Another nice thing about CI+MoM is that the “%damage bypasses energy shield” from atziri’s disdain won’t kill you, giving the option to trade some damage for a huge chunk of es.
I suspect that's a bug tbh and that Disdain is supposed to calculate based on your life post CI. But that would let you leverage mana sustain as a damage reduction of sorts.
@@Tenkiei Actually there is another item that works this way: Ghostwrithe. "50% of Maximum Life Converted to Energy Shield" converts your base life before CI sets it to 1. I am currently using it as buget option over Everlasting Gaze and it gives me 2K ES event with crappy gear.
I've been planning to go for something similar for a while on my Chrono, but sadly, SSF mean getting the amulet is very tricky, so i've been a bit stuck. I truly think there's a class design problem with Sorc right now tho. Archmage is the be-all and end-all of the damage scaling for the class, for every build. Fire builds, Cold builds, doesn't matter, add archmage, scale mana, they're instantly better off for it.
I love ur guides bro I'm so glad I stumbled upon ur channel not only did u fix my broken COF but u deliver consistent upgrades and great content very underrated content creator I wish u the best and millions of subs ty tenkiei
Hi! Love the guide and thank you! I happened to be able to add something because I didn’t have enough gemstone slots to lower the electric resistance through frostwall yet. I put a Font of Power Omen Sceptre in my 2nd hand and it allowed me to have enough Spirit to add Blasphemy and equip Conductivity to it, with burning inscription & impending doom because they both do fire & chaos damage based off of your mana. I also went ahead and set the second hand weapon set to the ‘Master of Hexes’ and ‘Lingering Whispers’ Node in the skill tree by taking away a few nodes here and there. My hope is that I’m able to afford better gear later but this will allow me to make them even weaker at no expense to me. I’ll probably have the aura available for clearing and the actual curse cued for bosses for now.
Thanks for the update, will be looking into this in the future when I hit t15 maps! Hopefully it doesnt get nerfed as the interactions/scaling seems really nice!
I have played this build for over 100 hours and never once died to poison. Chaos Inoculation makes you immune to all chaos damage - poison included. I'm not sure what you encountered, maybe it's a caustic mana flask removing your life killing you?
that said about to switch to shock focused cast on shock setup - experiment around with more shock / magnitude, hopefully jam more crit into the build and a way to proc meta skills more often
Painstakingly built a warrior to lvl 90 clearing T15/16s. Built a sorc for funsies. Once I got archmage the game was trivialized to a hilarious degree. Literally clearing screens in maps 5 levels higher than my sorc level with a few spark casts
@@TenkieiSo i should respec those nodes and try to find something more useful? They make it hard to test the effect of those nodes, since you cant be in a combat zone to respec but for arcane surge to be active on my stormweaver, I need to be in a level with monsters.
I've been following this build ALOT these past few weeks ever since they nerfed CoF. Even without the amulet this build is amazing, although before you swap over to E-Bat the bossing damage is meh. I experimented with a sheild to test out the blocking mechanic and it is AMAZING even when youre not optimized for it. Curious your thoughts on bringing a sheild in over a focus.
Yo. Actually been running this build on my sorc, Everlasting Gaze and all, but I noticed the Quality (Mana Modifiers) and I'm not sure how to get that on mine. Could you tell me how? Thanks!
I am just heading towards your CI fire frostwall build with those unique gloves, does it make sense to switch to this archmage build once I get third ascendency or even later? I am lvl 70 and started doing maps yesterday with no issues, does it make sense to switch or your original CI fire frostwall build will do to higher maps? I am using more meta energy version with 2x CoF and got like 50ex gear and I am blasting low tier maps.
What I dont like about this is, that from my perspective its so strong that it removes challange from the game, since you oneshot everything. If you say your original build can clear t15 with challange, I might wanna stick to that but dunno...
@@vaclavkriz2509 Some people want to actually upgrade the build, and for that purpose we need strong builds, because running for example juiced Breach with Delirium is way harder and if you can't clear fast enough or you die, you lose all what you invest in the map plus you lose xp and the map itself. The whole purpose of this game is to become as strong as you can, and having an already solid build but not strong enough to farm such things even if it's fun to you, it's not even close to be optimal for farming purposes.
OP should seriously consider providing the information needed to obtain the helmet corruption and or the Time-Lost Jewel, the internet provides little to no information on the Time-Lost Jewel, the easier of the 2 options here. A simple bit on the Time-Lost Jewel required for this build would've been great. I know you said it's expensive, and briefly replied how you get it in the comments, but you didn't explain it at all really, and for people who don't know what they are, they're going to be left in the dust when they reach that point.
@@Tha_T1p When nothing is provided, the usual protocol is trade. Let's be real here, farming your own ideal time-lost jewel is very hard due to the number of permutations on the mods of that jewel. Its like farming timeless jewels in POE 1, even if you find the ideal seed, farming it is impossible. Even looking at the trade site isnt guaranteed but its the best bet.
What are you thoughts on putting Mind Runes in your gear if we cant afford the crazy expensive 2% mana rune. Does +20 mana mean more than 20% ES if the ES roll on your gear isnt that high to begin with?
That depends on the item. So let's pretend your item has 42 base ES and 100% increased (counting quality), that's 42 * 2 = 84. If you add an Iron Rune this becomes; 42 * 2.2 = 92.4 or +8.4. On the other hand if your item has 150 ES and 60% increased (counting quality), say a chestpiece; 150 * 1.6 = 240 ES Adding 2x Iron runes here results in 150 * 2 = 300, which is +60 ES.
Any chance of getting a build planner on this? Would really like to see what gems u running along with gear and tree. Im lvl 73 spark archmage right now running T5s...still have not found the gaze or at least a div to grab one from trade market...driving me crazy
Original Sin converts damage dealt not damage taken, it has no synergy with CI at all (in fact it has a slight anti-synergy since Original Sin is an amethyst ring).
I thought so at first too, but this is Such a broken interaction.. IF they were going to do it, they would have done it already with the other nerfs. They left it along intentionally. Still, I DO think either A) this gets nerfed on full release. Or B) other items get added that do this so EG isn’t mandatory for mana stacking.
@@jayson546 it wasn't as popular before patches, but now it's very very well known. They mightve just not cared for it before because they had so much other stuff to do so they let it slide but now that most people if they can afford the amulet is abusing it, the devs are much more aware
on the other hand this is quite expensive engame build.. perhaps it's appropriate power level, unlike the CoF comet which everyone was running ssf since act2 normal
what is the fire wall doing for you that frost wall cant? also. despite losing some es/man from the swap, the unique focus - threaded light boosts damage on this to ungodly levels because of the mod " #% increased spell damage per 10 spirit" when your stacking spirit anyways.
Fire wall is adding damage to fireball. Also threaded light is a good budget option but doesn't come close to a good endgame shield, damage wise sure you might be similar but you lose out on ~1000 ES, ~600 mana and other useful stats like cast speed, int, or res.
Did you take the small node that give 3% more spell dmg per 100 mana? you should have close to +150% spell damage with it at near 5k mana. Arcane Intensity node *oops saw your passive and yup you took it :)
I know the video is old but I have a question the couldn’t find an answer for. Some monsters bypass ES and Mana pool & their damage lower my “blue health” because my health turned blue after using CI & some times my health turns purple when they hit me. My set up mind of matter, EB with Everlasting Gaze.
That "blue health" isn't actually your health. Your health is 1. I think it represents your energy shield or effective health with es and mana idk. When it turns out purple it means that you are poisoned, but you are immune to it. So nothing bypasses them, dont worry, you are fine.
Very nice guide! You explained things very well, but I would have appreciated in the section on Chaos Inoculation for you to explain the problems with Stun and Freezes (now that your HP is 1) and how to solve it beyond just "don't get hit"
For freeze the primary way is a charm, for Stun, plenty of nodes on the tree give you Stun Threshold based on ES. You can also use Dream Fragments, but that's pricy ATM.
Contemplating doing something similar for my Chayula Monk. I'm already going partial MoM (EB, stacking mana, taking the small MoM passives) but I don't feel the need to go CI as I already have double chaos res with +10% to max, 85% is close enough to immunity and this way I still get to have my life (and lose it too haha). This would let me finish off my Spirit with Ghost Dance, which will be a nice defensive layer to have back and make use of all the hybrid Evasion + Energy Shield nodes I'm taking, currently just for the Evasion and proximity (not going toward Ranger or I'd take the more efficient pure Evasion nodes instead)
Funny as I'm leveling one now as well. Wanted to reach big Mana numbers with instant mana leech, Eldritch, CI (includes poison) and MoM to feel immortal with a few Uniques. There is one that converts 100% of Ele as Chaos so all that's left is being immune to Physical/Bleed (which we are), Add Corrupted blood immunity unique belt, and almost a Legit God. Since GGG like long fights, even if you dish out small numbers, you are unkillable so you win over the long haul. So you didn't go Darkness? I wanted to know if you still can get any spirits from anywhere os it just cancel out..
@@MrLove-666 Darkness completely zero's out Spirit so those stats are completely dead, they don't boost Darkness or anything. Darkness felt alright as first ascendency but it's value dropped. By the time I got to second ascendency I respec'd to the Breach, which isn't crazy but I have been enjoying the mini-game. Trying to keep my HP so I can still have a use for the life flask and the red flames but if it's strong enough I'll swap to CI eventually haha Not sure what they would need to do to make the darkness feel better. The damage node is bait unless you go full MoM with no ES since any damage to Life or ES reserves. The Darkness reservation speed is ok but by endgame the effective mitigation is about 1 Ghost Shroud every 5/10 seconds so just go Ghost Shroud instead and have Spirit imo. I guess darkness would need to scale much harder and maybe be a skill so it can be supported? It's not a skill right now so can't support it currently.
Been trying to get one last few days. It’s basically 80 ex orbs at the moment. Sucks. Sometimes cheap one pops up but everyone is keeping an eye on it. 😭
Every time i see this type of things, i remember that i made an Infernalist with Arcionist, and it took me a while to get her in a decent form, but this is that broken and i'm starting to use this defensive+ofensive build, and damn it is strong, but GGG nerfed the Arsionist instead.
That's one huge thing I despise: you want to have fun with strong builds, but lots begin at higher levels ( at least lvl 41so there's 40 levels of no-fun but grind) and - you are at the mercy of currency and stupid decision to have auction house priced by humans... That shouldn't be a thing. Everyone should eventually be able to make the build they want to have fun with, without needed astronomous amount of currency (ideally none) same with respeccing That's my biggest pet peeve and PoE1 was the same.
all i have been wondering, you are running so many spirit spells. How??Archmage = 110, Grim feast 30. + cast on shock. Doesnt make sense to me to be honest.. if im doing something wrong let me know !
The only thing I see getting nerfed is Azure Gaze bypassing EB for shield. Without that, this build would be extremely high risk/reward and would have to either drop EB or CI.
I can definitely see that. Though I also think Archmage gives too much damage atm (9% per 100 mana at L21) and MoM protecting life fully (allowing EB/CI even without ES) feels a bit broken. So I think GGG has a lot of options for tweaking here. Ex if MoM capped at 95% that would already make it much harder to be this tanky.
@ that’s my point though. Without azure amulet ur rlly not tanky so it’d be a pure glass cannon build even with MoM. That’s why if they remove the ability to keep shield with that amulet, it’d be enough of a nerf imo. I think it only seems broken bc u get great damage with no downsides
For all that tested this build.. how much ES is recommended before switching ? sadly for me it lack burst dmg for my end without the Elemental invocation comet on freeze mob. any help / guide would be appreicate ^^ i'm sitting at 6k now( with passives according to "Fireball / FrostWall ) build..
Niice, I was going to go this direction with my mage but I'm specialising in fire/explosion magic. So like anything that gives me bonus's to fire exposure/ damage and insane amounts of mana and shields. Being immune to chaos is also the goal. Originally I wanted to make a flame elemental type character but "Avatar of fire" is so far away in the tree. I'm also unsure is this perk changes all the lightning and cold damage into fire and if it does would it mean I can't shock or freeze enemies.
@@rubikmonat6589 Sorry I don't know what that means. Is there an item that gives you a skill to use anywhere on the tree? That'll be awesome is there is. I'm fairly new to poe2. Haven't played poe. Edit: I just found out what anointing is. So happy :D
@@F4ngel those emotion things that delirium drops. hold shift on the node you want to see which combination is required, you can put a node form across the tree onto your amulet.
My chaos inoculation is bugged, after joining the trials with it. I am not immun to choas and have 1/5300 (my max Energyshiled) as life.. When un skilling 5his i have 990/990 life
Right now Ghostwrithe is bugged and converts life based on what you would have before CI. Since things cannot be converted twice; 50% of your life becomes ES, this stays ES and is scaled by ES modifiers. The 154 base ES on Ghostwrithe is converted to mana, and is scaled by mana modifiers. You gain 51 ES from The Everlasting Gaze through this..
sup boss, is snakepit ring a must ? i feel sometimes cooked when i have to frostwall/have a wall to shoot my balls at cuz they pierce targets, to bounce and nuke. ie sekhemas whole 4th level if there is no frost wall its joever, and those narrow stairs n shet sometimes trips out the walls themselves. maybe i aint grasping the right idea of the pierce for fireball tho, but with this big chungus of a damage build, woudlnt it make more sense for the fireballs to smack em in the face and do all that dmg ? they still bounce/fork etc
I wouldn't say "Must" I was doing T15s without either Snakepit or archmage but it is a big damage multiplier if you can afford it. Most of the fireball damage comes from exploding against an obstacle so for those narrow passageways you have to try to hit the enemies directly, or not fight near stairs.
can bloodmage go with this setup ? as i can see the real problem bm have to try this build is mana regeneration since we dont have arcane surge which helps a lot
to be fair it's very powerful but i hope they don't just kill the build architect like trigger gem. because that's not a nerf. reduce power gain by 10 time is just straight up kill the whole thing.
For anyone else wondering, getting rid of the conversion gloves feels pretty good because it lets you get normal gloves and boost the damage a lot. I will say that keeping the gloves and putting extra freeze buildup feels super good but it's not at all needed and the perks of normal gloves is pretty nice. Frost gloves makes more sense if your going for double cast on freeze.
Yea straight up. I've put well over a hundred hours into the game, constantly trying to level up the build. It feels strong but in a linear sort of way, like you need all the right items and passives to bring it online. The only people saying this build needs a nerf are the ones who have min maxed their builds and spent 100's of exalts buying god roll gear and items. Most of us noobs and more casual players don't see that sort of insane power creep so no nerfs please lol.
This interaction has been known for a while now; honestly I'm surprised it hasn't been nerfed into the ground already. It definitely needs some adjustment.
Interesting, does it still convert with EB? Like does your mana pool also get affected from this conversion? If not it may be more worth it to go CI, depending on your life pool. Tho I imagine if ur stacking a ton of mana and ES, that doesn’t leave much room for life on gear.
Bro you have 100 spirit base from campaign, the other 60 spirit it's from body armour and the other 30 spirit it's from against the darkness [passive three jewel] with +10 spirit per notable allocated
I kinda followed your old build guide, but I already played with archmage instead of invocation and only 1 curse blasphemy. I couldn't afford everlasting gaze, but that would have been the next upgrade to go for the MoM/EB combo. Nice build guide btw 👍👍
As a warrior I think this is so stupid. So you defenses and offenses scale together. Not only are you 2 or 3 times as tanky but you’re also doing exponentially more damage; all from range. No wonder nearly everyone is playing this. Less than 3% warriors in the top 1000 standard trade league. If they want all the classes played cool you all can keep this but they need to triple the offensive and defensive capabilities of warriors.
@@Tenkieilol you can’t be serious? Even at high str you’re talking maximum a few hundred damage second. That’s within the window of warcry too so you have very limited up time unless you’re warbringer. Str gives 2hp per point. Do the math. The comparison is laughable. I’m doing 40k with an auto attack. I think it’s awesome you broke the game but I don’t think it’s good when everyone is playing the same thing. I know I know get gud but damn dude the numbers speak for themselves melee and specifically warriors have been shafted so far.
Dunno, the damage looks a bit higher than a few hundred to me. ua-cam.com/video/8ST390UDcAo/v-deo.html&pp=ygUkc3RlZWwgbWFnZSBjb3JydXB0aW5nIGNyeSB3YXJicmluZ2Vy
if we dont have the amulet can we just go MoM and eldritch battery with armour +es ? without CI im in hardcore can i start the map to farm currency with that ?
Another nice thing about CI+MoM is that the “%damage bypasses energy shield” from atziri’s disdain won’t kill you, giving the option to trade some damage for a huge chunk of es.
I suspect that's a bug tbh and that Disdain is supposed to calculate based on your life post CI. But that would let you leverage mana sustain as a damage reduction of sorts.
@@Tenkiei Actually there is another item that works this way: Ghostwrithe. "50% of Maximum Life Converted to Energy Shield" converts your base life before CI sets it to 1. I am currently using it as buget option over Everlasting Gaze and it gives me 2K ES event with crappy gear.
What is CI?
@@findmasradichaos inoculation. It’s a notable that makes you immune to chaos damage while setting your max health to 1
@@Tenkieiits not a bug. MoM makes you take dmg from mana first. Duh.
your build guide helped a lot
I've been planning to go for something similar for a while on my Chrono, but sadly, SSF mean getting the amulet is very tricky, so i've been a bit stuck.
I truly think there's a class design problem with Sorc right now tho. Archmage is the be-all and end-all of the damage scaling for the class, for every build. Fire builds, Cold builds, doesn't matter, add archmage, scale mana, they're instantly better off for it.
They continue to nerf any other way to play sorc.
I doubt it'll stop until the class is completely gutted and the numbers playing it goes down.
you are a god. I can't wait to make this work. Love your videos dude. keep em coming
Thanks for explaining the CI EB MOM + ammy interaction! 👍
I love ur guides bro I'm so glad I stumbled upon ur channel not only did u fix my broken COF but u deliver consistent upgrades and great content very underrated content creator I wish u the best and millions of subs ty tenkiei
thanks for this indepth explanation
Hi! Love the guide and thank you! I happened to be able to add something because I didn’t have enough gemstone slots to lower the electric resistance through frostwall yet. I put a Font of Power Omen Sceptre in my 2nd hand and it allowed me to have enough Spirit to add Blasphemy and equip Conductivity to it, with burning inscription & impending doom because they both do fire & chaos damage based off of your mana. I also went ahead and set the second hand weapon set to the ‘Master of Hexes’ and ‘Lingering Whispers’ Node in the skill tree by taking away a few nodes here and there. My hope is that I’m able to afford better gear later but this will allow me to make them even weaker at no expense to me. I’ll probably have the aura available for clearing and the actual curse cued for bosses for now.
Thanks for the update, will be looking into this in the future when I hit t15 maps! Hopefully it doesnt get nerfed as the interactions/scaling seems really nice!
As an FYI- You will get destroyed by poison damage ATM with this build (due to a bug). We are talking 2 shot by basic monsters.
I have played this build for over 100 hours and never once died to poison. Chaos Inoculation makes you immune to all chaos damage - poison included. I'm not sure what you encountered, maybe it's a caustic mana flask removing your life killing you?
@ nope. It’s a known bug/ just thought I would share- Glad you have not experienced it. On maps with heavy ranged poison mobs it’s death.
I feel like you're dying to the physical damage the mobs are using to inflict the poison - not the poison itself.
You EARNED my sub with this one buddy THAKN YOU
that said about to switch to shock focused cast on shock setup - experiment around with more shock / magnitude, hopefully jam more crit into the build and a way to proc meta skills more often
Painstakingly built a warrior to lvl 90 clearing T15/16s. Built a sorc for funsies. Once I got archmage the game was trivialized to a hilarious degree. Literally clearing screens in maps 5 levels higher than my sorc level with a few spark casts
@9:40, you can also increase arcane surge with passives, my question: Why did you decide to not do this? It is very easy accesible for you.
Because the effect stacks additively with the increase from mana. So you don't gain that much going from 373->443% for example.
@@TenkieiSo i should respec those nodes and try to find something more useful?
They make it hard to test the effect of those nodes, since you cant be in a combat zone to respec but for arcane surge to be active on my stormweaver, I need to be in a level with monsters.
I've been following this build ALOT these past few weeks ever since they nerfed CoF. Even without the amulet this build is amazing, although before you swap over to E-Bat the bossing damage is meh. I experimented with a sheild to test out the blocking mechanic and it is AMAZING even when youre not optimized for it. Curious your thoughts on bringing a sheild in over a focus.
How does rhe bloclking work? Never tried it
@@Buhry if you equip any shield it has a chance to block incoming damage. its all passive so you dont have to do anything once the shield is on
Yo. Actually been running this build on my sorc, Everlasting Gaze and all, but I noticed the Quality (Mana Modifiers) and I'm not sure how to get that on mine. Could you tell me how? Thanks!
Neural Catalysts.
@@Tenkiei Huge to know. Thanks!
I am just heading towards your CI fire frostwall build with those unique gloves, does it make sense to switch to this archmage build once I get third ascendency or even later? I am lvl 70 and started doing maps yesterday with no issues, does it make sense to switch or your original CI fire frostwall build will do to higher maps? I am using more meta energy version with 2x CoF and got like 50ex gear and I am blasting low tier maps.
What I dont like about this is, that from my perspective its so strong that it removes challange from the game, since you oneshot everything. If you say your original build can clear t15 with challange, I might wanna stick to that but dunno...
@@vaclavkriz2509 Some people want to actually upgrade the build, and for that purpose we need strong builds, because running for example juiced Breach with Delirium is way harder and if you can't clear fast enough or you die, you lose all what you invest in the map plus you lose xp and the map itself. The whole purpose of this game is to become as strong as you can, and having an already solid build but not strong enough to farm such things even if it's fun to you, it's not even close to be optimal for farming purposes.
how do you get the 90 extra spirit needed for cast on shock and gream feast, in your gear i only see +61 spirit in body armour?
OP should seriously consider providing the information needed to obtain the helmet corruption and or the Time-Lost Jewel, the internet provides little to no information on the Time-Lost Jewel, the easier of the 2 options here. A simple bit on the Time-Lost Jewel required for this build would've been great. I know you said it's expensive, and briefly replied how you get it in the comments, but you didn't explain it at all really, and for people who don't know what they are, they're going to be left in the dust when they reach that point.
@@Tha_T1p When nothing is provided, the usual protocol is trade. Let's be real here, farming your own ideal time-lost jewel is very hard due to the number of permutations on the mods of that jewel. Its like farming timeless jewels in POE 1, even if you find the ideal seed, farming it is impossible. Even looking at the trade site isnt guaranteed but its the best bet.
Great vid, Have you tried Chronomancer ?
Nerfs are definitely coming to this build after Christmas break. Build them and enjoy them while you can folks.
I’ve never heard a single person that played this build say mana regen isn’t an issue
What are you thoughts on putting Mind Runes in your gear if we cant afford the crazy expensive 2% mana rune. Does +20 mana mean more than 20% ES if the ES roll on your gear isnt that high to begin with?
That depends on the item. So let's pretend your item has 42 base ES and 100% increased (counting quality), that's 42 * 2 = 84. If you add an Iron Rune this becomes; 42 * 2.2 = 92.4 or +8.4.
On the other hand if your item has 150 ES and 60% increased (counting quality), say a chestpiece;
150 * 1.6 = 240 ES
Adding 2x Iron runes here results in 150 * 2 = 300, which is +60 ES.
I've been messing around for half the day I can't allocate eldritch battery on my skill tree idk why .. it's very frustrating..
Any chance of getting a build planner on this? Would really like to see what gems u running along with gear and tree. Im lvl 73 spark archmage right now running T5s...still have not found the gaze or at least a div to grab one from trade market...driving me crazy
I've got a planner in the description, just keep in mind it's a work in progress and may change / have inefficiencies.
@@TenkieiThe linked build guide (on Maxroll) shows something completely different from what you’re describing in this video.
chaos inoculation and original sin ring would be insanely good imo
Original Sin converts damage dealt not damage taken, it has no synergy with CI at all (in fact it has a slight anti-synergy since Original Sin is an amethyst ring).
@@Nukestarmaster Rip im dumb and misread
So, the increases to max energy shield still bump the energy shield up if you wear the gaze amulet, but not the other ones? Is this correct?
Yes.
Would it be possible to do this build as a chronomancer since you can just time skip back to higher hp and mana to offset the squishyness?
I'm sure it's possible, but you'll probably struggle for damage.
I don't see them not nerfing this one day
It is fully expected because if you dig, there is not so much Space for Many builds... The illusion of choice
I thought so at first too, but this is Such a broken interaction.. IF they were going to do it, they would have done it already with the other nerfs. They left it along intentionally.
Still, I DO think either A) this gets nerfed on full release. Or B) other items get added that do this so EG isn’t mandatory for mana stacking.
@@jayson546 it wasn't as popular before patches, but now it's very very well known. They mightve just not cared for it before because they had so much other stuff to do so they let it slide but now that most people if they can afford the amulet is abusing it, the devs are much more aware
on the other hand this is quite expensive engame build.. perhaps it's appropriate power level, unlike the CoF comet which everyone was running ssf since act2 normal
what is the fire wall doing for you that frost wall cant? also. despite losing some es/man from the swap, the unique focus - threaded light boosts damage on this to ungodly levels because of the mod " #% increased spell damage per 10 spirit" when your stacking spirit anyways.
Fire wall is adding damage to fireball.
Also threaded light is a good budget option but doesn't come close to a good endgame shield, damage wise sure you might be similar but you lose out on ~1000 ES, ~600 mana and other useful stats like cast speed, int, or res.
Did you take the small node that give 3% more spell dmg per 100 mana? you should have close to +150% spell damage with it at near 5k mana. Arcane Intensity node
*oops saw your passive and yup you took it :)
I know the video is old but I have a question the couldn’t find an answer for.
Some monsters bypass ES and Mana pool & their damage lower my “blue health” because my health turned blue after using CI & some times my health turns purple when they hit me.
My set up mind of matter, EB with Everlasting Gaze.
That "blue health" isn't actually your health. Your health is 1. I think it represents your energy shield or effective health with es and mana idk. When it turns out purple it means that you are poisoned, but you are immune to it. So nothing bypasses them, dont worry, you are fine.
Its called the Pareto Principle!
been trying to run this set up. thats why im here actually. i die before my mana runs out and i cant figure out why
Do you know the the mana to the fire resource for the internalise counts as mana for archmage?
if im running your older CI builds and have about 5100 ES will this build work for me? or should i get some better ES gear
You need gear with both mana and ES to really maximize the value here so I suspect you'd end up feeling pretty squishy.
Where does all the spirit come from? If need 190 and getting zero from the amulet now?
100 baseline
60 Chestpiece
30 Against the Darkness or Helmet corruption
Very nice guide! You explained things very well, but I would have appreciated in the section on Chaos Inoculation for you to explain the problems with Stun and Freezes (now that your HP is 1) and how to solve it beyond just "don't get hit"
For freeze the primary way is a charm, for Stun, plenty of nodes on the tree give you Stun Threshold based on ES. You can also use Dream Fragments, but that's pricy ATM.
I would really appreciate it if you showed your life/ES/Mana/spirit numbers during these videos.
Diablo 4 has reached its final form
just a question, my wand has 78% increase fire damage, without the gloves that converts fire to cold i just got owned right?
Contemplating doing something similar for my Chayula Monk. I'm already going partial MoM (EB, stacking mana, taking the small MoM passives) but I don't feel the need to go CI as I already have double chaos res with +10% to max, 85% is close enough to immunity and this way I still get to have my life (and lose it too haha).
This would let me finish off my Spirit with Ghost Dance, which will be a nice defensive layer to have back and make use of all the hybrid Evasion + Energy Shield nodes I'm taking, currently just for the Evasion and proximity (not going toward Ranger or I'd take the more efficient pure Evasion nodes instead)
Funny as I'm leveling one now as well. Wanted to reach big Mana numbers with instant mana leech, Eldritch, CI (includes poison) and MoM to feel immortal with a few Uniques. There is one that converts 100% of Ele as Chaos so all that's left is being immune to Physical/Bleed (which we are), Add Corrupted blood immunity unique belt, and almost a Legit God.
Since GGG like long fights, even if you dish out small numbers, you are unkillable so you win over the long haul.
So you didn't go Darkness? I wanted to know if you still can get any spirits from anywhere os it just cancel out..
@@MrLove-666 Darkness completely zero's out Spirit so those stats are completely dead, they don't boost Darkness or anything. Darkness felt alright as first ascendency but it's value dropped. By the time I got to second ascendency I respec'd to the Breach, which isn't crazy but I have been enjoying the mini-game.
Trying to keep my HP so I can still have a use for the life flask and the red flames but if it's strong enough I'll swap to CI eventually haha
Not sure what they would need to do to make the darkness feel better. The damage node is bait unless you go full MoM with no ES since any damage to Life or ES reserves. The Darkness reservation speed is ok but by endgame the effective mitigation is about 1 Ghost Shroud every 5/10 seconds so just go Ghost Shroud instead and have Spirit imo.
I guess darkness would need to scale much harder and maybe be a skill so it can be supported? It's not a skill right now so can't support it currently.
I just rerolled into something archmage related and now this video worries me for the gear prices going up...ugh
Already if you want everlasting gaze it’s gone from like 1-2 exalts to 1-4 divine orbs if it’s reasonably priced.
The gear has been expensive since the first week
Glad I got the amulet as a drop the other day. Will prob start a sorceress now
Excellent video! minus the fact that the prices of gear(im doing this idea aswell) will go up :( lol keep up the great explinations .
Usually how that works is prices go up in the short term, then long term they go down as everyone forgets / moves on to other builds.
Okay, I’m sold on going Everlasting Gaze. And now I gotta go buy one. Hope they aren’t too much more than one Divine…
They're expensive as shit now. Wish I would've bought one last week when I was looking at all the different uniques
I got one from a drop Ona tier 1 map
Been trying to get one last few days. It’s basically 80 ex orbs at the moment. Sucks. Sometimes cheap one pops up but everyone is keeping an eye on it. 😭
Got mine with a chance orb. Regular old normal gaze amulet. Thought i'd give it a go and boom, got one dropped with a good roll on it too.
@Wi11iamNZ I've failed the chance orb 3 times now 😴 lol
Every time i see this type of things, i remember that i made an Infernalist with Arcionist, and it took me a while to get her in a decent form, but this is that broken and i'm starting to use this defensive+ofensive build, and damn it is strong, but GGG nerfed the Arsionist instead.
That's one huge thing I despise: you want to have fun with strong builds, but lots begin at higher levels ( at least lvl 41so there's 40 levels of no-fun but grind) and - you are at the mercy of currency and stupid decision to have auction house priced by humans...
That shouldn't be a thing. Everyone should eventually be able to make the build they want to have fun with, without needed astronomous amount of currency (ideally none) same with respeccing
That's my biggest pet peeve and PoE1 was the same.
all i have been wondering, you are running so many spirit spells. How??Archmage = 110, Grim feast 30. + cast on shock. Doesnt make sense to me to be honest.. if im doing something wrong let me know !
The only thing I see getting nerfed is Azure Gaze bypassing EB for shield. Without that, this build would be extremely high risk/reward and would have to either drop EB or CI.
I can definitely see that. Though I also think Archmage gives too much damage atm (9% per 100 mana at L21) and MoM protecting life fully (allowing EB/CI even without ES) feels a bit broken. So I think GGG has a lot of options for tweaking here.
Ex if MoM capped at 95% that would already make it much harder to be this tanky.
@ that’s my point though. Without azure amulet ur rlly not tanky so it’d be a pure glass cannon build even with MoM. That’s why if they remove the ability to keep shield with that amulet, it’d be enough of a nerf imo.
I think it only seems broken bc u get great damage with no downsides
For all that tested this build.. how much ES is recommended before switching ? sadly for me it lack burst dmg for my end without the Elemental invocation comet on freeze mob.
any help / guide would be appreicate ^^
i'm sitting at 6k now( with passives according to "Fireball / FrostWall ) build..
No reason to nerf it, working as intended.
Niice, I was going to go this direction with my mage but I'm specialising in fire/explosion magic. So like anything that gives me bonus's to fire exposure/ damage and insane amounts of mana and shields. Being immune to chaos is also the goal.
Originally I wanted to make a flame elemental type character but "Avatar of fire" is so far away in the tree. I'm also unsure is this perk changes all the lightning and cold damage into fire and if it does would it mean I can't shock or freeze enemies.
Can you anoint avatar of fire?
@@rubikmonat6589 Sorry I don't know what that means. Is there an item that gives you a skill to use anywhere on the tree? That'll be awesome is there is.
I'm fairly new to poe2. Haven't played poe.
Edit: I just found out what anointing is. So happy :D
@@F4ngel those emotion things that delirium drops. hold shift on the node you want to see which combination is required, you can put a node form across the tree onto your amulet.
My chaos inoculation is bugged, after joining the trials with it. I am not immun to choas and have 1/5300 (my max Energyshiled) as life.. When un skilling 5his i have 990/990 life
How does this work with the unique ghostwrith tattered robe?
Right now Ghostwrithe is bugged and converts life based on what you would have before CI. Since things cannot be converted twice;
50% of your life becomes ES, this stays ES and is scaled by ES modifiers.
The 154 base ES on Ghostwrithe is converted to mana, and is scaled by mana modifiers. You gain 51 ES from The Everlasting Gaze through this..
What passive skill are you annoiting to the ammy?
sup boss, is snakepit ring a must ? i feel sometimes cooked when i have to frostwall/have a wall to shoot my balls at cuz they pierce targets, to bounce and nuke. ie sekhemas whole 4th level if there is no frost wall its joever, and those narrow stairs n shet sometimes trips out the walls themselves. maybe i aint grasping the right idea of the pierce for fireball tho, but with this big chungus of a damage build, woudlnt it make more sense for the fireballs to smack em in the face and do all that dmg ? they still bounce/fork etc
I wouldn't say "Must" I was doing T15s without either Snakepit or archmage but it is a big damage multiplier if you can afford it. Most of the fireball damage comes from exploding against an obstacle so for those narrow passageways you have to try to hit the enemies directly, or not fight near stairs.
@@Tenkiei yeye im flying through the t15 maps with the ring, just was wondering. ty for the reply chief
can bloodmage go with this setup ? as i can see the real problem bm have to try this build is mana regeneration since we dont have arcane surge which helps a lot
You should check out what Goratha is doing. He's playing a similar setup on Blood Mage.
to be fair it's very powerful but i hope they don't just kill the build architect like trigger gem. because that's not a nerf. reduce power gain by 10 time is just straight up kill the whole thing.
So you’re not using the gloves to convert fire to frost damage?
^ im here for that too
most of his dmg is lightning due to archmage anyway.. he didn't skill any +cold dmg, also his skills are not benefiting from freeze
For anyone else wondering, getting rid of the conversion gloves feels pretty good because it lets you get normal gloves and boost the damage a lot. I will say that keeping the gloves and putting extra freeze buildup feels super good but it's not at all needed and the perks of normal gloves is pretty nice. Frost gloves makes more sense if your going for double cast on freeze.
Literally have 2200 shield with 1250 mana. When I pick up the eldritch node my mana only went to 1850.... what am I missing here
It only converts your base energy shield, not % increase from passive nodes
this amulet is hard to find in trade. is this a must?
It's the entire point of the setup, without it you have no Energy Shield.
@@Tenkiei oh im stupid not the amulet i meant the **JEWEL *
@@Tenkiei Radius also grant 1% max mana too hard to find in POE2 Trade.
Oh, absolutely not a must and yes it's a huge pain to find.
What level do you need to be able to make this skill tree (with 112 passives)?
112 - 24 (weapon passives) - 1 (since you start at L1) = 87.
and GGG said they were concerned about Chronomancer being too OP.... fk me... i should of picked stormweaver.
Need that expensive af ammy
This is upgrade nage build before or new build???
Upgrade at the moment, but it might require replacing most/all gear to get more mana.
Can this work on Gemling?
I have 4700 energy shield and 2000 mana. Cant even clear Maps T1 now. Prior I was stuck on T5. I must be doing something wrong.
Oh please I'm nowhere as well geared as you and am only comfortable clearing T9s, if they nerf it I'm giving up
Yea straight up. I've put well over a hundred hours into the game, constantly trying to level up the build. It feels strong but in a linear sort of way, like you need all the right items and passives to bring it online. The only people saying this build needs a nerf are the ones who have min maxed their builds and spent 100's of exalts buying god roll gear and items. Most of us noobs and more casual players don't see that sort of insane power creep so no nerfs please lol.
does MoM factor in armor before calculate damage taken
I haven't tested this, but armor should mitigate damage taken to your mana from MoM.
how do you apply shock with your setup?
Through overwhelming amounts of damage mostly.
What if you also went external youth with this?
Eternal youth disables your energy shield recharge and pots are not enough regen to sustain energy shield.
This interaction has been known for a while now; honestly I'm surprised it hasn't been nerfed into the ground already. It definitely needs some adjustment.
No because you wouldnt have an identity for mages
I use the amulet combined with tattered robes that convert 50% of hp to ES
Interesting, does it still convert with EB? Like does your mana pool also get affected from this conversion? If not it may be more worth it to go CI, depending on your life pool. Tho I imagine if ur stacking a ton of mana and ES, that doesn’t leave much room for life on gear.
@@jayson546 it does. I use MoM EB and CI
@@jayson546 almost 10k ES and 3k mana
Why do I die before being OOM ? (I Have ED + MOM + the Amulet) help please :(
mana flask that drains life?
Spend 10k divines for a nerf yay
how do you get 190 spirits for Cast of shock please ?
Bro you have 100 spirit base from campaign, the other 60 spirit it's from body armour and the other 30 spirit it's from against the darkness [passive three jewel] with +10 spirit per notable allocated
Ugh... I hate not having time to play this. Now its gonna shoot up even higher lol
I kinda followed your old build guide, but I already played with archmage instead of invocation and only 1 curse blasphemy. I couldn't afford everlasting gaze, but that would have been the next upgrade to go for the MoM/EB combo. Nice build guide btw 👍👍
everlasting is 1ex, how is that expensive ?
Lol. It is definitely NOT 1 EX. They're asking 1 Divine now for it. The sales for 1 EX are scammers.
we see you're friends with coffeebeans lol
He's a pretty cool dude.
As a warrior I think this is so stupid. So you defenses and offenses scale together. Not only are you 2 or 3 times as tanky but you’re also doing exponentially more damage; all from range. No wonder nearly everyone is playing this. Less than 3% warriors in the top 1000 standard trade league.
If they want all the classes played cool you all can keep this but they need to triple the offensive and defensive capabilities of warriors.
TBF, Warriors have the same thing via Corrupting Cry.
Str = Life
Str = dmg
therefore; def = dmg.
@@Tenkieilol you can’t be serious? Even at high str you’re talking maximum a few hundred damage second. That’s within the window of warcry too so you have very limited up time unless you’re warbringer. Str gives 2hp per point. Do the math. The comparison is laughable. I’m doing 40k with an auto attack.
I think it’s awesome you broke the game but I don’t think it’s good when everyone is playing the same thing. I know I know get gud but damn dude the numbers speak for themselves melee and specifically warriors have been shafted so far.
Dunno, the damage looks a bit higher than a few hundred to me.
ua-cam.com/video/8ST390UDcAo/v-deo.html&pp=ygUkc3RlZWwgbWFnZSBjb3JydXB0aW5nIGNyeSB3YXJicmluZ2Vy
Games full of op builds more than Diablo 😂
Yeah if you can afford it. Or if you can get there fast enough. Theory crafting things is easy, looking for gear takes time.😂
are blueflame gloves not required for this build?
Archmage is very flexible, it can be played with a variety of skills from fireball to spark or hexblast.
if we dont have the amulet can we just go MoM and eldritch battery with armour +es ? without CI im in hardcore can i start the map to farm currency with that ?
I don't play Hardcore, so I don't know how many defenses you need / if that would work sorry.
Ah yes, nerf sorcerer, again..