Music Theory: Sonic CD's Wacky Workbench
Вставка
- Опубліковано 12 вер 2023
- A look inside the music theory of Sonic CD's Wacky Workbench.
Viewer rewards include getting your name in the credits, sheet music library, and vgm soundtrack of the week: / alexyard
Clips
0:03
Aquatic Ruin Map
From Sonic Zone 0
1:31
Wacky Workbench Maps
From Sonic Zone 0
4:33
Streets of Rage 2
By arronmunroe
Streets of Rage 2 New Era 4 player Netplay 60fps
• Streets of Rage 2 New ...
5:03
Rave Stab Demonstration
By Luke Neptune
24 Rave Stabs In 2 Minutes.
• 24 Rave Stabs In 2 Min...
5:30
3 AM Gathering
By Hecht Group
www.hechtgroup.com/how-to-mak...
5:23
Restroom Personnel
By Travis Fryer
www.dancemusicnw.com/why-are-...
5:59 & 7:00
Photos by Grant Kirkhope
@grantkirkhope
11:22
Coal
By oatsy40
www.flickr.com/photos/oatsy40...
14:58
The Shining
Warner Bros.
15:47
Album art by
Public Enemy
“It Takes a Nation of
Millions to Hold us Back”
15:48
Album art by
Guy
“The Future”
15:52
Album art by
Frankie Knuckles
“Whadda U Want”
15:58
Recording Studio
(Not actually SEGA’s depicted)
By College of Southern Nevada
www.csn.edu/recording
15:58
Spencer Nilsen
Sonic News Network
sonic.fandom.com/wiki/Spencer...
16:07
Sonic Gems Trailer
Uploaded by TonightEmpireHero
• Sonic Gems Collection ...
16:22
Photo by Hirokazu Yasuhara
Audio
0:01, 10:19, 16:17
Wacky Workbench, Present
Composer: Masafumi Ogata
0:25
Metallic Madness (Arrangement)
Original Composer: Naofumi Hataya
3:25, 3:59, 5:22, 9:04
Wacky Workbench, Past
Composer: Masafumi Ogata
4:32
Streets of Rage 2, Round 1-1
“Go Straight”
Composer: Yuzo Koshiro
5:02
24 Rave Stabs in 2 Minutes.
By Luke Neptune
8:22
Main Theme, Sonic 2 8-bit
Composer: Sega
8:33
Green Hills Zone
Sonic 2 8-bit
Composer: Masafumi Ogata
8:45
Aqua Lake Zone
Sonic 2 8-bit
Composer: Sega
9:22
Wacky Workbench, Good Future
Composer: Masafumi Ogata
10:39
Wacky Workbench, Bad Future
Composer: Masafumi Ogata
12:33
Wacky Workbench, Present (USA)
Composer: Spencer Nilsen
13:30
Wacky Workbench, Good Future (USA)
Composer: Spencer Nilsen
14:06
Wacky Workbench, Bad Future (USA)
Composer: Spencer Nilsen
15:00
Stoneage Suburbs, Chuck Rock 2: Son of Chuck
Composer: Martin Iveson
15:30
Little Planet, Sonic CD
Composer: Masafumi Ogata - Ігри
Using the telephone ringing sound as an instrument is peak synth music; the creativity with samples and experimentation is the thing the sampling keyboard (which is basically what was used for the entire OST) was built for.
The soundtrack for this game never ceases to amaze me. Both versions are pretty good but the JP one seems like it's way more cohesive and thought out.
That's because it was. Much like Dragon Ball Z getting a different theme over in America, the original for that was released in 1989, while America didn't air it 'til 1996. The gap between JP and US releases for Sonic CD was only 2 months.
Could possibly chalk up to licensing issues too, as future re-releases of Sonic CD didn't have the original JP vocal themes and voice clips and replaced them with instrumentals.
@@sauvagess I've heard it was because the lead singer passed away so they couldn't license the vocals for the songs she worked on, but even before that Sega still insisted on using the US soundtrack for re-releases. I chalk it up to nostalgia since most people who played CD back in the 90s were biased for the US version, naturally, and the re-releases seemed to be mostly targeted towards them (although ironically it seems like most of its audience were younger Sonic fans who got introduced to the classics through those re-releases).
It's very interesting to see how most 90s Sonic fans swear the US version is better, while I have yet to see any post-90s player prefer it over the japanese version.
@@inendlesspain4724Take solace in that I'm a "90s fan" who prefers the JP soundtrack over the US. Then again, I also prefer Cha-la Head Cha-la over Rock The Dragon, so...
Rock the Dragon was the attract tune, like attract mode in arcade games. And Chala head was annoying as Goku's voice in Japanese.
@@inendlesspain4724Only I'm America. Europe got the Japanese soundtrack, so we grew up with that version.
I always love the visualizations you come up with when describing various elements of songs. “Sounds like robots doing work in the background” is so perfect, yet I’d never have thought of it.
That hotel mario impression was spot on I almost thought it was sampled from the game
I would listen to the Past version obsessively when I was younger. The level highlights progression the best as well, since you get a view of that beautiful Arizona-esque canyon in the background that's non-existent in the Present.
Me too. I liked to spin around to it.
I loooved this zone! I'm always surprised how many people don't like it because of its gimmick. I always thought, it's an amazing change of pace I have never seen in any other game before or since!
And of course the music did things to my young brain, and I still like "wacky" music like that today lol
The problem is that the way it is designed results in replaying the same little upper level sections over and over and over again. It’s incredibly frustrating and repetitive, and the best way to avoid facing that is to play EXTREMELY slowly and carefully, something that feels especially bad in a Sonic game.
@@Waffletigercat did you play it like Sonic 2 or 3?
I mean it's for the same reason bad, as why people think Sonic Unleashed Night levels is bad.
Heck, some people dislike the careful platforming in Marble Zone.
@@asmodeus58XX because it's SLOWWWWWWW
Personally, I really don't see the US future themes to be a music swap or "mislabeled". The Good future has hard labor sounding instrumentation sure, but the cheering followed by an upbeat and awesome guitar riff give off that good feeling/future vibe in my eyes. It's hard work in the factory, but the workers seem to enjoy their job. And while the bad future has those Hawaiian chanting in the background, they sound like they're saying "Why?" Like as if they are asking sonic why he'd let this place fall into disarray. And while the guitar has high energy (at least high energy for a slow tempo'd song), it sounds melancholic. Almost like it's trying to bring joy into a place that has been left to rot.
He did not mislabel they still fit
I think Alex dismisses the wacky workbench themes really badly. They're two of my favorite tracks in the US Soundtrack. I assume its either to do with not having the full versions (since the two songs have extra portions cut from the in game music, both of which are found on the Sonic Boom album and both are AMAZING), or that Alex is projecting the Japanese philosophy for the soundtrack onto the US one where it doesn't fit. The later is particular present in the badfuture given that the US Bad Futures are with few exceptions are quite Mournful Pieces.
Also the Good future is way too upbeat to be a bad future, it literally yells "LETS GO" before the melody begins
@@Emery_Pallas He drags the entire American soundtrack through the mud. Fucking weaboo, the bastard is.
I know it sounds oh so easy to knock the US soundtrack everytime, but it has merits, despite not being what you've envisioned.
And the guitars on the bad future US give the desolated chaos.
Yeah its still fitting it feels like the bad futures were meant to be more a you messed up but you can fix this even though i like the japanese just saying you fucked sonic YOU FUCKED
Agreed on that. I think people just instinctively gravitate towards it because it was unavailable in one region, and it seems more coveted.
Both are pretty good I'd say.
every WW track is better than every WW jp track, change my mind
I'm greatful that Sega gives the player the option to switch between the two soundtracks in Sonic Origins.
that's been there since 2011
Guys they may be 14 give them a break
@@Ballerr785 Not anymore, those are delisted.
@@RAFMnBgaming false???
@@RAFMnBgaming**laughs in android**
I think playing Sonic CD when I was a kid unconsciously made me develop a strong sympathy for House French. Whenever I’m listening to Phantoms Revenge, I always feel comfortable and remember of my times playing this game…
14:32 I've always interpreted that noodling as the guitar impersonating a power drill or some other power tool. Since I guess that's what they thought of including when they heard "workbench" was in the name of the stage.
Late, but that's a sick interpretation
I don't think the US future themes were swapped.
The Bad Future has a slower tempo, and the bassline alongside the vocals and machinery are very depressing. The first half of the song sounds so empty and desolate compared to the Good Future and Present, which were both upbeat melodies. Just shortly before the Guitar, you have alarms, which are much decayed and withered compared to the Good Future's alarms at the end. The guitar solo itself is dark and not of what Wacky Workbench used to be, which was a productive factory. Now it's a mostly abandoned factory that is rotting away as indicated by the background art.
The Good Future starts off with an upbeat bassline, funky guitar, and a generally more positive tone than both the Present & Bad Future easily. It sounds like a new day in an improved and remodeled Wacky Workbench, showing off that futuristic personality of the track. Just before the part in the middle, there's a "HERE WE GO" vocal that transitions to a victorious, productive, and heroic chord progression. The crystals in the background signal that the future made at Wacky Workbench was a successful, and that guitar fits in with the feeling of accomplishment of saving yet another area of Little Planet from Eggman (just like the guitar solo in Tidal Tempest Good Future). The part at the end just shows how much more futuristic and industrial Wacky Workbench is. The reason why it sounds like hard work is because Wacky Workbench is a factory. It has been, and always will be a factory, even in the Bad Future, which in this future, the machinery is polished and updated instead of the unpolished and jagged sounds of the ruined factory of the Bad Future.
Honestly, that's how I see it too.
The bad future track represents a worn-down and forgotten version of the present Wacky Work Bench. One of those majorly abandoned factories you'd find in a "rust belt" city. The good future's track represents a well-maintained factory running at 100% efficiency.
I think you missed the part where that comment was a joke
@@mattutter3525 if you hate this comment for talking good of the us soundtrack then cry about it
@@mattutter3525 If that was just a joke, then why does he just make sarcastic comments when it's for the US soundtrack?
@@pablomoreno5366 The irony of your comment will forever be lost on you lol
Yet another incredible breakdown! That talk about house music and Streets of Rage 2 was brilliant. The US "hard labor" future goes SO HARD! Probably my favorite track in the game. As far as a "why" is concerned for the US future tracks, the way I interpret it is the efficiency of the factory is what they're basing the soundtrack off of. The good future is "hard work" because the machines are running at full capacity, whereas the bad future's tempo is noticeably slower, and the guitar noodling represents the blaring chaos of the factory breaking down into loud nonsense.
Bad future shows Robotnik's meddling,
Still a shitty ost. US track doesn't have anything to with the level
Yeah the good future, while not as obviously joyous as the jp version, is more subtle as it is supposed to be triumphant and shows the factory at "peak condition" because Robotnik's influence has been removed. The bad future, in contrast, is supposed to be desolate and rotting apart because Robotnik has overused and abandoned the place and the song gives off that feeling. It is a bit strange that he didn't really try to point it out or notice it. Otherwise I enjoyed the video.
@@diegohoyos4049 If you hear the extended version ofthe good future theme on the Sonic Boom Soundtrack, the less joyous tones get a bit more stated. To some extent, the more ominous aspects are to foreshadow the game's upcoming climax
As for the bad future, The US Soundtrack loves mournful Bad Future themes (See Palmtree Panic and Quartz Quadrant for examples)
It’s so amazing how people can interpret these musical narratives in totally different ways. You interpret the melodies of the good future as robots doing odd-jobs in the background, while I imagine Willy Wonka-style machinery buzzing and whirring in sync with each other. You’re introduced to the stage as something harsh, regimented and grown-up, before it’s totally flipped on its head into a land of childlike fantasy and make-believe, with melodies that sound almost comical in their quirkiness.
If the Present was a hostile workplace for stressed-out labourers, the good future is where work becomes play and adults become children again.
Wacky Workbench Past actually sounds like something from the 1970's and feels like a disco song too.
Did you know: that rhythm you pointed out in Aqua Lake, is a slowed down version of the same rhythm that appears in Under Ground Zone's background.
What made me fall in love with Wacky Workbenches bad future is when the beat drops and you can hear robotic voices in the background, almost like the badniks are talking to each other about how to defeat Sonic or the zone itself is communicating.
I'm glad I'm not the only one who thought that the US' Futures were switched, hehe.
Wacky Workbench is one of my favorite stages; I've been waiting for this one.
Sonic CD Restored addresses that very issue, in its own way. : )
what? the good future clearly has an upbeat positive tone and vibe to it and depicts a factory in working order while the bad future is so empty depicting a worn down out of shape factory. both are better than the jp futures thats for sure
Can you please... PLEASE do Metallic Madness US Present? That tune has mesmerized me for decades! Great job as always!
I absolutely love the connection between the music and the level you make reference to.
This video put music theory of wacky workbench in a very easy-to-digest way for people who have no idea about music theory, Great video!
I do think the JP soundtrack is way better (not to imply that's a controversial opinion or anything), but I really gotta hand it to the US sound team. Despite having an incredibly tight deadline and no means of communication with the game's director, what they ended up producing is still quite competent. The fact that it turned out as well as it did with so much going against it is seriously impressive.
the us ost has grown on me a lot. metalic madness, star dust speedway, and collision chaos especially.
I don't hear your comparisons for Good/Bad Future. With Good Future I hear the brightness cords against the rhythmic tools in a nice harmony with each other (whether musically or not is beside the point, been a long time since I was a trombone player so I'll leave the finer mechanics to you) Bad Future has the heavy industrial guitar with funk style bass and chorus chants. I don't really get a Luau vibe out of it (but there's a genre of music I'm not at all familiar with) a lone chime of a work bell ending the day but it starts again. There's a sadness chord that's counter to the Bad Future which counters the brighter hopeful cords I hear in the Good Future. How people can say the tunes are mixed is beyond me.
Same here. The Good Future is more functional with it's machinery, and the chord progression during the middle is quite victorious and cheerful whereas the Bad Future has more clunky machinery, and the guitar solo is too dangerous for a Good Future.
Alex Yard, can you PLEASE make Music Theory videos on the entirety of Sonic 1+2? They both have such legendary songs and would make such great video topics!
imagine having a youtube channel this amazing. great work as always. the music of these OG sonic games has had such a positive impact on me.
And a pallet swap i made of this zone served as a digital happy place I had as a kid.
A palette swap? How did you make it, what did it look like? o.o
@@juliewinchester1488 I used Irfanview, idk if its still a thing now, but there was some menu option to swap around the RGB values. Made everything gold with blue bannisters
but the US soundtrack sounds awesome
It does indeed
The US Soundtrack is pretty good, but only if you listen to it outside of the context of the game, imo
I do partly agree, that while Bad Future Wacky Workbench US is a nice bad future song, I would concider it a Wacky Workbench Bad future
Looking thru the comments on these videos, there's a lot of noise telling/asking you what to do next, how to change, etc. You dont seem like the kind of person that needs to be told this, but do what you think is best for you to continue/grow. These videos are obviously a labor of love and i think thats a big part of the end result. Keep it up!
I love the Japan Sonic CD’s music.
Shhh, no-one tell him that the footage he used to travel to the past said "Future"
As one of the very, VERY few wacky workbench enjoyers, this video really was worth the wait, but I do have one LARGE nitpick. Yeah, it's pretty obvious the american soundtracks were clearly mislabeled in the final game, even the sonic the hedgehog boom album versions confirm this, HOWEVER the only tracks that should swap places imo are the present and good future with eachother, bad future is fine as is imo. While JPEU bad future is supposed to be a nuclear meltdown or something like that, US one seems to be trying to emulate a more calmer, creepy/sinister feeling of exploring an abandoned yet still operational rotting factory, with a *wacky* bounce floor and a vibe straight out of a scooby doo chase scene, so basically cartoony horror. To be fair, I didn't really feel that way the first time I listened to it by myself, but just brushing it off as a 7th week deadline effort is simply unfair tbh (especially in comparison to certain other zones in the US soundtrack). Other than that, no complaints from me. All I need now is a metallic madness video and my life will be complete... for a while.
but it has Hawaii Chant! It makes it a Good future song!
I think the soundtack triumphantly Screaming LETS GO with recurring star jingles kind of declines either of your theories.
The way I see it, Badfuture is catchy yet Mournful to highlight the decay of the bad future (a thing done a lot in the US tracks, while the Good Future's upbeat and celebratory, with the ominous aspects in its extended cut being a reminder that, while you have done good, you are now onto the games climax (especially as I think it might share musical paralells with Startdust Speedway's Future themes, but I dont know if that is me imagining things.
I love watching these videos because I understand what he’s saying while at the same time don’t understand a single thing
Awesome video! I have no idea what's being said half the time but I'm along for the ride. Funny you're doing Wacky Workbench as I just made a piece celebrating Sonic CD's 30th set in Wacky Workbench!
I grew up with the US soundtrack and I quite like the present track but the whole OST definitely sounds made in 7 weeks haha!
TRIPPLE JAZZZ I LOVE YOU BROO IMMA HUGE FAN
Awesome analysis! Would love to see a video on some Sonic OVA soundtracks too, especially Look Alike
omg, yes. South Island, The Land of Darkness, Look Alike. Edge of my seeeeeat.
The editing in these videos is always top-notch. The smooth transitions between time periods is a good example. Great video as always!
loved the crash course in rave stabs
nah US score for Wacky Workbench allllll day
2:57
Goes to the past with a future sign!
To understand the future, we got to go back in time.. cue the guitar sample, and a wrong-time-period sample.
I love the extended present US version, more so than the JP version.
While I actually really enjoy the US themes for this zone (especially the present theme), I do have to say your criticisms are very much valid and I have to agree with them, I also wouldn't be surprised if the good and bad future themes really were swapped. That said the Japanese OST definitely fits the zone far better, but the US soundtrack will always have a place in my heart since that's what I grew up with.
As always, great video!
Great editing and explanations as usual, I really like how you interpret parts of the theme as representing elements of the level. I hope you can do Metallic Madness next!
Spencer Nielsen did an excellent job on the US music for the era of time.
SonicBoom is better than toottoot. Wackworkbench bad future shows how dismal the place is due to screwing up.
Never thought you were actually gonna do a Wacky Workbench music theory video lol. Another great video nonetheless! Besides Terminal Velocity from Sonic Colors, Wacky Workbench has my favourite music in the entire franchise, especially the US soundtrack, so im glad you decided to make this video in the first place. Can't wait for the next video! :D
Nice I was just wathcing one of your videos on repeat because I love your interpretations and work and just then I see a new one about the magestic sonic cd soundtrack. Thanks for sharing this educative and super enjoyable content I really love these videos cant wait to see in a future your video about metallic madness.
I love how this zone looks
I am loving all of this and i seriously hope this goes all the way up to the 3d era of sonic music
It's quite rare to find theory videos that are not only informative but also entertaining. Love what you're doing, keep it up!
Very good production quality on this video! A clear explanation and fun to watch :-).
I always thought it said "3 2 1" not "crazy toy box" i learn smt new every day
i wish someone actually properly covered the US tracks in this format, Alex's casual afterthought-esque dismissal of one of my favorite video game OSTs is... highly disappointing, to say the least.
I was thinking of making a video dedicated to the US soundtrack which does mention music theory stuff and goes through each zone's music but...I dunno. I don't have a lot of time, neither good mic anyway (and text to speech sounds lifeless). But I am seriously considering it...
The good future JP tune is just so dreamy and euphoric.
The u.s. soundtrack is sick, love it
Your videos are just so well-researched with music theory - and not just classical or jazz. Stellar editing and explanations!
Feh, Was hoping for more analysis on the US tracks that absolutely slap on their own regard and all I got was pedantic PAL Bias
Was hoping for a neutral approach to both OSTs like you did in the past
Also going by the track names in STHBoom its likely that Good Future was swapped with Present if anything
Bad Future sounds perfectly fine if you ask me, its has an intense v>bvii that totally gives it a dark funk vibe
And the Good Future we got has a perfectly decent "stoicism" and clean "orderliness" to it compared to the chaotic funk of the Bad Future
They deserved more than being written off as if they dont fit
Yeah. I feel like the US OST doesn't get the attention it needs in those videos. I think they deserve more screen time, because they get very little. I can sense bias towards the two soundtracks, but I am not going to be the judge of that.
Ah, Wacky Workbench. My favorite overall set up.
Reminds me of that one Crystal Waters song, and like that song, Sonic's almost "Homeless" in a constant offness.
(This series is so fun by listening in headphones)
(The US themes reminded me a lot of Phineas and Ferb)
Fun fact: In the first Penguins of Madagascar DS game, there's a submenu called Wacky Workbench.
After thinking about it for a bit. You might be right about the mislabeling of the US OST. However, I believe that it was actually the present and good future tracks that were mislabeled. The "good future" track strikes a balance between hopefulness and uncertainty. The "present" track however, is cheery and upbeat throughout. As if the "workers" are wholeheartedly enjoying themselves.
More fuel for the fire? On the "Sonic Boom" album (the official OST for the US version), the track that is now known as the "Good Future" variant is only labeled "Wacky Workbench." The "present" track is labeled "Workbench Workout." Pretty odd. That same album features expanded and more detailed versions of the US tracks that go unused in the game.
Same thoughts, my guy.
Agree with you on this one
Me personally, I always saw the past as "Another crazy day working on the workbench, bouncing materials up and spinning the cranes around." The long repeating measures representing the worker's lunchtime.
Also, to me the Bad Future is more of a "INTRUDER DETECTED! INITIATING LOCKDOWN, MAXIMUM SECURITY ENGAGED." feel. I don't think a theme should be implying a place is gonna blow if it isn't actually blowing up, a little weird to do so.
fun fact: you can play the good future main melody on a dial tone phone
I like how the us version a downward motion like sonic is dropping down on the bouncy floor
Can't wait till you do the other three sonic cd levels. These are brilliant
PalmTree Panic, StarDust Speedway, and Metallic Madness?
@@possumorb3770 yep
Bouncy Bench was always, unironically, my favorite level in Sonic CD.
And honestly, while the critiques of the US soundtrack are absolutely valid, it do still slap tho.
This is why I love Sonic CD. The music is just that good for both US and JP.
so excited you're back with sonic cd!!
You make an interesting point about the future versions being swapped.. May need to look into that more.
theres a lot more uplifting moments in the us bad future than the us good future, and vice versa, so this could actually be true
Top video as per usual!
ive been on an absolute binge listening to the sonic cd soundtrack over and over. these videos are helping me get my fix
-liz
Another genius video alex
Another great video. One small thing though is that they chose the music direction after going to European raves. Sonic CDs soundtrack is clearly far more inspired by European dance music than chicago house music which was mostly ignored in it's own country. There's a reason somebody was able to fake a 'leaked unused Sonic CD track' to thousdans by simply uploading an old Italo House track to youtube with a Sonic CD picture.
I really hope, that you'll don't end up praising Bad Future Stardust Speedway, after what you said here, because even though it is a banger - it's in no way fits for Bad Future of the zone
Amazing as *fucking* ever Alex
Had a great day and this notification was a cherry on top 😄
I always heard “3 2 1” instead of “Crazy Toy Box”
Your editing is great
Sonic CD was my first "real" computer game, back in '98. The family PC had a copy of Voyetra Audiostation included and I discovered that it could read the game disc like an audio CD. Played that thing so much I'm surprised the CD still works.
Female vocals going "SHINING DEBT, SHIN DING DEBT" have lived rent-free in my head for my entire adult life and I regret nothing.
Japanese audio is cool too I guess.
AWESOME VIDEO!
maybe one day we will see Music Theory: Sonic CD's Dubious Depths
Love your videos so much, combining my love of music with one of my favorite franchises of all time! I know it would be a bit of a mix-up but with the new Update from Sonic Frontiers coming out recently, I would like you to analyze the new characters themes, I think they're so cool musically and gives insight into the characters and their mental state in Frontiers. Can't wait for your next video!
Lovely video
Woooooh! Another alex yard and kuckles video!!!!!!
> be wacky workbench zone
> be wacky
Alex, thanks for your AMAZING Sonic music theory videos! You're doing an incredible work, man! You should really make a video about Stardust Speedway music, because that's just the best track from Sonic CD, along with the boss theme (JPN, of course). Anyway, congratulations, and keep going!🎉🎉
I appreciate your in-depth analysis on this particular games soundtrack, this music In this game alone inspired me to study how my favorite songs are written. I hope you analyze Metallic Madness eventually 😅
I've been waiting for this.
excellent work
The bad future jpn hits hard
CALLED IT! Sooo good man!
This was the one i was waiting for. The music in WWZ is so good
These videos are really exciting!! Hope we can get stardust speedway soon
I like your videos about music thoery
Every time i learn something new
Weird how it took quite a while for this video to release, but it was worth the wait!
Sure can't wait for the Stardust Speedway video! Considering how much I love both the US and JPN.
When Alex Yard uploads it’s always a good day.
I love wacky workbench this is awesome thank you
The better spirng yard and casino night
This is one of my favorite levels and songs of Classic Sonic. Specially the Bad Future. I love exploring Eggmans, robot facilities
I love these videos so much!!! Could you please make one for palm tree panic?
I feel like you're unfairly dismissing the US soundtrack, even if the different timelines don't share the same motifs, the music still fits, good future sounds hopeful and ideal while having an ambient industrial sound to it to remind you that it's a factory/warehouse and the bad future while somewhat upbeat has an underlying sinister feel to it with the bass, the abrasive guitar shredding reminiscent of loud, dangerous machinery and the way everything descends towards the end of the track.
while its no where near as prevalent as it use to be in the fandom theres some circles where its popular to bash (or underrate) the us ost. but there was a time where even suggesting its on par with the jp ost was cardinal sin
I prefer the US bad future over the jp one as it presents a factory under a dictator in disrepair and not about to collapse in on itself.
The voice of Wacky Workbench bad future jp in the last brute sound say: "crazy toy box" but is putting off
New Alex yard!
A good day
0:27 bro will you ever make a metallic madness music theory?
Wacky Workbench Past is my favorite out of all the sonic cd tracks dam this video slaps