Mew is the prime example of how individual high skill/input in this game is punished, this becomes obvious when you compare it's input vs reward (as Cris stated near the end of the video) to many other Pokémon, most of which require less skill and input for the same or more reward/stats/value.
I'm not even a Mew player, I don't own the mystical mythical mouse man, but I think if one plays perfectly or even close to decent, they should be getting 6 digit damage numbers every time but that just DOESN'T happen
Mew's skill ceiling is higher than the average point and click Pokémon that is rampant in the meta It is only bad because you need to actually play like your life depends on it to win matches
@@LePrimar101 most versitile can do almost anything great escape consistent damage dashes stuns and also can be played in a more supportive way and still get things done Extremely versatile because of move swap letting it adapt to a variety of situations. Move swap gives Mew extra damage and playmaking potential that no other mage can even dream of getting. Very strong early burst damage that gives it both great securing and fighting, making it one of the best earlygame Pokemon. Huge and long range burst damage that only gets better later into the match because of Mew’s good scaling. Incredible self peel options for a squishy backliner due to Unite Move’s invincibility, move swaps to Surf, and having relatively good self peel options in its second move slot.
They just need to give Mew some damage buffs in it's solar beam because it barely does even half the damage that Venusaur's solar beam can do Buff their unite move to provide some kind of other buff like maybe some extra SP Defense to near by team mates whilst they are inside it They could lower the cool down to agility slightly due to it being an escape tool as well so it's not too broken Along with multiple others so that Mew can finally compare in power to the rest of the Attacker roster like Delphox and Pikachu
Mew’s beam has spell vamp, CDR for each enemy hit at level 10, coaching resets, and it can quickly switch to another moveset. It needs to be weaker than Venu’s beam.
The problem isn't Mew being weak. Its that the Attacker role for it in Unite while that versatile and being a Support hybrid is too hard to balance in a way that is also just generally fun. If they accentuated its Support aspects followed by any necessary nerfs it should be in a much more playable spot while adding variety to the game, as we have too little Supports and more than enough Attackers.
@@thomasne7901just because it won worlds doesn’t mean that it’s undeserving of being brought up to the standard of the meta attackers, just like many other lacklustre mons in the game currently
Very mediocre, but still working on five stack. A good five stack Mew player still be avle to do better and more useful things that half of the other ofensive/mage characters, hopefully Mew becomes stronger in SoloQ, DuoQ and TrioQ too someday again.
Mew doesn't really need to do damage, it has so much potential with doing that teamfight damage with beam after lvl 10 and coaching is busted and it has so much agility (literally lol) and a broken ult.Mew is still one of the best attackers in the game.
Yep, it does! I posted about adding special specs to my Mew on reddit 4 mos ago. Definitely gives it the damage it lost until devs eventually realize and buff it.
There is no reason to play Mew when you can just pick Pikachu press 3 buttons with point and click and one shot an entire team. Devs probably don't care about mew being bad. It is also probably the most nerfed pokemon in unite when you compare it to its release version.
@aspiro3 Nah it needs a buff because it's hard to use but primarily because it's mid imo if it wants to see SoloQ or competitive use. Speedsters like Zoroark and Dodrio were hard to use for awhile but had incredible impact (especially with a pocket letting them control the entire game and play safely) when they landed their combos and players got better. You land a full combo with Mew and it does nothing to all arounders/defenders/etc Other attackers do significantly more in terms of damage, impact, CC, unite moves, leveling easier, etc
@@lguy8476 mew: + Extremely versatile because of move swap letting it adapt to a variety of situations. + Move swap gives Mew extra damage and playmaking potential that no other mage can even dream of getting. + Very strong early burst damage that gives it both great securing and fighting, making it one of the best earlygame Pokemon. + Huge and long range burst damage that only gets better later into the match because of Mew’s good scaling. + Incredible self peel options for a squishy backliner due to Unite Move’s invincibility, move swaps to Surf, and having relatively good self peel options in its second move slot. also it has seen competitive use. a lot of it. thats why i dont get why people are saying its bad
Mew should have more normal attack speed, and movement speed. To compensate for the lack of damage and hp. Give him back some of the hp recover from solar beam. Or more boosted damage. Compare to aramaruge or miraidon that have absurd range and power, speed and are more chunky and brain dead.
Man I love mew so much, one of my favorite mains, but it's just like cris said. Mew games aren't for fun, they're work...especially when I'm fighting a Delphox who can mash fire spin like a toddler and do more damage while also stunning from off-screen...
im pretty sure stacking specs got secretly buffed from a max of +120 sp attack to +168 (flat stats and 6 stacks) cause i remember weight being +90 attack max and thats still the same but i could be wrong
I assume with this no one will say I'm crazy for wanting a tune up on Mew Like reducing Unite Move CD, the CD reduction from Move Reset (being increased, and drop it the hell back down to 20sec) Reducing Surf CD, and maybe a bit of its damage Putting a heal on Coaching or at the very least give Mew some benefits like the shield than just the 1sec off your move As as start I wouldn't say touch the damage just yet. Allow us to switch moves and combo, use our Unite Move strategically (especially since it had a damage nerf). Like... Make Mew fun again It feels so weak now for the effort you have to put in as Cris said
I don't think they should've nerfed Mew's damage but rather it's defensive/supportive toolkit, light screen and surf push too much while coaching and agility are free dashes, not to mention its ult is quite literally a get our of jail button
Yes exactly. Mew year 1 is one of the most toxic things I have ever seen in a video game. Solar beam nerfs helped make it less toxic. And the expert difficulty… Just takes a while to learn. Mew uses mostly sure hit moves so it’s probably the most reliable Pokémon in unite
@@thomasne7901 the only sure hit move mew has is e-ball though, mew takes a lot more effort than the best attackers atm, I would probably undo some solar beam nerfs in exchange of nerfing light screen, surf, agility, coaching and it's unite, not nerfing its damage apartment though since a mage is supposed to do damage, not being extremely mobile
Making it an Attacker was a mistake. Should have been focused on its Support aspects instead, as it already has enough to become that role with some extra tweaks. That way more people would have fun and play it.
Mew is C tier poke now...Mew is a bad Pikachu and a terrible venusaur it was Pikachu electro ball without volt tackle stun and set up of teammates and a 50% reduced venu solar beam dmg... solar beam is so useless that as we can see mew is spending 8 out of 10 minutes using electro ball...just look 4:15 electro ball and solar beam cant even kill a swablu thats ridiculous of for an attacker..it took almost 20 seconds to farm 4 swablu and altaria with full stacked glasses thats a joke...only low skill players cry about mew because its complicated and they can't play anything else than point and click moves..buff solar beam down reduce cd of solar beam and make it farm faster!!!
stack is fun but i think wise is still better because you want to focus on secures and not on stacking in early game, its not bad tho if you get 6 stacks
@Asakedia that's what always happens with me when I play sableye cuz my team just keeps running into fights left and right w/o farming. I'm like, I'm a sableye, let me score in peace for once
I still think that Mew is one of the most failed 'mons in the game. They just copied and pasted 5/6 moves of its kit from previous Pokémon and just added the "you can change your moves" gimmick. And after its nerfs, Electro Ball Pikachu, Solar Beam Venusaur and Surf Blastoise just do Mew's jobs better
FAILED?? I CANT 😭You have shit like Duraludon or Gengar which are actually failed concepts. Mew is not meant to be stronger than Venusaur, Pikachu, and Blast combined since it is ONE mon. That's how it was on release, and it's been obviously nerfed as a result. The versatility it offers will never allow it to be "bad" - nerfs just end up raising the skill floor and reduce it's viability for solo carrying. Mew has been ever-present in comp since it was release, and is widely regarded as an S tier in that format. Mew is not a "failed" character lol
@@niknat0073 I don't know how to properly explain myself, but I'll try: I don't think Mew is failed in a "utility" way. I just think that Mew's kit is not "accurately designed" for it. I mean, I would've loved to see Mew using his iconic moves like Psychic or even Transform in the game, but we got a "boring" set formed by other 'mons' moves (only Coaching is Mew's "signature" move in this game). I know that for balancing reasons Mew should not be stronger than Pikachu, Venusaur etc. (that would be an issue), but I think that it should at least provide something different than these ones beside versatility, which is Mew's whole concept. But right now I just consider Mew as a "bad designed" Pokémon if i think about all the potential its kit could have according to the main games. Also I agree with you: there are Pokémon that are designed much worse than Mew... ...(two)
@@yalegreninja Transform is equivalent to move reset in this game. Your moveset can transform into another one that serves a different purpose and acts like a different mon. Asking for a transform in a moba sounds pure cope. Psychic is also not mew's iconic imo and the unite move reminds me of the Z move. Versatility means providing a lot and it does provide more than pika/venu/etc with supportive abilities. For a mon that is supposed to be an ancestor of pokemon, doing a bit of everything and being a jack of all trades sounds pretty good to me Also there are far more failed examples. Mewtwos, Gengar, Duraludon, Goodra, Greedent, Azu and more
@yalegreninja mew's concept on main games is using any ability he wants, that's the concept in unite aswell(being limited because is a moba), in fact could have been bad designed as you suggest .
@@yalegreninja To say mews kit is not accurately designed is just blatantly untrue, mews whole gimmick in mons is having a wide range of moves and basically being able to use any and nearly all moves in the game. Now what we see here is exactly that, it has the widest move selection of any mon here 😂
Ppl say mew is weak now. I say it is a skill issue. Because we have all met that enemy mew that's just impossible to ko. That mew who just unites and see u watching as u curse the ppl who give him a 100% free escape. The problem with buffing mew is that i can not only escape everyone and everything, it can also hunt anyone in the game and there's no one who can tell him no. With the exception of mymikyu or slowbro unite. Guys, do u remember all the tournaments that mew literally decided the game because it could murder duotrio like nothing. That thing could run a duotrio down on full sprint and kill it with a combo of electro ball and basic and/or surf. The only reason new isn't doing all that now is because they lowered the dmg. But remember they literally didn't touch any of mews passives. If they buff it's dmg or cooldowns is going to be tournament mew all over again.
I agree it shouldn't be buffed. Its passive has been nerfed a couple times. Once was to the moveswap cooldown. Another was to the speed buff which also applies to allies. Personally I think it should just be reworked into a Support. It'd be more fun for more people and Mew already has the kit to make it work if they tweaked all its support aspects.
mew isnt mediocre, it has the best ranged burst in the entire game (boosted into screen solar beam into boosted into switching to surf (with screen still up) with agility/coaching into boosted again)
The problem being discussed however is that what you described reads like a fighting game combo, not a mage in a point-and-click dominated MOBA. It's exhausting and somewhat annoying to pull off plays like this regularly and still have comparable stats to a Delphox who used 1 brain-cell to mash fire spin all game...
@@joegamergaming mew fits into a niche of a lot of burst dmg with great survivability which is why its hard to see its value when you look at stats and how long it takes to farm. the reason i say what i did is because some people think mew should be buffed, when it definitely should not. mew is in a good place right now, unfortunately its always just been hard to play.
@@CupcakeCollector Yes of course. This keeps happening, people look at the win rates on uniteapi thinking their role is bad. Unite shouldn’t be balanced around solo queue with matchmaking this awful! - attackers rely on front liners for vision. Often the front liners don’t show up for objectives. They’re back capping, stacking, randomly dying or farming - most attackers struggle too much with experience if their lane partner plays without exp share - we don’t have role selection. There are often 3 or more attackers on the same team - all-rounders should struggle with stacking and with their weak early game. This isn’t a problem in ranked as the average player will not punish properly Immobile attackers got so many counters though that it’s really not smart to pick them early in draft. It’s a problem that the highest ranked players must pick first. Can’t use them
Agreed. If they care about more people playing Mew they should rework it into the Support role, as it already has the kit to make it happen. We could use more Supports, already have plenty of Attackers.
@@aylinncuteasf mew most versitile can do almost anything great escape consistent damage dashes stuns and also can be played in a more supportive way and still get things done whats bad about it.
@@aspiro3 Mew's damage has been guttered more than 3 times (in his sp atk stat and move scaling), ONLY has close range stuns in a game where Pika, Dephox, and Gardevoir have stuns that both do more damage AND at a range. Mew can't "also" play a supportive role, thats the ONLY role he can play now. He's such a bad damage dealer that pro players only found value on Mew at Worlds with exp share. The only thing Mew does better than other attackers is survivability, which is pathetic as the attacker with the highest skill ceiling in the entire game.
@@aylinncuteasf imo, they should just go full on into the Support role for Mew and rework it accordingly with its kit that already has the means to become that.
I want my pre buff and nerf mew solar beam (yk the one with higher damage and longer cd) back i hate the new one’s damage sm😭😭 Cris’s also somewhat right too, Mew can be pretty mid with bad teammates
Yeah yeah, Mew is so bad /s Mew is still one of the strongest pkmn in Unite but the skill ceiling of this mon is is higher than usual that's all. People overreacted when it got nerfed but that's basically skill issue and mew mains crying. MEW IS STILL GREAT. Really good in the right hands.
Mew just takes so much effort compared to....anyone else. She doesnt even do exceptionally more damage even with full accurate inputs and aim.
Mew is the prime example of how individual high skill/input in this game is punished, this becomes obvious when you compare it's input vs reward (as Cris stated near the end of the video) to many other Pokémon, most of which require less skill and input for the same or more reward/stats/value.
Then you have Pokémon like pikachu who does more and requires 99 percent less brainpower
Then you have mons like armarouge that are just walking damage simulators lol
I'm not even a Mew player, I don't own the mystical mythical mouse man, but I think if one plays perfectly or even close to decent, they should be getting 6 digit damage numbers every time but that just DOESN'T happen
Even getting 80-90k damage is harder , and mons like armarouge Pikachu are like 100k in every 2-3 games
Step 1 to make Mew viable with glasses: Already be an absolutely cracked Mew player 😂
I remember when Mew first dropped, the boosted auto attack was so so so deadly bro
Mew's skill ceiling is higher than the average point and click Pokémon that is rampant in the meta
It is only bad because you need to actually play like your life depends on it to win matches
Wow, remember mew when it released with theia sky ruin, then vs now.
Mew really did fell off.
Unlike the comments.
mew is still an excelent pick and is very strong
Delusional @@aspiro3
@@grimthereaper7048 how is he delusional?😂😂😂 Mew is great just not for trash mfs like yourself ☠️
@@aspiro3mew is js trash. A high skill low reward Pokémon vs armarouge and pikachu who are low skill high reward pokemon
@@LePrimar101 most versitile
can do almost anything
great escape
consistent damage
dashes
stuns
and also can be played in a more supportive way and still get things done
Extremely versatile because of move swap letting it adapt to a variety of situations.
Move swap gives Mew extra damage and playmaking potential that no other mage can even dream of getting.
Very strong early burst damage that gives it both great securing and fighting, making it one of the best earlygame Pokemon.
Huge and long range burst damage that only gets better later into the match because of Mew’s good scaling.
Incredible self peel options for a squishy backliner due to Unite Move’s invincibility, move swaps to Surf, and having relatively good self peel options in its second move slot.
They just need to give Mew some damage buffs in it's solar beam because it barely does even half the damage that Venusaur's solar beam can do
Buff their unite move to provide some kind of other buff like maybe some extra SP Defense to near by team mates whilst they are inside it
They could lower the cool down to agility slightly due to it being an escape tool as well so it's not too broken
Along with multiple others so that Mew can finally compare in power to the rest of the Attacker roster like Delphox and Pikachu
Mew literally just won worlds. Stacking build and exp share build. Even considering buffing Mew is ridiculous
Mew’s beam has spell vamp, CDR for each enemy hit at level 10, coaching resets, and it can quickly switch to another moveset. It needs to be weaker than Venu’s beam.
@@Clam-ou8nm i think it could have 1 second lower cooldown bc before the level 10 Solarbeam is very mediocre, the weaker damage is fair though
The problem isn't Mew being weak. Its that the Attacker role for it in Unite while that versatile and being a Support hybrid is too hard to balance in a way that is also just generally fun.
If they accentuated its Support aspects followed by any necessary nerfs it should be in a much more playable spot while adding variety to the game, as we have too little Supports and more than enough Attackers.
@@thomasne7901just because it won worlds doesn’t mean that it’s undeserving of being brought up to the standard of the meta attackers, just like many other lacklustre mons in the game currently
6:11 machamp and tree just spawn in the bush
the last nerf to mew was so UNNECESSARY 😢 now my pink rat is so unplayable
Mew is a cat 💀
I played 140 mew games this season with 65% winrate
@@CupcakeCollector it’s not a cat it’s an elegant rat
@@nikolasandrew1003 Yeah no it's a mewer 🧏🏻🤫
@@CupcakeCollectorit's a fetus
Mew so medicore
Very mediocre, but still working on five stack. A good five stack Mew player still be avle to do better and more useful things that half of the other ofensive/mage characters, hopefully Mew becomes stronger in SoloQ, DuoQ and TrioQ too someday again.
I guess you could say... it's mewdiocre now...
I am a mew main, mew isnt so bad for me. Its lacking maybe a little damage, but its still a really nice pokemon
Mew doesn't really need to do damage, it has so much potential with doing that teamfight damage with beam after lvl 10 and coaching is busted and it has so much agility (literally lol) and a broken ult.Mew is still one of the best attackers in the game.
I love mew in this game, its just some team compositions arent playable, i love support attack build but damage build is also crazyy
Yep, it does! I posted about adding special specs to my Mew on reddit 4 mos ago. Definitely gives it the damage it lost until devs eventually realize and buff it.
There is no reason to play Mew when you can just pick Pikachu press 3 buttons with point and click and one shot an entire team. Devs probably don't care about mew being bad. It is also probably the most nerfed pokemon in unite when you compare it to its release version.
Mew just isnt worth it compared to other attackers. He needs buffs
even considering buffing mew it a horrible idea
@@aspiro3With the meta as it is now and output of other mons with much less effort I don't mind tbh
@@lguy8476 so because its hard to use it needs a buff?
@aspiro3 Nah it needs a buff because it's hard to use but primarily because it's mid imo if it wants to see SoloQ or competitive use.
Speedsters like Zoroark and Dodrio were hard to use for awhile but had incredible impact (especially with a pocket letting them control the entire game and play safely) when they landed their combos and players got better. You land a full combo with Mew and it does nothing to all arounders/defenders/etc
Other attackers do significantly more in terms of damage, impact, CC, unite moves, leveling easier, etc
@@lguy8476 mew:
+ Extremely versatile because of move swap letting it adapt to a variety of situations.
+ Move swap gives Mew extra damage and playmaking potential that no other mage can even dream of getting.
+ Very strong early burst damage that gives it both great securing and fighting, making it one of the best earlygame Pokemon.
+ Huge and long range burst damage that only gets better later into the match because of Mew’s good scaling.
+ Incredible self peel options for a squishy backliner due to Unite Move’s invincibility, move swaps to Surf, and having relatively good self peel options in its second move slot.
also it has seen competitive use. a lot of it. thats why i dont get why people are saying its bad
6:13 where did those two clowns come from
Despite Mew not being powerful as he use to be im staying faithful to my main❤. I started running stacking glasses 2 weeks ago
Mew should have more normal attack speed, and movement speed. To compensate for the lack of damage and hp.
Give him back some of the hp recover from solar beam. Or more boosted damage.
Compare to aramaruge or miraidon that have absurd range and power, speed and are more chunky and brain dead.
Man I love mew so much, one of my favorite mains, but it's just like cris said. Mew games aren't for fun, they're work...especially when I'm fighting a Delphox who can mash fire spin like a toddler and do more damage while also stunning from off-screen...
That Glaceon has issues.
im pretty sure stacking specs got secretly buffed from a max of +120 sp attack to +168 (flat stats and 6 stacks) cause i remember weight being +90 attack max and thats still the same but i could be wrong
that zard defended t1 like a pro xD, sadly his team sucks
The player in the tournament with mew was insane. I think she’s great, but not worth buying unless you get her during the event.
Medicore sounds like another health insurance for poor ppl
I assume with this no one will say I'm crazy for wanting a tune up on Mew
Like reducing Unite Move CD, the CD reduction from Move Reset (being increased, and drop it the hell back down to 20sec)
Reducing Surf CD, and maybe a bit of its damage
Putting a heal on Coaching or at the very least give Mew some benefits like the shield than just the 1sec off your move
As as start
I wouldn't say touch the damage just yet. Allow us to switch moves and combo, use our Unite Move strategically (especially since it had a damage nerf). Like... Make Mew fun again
It feels so weak now for the effort you have to put in as Cris said
I don't think they should've nerfed Mew's damage but rather it's defensive/supportive toolkit, light screen and surf push too much while coaching and agility are free dashes, not to mention its ult is quite literally a get our of jail button
Yes exactly. Mew year 1 is one of the most toxic things I have ever seen in a video game. Solar beam nerfs helped make it less toxic.
And the expert difficulty… Just takes a while to learn. Mew uses mostly sure hit moves so it’s probably the most reliable Pokémon in unite
@@thomasne7901 the only sure hit move mew has is e-ball though, mew takes a lot more effort than the best attackers atm, I would probably undo some solar beam nerfs in exchange of nerfing light screen, surf, agility, coaching and it's unite, not nerfing its damage apartment though since a mage is supposed to do damage, not being extremely mobile
Making it an Attacker was a mistake.
Should have been focused on its Support aspects instead, as it already has enough to become that role with some extra tweaks.
That way more people would have fun and play it.
Mew is C tier poke now...Mew is a bad Pikachu and a terrible venusaur it was Pikachu electro ball without volt tackle stun and set up of teammates and a 50% reduced venu solar beam dmg... solar beam is so useless that as we can see mew is spending 8 out of 10 minutes using electro ball...just look 4:15 electro ball and solar beam cant even kill a swablu thats ridiculous of for an attacker..it took almost 20 seconds to farm 4 swablu and altaria with full stacked glasses thats a joke...only low skill players cry about mew because its complicated and they can't play anything else than point and click moves..buff solar beam down reduce cd of solar beam and make it farm faster!!!
Grr angry 😡
By balance mew shouldn't deal the same damage of venusaur or pikachu anyways..
stack is fun but i think wise is still better because you want to focus on secures and not on stacking in early game, its not bad tho if you get 6 stacks
I've had many matches where I had 0 score throughout the match due to being constantly there for teamfights
@Asakedia that's what always happens with me when I play sableye cuz my team just keeps running into fights left and right w/o farming. I'm like, I'm a sableye, let me score in peace for once
@@CM_684 with sableye i only score to use it as a distraction when i see 0% chance of turning a teamfight over.
@@Asakedia gonna have to start doing that myself
My best winrate It Is with Mew 🤙🏼 love It cuz have a lot of moves combination.
I still think that Mew is one of the most failed 'mons in the game. They just copied and pasted 5/6 moves of its kit from previous Pokémon and just added the "you can change your moves" gimmick. And after its nerfs, Electro Ball Pikachu, Solar Beam Venusaur and Surf Blastoise just do Mew's jobs better
FAILED?? I CANT 😭You have shit like Duraludon or Gengar which are actually failed concepts. Mew is not meant to be stronger than Venusaur, Pikachu, and Blast combined since it is ONE mon. That's how it was on release, and it's been obviously nerfed as a result. The versatility it offers will never allow it to be "bad" - nerfs just end up raising the skill floor and reduce it's viability for solo carrying. Mew has been ever-present in comp since it was release, and is widely regarded as an S tier in that format. Mew is not a "failed" character lol
@@niknat0073 I don't know how to properly explain myself, but I'll try: I don't think Mew is failed in a "utility" way. I just think that Mew's kit is not "accurately designed" for it. I mean, I would've loved to see Mew using his iconic moves like Psychic or even Transform in the game, but we got a "boring" set formed by other 'mons' moves (only Coaching is Mew's "signature" move in this game). I know that for balancing reasons Mew should not be stronger than Pikachu, Venusaur etc. (that would be an issue), but I think that it should at least provide something different than these ones beside versatility, which is Mew's whole concept. But right now I just consider Mew as a "bad designed" Pokémon if i think about all the potential its kit could have according to the main games. Also I agree with you: there are Pokémon that are designed much worse than Mew...
...(two)
@@yalegreninja Transform is equivalent to move reset in this game. Your moveset can transform into another one that serves a different purpose and acts like a different mon. Asking for a transform in a moba sounds pure cope. Psychic is also not mew's iconic imo and the unite move reminds me of the Z move. Versatility means providing a lot and it does provide more than pika/venu/etc with supportive abilities. For a mon that is supposed to be an ancestor of pokemon, doing a bit of everything and being a jack of all trades sounds pretty good to me
Also there are far more failed examples. Mewtwos, Gengar, Duraludon, Goodra, Greedent, Azu and more
@yalegreninja mew's concept on main games is using any ability he wants, that's the concept in unite aswell(being limited because is a moba), in fact could have been bad designed as you suggest .
@@yalegreninja
To say mews kit is not accurately designed is just blatantly untrue, mews whole gimmick in mons is having a wide range of moves and basically being able to use any and nearly all moves in the game. Now what we see here is exactly that, it has the widest move selection of any mon here 😂
I never thought mew would ever be mediocre
thats cuz its not
Ppl say mew is weak now. I say it is a skill issue. Because we have all met that enemy mew that's just impossible to ko. That mew who just unites and see u watching as u curse the ppl who give him a 100% free escape. The problem with buffing mew is that i can not only escape everyone and everything, it can also hunt anyone in the game and there's no one who can tell him no. With the exception of mymikyu or slowbro unite. Guys, do u remember all the tournaments that mew literally decided the game because it could murder duotrio like nothing. That thing could run a duotrio down on full sprint and kill it with a combo of electro ball and basic and/or surf. The only reason new isn't doing all that now is because they lowered the dmg. But remember they literally didn't touch any of mews passives. If they buff it's dmg or cooldowns is going to be tournament mew all over again.
I agree it shouldn't be buffed. Its passive has been nerfed a couple times. Once was to the moveswap cooldown. Another was to the speed buff which also applies to allies.
Personally I think it should just be reworked into a Support. It'd be more fun for more people and Mew already has the kit to make it work if they tweaked all its support aspects.
That glaceon players is so garage
Love a good garage.
@@raptorrex icy wind glaceon in practice mode🚗🚗🚗🚗
That glaceon is only a 1 car garage when it should be 2 car garage
I just want things to be balanced according to their skill ceiling...
YEIIII, you tried stack on Mew ;3
I mean , mew is pretty difficult to catch for an attacker - when played well.
This gameplay was awesome
wow ze special specs cwis hewoes nobodys ever thought of that!!! lets try it out!
Cris
How about a scyther video
They crippled Mew.
3:16 mfw playing against a tree (watch face cam) XD
mew isnt mediocre, it has the best ranged burst in the entire game (boosted into screen solar beam into boosted into switching to surf (with screen still up) with agility/coaching into boosted again)
The problem being discussed however is that what you described reads like a fighting game combo, not a mage in a point-and-click dominated MOBA. It's exhausting and somewhat annoying to pull off plays like this regularly and still have comparable stats to a Delphox who used 1 brain-cell to mash fire spin all game...
@@joegamergaminginvoker saying hello
@@joegamergaming mew fits into a niche of a lot of burst dmg with great survivability which is why its hard to see its value when you look at stats and how long it takes to farm. the reason i say what i did is because some people think mew should be buffed, when it definitely should not. mew is in a good place right now, unfortunately its always just been hard to play.
@@vZephyr Very true
imo it'd be more fun reworked into a Support, seeing as it already has the kit to accomplish this.
To the people thinking Mew is mediocre. MEW LITERALLY JUST WON WORLDS. Used by the winning team in grand finals both years
You're using weak logic.
I mean it was probably cause of their team composition not as a solo like randoms
@@Y2JLionHeart What do you mean? The current best team in the world considers Mew to be the best attacker in the game. Mew’s design is broken
@@CupcakeCollector Yes of course. This keeps happening, people look at the win rates on uniteapi thinking their role is bad. Unite shouldn’t be balanced around solo queue with matchmaking this awful!
- attackers rely on front liners for vision. Often the front liners don’t show up for objectives. They’re back capping, stacking, randomly dying or farming
- most attackers struggle too much with experience if their lane partner plays without exp share
- we don’t have role selection. There are often 3 or more attackers on the same team
- all-rounders should struggle with stacking and with their weak early game. This isn’t a problem in ranked as the average player will not punish properly
Immobile attackers got so many counters though that it’s really not smart to pick them early in draft. It’s a problem that the highest ranked players must pick first. Can’t use them
Agreed. If they care about more people playing Mew they should rework it into the Support role, as it already has the kit to make it happen.
We could use more Supports, already have plenty of Attackers.
Missing goal getter smh
No way people think mew is mediocre. It's still a strong Mon just an difficult one to use
ikr thats what im thinking
Level 15 Mew light screen amped Solar Beam does the same damage as a level 15 Slowbro Scald by itself 😂 the character is cheeks
@@aylinncuteasf mew
most versitile
can do almost anything
great escape
consistent damage
dashes
stuns
and also can be played in a more supportive way and still get things done whats bad about it.
@@aspiro3 Mew's damage has been guttered more than 3 times (in his sp atk stat and move scaling), ONLY has close range stuns in a game where Pika, Dephox, and Gardevoir have stuns that both do more damage AND at a range.
Mew can't "also" play a supportive role, thats the ONLY role he can play now. He's such a bad damage dealer that pro players only found value on Mew at Worlds with exp share. The only thing Mew does better than other attackers is survivability, which is pathetic as the attacker with the highest skill ceiling in the entire game.
@@aylinncuteasf imo, they should just go full on into the Support role for Mew and rework it accordingly with its kit that already has the means to become that.
Mew wr is just a skill issue tbh.
I want my pre buff and nerf mew solar beam (yk the one with higher damage and longer cd) back i hate the new one’s damage sm😭😭
Cris’s also somewhat right too, Mew can be pretty mid with bad teammates
Nah they made mew mid now he’s not top tier unless you’re at level 13 with sb+
@@lsnorlax9653I agree the damage on it always seems to weak to do anything especially on defenders, better off just sticking to electro ball
@@kittiAngelOwO yeah i exclusively NEVER use beam pre lvl 10 unless i know i can snipe a VERY low hp enemy
@@Agilepickleunite no they didnt. mew is still a great a strong pick
Mew main here
Eyyy there's Lenny
🤫🧏🏽♂️
I forgot mew was in the game
anytime I see a Mew Soloq teammate I know that they are going to struggle. Mew is too much for the average player
I do 80-100k on mew yall just bad
okay gengar chris what happened to your voice? 0:57
No
First
change and correct the title man, it's mediocre
You're mediocre
Yeah yeah, Mew is so bad /s
Mew is still one of the strongest pkmn in Unite but the skill ceiling of this mon is is higher than usual that's all.
People overreacted when it got nerfed but that's basically skill issue and mew mains crying.
MEW IS STILL GREAT. Really good in the right hands.
Yeah dude, Cris is too skill issued you're definitely way better than him
Agreed.
Wonder if more people would like or play Mew if it was reworked into a Support, as it already has the kit to make that happen.