Wow, Matt Glenn should be the beta tester for anything audio, man is he through, but not boring a difficult task in a tech oriented field. Thanks Reaper Blog for introducing me to Matt Glenn. I feel that Sphere with only 8 in and 8 out is too limiting for studio work, where it would be nice to be at least 8 stereo pairs for 16 analogues out, then it could be used as a musicians monitor in the recording room.
For bass management, it only shows that you have connected your sub to just one channel, but generally how do we configure our subs? Because we need 2 xlrs to connect our subs to the audio interface
RE: DOLBY Renderer fold downs. They are mapped from the Dolby Renderer, so you can simply just create another input, based on the output channels assigned to the re-renders? Or I am I getting this wrong?
Ginger Audio is a small cool company, refreshing ideas that work well, big fan of (legacy) Ground Control Cube, if I may, I'd like to see downloads not hidden behind login paywall though, prices are fair, but extensive testing is needed (similarly as Reaper), so don't cut off potential customers by weird decisions...
I do wish this silliness with immersive audio would stop, it is totally useless for music rendering it unlistenable. Things that are mixed in to provide simple textures are suddenly placed in spaces that make them pop out when they are meant to be subtle and felt not really heard. Musician placements are unnatural and environmentally wrong. If a percussionist is using a shaker and it’s behind your left ear, then it’s in the wrong place no band spends their time wandering around a venue. No studio recording has a band or any group of musicians walking around while playing, the whole concept is just stupid and sonically disruptive.
Just because you heard some terrible mixes probably done on a pair crappy Beats just purchase on Amazon yesterday and mixed in Logic after watching one UA-cam video, doesn't mean that great mixes done in Dolby compliant full 7.1.4 studios are not amazing. It's taxing to constantly read all of this pearl clutching about Atmos. The same types cried when we went from Mono to Stereo. Also every headphone with BT in it has now adopted this binaural tech and Dolby is working overtime to get smart professionals in the game to overcome the UA-cam college morons claiming to be professional mix engineers because they own a laptop. Companies like Ginger aren't spending R&D on vaporware, they are in this because most all audio is moving into immersive formats. Also no one is holding a gun to your head forcing you to listen in Spatial audio, you are free to turn that off and listen to stereo.
Wow, Matt Glenn should be the beta tester for anything audio, man is he through, but not boring a difficult task in a tech oriented field. Thanks Reaper Blog for introducing me to Matt Glenn. I feel that Sphere with only 8 in and 8 out is too limiting for studio work, where it would be nice to be at least 8 stereo pairs for 16 analogues out, then it could be used as a musicians monitor in the recording room.
very thorough! I have 3 other videos with Matt here.
Thanks for your comment
Thank you for the kind words, Sean!
Great Review
For bass management, it only shows that you have connected your sub to just one channel, but generally how do we configure our subs? Because we need 2 xlrs to connect our subs to the audio interface
ThankYou for this useful video!
RE: DOLBY Renderer fold downs. They are mapped from the Dolby Renderer, so you can simply just create another input, based on the output channels assigned to the re-renders? Or I am I getting this wrong?
Ginger Audio is a small cool company,
refreshing ideas that work well,
big fan of (legacy) Ground Control Cube,
if I may, I'd like to see downloads not hidden behind login paywall though,
prices are fair, but extensive testing is needed (similarly as Reaper), so don't cut off potential customers by weird decisions...
po主您好,请问 我想用midas m32当声卡,输入立体声信号,经过reaper处理 ,做出8声道环绕再返回到m32,应该如何操作,能出个教程么 谢谢 🌹😊
I do wish this silliness with immersive audio would stop, it is totally useless for music rendering it unlistenable. Things that are mixed in to provide simple textures are suddenly placed in spaces that make them pop out when they are meant to be subtle and felt not really heard. Musician placements are unnatural and environmentally wrong. If a percussionist is using a shaker and it’s behind your left ear, then it’s in the wrong place no band spends their time wandering around a venue. No studio recording has a band or any group of musicians walking around while playing, the whole concept is just stupid and sonically disruptive.
Just because you heard some terrible mixes probably done on a pair crappy Beats just purchase on Amazon yesterday and mixed in Logic after watching one UA-cam video, doesn't mean that great mixes done in Dolby compliant full 7.1.4 studios are not amazing. It's taxing to constantly read all of this pearl clutching about Atmos. The same types cried when we went from Mono to Stereo. Also every headphone with BT in it has now adopted this binaural tech and Dolby is working overtime to get smart professionals in the game to overcome the UA-cam college morons claiming to be professional mix engineers because they own a laptop. Companies like Ginger aren't spending R&D on vaporware, they are in this because most all audio is moving into immersive formats. Also no one is holding a gun to your head forcing you to listen in Spatial audio, you are free to turn that off and listen to stereo.