing runs 24/7 even if the games if closed WHY??? What are they colecting? Is it really necessary?
@@perseo10000 but if they're just playing like a good player, cheaters aren't really that destructive outside of esports level competition. they're just gonna end up getting matched with legit good players who have an actual fair chance against them.
I've been gaming full-time on Linux for 3 years. Not going back. Linux gaming is alive and well. I just don't play the kinds of games that have anticheat.
That kind of rootkit anti cheats. 🫠 But yeah I agree, I just skip those as well, cba to deal with these publishers/games, there are so many good games that work.
10:00 Uneducated take. SteamDeck is plenty powerful, devs are just too lazy and increasingly incompetent to properly optimize graphics. Many new games now look worse than 10 yeas ago while eating more and more resources.
5:37 Roblox is still comepletely playable on linux because the devs making the old tools to play roblox decided to just use the android version which doesn't have the anit-cheat.
I think things are not as bleak as presented tbh. XD First of all almost any game up to today will continue working on Linux. That's a pretty massive backlog. Secondly, I think all the fuss about anticheat gaming is extremely overexaggerated, Most PC gamers spend 75% of their time on single player games. So multiplayer is an afterthought for most people. Something most tech UA-camrs and tech journalists seem to miss. This, effectively, means that Linux gaming is already ready to go for most people. Furthermore, Windows has become almost impossible to use without getting annoyed. All the ads and AI stuff has actually started bothering even non-hardcore normal users. If Microsoft goes the subscription path then it's the end for them. Finally, as Linux becomes more and more mainstream people will wake up to the fact that Windows is not the only thing being used on PCs. That means that even with a 40 years worth of games and no new games working many people won't have a problem switching. In general, I think the future is much brighter than presented here even in a worst case scenario. In the best case scenario Linux will start making an impact in October 2025, when Windows 10 dies.
I think server-side anticheat is the best solution as it works no matter what client connects and cannot even be attempted to be removed by players if they don't spin up their own servers. Of course client-side anticheat is in most cases more effective, but solely relying on that is already an open door for cheaters IMO.
4:40 i will rephrase that, they dont want to be on linux till proton gives full access to kernel level, thats why most anti-cheats are denied but works easily on windows
@@herrspitz6964 Third party programs like drivers for your devices should run on the kernel level, however software designed to spy on your computer like anticheat and antivirus programs should not because they do not enable any hardware.
For me as a linux user. My gaming experience is realy good. I have close to no problem. I dont realy play multiplayer game so I'm in the clear. Cool video, it was verry insightfull
I am glad Kernal level anti cheats dont work on Linux it means none of the games i play have root access to my PC as it should be. I consider the games that have that kind of thing to be worse than Toxic.
Yes they are getting some benefit. For example honkai Star rail has 33 million players. Only 33k of those are on Linux. It's a rounding error. What isn't a rounding error is adding a few employees to maintain a Linux port, not to mention most IT personnel are not familiar with Linux. Or they are but not for making games.
@@imeakdo7 That's not what he was referring to. If Linux support, even if it's unofficial, isn't hurting the company, then why stop it? Also, I think the original commenter is referring to Microsoft or some other party paying these game companies to commit monopolistic tactics.
The root problem seems completely misunderstood. These are symptoms of what's wrong with modern gaming in general. There shouldn't even be forced updates that break any sort of compatibility in the first place, and it would be completely in Valve's control to not push those unto Linux users before they have been tested. Video games should also not force always-online DRM on official servers only. There should always be the option for LAN or private servers. These are things that need to change across the board, on Windows as much as on Linux. Also see the Stop Destroying Video Games campaign and EU initiative for reference. Fixing the industry will also come with the side effect of fixing Linux almost by default because all of these are issues that have no reason to exist.
There is a lot of potential for Linux preserving gaming. I encountered tons of times when an older game works better on Linux. Or a game that I have on steam and it cannot open on windows anymore works perfectly fine on Linux through Proton.
Very true! Final Fantasy XIII-2 will not run on Windows 10/11. At least it didn't for me or my partner. But it runs perfectly on Linux. I have completely ditched Windows altogether at this point. I do not like the direction Microsoft is going with...well everything actually. That's a company now on my shit-list
I'll play whatever is available. If Linux gaming goes away altogether, which I doubt it will (leaves money on the table, smaller devs behave differently), I'd rather buy a console than modern Windows. 😛 Cheaper than high-power GPUs, too!
The only issue with consoles is that the games are ridiculously expensive compared to Steam and other PC platforms. I guess there are subscription services that are fine for now, but their endgame is to raise the price as well, so yeah.
Yeah, not ideal, but same again there: my hobbies stay within my means. I don't pay to stream anything these days, so subscriptions would be a Hard No. The console makers are horrible with their exclusivity, but forcing people onto Windows is no different in my eyes. If the worst happens, I'm just back to pen and paper like it used to be!
valve could make their own anticheat for linux and give the devs an incentive to use it, such as if they use it valve's cut on the sale is decreased, so devs can spend less time doing anticheat shenanigans and develop the game, and then it will run in windows and linux sure, there are challenges for adoption, but money is a great motivator... and this also wouldn't solve the vanguard issues nor already launched games, but something that in the long run would most definitely pay off...
I'm one of those "I buy all my games on Gog!" people, because fck DRM! But even though I have no games on Steam I've given them money for a Steam Deck and I would do it again if it means suppprting Linux gaming, a thing that my favourite store doesn't promote as much (but still they are fighting the most worth battle in gaming so...)
It's rare I don't buy my games on GOG, but when I do it's either because the game isn't on there or because the modding scene for said game rely heavily on the Steam Workshop. Oh, and sometimes it's beneficial for my wallet to go with Steam if the game has lots of DLC like Paradox games, as key sellers for said DLC more often has good deals (only IsThereAnyDeal approved sites, not grey market). I just wish GOG Galaxy would get a linux version, or some version that doesn't run like hot garbage in Wine. Thank jebus for HGL and Bottles etc.
@@RedSntDK to each their own :) As I care more about feeling those digital goods as "mine" than a rental for an indefinite finite time than anything else there are really few stores I can buy from :)
The thing with FOSS projects is that they don't really go anywhere, even if some backing goes away the codebase still exists and is freely available for anyone else to start using it.
7:28 after selecting a title you can use UP and DOWN arrow keys to move from one game title to the next. PAGE UP and PAGE DOWN to navigate the displayed titles a page up or a page down. HOME and END to get back to the very top of the list and to the very bottom. my ocd was being triggered with every click
Developers blaming poor hardware for bad framerates on the steam deck as a reason not to optimize for it.instead of actually optimizing their games in the first place 😂
@@MiningForPies he's half-right though, there's less and less incentive to optimize your games when you can rely on people using upscaling and frame generation to compensate for bad performance instead of complaining. Unreal's Nanite isn't exactly helping either, it is slower than regular rendering + LODs, but cuts developers some slack in return.
Better if game developers just port their game to Linux, than players using Proton/Wine; which hurts gaming performance. Many game engines can port to Linux, so they should do that if they want another market to create more revenue.
Valve will never let Microsoft kill Linux gaming. And Microsoft will never have the gaming clout with their store to force the issue. I’ve been gaming on Debian using Flatpak Steam for over a year and it’s only gotten smoother and higher performing.
I refuse to use any Windows on any of my PCs. So obv. I only play games that run on Linux. Linux rises very strongly and this will even accelerate. So game developers would be well advised to make sure their games run on Linux. The "anti cheat" system do not work anyway. Would not play a game that installs a root kit.
Devs not supporting Linux is just asinine. Windows is increasingly making their OS more locked down. They try to "suggest" you use edge and not another browser. They force unwanted features like auto changing wallpapers, AI constantly screenshotting you, etc etc. Windows "S" mode locks everything down so you can't even install .exe's. they make it a pita to remove on fresh installs. I honestly never minded Microsoft before but I'm really beginning to hate them. If they lockdown gaming I'll just stop gaming and play retro console titles or private indie games.
@LordDipstick-b1c you have goldfish memory or what? remember the Unity fiasco? hmm i wonder why devs didn't come right back after Unity backed out of their per-install pricing model. surely it wasn't about undermining trust in business relationship now was it?
I always thought that Linux desktop users are just playing with the system (certainly seems like 24/7 occupation).... I never thought you mean playing actual games.
I'm really grateful that so many games I choose to play are available through Steam and are Proton compatible. And those that are not on Steam I can get running through Lutris (Bnet games and my degenerate gatcha waifu games). I don't think I can bring myself to go back to Windows so I hope things continue to get better.
I played Linux games before Proton and Steam on Linux was a thing (besides emulators off course). Anyone remember Teeworlds? Super Tux Kart? Lot has happened. Even if Proton and Wine disappears tomorrow, there are ton of Linux builds of games.
Single player gaming is making leaps and strides of improvement, but multiplayer gaming is slowly backsliding. There really needs to be a trusted, neutral, global (or near-global), online authentication system. It would solve cheating in a single stroke and be beneficial to a lot of other industries besides.
Its honestly just anti cheat. There are games that just dont work on windows but do via proton on linux. I dont care if a dev supports linux, just dont be directly hostile would be fine.
Indie gaming: ah yes we are failing look at us Terraria Celeste Backrooms multiplayer Elden Ring Doom people will try and do fear monger it’s just sad.
In 2020, video gaming industry already beaten combined Hollywood + music industry revenue by 2x times. And it's already 3+ years, so I cannot even fathom how much it has grown by now. Stop living in delusion. If you do not like any video games from current timeline, it is okay to admit. But do not bullshit openly. It stinks.
Imagine Microsoft switching to the Linux kernel for their Windows OS and maintaining backwards compatibility to NT via a compatibility layer like Wine/Proton. They make most money from Azure and Office anyways and Windows is becoming an obvious maintenance burden, so it's not as far fetched of a thought, imho.
Kernel level anti-cheat not working seems like a good thing to me. they're playing with fire. I don't buy that sort of game to begin with. As relatively small as linux gaming is, the numbers are still such that the market is significant. If it grows enough under the current miraculous state of compatibility, there may well be enough inertia to keep it going.
I also think all this negativeness towards AAA games can help out Linux since alot of people are starting to turn on AAA studio (like look at Ubisoft or Concord.)
To play Devil's advocate: gaming on Windows isn't much better unless you only care about current day games. Nevermind the 90s, there are swathes of titles from the 2000s that won't run just because they were made before 64-bit became standard; meaning modern windows users have to use all sorts of solutions to make them work. Things like widescreen, audio issues, cutscenes, long-dead DLLs, and so on; its is definetly not a rose garden in Windows compared to Linux. Some games even have game logic tied to the framerate and that can cause all sorts of issues on anything higher than 30 FPS, or make it unplayable. And obviously not everyone can or wants to have multiple computers or boots for the sake of playing that one game from your childhood. I say this as someone who completely swapped a few months ago and I'm still running into some of the same issues i had with retro games on Linux that i had on Windows. I guess one day we will need to buy expensive "Retro PCs" just to run legacy x86 games from the early 00s, because not everything gets a source port.
There are a bunch of games that don't run on Windows 10 or 11 that do run under Proton. Platypus is an example that I have found. I hadn't been able to play it for years until I bought a steam deck.
We've reached the point where a modern PC is powerful enough for full system emulation of an older Win9x era PC, you won't need to buy a physical retro PC just to play games. It's not easy for the average person but I'm sure Valve could make something Proton for WIndows.
@@kvdrr Last time I checked Proton emulates the Windows API. Theoretically a modified version of Proton could let you run old Windows programs on newer Windows. In fact this is what WineVDM does. My comment about emulating the entire machine was referencing OP's comment about needing to buy retro PCs for unsupported games.
I wish those corpos realise that you better use server side validation instead of bugging your clients. NEVER, trust your clients. Every devs knows that.
If they don't play nice on Linux, I do not buy! Steam Deck and Linux aren't going away. Developers need to get on board or quit. Does anyone remember Kodak?
I am really happy that you made this video. Really accurate journalism. There was "another" youtube channel explaining how anti-cheat broke the linux gaming etc. And so I had commented on this person's channel, that WINE/Proton was the wrong way to future proof gaming on Linux, and another issue for example was Nintendo ruining the lives, through lawsuits, of a lot of people emulating nintendo hardware. Microsoft has been suspiciously quiet *for now* but easily could throw around law suits (patents over win32 API, etc.)whenever they felt threaten. I also added that it is "easy" to compile a game for linux *natively* if you make your game on unreal engine, or unity engine, or just about most any game engine for that matter, and WINE/Proton is absolutely unnecessary. I got viciously attacked and trolled because of that comment. The linux community is it's own worse enemy. Linux has potential, but it will end up slowly destroying itself.
While I don’t necessarily disagree with most of what you are saying, MS can’t sue over win32 api. Oracle set precedents, patents on interfaces and protocols cannot be enforced, patents can only apply to implementation details.
I've been gaming on nothing but Linux since 2017, and it's highly unlikely that all 300+ single-player games that already work in my library will ever stop working. I swear, I hate Windows so much, if a day comes where future games stop working, I will stick with the games I already own until I die. To quote most prison escapees, "I ain't goin' back!"
I know M$ is Brain dead but I don't think that even M$ is that stupid to kill linux gaming because it would confirm the M$ is running an EEE campaign against Linux crowd and that could be a Browser wars magnitude of legal case, and also I think as long as we have Mr. Gaben (and thus Valve) on our side I don't think we have to fear anything because valve clearly want Lunux gamers as customers ohterwise they wouldn't have invested money in the steam deck and probably also other infrastructure things like servers and shit, so valve wants to play the long game which is really good now we need the manufacturers to come on board because they need to make hardware support for us
Cheats are scum, just like some people with business degrees, I say sue every company which isn't enabling Linux support and deal with the cheating problem later, the current versions of anti-cheat don't even stop people cheating on Windows so I find this argument to be trash in the first place.
Apple gaming might even help Linux gaming in the long run. As gamers have to support different platforms, their desire to land on highly OS-centric or hardware-centric methods seems unlikely.
Look, by nature, most games are just conpletely pure proprietary software garbage. Most game engines are completely proprietary, most gaming assets, frameworks and libraries are completely proprietary. Most of the time when you develop a game, you have to sign multiple different EULAs for anything you might want to use in your game. And finally most game studios and publishers have a philosophy of “using things as is”, strictly restricting gamers for anything and enforcing total control over the gamer and his experience. Of course this isn’t by itself something bad, but it’s a completely different philosophy to the one we can find in Linux and the FOSS world. They hate the idea of Linux, they hate Linux users and most importantly they completely hate the concept of FOSS. This is why I only play games through emulation, because I as the player have total control over my game and experience. I just hate and dislike most modern game releases in PC, specially AAA games
Just bought myself a new Asus ROG gaming laptop as it seemed the most compatible with Linux, and Linux runs absolutely great on it, all the hardware I need just works out of the box without any tinkering or compiling. The only issue, is that the Windows 11 which was preinstalled was loaded onto the NVMe using a different SATA mode in the BIOS, a mode which isn't compatible with my Linux kernel, and thus in this mode Linux cannot see the NVMe, unless I switch it over to AHCI mode, but, if I switch it to this mode, Windows fails to boot as it can no longer access it's own boot device... So, I just ended up formatting the entire drive for Linux, I was originally going to dual-boot, as I still prefer just dual-booting for gaming, but, now for this laptop, that isn't an easy option, but I guess I could just re-install Windows with AHCI in the BIOS to allow dual-booting, but I'd rather try to finally game entirely on Linux now, that I've been hearing it has been becoming more and more compatible and easier to do. I don't play online gaming, so these anti-cheat things mentioned in your video shouldn't effect me that much... I also tend to player olderish games too, nothing that just released, so I am hoping for the best in this new adventure. I've been personally using Linux as my main OS of choice since mid-2000 with Debian 3.0, just either used DOSBox, QEMU, or dual-booted for gaming.
Who the hell plays any of this slop anyway? I recently just went through the original bioshock releases on my steamdeck. First time I've been able to play through a game in it's entirety in a long time, almost like games released now are terrible. The steamdeck is weak, it's slower than my mac m1s gpu and even slower than a gtx 1050. It's not meant for new games
It's fine for new games, it depends on what type of new games. New 2D games or some 3D games from indie studios will work fine on the deck. I personally avoid a lot of AAA games so I think I'm in the clear :D
@@snowythecolaaddict If I want to play something new I just use moonlight, stream my 4070 super pc to the deck. There's a plugin called moonlightbuddy I believe which helps a lot. That being said 99% of aaa sucks anyway
Valve has hated Windows all the way since Windows 8, they were very vocal about it. "I think that Windows 8 is kind of a catastrophe for everybody in the PC space." Gabe Newell said. So it does make sense that they would make a Steam Deck and make Proton.
What made Valve interested in Linux was Windows 8 potentially locking down software distribution to the Microsoft Store which resulted in the failed steam machine/SteamOS 1. As long as Windows supports the Win32 API and doesn't lockdown to only using UWP apps(which are encrypted binaries) then Steam/proton is safe for the foreseeable future
Prior to moving my main PC to linux permanently in May last year, I had expected that I would need to try and get a Windows VM going to run games, and was hoping to get a GPU that provided (if I get the language right) full hardware passthrough (?). I was more than pleasantly surprised when the number of games I regularly played under Windows that wouldn't run could be counted on one hand (in fact there were only 3, and today 2 of those are playable). Linux gaming had come such a long long way since I'd last tried, if it does somehow get kneecapped by Steam or Microsoft, then I go back to looking at virtualisation, or I get a console. I'm never putting Windows back on my daily/gaming PC again.
We also need to remember that Valve's commitment to Linux is pretty long, it seemed to be sewn in 2012 when Gabe called Windows 8 a catastrophe, but I also think he was worried that Microsoft might be trying to go for more of a walled garden approach like Apple. Linux Linux gaming for Valve also represents freedom and openness of the platform, and agnostic from being reliant on Microsoft long term. Their contributions to Linux gaming have enabled me to actually move *almost* full time to Linux with a couple of exceptions, but all my gaming has been on Linux for the past 3.5 months. The shakiness of the future of Linux gaming is certainly a worry, but I still think Valve hold enough sway to keep the momentum going in a way that will dissuade more and more developers from making moves that deliberately exclude Linux Gamers. The Steam Deck was a great tool for moving the needle, but it's also getting long in the tooth, and I think a new version (perhaps with the AMD Ryzen Z2 Extreme chip when it comes) that compels more AAA devs to target the platform again would really help.
Sue microsoft. They have no right to use windows to force gaming on their OS. I want to game on whatever platform I want. Directx should be open source and multiplatform
Not only will that Windows hardware requirement implemented into games make Linux impossible, it will make older versions of Windows (like Windows 10) unable to play those games as well.
Grab a brand new laptop or desktop running Linux: www.tuxedocomputers.com/en#
Roblox works on Linux now & is officially supported through a custom application.
Games that use rootkit are all illegal. Rootkit are illegal, just that nobody is suing. I only buy indie games and never buy AAA Woke crap.
Valve maybe can open source their VAC anti cheat, or making an anti cheat foundation with other game industry. It would triple the advantage and productivity, but only if they don't fight with each other
@@MarquisDeSang woke crap mean over-asking? Being serious for over competitive is bad? But maybe we need to take real competitive gaming on physical venue.
CSGO, DOTA are one of a kind games, that only want one thing: competitive and win
@@2dstencil847 competitive gaming is dead with upcomming ai that will play like humans. Just like there is no chess competition over the net.
We're still in a far better situation than we were even 5 years ago
Yeah, these days I don't even check if a game runs on Linux I just assume it does and 99% of the time it turns out to work just fine.
@0:45 “Let’s start with the bad things happening to Linux Gaming because it is already sort of on a slippery downward slope.”
Personally I found that statement to be a bit strange, because I consider it to be on somewhat of an upward slope.
@@setaindustries It's worth checking first with ProtonDB.
Depends on the game. 5 years a go i can just install lutris and have lol installed. I can't do that any more because of vanguard.
"The Gaming industry is dying!" - gamers who only play Live Service Multiplayers
Deleted my windows partition two weeks ago after been playing only on Linux for around 6 months (I don't play multiplayer)
Congrats welcome and enjoy the freedom to change everything you like on your operating system!
I’ve been on Ubuntu for several months now, luckily for me the games that I do play online all work flawlessly. I used to play Destiny 2 and quit almost about a year ago and a half ago, every now and then I feel like playing again but then I realize it doesn’t work on Linux so I’m oh welp 😅 Linux is keeping me away from a bad game 🤷🏻♂️
@@kodemasterx destiny is the only reason I have my windows partition still.
This is the right way to do it
Sounds incredibly sad.
If the reason why these games won't run on Linux is because they're designed in such an invasive and unsafe way that they need complete access to the kernel, I consider it a positive for Linux that those don't work, that's Linux's security working as intended.
Ideally, the industry should abandon these terrible practices.
In a bit of twist of irony these kernel module anti cheats do not work on Microsoft ARM devices either. Now these new flagship devices face a similar chicken / egg situation for support and cannot run multiplayer games.
Mind you I just don't understand why they don't use server side anti cheat instead of kernel. Blizzard has been doing that now for years.
Think of it like a drug that destroys you, so it needs to get you addicted to make you allow it to destroy you.
@@77wolfblade because they're incompetent. Or the higher ups at least
The reason why they need kernel level access is because you can also have kernel level access. If Windows manages to limit users' access to only user space then ACs will only need to be run at user space. But we can't do that in Linux because of the obvious reason Linux being open source.
Developers now they have a reason to support Linux by supporting steam deck
yes, but not is sufficient yet, we need to get more incentive, but the microsoft along the time, will getting more and more monopoly, they trying making this with the xbox game pass
@@poteiorkit I believe in long term linux gaming gonna take it's niche, thanks to Saint Gaben. Valve are working on steam OS for everyone, I believe they want steam machines 2.0 and I think they will do much better next time, since they know about compatibility issues and more familiar with hardwear market.
@poteiorkit ohh noo, microsoft is losing more and more
@@PersonausdemAll exactly especially with their shitty copilot spyware
@@poteiorkit I don't think so. MS themself turn towards enterprise and cloud customers (Seeing the "Windows" app for Windows, Mac and iOS or MS 365). Microsoft theyself also invest in Canonical and have published an article on how to switch to Linux. Besides that MS said in the past that Windows 10 shall be the last version of the OS and we haven't gotten any information about an "Windows 12", so I guess that Win11 will be either the last major version of Windows or MS will switch something up.
My father has been working on Vulkan almost since the very beginning. I'm proud of him, and love Linux gaming!
You got a cool ass dad
Way to dox yourself
goated dad
Did this happen?
🟦 99% No
🟨 1% No but in yellow
Shoutout to your dad, he's one of the people who makes gaming on Linux even possible! ❤
Valve should reduce steam fees for developers who officially support their technology/platform.
This would encourage devs to officially support proton/Linux.
Eventually this would lead to a tipping point , where there would be enough people using Linux for games that companies simply couldn’t ignore Linux support anymore.
a tax incentive. classic!
A game that makes millions would not even know if the listing fee on steam goes to $10,000 and thats a one time fee.
Or tell them that they can't sell their games on Steam at all if they have tech in them that won't ever work on Linux?
I'm not saying it would be illegal but it sounds like someone would sue over it. I would be happy to agree with "if installed on steam deck or similar" kickbacks for devs.
That would literally violate EU legislation on the matter.
Kernel level anti cheat (rootkits) need to be completely abandoned as it's not only hurting the gaming market, but making it nearly impossible for anyone who also plays games on their Linux system to even play the game. They also say "Just buy Windows" yeah absolutely not, I'm not installing SpyOS. The gaming industry as a whole is on a major downfall.
What a delusional take.
The video game industry has been growing at an astonishing rate in recent years, the global gaming market was valued at $159.3 billion in 2020. On the same year, the music industry was valued at $19.1 billion in 2020, while the movie industry was valued at $41.7 billion. And it has grown more since then.
Gaming industry absolutely destroys all other entertainment industry.
You can cry that Linux gaming scene may be on downfall, but overall the industry is going up, up and away!
@@TheCommonSenseForRegularPeople Yeah but i think arch800 is referring the "classic" video games. The main values come from MOBILE GAMES and everyone knows that these mobile games exists only to make money and fishing wales. The gaming industry has lost at quality in the last decade. Yeah on the raw numbers they made more money but the quality is not increasing.
And running third party apps on kernel level is a design mistake from Microsoft i use arch btw.
Please explain the massive industry-wide waves of layoffs @@TheCommonSenseForRegularPeople
Lmao 60 delusional people liked this.
@@TheCommonSenseForRegularPeopleWhat I'm going to say is off topic, forget about the money, multiple shitty game releases are currently happening.
Kernel Level Anticheat is something i dont want to have on Linux or Windows.
Yeah, I hope we can find a way around it
The games that use it still have ridiculous amounts of cheaters anyway. They could just get rid of it and nothing would change.
Windows should just make an update to only allow approved things to go to the kernel, then it would be much harder for… no wait the hackers would probably bypass that.
@@nobbyfirefly57 Like how annoying they are with driver signing?
@@n00dl3 honestly it might partially be a _response_ to the harsh anticheat
also, lots of those games have some sort of global leaderboard, if there's _anything_ that encourages cheating issues, it's that
I don't think gaming on Linux is failing or at risk of failing. Multiplayer games are and have been an issue, but as long as Valve is backing gaming on Linux, I think progress is going to continue being made. If you want a sign of gaming failing on Linux, it will be Valve abandoning their Linux efforts. Given they just invested in some upstream Arch Linux projects that could potentially enable Arch Linux to officially support more architectures, it doesn't seem like Valve is thinking about abandoning Linux, so we're fine for now.
Especially since their backing is essentially on infrastructure. Shows that Valve is thinking long term.
totally a clickbait title. totally agree there's no risk. there are how many dev's and how many companies working on linux gaming? It's only a matter of time before this nonsense is either shut down, or worked around.
Valorant is literally infamous for having a ton of cheaters despite having the terribly invasive Vanguard anti-Cheat. No amount of kernel level access will fix an anti-Cheat being just plainly bad, and you can make a good anti-Cheat that doesn't require kernel level access
That's not true at all, valorant is infamous for having some of the biggest competitive scene and still less cheaters than most other games at that scale, see CS2, r6 siege
@@Splinter047 how is it then infamous? Vanguard sucks, face it.
@@Splinter047 comparing to CS2 and R6S is a pretty low bar lol
Having played many multiplayer games in highest ranks, valorant has the one best anticheat out there, it is able to easily detect DMA cheats which warzone , Apex , CS struggled a lot. Now they are releasing match rank rating reduction rollback if cheater was in your lobby.
I've never encountered any cheaters on Valorant.
CS is far worse.
If games won't let me play them, I won't be buying them. It's as simple as that. There is no benefit to anyone involved
Or....acquire them through creative venues.
@@CC-bm3wb after having pirated black ops make my printer print full black pages, never again
@@CC-bm3wbwe need a proper guide for that
Seriously
Oh, cool. So are we taking my car or yours to go to Rockstar HQ to demand our refunds on years old games we already bought? Did you even watch the video? Just because the game could be played today doesn't mean it can still be played tomorrow.
honestly I couldn't care less about GTA Online. I prefer playing alone, even GTA
If i remember correctly, what started Valve down the Linux path is when Microsoft started introducing an app store and merging the xbox/windows live game eco systems in. Valve saw this as a threat of one day Microsoft locking down the ecosystem to only "approved apps and games" and leaving steam in the dark. So that is why Valve has dove heads first into Linux a FOSS alternative to Winodws. It is because they feel like the security of their future as a company hangs on eliminating the possibility of the market rug from being pulled out from under them.
Yep. Microsoft has a long track record of copying other projects than stomping out the original.
It was during Windows 8 and Gabe disliked the layout and the over complication. Windows 10 completely removed CD DRM so you couldn't even play old titles on Win10 and no one batted an eye.
never thought about it like that, but makes total sense.
I usually dislike any strong arming but one day I wish Valve would flex their market dominance muscles and demand that from day X onward all new games that are sold there must have full Linux support, either native or via Proton. Of course this could backfire royally and platforms like Epic, who are notorious Linux haters, find an opening where to strike. But still this would shake the status quo somewhat and make some developers rethink their Linux policies.
And GabeN actually begin his career as a software developer in Microsoft, in the '90. Just when they have anti-trust issues regarding Internet Explorer. IMHO Gabe just know what methods his former employers could use against him, so no wonder why he treat that threat so seriously.
Honestly, there are so much game out now, I don't care if some game doesn't work...
The dev don't want my money ? I don't care, I will play on all other game that run fine on Linux...
I even don't have enough time to play all the game that I already have...
So true. There are so many awesome games that work flawlessly on Linux, that I legit don't care about those that don't.
Actually its a good way for some indie devs get a new public, there are just so many games out there why do i have to stick with multiplayer/gasha/gambling simulator games
THIS ! If a game can't run on Linux I just ask a refund. I have a back catalog with dozens of great games and hundreds if not thousands of hours to play on Linux.
I just pretend games that won't work in Proton games are Nintendo games. I don't have a Switch so I can't play it. Windows is just another system to me that I don't want to pay for.
@@knm080xg12r6j991jhgt on that note, emulation has always existed strong on Linux even without the direct support from any big company so...
I think we see this push back to Linux from the corporate mafia because it doesn't have the spyware that widows has
obviously! Selling you the illusion of cheat-free gaming when they already hooked you into an online service game where cheating is innevitable is basically setting your house on fire to sell you an extinguisher. Corpo mafia wants to keep your data AND your money at all cost.
Yup they want everyone to run windows and spy on people. They hate that Linux has nothing like that.
My wife is a widow and she doesn't have any spyware
And I think you're retarded. Seriously.
Valve could kill kernel-level anti-cheat in a day. They can just tell game devs that they will not carry any game that uses it. Most, if not all, game companies will quickly remove the anti-cheat.
True
They would just start thier own stores and make thier money outside of steam...oh wait. lol they tried that already and they came crawling back :P
Maybe in the future, but they could face some kind of legal process saying that its abuse of power
That doesn't actually work in reality though. In Rockstar's case, platforms like valve, sony, and microsoft are nothing in front of GTA franchise. Imagine GTA 6 not getting listed on steam due to anti-cheat policy, that would be a huge L for Steam and even the PC platform market share as a whole.
@@Wkaelx that would be fun I'm waiting for the games industry to be dumb enough to get sued for there spayware that masks as "ant cheat". I would gladly that it apart as an expert witness. My rates are rather reasonable for a good cause 🙂
I would say this is more of a pessimistic approach to the situation. Linux gaming is in its best state in a long time, but now we are finding the hurdles that come with making even more things compatible. One bump doesn't destroy everything, and we just need to keep pushing.
Also, taking into account the current trend in the gaming industry of games from smaller companies (That tend to support linux more, in grand part because of the deck) surpassing those from bigger companies, while this later ones are also shooting themselves in the foot (Looking at bethesda), we could still see another linux boom if the trend continues.
the days of big corpo and propietary software (in general but specifically in gaming) are numbered imho, open source is way more beneficial for everyone involved. Historically speaking, once a piece of the tech industry turns to open source, there's no going back.
Steam has a policy that every piece of software must support Windows.
Sometimes I am asking myself what would happen if they would say that in e.g. 5 years every new game also needs to support the Steam Deck.
I think that could be one action from Valve if Microsoft starts to violently shake this balance.
It would be effective to start demanding slowly more and more support for Steam Os in case the game holders want to keep selling their games on Steam as Valve still has the largest customer base.
This would be risky, but in such scenario those risks would be less of problem than the existential threat for Valve being trapped to only Windows platform.
That'd be very dangerous. Could send some devs over to other platforms and not use steam. I'd prefer it they removed the windows requirement instead
There's gonna be intial hurdles. But it will eventually cascade into linux native things & better GPU drivers. It wil take a long time, but this is what I think can happen.
@@kozmikhero6749 History has proven that doesn't work out, for devs/publishers that do this, they will always come back crawling.
@@kozmikhero6749 That's why I said "in e.g. 5 years". I don't know how long a big AAA games takes to develop from scratch, but it should be that time + a few years so devs can adapt until then.
Valve ofc could also go and say that with Steam Deck suppport they get a better share (like Epic does with their store + engine combination).
Microsoft making games unplayable on Linux would have to violate some kind of antitrust law. Linux is the only viable alternative for desktop PC gaming and that would basically kill the number 2 player in the space.
and why is the problem not with Game publishers who do not build games for Linux?
@@ShedewrS antitrust is made to break up monopolies, it does not matter if you like or dislike a monopoly.
You can't copyright an interface, only an implementation. So they can't really put out something that can't be reimplemented.
@@LokiOdinssnn UE5 and Unity support Vulkan, so why do game studios choose proprietary DirectX? Why don’t they just choose to support open standards like Vulkan, Linux instead?
@@1.0 The law bends itself into knots to violate itself to support DRM. Microsoft just has to call whatever interface they create a 'technical protection measure' and the law will strike down anybody else implementing it.
If they only had "Linux ready" (green) and "Linux native" (gold) as clearly visible badges on the Store not only it will make people wonder what that means but also will make all these shitty companies care more about support.
A few months later implement a "Linux unsupported" one, bright red with a thumbs down icon, just hit them on their weaknesses, no remorses, they are just companies.
The problem with native linux games are some major dependencies being responsible for making it work, especially Glibc. Every update with it is a russian roulette, it either will make things work or break stuff. A year or 2 ago one update for it caused EAC to break because one component from it has been removed after it has been deprecated for years in favour of using a new one. Guess companies should have used the newer one since the old one has been deprecated eh?
Here's the problem. That new component that was meant to replace the old one was not documented at all for 15 years so every major linux distro had to use a patch to bring it back to make it work.
@@KayX291 I'm not enought into Linux native games tech but aren't the Linux Steam Runtimes designed for this? Cherrypicked librarles for anyone to have a standard environment independent from host system? Well, problem here would be again companies using such solution but at least it is there 💀👍
Proton ready would probably the better choice
We should push server side anti-cheats more like BitAntiCheat, but I guess we will stay on these wagon for a few more years
Companies hate to implement heavy server-side anticheats, because if they can outload the cost to the final user, the better for them. They of course have some server-side protection, but the more they offload, "the better".
@@softwarelivre2389 Not only that... It's a theory on my part but they could also collect data with ring 0 ("kernel-level") anti cheat software and sell that data.
@@softwarelivre2389so it’s outsourcing then. Great…
Better, we should just not play online service games anymore. Let users host servers, let's stop consuming digital skins like the brain rotted cattle we are becoming.
@@softwarelivre2389 "you can always trust the client" - anticheat devs
Sorry, but the whole "letting linux users play can have consequences for anti-cheat" is just corporate talking heads being ignorant, or in the case of Tim Sweeney, it's just sour grapes.
There's no real reason they need to have kernel-level access to someone's machine. It just doesn't exist from a technical perspective. It's just the easiest way to implement anti-cheat and keeps them from needing real moderation teams and developing anti-cheat tools that work without being a rootkit.
Notice how the only anti-cheat mentioned that actually somewhat works is Riot's Vanguard, which is - and this is not hyperbole - spyware. It runs, at a kernel level, at all times on windows machines with the games installed. Even then they still can't completely keep cheaters out of their games.
The arms race between game companies and cheaters has no consequences for anyone who cheats, they just produce consequences for people who want to have privacy and any form of control over their own machine. It hurts people that don't want a massive vulnerability always running on their computer.
Tim Sweeney in particular is the biggest clown in this situation, because he's just... a liar. There's no nice way to say it. "If only we had a few more developers" is just an excuse to shoo away the people who aren't tech savvy enough to call him out, especially because he said that nonsense *after* the company he's heading laid off workers. Gaming on linux isn't about official support anymore, it's about *letting* it happen. He doesn't want to let it happen. Either because he's ignorant, or maybe has an ideological opposition to FOSS (yes, these people do exist, though are rare). I don't know and don't care.
When the reason that programs don't work on linux is "linux doesn't allow these programs to be extremely invasive" and not "linux can't run it at all", the fault lies squarely on the companies making said programs.
Small note: Roblox indeed doesn't let you run the Windows client on Linux using Wine BUT you can still play it pretty flawlessly (except some instability given project is experimental) using Sober!
How do you fix the audio issues? I'm using pipewire with Linux Mint.
just don't play roblox
Thanks for letting me know about this! I've been trying to get Roblox to run but it just never worked, had to use my phone instead, miserable experience.
Sober???
@@dnkmmr69420 Yeah, it's by VinegarHQ people
Imagine if Microsoft was paying developers to not support Linux and actively block it.
Fortunately AAA gaming business is imploding and we can thank Microsoft and Sony for this.
Im on linux for more than a year(still dual booting for some games) im never leaving linux, even if i would need to forgo gaming for some reason, but i don't see that happening. Linux is growing, and im thankful for it, i support every company that is a friend to linux!
I agree with you. Im a linux user since this summer, and i am loving the freedom it gives! I really hope gaming will get better and better.
Ah to be young and naive.
I wonder if I'm the only one here, but I prefer games that have a native linux port. I remember when all the source engine games were suddenly available natively. They ran so nice.
Yeah true. For example i love minecraft java edition. It has a linux ported launcher so it runs natively. I love it
Garry's Mod's Linux version is unstable in my experience, so I use Proton for that. Valve games work great
Linux gaming looks fine. Rockstar, not so much. I won't blame Linux for other people's actions. That's just stupid, and bailing the moment some company does something stupid isn't productive. Let those companies lose customers, don't just bend to them. We exist with or without them.. but they can't exist without customers.
Gamers are genuinely unable to make any kind of compromise or stand up for themselves as a group.
You realize you're literally nobody with your 2 % on Steam, comparing to Windows' 96 % playerbase.
If you think not buying their game anymore will make a change, while 96 % of the people absolutely don't care their game doesn't run on Linux because of anticheats and will continue to buy, you've never taken a company's perspective.
Your best option is to harass them until they bend. If a small minority of players that don't even show up when there are games made for them, manage to bully big companies into being inclusive in their games, so can Linux users by at least asking them to not be hostile to Linux.
yea its best to keep the conversation going so it gains more and more awareness rather than just ignore games that dont work
@@rigierish3807 You suffer under the false assumption that it was external pressure that bullied big corpos into "inclusivity", that is most certainly not the case, those people became part of the corporations before they pushed their agenda.
So no, you can't harass them until they bend, you have to infiltrate them and "scare them" about what would happen if they didn't support Linux.
There is a reason why SBI was so successful at what it did until people found out about their involvement.
@@asdion Ok so the reality is that it's actually both: a lot put pressure from the inside on them _and_ they are bullied by consumers and what we call "consulting companies" into giving in.
So you're right in that's it's not _just_ bullying from the outside.
However, to come back to Linux, I agree bullying isn't enough, but what can we do at this point... I'm convinced there is an active push back against this OS in companies considering the recent events with Rockstar, Space Marines 2, Vanguard, or the CEO of Epic saying he won't support a Linux compatible version of Fortnite unless ther are tens of millions of Linux users, despite having already far more than that worldwide at that time, even if we only include gamers, because at this point, with Valve, it's easy money for companies to enable support Linux through Proton, and unfortunately, we can hardly use the morality argument to make companies support Linux. We can mention the healthy competition aspect, sure, but do they care? I don't think so.
So it's pretty hard when you can't easily rally the average person to your cause by calling for their basic moral compass because it's Linux is a whole philosophy: it's about the GPL, Stallman, open hardware and software, independence from big companies and OSes, etc., so its importance as an viable alternative goes beyond simple competition.
Now go convince the average person who owns a proprietary car, a proprietary TV, a proprietary OS, and so on with that: honestly good luck.
The appeal must be something else, like money (Linux is free after all), which would have a much higher rate of success with the average person than any philosophical argument.
In my opinion there shouldn't be client side anti cheat either kernel or user level, all the anti cheat logic should be server side, I'm no game developer or expert by any means, but I work as web dev and that's how I see it, but maybe I'm wrong.
The problem is that cheaters can already surpass server-side anticheats, by tweaking those cheats to mimic almost perfectly how a good player would play. Just look at the amount of cheaters in csgo.
@@perseo10000 as long as you can feed the frames to an application and have a HID looking device on Windows you will have cheating.
What is the most annoying is hackers who can spoof values in memory because it is easier. It does not need hardware. Client aide anti-cheat in kernel is still risking fucking with the users' PC. A bad update and everything goes to crap.
With the machine learning tech of nowadays its perfectly fine to use a algorythm or AI for analyzing players moviments and detects cheats, YES IT WILL BE INPRECISE but will improve with time, kernel level antcheat is so distopic primarily vanguard this thing runs 24/7 even if the games if closed WHY??? What are they colecting? Is it really necessary?
@@perseo10000 but if they're just playing like a good player, cheaters aren't really that destructive outside of esports level competition. they're just gonna end up getting matched with legit good players who have an actual fair chance against them.
I've been gaming full-time on Linux for 3 years. Not going back. Linux gaming is alive and well. I just don't play the kinds of games that have anticheat.
That kind of rootkit anti cheats. 🫠
But yeah I agree, I just skip those as well, cba to deal with these publishers/games, there are so many good games that work.
Does anybody?
@@CleetusGlobin Yes. Obviously. Have some perspective outside of your literal circle
@@CleetusGlobinyes, millions of people.
Well they got get force now
So why not?
10:00 Uneducated take. SteamDeck is plenty powerful, devs are just too lazy and increasingly incompetent to properly optimize graphics. Many new games now look worse than 10 yeas ago while eating more and more resources.
If Game Developers whether they be Indie or AAA don't want to throw Linux Gamers a bone, I won't give them my money plain and simple.
Just buy their games, especially indie ones. They just wanna pay the bills and eat the bread.
Ask Linus Torvalds about what he think when devs decides to mess with user level kernel on Linux.
5:37 Roblox is still comepletely playable on linux because the devs making the old tools to play roblox decided to just use the android version which doesn't have the anit-cheat.
I'd been talking linux up to some friends while playing Space Marine 2..... EAC got added that same day. The irony wasn't lost on them.
I think things are not as bleak as presented tbh. XD
First of all almost any game up to today will continue working on Linux. That's a pretty massive backlog.
Secondly, I think all the fuss about anticheat gaming is extremely overexaggerated, Most PC gamers spend 75% of their time on single player games. So multiplayer is an afterthought for most people. Something most tech UA-camrs and tech journalists seem to miss. This, effectively, means that Linux gaming is already ready to go for most people.
Furthermore, Windows has become almost impossible to use without getting annoyed. All the ads and AI stuff has actually started bothering even non-hardcore normal users. If Microsoft goes the subscription path then it's the end for them.
Finally, as Linux becomes more and more mainstream people will wake up to the fact that Windows is not the only thing being used on PCs. That means that even with a 40 years worth of games and no new games working many people won't have a problem switching.
In general, I think the future is much brighter than presented here even in a worst case scenario.
In the best case scenario Linux will start making an impact in October 2025, when Windows 10 dies.
Well said
You really need popular brands to start packaging a Linux distribution on sale, even a proprietary one.
A la Pop os or tuxedo os
I think server-side anticheat is the best solution as it works no matter what client connects and cannot even be attempted to be removed by players if they don't spin up their own servers. Of course client-side anticheat is in most cases more effective, but solely relying on that is already an open door for cheaters IMO.
4:40 i will rephrase that, they dont want to be on linux till proton gives full access to kernel level, thats why most anti-cheats are denied but works easily on windows
No third party program should ever run on kernel level. This is a design mistake from microsoft.
@@herrspitz6964 Third party programs like drivers for your devices should run on the kernel level, however software designed to spy on your computer like anticheat and antivirus programs should not because they do not enable any hardware.
@@eps-nx8zg Drivers have their own ring between the kernel and userspace, they can't access the kernel itself
@@eps-nx8zgdrivers should live on userspace. That's the Microkernel approach by RedoxOS. This way, faulty drives doesn't crash the OS.
@@eps-nx8zg I disagree. Third party programs should use API for kernel level access but not running on kernel level.
For me as a linux user. My gaming experience is realy good. I have close to no problem. I dont realy play multiplayer game so I'm in the clear. Cool video, it was verry insightfull
I am glad Kernal level anti cheats dont work on Linux it means none of the games i play have root access to my PC as it should be. I consider the games that have that kind of thing to be worse than Toxic.
Only thing I trust with root access (other than system drivers) is myself... Barely.
I think these devs and publishers are getting some kind of "benefit" by not letting their games run on Linux. Somebody summon the EU court
That's what I'm thinking! Time for an investigation!
@@cameronbosch1213 yes investigate them
Yes they are getting some benefit. For example honkai Star rail has 33 million players. Only 33k of those are on Linux. It's a rounding error. What isn't a rounding error is adding a few employees to maintain a Linux port, not to mention most IT personnel are not familiar with Linux. Or they are but not for making games.
@@imeakdo7 That's not what he was referring to. If Linux support, even if it's unofficial, isn't hurting the company, then why stop it?
Also, I think the original commenter is referring to Microsoft or some other party paying these game companies to commit monopolistic tactics.
@@cameronbosch1213 they are afraid Linux's open nature makes it more vulnerable to cheats
The root problem seems completely misunderstood. These are symptoms of what's wrong with modern gaming in general. There shouldn't even be forced updates that break any sort of compatibility in the first place, and it would be completely in Valve's control to not push those unto Linux users before they have been tested.
Video games should also not force always-online DRM on official servers only. There should always be the option for LAN or private servers.
These are things that need to change across the board, on Windows as much as on Linux. Also see the Stop Destroying Video Games campaign and EU initiative for reference. Fixing the industry will also come with the side effect of fixing Linux almost by default because all of these are issues that have no reason to exist.
Anticheat stuff is moving away from kernel level into user space on windows. I doubt game devs intentionally want to uncheck linux boxes.
wow I never play any games that have an anti cheat in the first place
There is a lot of potential for Linux preserving gaming. I encountered tons of times when an older game works better on Linux. Or a game that I have on steam and it cannot open on windows anymore works perfectly fine on Linux through Proton.
Very true! Final Fantasy XIII-2 will not run on Windows 10/11. At least it didn't for me or my partner. But it runs perfectly on Linux. I have completely ditched Windows altogether at this point. I do not like the direction Microsoft is going with...well everything actually. That's a company now on my shit-list
I'll play whatever is available. If Linux gaming goes away altogether, which I doubt it will (leaves money on the table, smaller devs behave differently), I'd rather buy a console than modern Windows. 😛 Cheaper than high-power GPUs, too!
The only issue with consoles is that the games are ridiculously expensive compared to Steam and other PC platforms. I guess there are subscription services that are fine for now, but their endgame is to raise the price as well, so yeah.
Yeah, not ideal, but same again there: my hobbies stay within my means. I don't pay to stream anything these days, so subscriptions would be a Hard No. The console makers are horrible with their exclusivity, but forcing people onto Windows is no different in my eyes.
If the worst happens, I'm just back to pen and paper like it used to be!
What a weird fuck. Console vs Windows, the far far superior platform for...everything?
valve could make their own anticheat for linux and give the devs an incentive to use it, such as if they use it valve's cut on the sale is decreased, so devs can spend less time doing anticheat shenanigans and develop the game, and then it will run in windows and linux
sure, there are challenges for adoption, but money is a great motivator...
and this also wouldn't solve the vanguard issues nor already launched games, but something that in the long run would most definitely pay off...
valve has anticheat, VAC
Sounds like an antitrust lawsuit.......
what does that mean
For who exactly?
You want to fight against....
EVERY big company on the planet,except for valve?
At this point, valve is the only game company/platform I care for.
And game publishers are not breaking anything by their reluctance to compile games for Linux?
@@ShedewrS red herring. nowhere in this video nor in the original comment was that even suggested.
I'm one of those "I buy all my games on Gog!" people, because fck DRM! But even though I have no games on Steam I've given them money for a Steam Deck and I would do it again if it means suppprting Linux gaming, a thing that my favourite store doesn't promote as much (but still they are fighting the most worth battle in gaming so...)
It's rare I don't buy my games on GOG, but when I do it's either because the game isn't on there or because the modding scene for said game rely heavily on the Steam Workshop. Oh, and sometimes it's beneficial for my wallet to go with Steam if the game has lots of DLC like Paradox games, as key sellers for said DLC more often has good deals (only IsThereAnyDeal approved sites, not grey market).
I just wish GOG Galaxy would get a linux version, or some version that doesn't run like hot garbage in Wine. Thank jebus for HGL and Bottles etc.
@@RedSntDK to each their own :)
As I care more about feeling those digital goods as "mine" than a rental for an indefinite finite time than anything else there are really few stores I can buy from :)
The thing with FOSS projects is that they don't really go anywhere, even if some backing goes away the codebase still exists and is freely available for anyone else to start using it.
8:00 If that happens, gaming will adjust. Devs won't want to work on such a gated platform. It's restrictive enough as it is.
I feel like getting Adobe CC ports is the safe ground that wouldn't break ever so easily again, but we're so far from that yet 😅
Adobe CS 6 installs and runs fine on Linux. There's a great install script for it on PlayOnLinux.
god I hope Linux continues to grow in popularity on the desktop. I'd hate to be FORCED to use that trash they call Windows 11
It won't and it shouldn't.
12:50 The fact that Samsung is backing this potential OS, means im not going anywhere near it.
7:28
after selecting a title you can use UP and DOWN arrow keys to move from one game title to the next.
PAGE UP and PAGE DOWN to navigate the displayed titles a page up or a page down.
HOME and END to get back to the very top of the list and to the very bottom.
my ocd was being triggered with every click
I smell monopolistic practices…
Developers blaming poor hardware for bad framerates on the steam deck as a reason not to optimize for it.instead of actually optimizing their games in the first place 😂
Someone has never written a line of code.
@@MiningForPies he's half-right though, there's less and less incentive to optimize your games when you can rely on people using upscaling and frame generation to compensate for bad performance instead of complaining. Unreal's Nanite isn't exactly helping either, it is slower than regular rendering + LODs, but cuts developers some slack in return.
Better if game developers just port their game to Linux, than players using Proton/Wine; which hurts gaming performance. Many game engines can port to Linux, so they should do that if they want another market to create more revenue.
Valve will never let Microsoft kill Linux gaming.
And Microsoft will never have the gaming clout with their store to force the issue.
I’ve been gaming on Debian using Flatpak Steam for over a year and it’s only gotten smoother and higher performing.
I refuse to use any Windows on any of my PCs. So obv. I only play games that run on Linux. Linux rises very strongly and this will even accelerate. So game developers would be well advised to make sure their games run on Linux. The "anti cheat" system do not work anyway. Would not play a game that installs a root kit.
Devs not supporting Linux is just asinine. Windows is increasingly making their OS more locked down. They try to "suggest" you use edge and not another browser. They force unwanted features like auto changing wallpapers, AI constantly screenshotting you, etc etc. Windows "S" mode locks everything down so you can't even install .exe's. they make it a pita to remove on fresh installs.
I honestly never minded Microsoft before but I'm really beginning to hate them. If they lockdown gaming I'll just stop gaming and play retro console titles or private indie games.
Most devs have absolutely no idea how to code their game to work on Linux.
They are strictly stuck in the C# / Visual Studio world.
Microsoft deserves hate since the day they chose the CRLF sequence and the \ path separator.
Value is making in roads into linux. Before long steam might demand dev to make their games linux ready
Valve are not going to risk business relations for the small percentage of the 5% of people that run desktop Linux.
@LordDipstick-b1c the business risk of attempting to force developers to go down one route for a tiny percentage.
Do you know how business works?
@LordDipstick-b1c someone’s eaten a dictionary and spewed out words they found without fully understanding what they mean.
@LordDipstick-b1c you have goldfish memory or what? remember the Unity fiasco? hmm i wonder why devs didn't come right back after Unity backed out of their per-install pricing model. surely it wasn't about undermining trust in business relationship now was it?
I always thought that Linux desktop users are just playing with the system (certainly seems like 24/7 occupation).... I never thought you mean playing actual games.
i am thinking to build a mini PC gaming with Bazzite instead of next gen console.
I think Brodie Robertson made a video just a couple of weeks ago about how the Steam deck rating system categories are kindof broken too.
I'm really grateful that so many games I choose to play are available through Steam and are Proton compatible. And those that are not on Steam I can get running through Lutris (Bnet games and my degenerate gatcha waifu games). I don't think I can bring myself to go back to Windows so I hope things continue to get better.
2:37 arguably that's just a situation that any game can have - particularly if it has an online component
I played Linux games before Proton and Steam on Linux was a thing (besides emulators off course). Anyone remember Teeworlds? Super Tux Kart? Lot has happened. Even if Proton and Wine disappears tomorrow, there are ton of Linux builds of games.
It is unbelievable what changed in this short of time. From an expert only command line operating system to... easier to use than windows 11.
Super tux kart is so good, it was mentioned in arch wiki in gamescope article
Teeworlds? Good times !
Single player gaming is making leaps and strides of improvement, but multiplayer gaming is slowly backsliding.
There really needs to be a trusted, neutral, global (or near-global), online authentication system. It would solve cheating in a single stroke and be beneficial to a lot of other industries besides.
Thank God I'm not a gamer
Lmao bless your heart
based, me too, i just play paradox games as himmler and it have native version for linux
Who needs other games when Linux is already the most detailed cyberpunk game with the deepest lore!
Its honestly just anti cheat. There are games that just dont work on windows but do via proton on linux. I dont care if a dev supports linux, just dont be directly hostile would be fine.
Gaming is failing period.
Yeah, that’s true
Indie gaming: ah yes we are failing look at us
Terraria
Celeste
Backrooms multiplayer
Elden Ring
Doom
people will try and do fear monger it’s just sad.
In 2020, video gaming industry already beaten combined Hollywood + music industry revenue by 2x times. And it's already 3+ years, so I cannot even fathom how much it has grown by now. Stop living in delusion. If you do not like any video games from current timeline, it is okay to admit. But do not bullshit openly. It stinks.
@@rainbowdash3419 buddy Ubisoft is going down the toilet rn and Bethesda's new DLC has less 24 hour peak players than 2016 Skyrim SE
@@rainbowdash3419no offence but these are the tranniest games to ever mention
Imagine Microsoft switching to the Linux kernel for their Windows OS and maintaining backwards compatibility to NT via a compatibility layer like Wine/Proton.
They make most money from Azure and Office anyways and Windows is becoming an obvious maintenance burden, so it's not as far fetched of a thought, imho.
Kernel level anti-cheat not working seems like a good thing to me. they're playing with fire. I don't buy that sort of game to begin with. As relatively small as linux gaming is, the numbers are still such that the market is significant. If it grows enough under the current miraculous state of compatibility, there may well be enough inertia to keep it going.
I also think all this negativeness towards AAA games can help out Linux since alot of people are starting to turn on AAA studio (like look at Ubisoft or Concord.)
To play Devil's advocate: gaming on Windows isn't much better unless you only care about current day games.
Nevermind the 90s, there are swathes of titles from the 2000s that won't run just because they were made before 64-bit became standard; meaning modern windows users have to use all sorts of solutions to make them work.
Things like widescreen, audio issues, cutscenes, long-dead DLLs, and so on; its is definetly not a rose garden in Windows compared to Linux.
Some games even have game logic tied to the framerate and that can cause all sorts of issues on anything higher than 30 FPS, or make it unplayable.
And obviously not everyone can or wants to have multiple computers or boots for the sake of playing that one game from your childhood.
I say this as someone who completely swapped a few months ago and I'm still running into some of the same issues i had with retro games on Linux that i had on Windows.
I guess one day we will need to buy expensive "Retro PCs" just to run legacy x86 games from the early 00s, because not everything gets a source port.
There are a bunch of games that don't run on Windows 10 or 11 that do run under Proton. Platypus is an example that I have found. I hadn't been able to play it for years until I bought a steam deck.
Using Wine doesn't fix deltatime issues, why did you even mention that? It's irrelevant
We've reached the point where a modern PC is powerful enough for full system emulation of an older Win9x era PC, you won't need to buy a physical retro PC just to play games. It's not easy for the average person but I'm sure Valve could make something Proton for WIndows.
@@eDoc2020 Proton doesn't emulate anything, what are you even talking about... 86Box isn't even tangentially related to Proton
@@kvdrr Last time I checked Proton emulates the Windows API. Theoretically a modified version of Proton could let you run old Windows programs on newer Windows. In fact this is what WineVDM does.
My comment about emulating the entire machine was referencing OP's comment about needing to buy retro PCs for unsupported games.
The answer to our Rockstar problem is RPCS3.
Just in case you guys miss playing GTA Online on Linux.
I wish those corpos realise that you better use server side validation instead of bugging your clients. NEVER, trust your clients. Every devs knows that.
That's a little bit dramatic no? I think things have certainly slowed down in their pace of improvement but I don't think we're going backwards lol
If they don't play nice on Linux, I do not buy! Steam Deck and Linux aren't going away. Developers need to get on board or quit. Does anyone remember Kodak?
I am really happy that you made this video. Really accurate journalism.
There was "another" youtube channel explaining how anti-cheat broke the linux gaming etc.
And so I had commented on this person's channel, that WINE/Proton was the wrong way to future proof gaming on Linux, and another issue for example was Nintendo ruining the lives, through lawsuits, of a lot of people emulating nintendo hardware. Microsoft has been suspiciously quiet *for now* but easily could throw around law suits (patents over win32 API, etc.)whenever they felt threaten. I also added that it is "easy" to compile a game for linux *natively* if you make your game on unreal engine, or unity engine, or just about most any game engine for that matter, and WINE/Proton is absolutely unnecessary.
I got viciously attacked and trolled because of that comment. The linux community is it's own worse enemy. Linux has potential, but it will end up slowly destroying itself.
While I don’t necessarily disagree with most of what you are saying, MS can’t sue over win32 api.
Oracle set precedents, patents on interfaces and protocols cannot be enforced, patents can only apply to implementation details.
I've been gaming on nothing but Linux since 2017, and it's highly unlikely that all 300+ single-player games that already work in my library will ever stop working. I swear, I hate Windows so much, if a day comes where future games stop working, I will stick with the games I already own until I die. To quote most prison escapees, "I ain't goin' back!"
I know M$ is Brain dead but I don't think that even M$ is that stupid to kill linux gaming because it would confirm the M$ is running an EEE campaign against Linux crowd and that could be a Browser wars magnitude of legal case, and also I think as long as we have Mr. Gaben (and thus Valve) on our side I don't think we have to fear anything because valve clearly want Lunux gamers as customers ohterwise they wouldn't have invested money in the steam deck and probably also other infrastructure things like servers and shit, so valve wants to play the long game which is really good now we need the manufacturers to come on board because they need to make hardware support for us
Good thing I play single-player games only :)
What? Gaming in Linux became super awesome!
Cheats are scum, just like some people with business degrees, I say sue every company which isn't enabling Linux support and deal with the cheating problem later, the current versions of anti-cheat don't even stop people cheating on Windows so I find this argument to be trash in the first place.
Apple gaming might even help Linux gaming in the long run. As gamers have to support different platforms, their desire to land on highly OS-centric or hardware-centric methods seems unlikely.
Look, by nature, most games are just conpletely pure proprietary software garbage. Most game engines are completely proprietary, most gaming assets, frameworks and libraries are completely proprietary. Most of the time when you develop a game, you have to sign multiple different EULAs for anything you might want to use in your game. And finally most game studios and publishers have a philosophy of “using things as is”, strictly restricting gamers for anything and enforcing total control over the gamer and his experience. Of course this isn’t by itself something bad, but it’s a completely different philosophy to the one we can find in Linux and the FOSS world. They hate the idea of Linux, they hate Linux users and most importantly they completely hate the concept of FOSS.
This is why I only play games through emulation, because I as the player have total control over my game and experience. I just hate and dislike most modern game releases in PC, specially AAA games
You like Dawn Of War aswell. Certified Based.
Oh yezh
@@TheLinuxEXP Have you ever played UA mod?
Just bought myself a new Asus ROG gaming laptop as it seemed the most compatible with Linux, and Linux runs absolutely great on it, all the hardware I need just works out of the box without any tinkering or compiling. The only issue, is that the Windows 11 which was preinstalled was loaded onto the NVMe using a different SATA mode in the BIOS, a mode which isn't compatible with my Linux kernel, and thus in this mode Linux cannot see the NVMe, unless I switch it over to AHCI mode, but, if I switch it to this mode, Windows fails to boot as it can no longer access it's own boot device... So, I just ended up formatting the entire drive for Linux, I was originally going to dual-boot, as I still prefer just dual-booting for gaming, but, now for this laptop, that isn't an easy option, but I guess I could just re-install Windows with AHCI in the BIOS to allow dual-booting, but I'd rather try to finally game entirely on Linux now, that I've been hearing it has been becoming more and more compatible and easier to do. I don't play online gaming, so these anti-cheat things mentioned in your video shouldn't effect me that much... I also tend to player olderish games too, nothing that just released, so I am hoping for the best in this new adventure. I've been personally using Linux as my main OS of choice since mid-2000 with Debian 3.0, just either used DOSBox, QEMU, or dual-booted for gaming.
Who the hell plays any of this slop anyway? I recently just went through the original bioshock releases on my steamdeck. First time I've been able to play through a game in it's entirety in a long time, almost like games released now are terrible.
The steamdeck is weak, it's slower than my mac m1s gpu and even slower than a gtx 1050. It's not meant for new games
Outside of VR all of my games run fine, I can't complain.
It's fine for new games, it depends on what type of new games. New 2D games or some 3D games from indie studios will work fine on the deck. I personally avoid a lot of AAA games so I think I'm in the clear :D
@@snowythecolaaddict If I want to play something new I just use moonlight, stream my 4070 super pc to the deck. There's a plugin called moonlightbuddy I believe which helps a lot.
That being said 99% of aaa sucks anyway
Valve has hated Windows all the way since Windows 8, they were very vocal about it. "I think that Windows 8 is kind of a catastrophe for everybody in the PC space." Gabe Newell said. So it does make sense that they would make a Steam Deck and make Proton.
You don't buy the game you just rent it.
What made Valve interested in Linux was Windows 8 potentially locking down software distribution to the Microsoft Store which resulted in the failed steam machine/SteamOS 1. As long as Windows supports the Win32 API and doesn't lockdown to only using UWP apps(which are encrypted binaries) then Steam/proton is safe for the foreseeable future
A rather overly dramatic vid.
Not really when it's the truth.
Prior to moving my main PC to linux permanently in May last year, I had expected that I would need to try and get a Windows VM going to run games, and was hoping to get a GPU that provided (if I get the language right) full hardware passthrough (?). I was more than pleasantly surprised when the number of games I regularly played under Windows that wouldn't run could be counted on one hand (in fact there were only 3, and today 2 of those are playable). Linux gaming had come such a long long way since I'd last tried, if it does somehow get kneecapped by Steam or Microsoft, then I go back to looking at virtualisation, or I get a console.
I'm never putting Windows back on my daily/gaming PC again.
Steam should drop all and any game who refuse to support Linux.
We also need to remember that Valve's commitment to Linux is pretty long, it seemed to be sewn in 2012 when Gabe called Windows 8 a catastrophe, but I also think he was worried that Microsoft might be trying to go for more of a walled garden approach like Apple. Linux
Linux gaming for Valve also represents freedom and openness of the platform, and agnostic from being reliant on Microsoft long term. Their contributions to Linux gaming have enabled me to actually move *almost* full time to Linux with a couple of exceptions, but all my gaming has been on Linux for the past 3.5 months.
The shakiness of the future of Linux gaming is certainly a worry, but I still think Valve hold enough sway to keep the momentum going in a way that will dissuade more and more developers from making moves that deliberately exclude Linux Gamers.
The Steam Deck was a great tool for moving the needle, but it's also getting long in the tooth, and I think a new version (perhaps with the AMD Ryzen Z2 Extreme chip when it comes) that compels more AAA devs to target the platform again would really help.
Sue microsoft. They have no right to use windows to force gaming on their OS. I want to game on whatever platform I want. Directx should be open source and multiplatform
Just no! Microsoft didn't force companies to use directX.
they are, now. by keeping directx closed-source, they're monopolizing gaming for one particular OS.
@@CleetusGlobin But you do not have to use DirectX, isn't it? You have openGL, Metal, Vulkun. Use them.
@@CleetusGlobinclosed source doesn’t instantly mean monopolizing - chromium is open source and I’d argue that has a monopoly (even steam uses it)
Not only will that Windows hardware requirement implemented into games make Linux impossible, it will make older versions of Windows (like Windows 10) unable to play those games as well.