Turok: Dinosaur Hunter - Speedrun -

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  • Опубліковано 10 гру 2019
  • Game: Turok: Dinosaur Hunter Remastered
    Platform: PC
    Difficulty: Easy
    Category: Any%
    End time: 31:18
    I don't expect this to stand long. Pale and I have been making route changes as of late and we're about to drag this run really low.
    Thank you for the inspiration and motivation, Pale!
    Contact me:
    Twitch: / growthkasei
    Twitter: / growth_kasei
    Discord: Kasei#5734
    Join my Discord server!: / discord
  • Ігри

КОМЕНТАРІ • 13

  • @haiwinde
    @haiwinde 4 роки тому +4

    You are Turok indeed.

  • @BreakthroughGD
    @BreakthroughGD 4 роки тому

    Found this in my recommended, looks really impressive! Good luck on sub 31 c:

  • @tbang7855
    @tbang7855 4 роки тому

    congrats on that run from Germany, but I miss your commentary ;))

  • @KaosWulf
    @KaosWulf 4 роки тому

    Congrats!

  • @Pabzooloo
    @Pabzooloo 4 роки тому

    Yo Growth! Quick question: when you're doing the gate clip, are you holding right and tapping up in the corner? Or are you slightly holding up? This is basically the only thing early on in the run that's forever giving me problems.

  • @jackarmstrong4051
    @jackarmstrong4051 4 роки тому

    Congratulations

  • @Skuttie
    @Skuttie 4 роки тому

    Cool

  • @enriquetrevino5141
    @enriquetrevino5141 4 роки тому +2

    When do you do that??? I miss ur streams Mr. Leo

    • @KaseiSpeedruns
      @KaseiSpeedruns  4 роки тому +2

      I recorded this locally last night after being inspired by Pale.
      Streams will return :)

  • @samp.5111
    @samp.5111 4 роки тому

    any chance on explantion of some of these new routing bits? can't work out how you get into the secret room in ancient ruins, amongst other things

    • @KaseiSpeedruns
      @KaseiSpeedruns  4 роки тому

      Sure!
      The secret room in Ancient City is what we call "gate clip", by getting into the left corner of the gate and with some precise angles, Turok will strafe right through; skipping the jumping segment completely.
      ... if that's what you mean, of course, lol