Good run Alpha. Just in case you didn't know/notice, when you use dagger toss first there's no point in dashing into vertical arts unless the electrocute dot runs out since the ticks take your amplifying draw which can be annoying.
Nice tip, i didn't notice it before, thanks 😉👍. Gave me another reason to not dash before VA because of how much dashes u need to use on this stage, i was already hesitating on dashing before VA.
That dagger toss has became the only answer to all these crazy instance dungeons at higher proofs 😂😂 But just curious, is there a reason for taking vertical arts over fire armor break for break?
@@soulawaken24 u don't do break dmg if you are too far below the recommended TP. I would need to use Armor Break 8-9 times to break him lol, just try scaling it all the way up to lv20 and use Armor Break on him, you will see my point. Besides, Dagger Toss deals dmg thru the break bar (like ignoring his break) so it's just too goated + mega low cooldown
@@Agent_Alpha ahh ok that make sense, so its better to just pile more damage on top of the dagger toss and ignore the breakbar entirely. I am starting to think this strat will work on any boss so long as it doesnt kill you and you got enough time 🤣
@@iDgaFarce i cleared Lv20, prolly gonna upload soon, but with Vertical Arts. Vital Strike was really weak, 28% with 10 seconds left, with VA i cleared it first try
@@Agent_Alpha nice one! watched the video, forgot to say I also used ms plum for more dmg window, also its good to mention that everyone needs to be prepared at the tower spawn to have maxed mp to bypass debuff
Good run Alpha. Just in case you didn't know/notice, when you use dagger toss first there's no point in dashing into vertical arts unless the electrocute dot runs out since the ticks take your amplifying draw which can be annoying.
Nice tip, i didn't notice it before, thanks 😉👍. Gave me another reason to not dash before VA because of how much dashes u need to use on this stage, i was already hesitating on dashing before VA.
@@Agent_Alpha No problem. Definitely have to manage your dashes so I'm glad it helped
@@KuramasaXP i managed to clear LV20, was easier than i thought, hardest part is gonna be choosing the BGM for it xd. thanks for the tip
@@Agent_Alpha👍
ggs
That dagger toss has became the only answer to all these crazy instance dungeons at higher proofs 😂😂 But just curious, is there a reason for taking vertical arts over fire armor break for break?
@@soulawaken24 u don't do break dmg if you are too far below the recommended TP. I would need to use Armor Break 8-9 times to break him lol, just try scaling it all the way up to lv20 and use Armor Break on him, you will see my point. Besides, Dagger Toss deals dmg thru the break bar (like ignoring his break) so it's just too goated + mega low cooldown
@@Agent_Alpha ahh ok that make sense, so its better to just pile more damage on top of the dagger toss and ignore the breakbar entirely. I am starting to think this strat will work on any boss so long as it doesnt kill you and you got enough time 🤣
@@soulawaken24 as long as they're not strong to Light lol, that would shut down your main damage source very quick
more tech to *borrow*
Came in clutch there, ggwp
have u tried challenging 20 using meilin and decimate for attack boost for dagger?
Which decimate again? The fire armor break?
@@Agent_Alpha sorry, viatl strike with +atk decimate
@@iDgaFarce sure i can try tmrw when i have more keys
@@iDgaFarce i cleared Lv20, prolly gonna upload soon, but with Vertical Arts. Vital Strike was really weak, 28% with 10 seconds left, with VA i cleared it first try
@@Agent_Alpha nice one! watched the video, forgot to say I also used ms plum for more dmg window,
also its good to mention that everyone needs to be prepared at the tower spawn to have maxed mp to bypass debuff
Mf spamming that dagger everywhere 😔
mf said that like you won't do the same
@@Agent_Alpha me no skills I can't even spam it like you, you pro
@@INSxAsees yap
This boss is easier i did lvl5 proof with like 300k cp difference