Thanks for playing my mod! I'll fix the score counter being higher on the screen glitch in 1.1 and many other fixes which might come out today! It was placed higher beacuse of the aspect ratio of the screen; I didn't account for the different ratios, so it looks very out of place, but as I'm writing this I'm working on the fix The music which plays in old canyon is an old version of 5.ogg made by Douglas Holmquist himself Someone emailed him about the music and he sent two beta tracks and one of them was the 5.ogg btw, all visuals, like box colors, or glass colors were changed to as close as i could replicate the never seen old levels For example, old canyon uses canyon_dark and canyon_darker templates which don't exist anymore, which is why they were originally white. I brought them back to have the red color, but a bit modified, to account for the darkness Or old ocean, which as seen in a sneek peek screenshot was significantly darker than it is now; I found an even older version of ocean, which didn't use templates, but rather colors, so I was able to bring them back very easily There were some additions and modifications to the segments to also fit the difficulty better, like the glass cannon in old river Also knShim is a really helpful tool which adds multiple commands for easy game manipulation, like ballcount, streak, save files and many others (You can also say KokiczDrzewny as just KD)
At 7:24 I meant to say "0.1", not "1.0" - bit of a mistake sorry
Thanks for playing my mod!
I'll fix the score counter being higher on the screen glitch in 1.1 and many other fixes which might come out today!
It was placed higher beacuse of the aspect ratio of the screen; I didn't account for the different ratios, so it looks very out of place, but as I'm writing this I'm working on the fix
The music which plays in old canyon is an old version of 5.ogg made by Douglas Holmquist himself
Someone emailed him about the music and he sent two beta tracks and one of them was the 5.ogg
btw, all visuals, like box colors, or glass colors were changed to as close as i could replicate the never seen old levels
For example, old canyon uses canyon_dark and canyon_darker templates which don't exist anymore, which is why they were originally white. I brought them back to have the red color, but a bit modified, to account for the darkness
Or old ocean, which as seen in a sneek peek screenshot was significantly darker than it is now; I found an even older version of ocean, which didn't use templates, but rather colors, so I was able to bring them back very easily
There were some additions and modifications to the segments to also fit the difficulty better, like the glass cannon in old river
Also knShim is a really helpful tool which adds multiple commands for easy game manipulation, like ballcount, streak, save files and many others
(You can also say KokiczDrzewny as just KD)
Sorry if you ignore this, but how do you make a Smash Hit mod?
@VladimirGreenTheGreat get some kind of apk editor and start doin stuff
@@kokiczdrzewny ok
that mod is pretty awesome!
@@liamangrynexter thanks! glad that you like it
@@kokiczdrzewny100/10 mod it looks clean
You didn't see that 4:52