@@LiveDigital-zs9lz Please don't get me wrong, that was a question. I was wondering whether the eyes are asymmetrical and whether that is perhaps intentional because the eye is meant to be seen.
@@nichtrelevant2777 Well your issues was in symmetry, so one would assume you expected them to be equal. As for the perspective, while I am no perspective master, the masters always say it is not about placing it in the right place and the right size technically, its about making it look right enough, and to me, it does look right enough. Not 100%, but enough to communicate the idea.
🩵 Lindo 🤩
Love this little critter. Thanks for sharing the process.
You're welcome ☺️
This is amazing, it looks like an illustration from the DND Creatures Guidebook
Interesting design.🎨
Thanks
What a cutie!
☺️
Well done!
Thank you
amazing tutorial ...
Thank you
I love your channel. Subscribed!
Thank you for being a part of our UA-cam community.
Nice job
Thank you
I am an artist who paints with watercolors for children. Make me happy by supporting me so that I can continue this difficult path on UA-cam.
Grazie, questo video mi sarà d'esempio per i miei prossimi disegni digitali
You're welcome 👍🏻
Thank you for this, but how can i set my brush like the one you're using? I'm newbie
I use the default brushes like you, no need change any settings.👍🏻
How do you color without go out border??
By clipping mask
@@LiveDigital-zs9lz How do you clip?
@@annamarialocurtodesign just press ctrl+shift+G that's it.👍🏻
I'm a beginner so please forgive me for asking but it looks like his eyes aren't really symmetrical, could that be ? Really impressive rendering !
Thank you for your feedback and i will definitely try to improve myself next time.
@@LiveDigital-zs9lz Please don't get me wrong, that was a question. I was wondering whether the eyes are asymmetrical and whether that is perhaps intentional because the eye is meant to be seen.
@@nichtrelevant2777 I think it's a perspective thing, the eyes get smaller the deeper into space they move. This is a 3-quarter view, not a front view
@@RemoteGhost-u2t yes, that is obviously the case. The question is whether the eye is actually in the correct perspective
@@nichtrelevant2777 Well your issues was in symmetry, so one would assume you expected them to be equal. As for the perspective, while I am no perspective master, the masters always say it is not about placing it in the right place and the right size technically, its about making it look right enough, and to me, it does look right enough. Not 100%, but enough to communicate the idea.