I think he and Iggy swapped teeth because Iggy only has one and lemmy took his other 2 teeth (Lemmy shouldn’t and doesn’t have teeth in his nsmbw model)
For some reason In all of the themes except NSMBU the koopalings wave the sands to their respective color. But in NSMBU they wave different wand colors. Fact: In Paper Mario color splash: All of them except Roy, Take different paint stars that Mach the color of their wands. For Roy, he doesn’t have a paint star because he is at Bowsers castle.
I must be the only idiot who absolutely loves the smw style koopalings. They remind me of their snes design combined with the nsmbw and smb3 styles merged.
To me the hair looks like the side effect that ludwig got in a Day with Bowser Jr: Two Koopas For a Throne Part 3 But it's actually his actual hair in mario world Also they didn't bother putting rainbow hair on iggy and also the new bowser sprite in Smw is still Shit
I like how there Mario world sprites are fixed and kind of resemble to there modern apparence To bad Iggy still suffred the Simon sprite colors and Ludwig has that Yellow color from the day of bowser Jr
I have an idea for how to make Lenny and Wendy more like their original selves Instead of just putting them in a room with pipe, put them on rail instead so it looks like their emerging from the pipes!
I like that Larry and Iggy reverted back to their old color schemes for this. Nowadays Larry generally has a blue shell, and Iggy has green, but originally it was the reverse. I actually like the old way better for those two.
They really should have changed the movements of the SMW version Koopalings instead of basing them all on the SMB3/New SMB Wii versions. Iggy & Larry should roll around and throw their orbs from their shells. Morton & Roy should trying to run towards you, jump, and squash you. Lemmy & Wendy should be able to bury themselves and pop back out with doppelgangers. Ludwig should able to breathe out fireballs, spin around in his shell after being hit, and do his somersault when he recovers. Lastly, when they are defeated, they should all disappear with a spinning sprite of them looking towards the camera and then POOF... like SMW Morton, Ludwig, and Roy's defeat animation. What a lost opportunity!
Oh! Cool. Anyways since iam V E R Y Early, i have a question. Please answer it: Are you ok ever since you nearly got shot? I hope you and your family are. Stay safee
DST WDJ CHF Super Mario Bros Returns is here! 😁 A full game project! 8 worlds with 40 levels! Mango Plain, Caramel Desert, Lemon Forest, Chocolate Cave, Chantilly Moutain, Vanilla Sky, Sweet Corn Galaxy and Hot Pepper Volcano 🙂 Enjoy this new adventure 😉
I made all of the koopaling battles from SMB3. (Even thought the levels aren’t the ones from the original game.) Lemmy: 407-3KF-GMF Morton: VCP-SXV-Q6G Roy: QKF-431-WXF Larry: DSF-C8B-6NG Wendy: SQC-VWG-D0H Ludwig: L5V-K3L-62G Iggy: L3C-8QL-89G
They should add more attacks to the koopalings from each game and have a button that selects what style For example, Iggy is just Larry but faster but he can run up walls and shoot up to three fireballs and if one of the red ones make contact with lava a lava monster apears and they should add a feature where the koopalings stay connected to enimies they are stacked on
I also created one but it has less bosses and i did it so the comparison between the original and MM2 was accurate and almost the same with the moveset, that you eventualy have to fight against Bowser and there are only rematches ('cause some bosses have rematches but they are then a completly different koopaling but I don't care)!
The only differance between Iggy and Larry's bossfight is that larry has fireballs. Also now that we have mechakoopas you should have added bowser as the final boss
Great level, check out my version: DLQ-18N-NHF. For the Lemmy and Wendy version, I preferred to have them under the pipes for more authenticity! I also have levels with every Koopaling battle in Mario history!
For the iggy fight a Spike should be stacked on iggy For the morton fight idk but that isnt At all Like the original Just putting the koopaling wont cut it For lemmy same thing as morton For Ludwig, Just no Roy is probably the closest to the original For Wendy again it aint nothin Like the original
They used different designs instead of original SM world It could have been an option to switch to which ones. I'm not complaining, I was just saying my opinion
Honestly, I don’t line how Nintendo redid the sprites for Bowser and the Koopalings. Instead of staying true to the original by making their skin orange and red, they just used SNES equivalents of their yellow and cream skin coloring. It doesn’t help that things such as hammer bros (which had a subspecies with orange skin in the original) also use this stupid modern coloring. It’s disrespectful to the game’s source material. Also, why are the SMW spike balls blue when there were balls ‘n chains in that game that were gray?
Lifeform Lover am I a fan of the Mario maker version of bowser in SMW? No. Personally I feel like they could have tweaked the original bowser sprite. But I do like these new koopaling sprites.
First! All of the people that say that they are first are never first. A lot of the time it says stuff like 1 view 5.4 k likes 32 dislikes and 108 comments. But here, it says 0 on everything except views which it has 1.
The SMW in Mario maker 2 is a more modern-styled. So they changed the Koopalings designs to be more suitable with the style (sorry English is not my native language)
@@wubproductions9755 and consistent with the character designs when placing them into Super Mario Maker, especially when the designs for them already exists. Thanks.
Man, just like the original game. Nice.
Jasper 69 Jasper, for whatever reason, I can’t access your level. Did you upload it?
Not really
Wait a minute, which one is from the og smw? I think this is the real one
No but that: P09-GMB-3KF
Nah... The bosses have different moves and got plastic surgery.
Knowing that in the original
You have to get Iggy in the lava
Man that's dark
@baby Maharaja It was just Iggy
@baby Maharaja IK I have it They get knocked and go off the screen
Accept for Iggy
Cheesy Toad Larry is the same fight as Iggy
@@squishyty918 R.I.P.
Two Defenseless Good Bois
R.I.P. iggy
. . . I just realized that Ludwig's sprite has two fangs instead of one.
I think he and Iggy swapped teeth because Iggy only has one and lemmy took his other 2 teeth (Lemmy shouldn’t and doesn’t have teeth in his nsmbw model)
@@TheIceCreamWizard Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm...
@@TheIceCreamWizard and Larry has four teeth
Jon Beech I said nothing about Larry
For some reason In all of the themes except NSMBU the koopalings wave the sands to their respective color. But in NSMBU they wave different wand colors. Fact: In Paper Mario color splash: All of them except Roy, Take different paint stars that Mach the color of their wands. For Roy, he doesn’t have a paint star because he is at Bowsers castle.
I must be the only idiot who absolutely loves the smw style koopalings. They remind me of their snes design combined with the nsmbw and smb3 styles merged.
No, you’re not.
Nah bro everything about Mario World sprites in this game are amazing
0:27 It’s harder to get in the door than to defeat iggy XD
My goodness, so much Koopaling content this week.
What did you expected?
I like how Morton actually looks like Morton. For some reason they changed his design from SMB3.
It's just me or Ludwig is like Beethoven or a Super Saiyan?
He's called ludwig von beethoven or ludwig von koopa he's based on him so yes
@baby Maharaja Bowser Jr is not a koopaling
technically Bowser Jr. is the secondary leader after bowser
Bro fucking Beethovens full name is Ludwig van Beethoven, Ludwig von Koopa 💀 nah its just a coincidence bro 😭
To me the hair looks like the side effect that ludwig got in a Day with Bowser Jr: Two Koopas For a Throne Part 3
But it's actually his actual hair in mario world
Also they didn't bother putting rainbow hair on iggy and also the new bowser sprite in Smw is still Shit
Larry and Wendy are the only koopalings that didn't change that much in terms of character design
I like how there Mario world sprites are fixed and kind of resemble to there modern apparence
To bad Iggy still suffred the Simon sprite colors and Ludwig has that Yellow color from the day of bowser Jr
I wish Nintendo would do a "remaster" of Super Mario World using these sprites.
I have an idea for how to make Lenny and Wendy more like their original selves
Instead of just putting them in a room with pipe, put them on rail instead so it looks like their emerging from the pipes!
But it’ll be hard to put them in the lava
@Angelene DEMON oh yeah, fair point. Thanks for telling me that, though!
I like that Larry and Iggy reverted back to their old color schemes for this. Nowadays Larry generally has a blue shell, and Iggy has green, but originally it was the reverse. I actually like the old way better for those two.
Iggy’s blue is kinda purplish and Larry’s blue is sky blue but yeah.
They really should have changed the movements of the SMW version Koopalings instead of basing them all on the SMB3/New SMB Wii versions. Iggy & Larry should roll around and throw their orbs from their shells. Morton & Roy should trying to run towards you, jump, and squash you. Lemmy & Wendy should be able to bury themselves and pop back out with doppelgangers. Ludwig should able to breathe out fireballs, spin around in his shell after being hit, and do his somersault when he recovers. Lastly, when they are defeated, they should all disappear with a spinning sprite of them looking towards the camera and then POOF... like SMW Morton, Ludwig, and Roy's defeat animation. What a lost opportunity!
I miss the original boss patterns
FACTS. Same with bowser! I think a sprite of his original form not in the clown car exists somewhere!
Mario reliving beating up several defenceless children.
Mario the hero beating up children since Mario world.
*why are you on literally every video i watch*
Stop following me
Actually, the koopalings appear since mario 3
@@buttersmoothest Same here lol
You mean since SMB 3
Oh! Cool.
Anyways since iam V E R Y Early, i have a question. Please answer it:
Are you ok ever since you nearly got shot? I hope you and your family are. Stay safee
Mettatonex745 Neo pls link to that video bc idk what ur talking abt
I did and yes I’m black
What you Talking About?
YungThugger on Twitter, he posted that he got nearly shot... search it up... :(
Who got shot?
Wait, aren't you supposed to shove Iggy and Larry in The poison?? Still awesome level, so accurate either way!!!!!!!!
This one was the one I was looking for
now that i think about it. Was the og smw rushed? All the koopalings including bowser have bizarre rushed looking sprites. 🤪🤪🤪 Good level design. 👍🏽
What the hell.. I don't remember these guys being in the game at all.
They were smm2 just remade their original design for whatever fucking reason, like my pfp is one from the game named ludwig von koopa.
DST WDJ CHF
Super Mario Bros Returns is here! 😁
A full game project!
8 worlds with 40 levels!
Mango Plain, Caramel Desert, Lemon Forest, Chocolate Cave, Chantilly Moutain, Vanilla Sky, Sweet Corn Galaxy and Hot Pepper Volcano 🙂
Enjoy this new adventure 😉
The level code no longer works :( Anyone know if they re-upload with a new code?
1 view 78 like
... Go home you're a drunk
Astonishing work once again
idk if you know but i made this level.
Oh than you did a great job 👍my bad
FINALY
I still don't get why the new version of SMW Ludwig does not have the tooth in the middle...
I made all of the koopaling battles from SMB3. (Even thought the levels aren’t the ones from the original game.)
Lemmy: 407-3KF-GMF
Morton: VCP-SXV-Q6G
Roy: QKF-431-WXF
Larry: DSF-C8B-6NG
Wendy: SQC-VWG-D0H
Ludwig: L5V-K3L-62G
Iggy: L3C-8QL-89G
They should add more attacks to the koopalings from each game and have a button that selects what style
For example, Iggy is just Larry but faster but he can run up walls and shoot up to three fireballs and if one of the red ones make contact with lava a lava monster apears and they should add a feature where the koopalings stay connected to enimies they are stacked on
Hey! That's the NSMBU battle!
I really wish they had wristband in the Mario World theme it really makes their Noodle arms stand out when they aren't there
Nice touches so nostalgic 😆😊😇👌✨🎮
That boss music was epic as fuck when you went to the boss with 0 power ups lol
They really missed out by not using the original sprites. I mean they look cool, but they missed out.
ElmerThe InklingMain k those sprites would look so weird with bowser and bowser jr and boom boom
I honestly like these sprites a lot better actually
I prefer the originals too
This is the like 7th video of the koopalings. Chill out dude lol 😂
This is 6th
Nope it's the 7th
No I 6th I counted
Same and I counted 7 😂
Nice video
I also created one but it has less bosses and i did it so the comparison between the original and MM2 was accurate and almost the same with the moveset, that you eventualy have to fight against Bowser and there are only rematches ('cause some bosses have rematches but they are then a completly different koopaling but I don't care)!
the madman did it
The doors will always sound like crunchy farts to me...
I thought I'd never hear the words crunchy fart in my life
Me neither
There is something wrong with you
The only differance between Iggy and Larry's bossfight is that larry has fireballs.
Also now that we have mechakoopas you should have added bowser as the final boss
Wow how original a koopaling boss rush
I made this lol. I kinda did it cause i thought it’d get popular maybe. I guess it worked
I was hopeing they would add the original sprites from SMW
The original sprites sucks
when you went to enter the doors you could have let the seesaws tilt at the other way and then jump to the door
Nice.
Great level, check out my version: DLQ-18N-NHF. For the Lemmy and Wendy version, I preferred to have them under the pipes for more authenticity! I also have levels with every Koopaling battle in Mario history!
3:13 how did you not take damage
Boss 01 Larry Koopa
Boss 02 Wendy O Koopa
Boss 03 Morton Koopa
Boss 04
For the iggy fight a Spike should be stacked on iggy
For the morton fight idk but that isnt At all Like the original Just putting the koopaling wont cut it
For lemmy same thing as morton
For Ludwig, Just no
Roy is probably the closest to the original
For Wendy again it aint nothin Like the original
What's next we have all ....Paper Mario Color Splash? :D
Idea:in iggi and wendy fight you could put mecha koopas in pipes
You think they would've added the Reznors but guess not.....
Los Koopalings Rerechos En Super Mario Maker 2.
Koopalings Rerechos
I like new design I was hoping the powers would like the original
Ludwig and limmy looks super sayian
They used different designs instead of original SM world It could have been an option to switch to which ones. I'm not complaining, I was just saying my opinion
in morton fight the ceeling was higer and the arena space must be 1 block longer
Please do koopalings comparison from Mario bros 3
2:41 thats why i mistake her with birdo i mean looks her sprite she resembles birdo
Bowser Jr. has left the chat.
Bowser jr didn’t even exist yet
Just like the old one
They looks similar of the SMW in SMM2 , except Morton, Roy and Ludwig.
@Lord Fawful no no no, I mean in appearance haha
What's next? Hotel Mario?
My name is ñoño, but they call me a pañordo
Honestly, I don’t line how Nintendo redid the sprites for Bowser and the Koopalings. Instead of staying true to the original by making their skin orange and red, they just used SNES equivalents of their yellow and cream skin coloring. It doesn’t help that things such as hammer bros (which had a subspecies with orange skin in the original) also use this stupid modern coloring. It’s disrespectful to the game’s source material.
Also, why are the SMW spike balls blue when there were balls ‘n chains in that game that were gray?
Lifeform Lover am I a fan of the Mario maker version of bowser in SMW? No. Personally I feel like they could have tweaked the original bowser sprite.
But I do like these new koopaling sprites.
Bowser looked real funky in the original games
These SMM2 Koopaling Battle recreations are better than the originals.
Not accurate, Morton should be a conplete pushover.
3:06
*bruh i made a Larry bossfight just like that a few days ago*
Cool now SMB3 please
I did the same thing day 1 but I'm not gonna pretend I was the only one
hello
Heya.
1 view, 64 likes. Biggest unsenseful streak *YET.*
Ah 64
Super Mario Bros 3 Bosses recreated?
*Hits the person in first (Why you may ask??? CAUSE IM THE BLUE SHELL FROM MARIO KART YOU GOT A PROBLEM?)*
1) It's spelt "Kart".
2) Nobody's first here.
Why is mario in a Shoping Cart?
Well you have the blue shell, you aren’t the blue shell
be quiet roy
@@roykoopa6509 you want me to he someone elseeeeeee????
Hi
Hello.
Oof! They made the graphic wrong. No offense.
I made the level. what do you mean
How many times is he ganna do this?
First! All of the people that say that they are first are never first. A lot of the time it says stuff like 1 view 5.4 k likes 32 dislikes and 108 comments. But here, it says 0 on everything except views which it has 1.
This is nowhere near the same!
for some reason the course ID code isnt working is there any reason why
I made the level but i had reuploaded it. The code is MMP-54X-M3G
The add I got before this was a Mario rip off ad.
NO ROY IS MI FAVORITE COPALIG
Boooooooooo why did they REMOVE Ludwig,s cool jump in mario maker 2
Level not found
How can you create a koopaling in super Mario maker in savebot
You can't, this is the second game
Why did their sprites change? Cmon, I want the og smw sprites in smm2
The SMW in Mario maker 2 is a more modern-styled. So they changed the Koopalings designs to be more suitable with the style (sorry English is not my native language)
I can't find the level
me neither
I made the level but i reuploaded it after he played it(i didnt know he played it) the code is, MMP-54X-M3G.
This game for snes and game boy advance
in my opinion, they look better in mario maker 2.
They look nothing different guys 🤦♂️
All they’ve done is look slightly to the left
And in lemmy it was way smaller
I made one except it has all bosses
level ID:HPR-MYF-NGG
Best time 3:37 😂😂😂🤣🤣🤣
Yo are the best
Name of music theme
They don't look similar as they are in the thumbnail
Why is there so many of these
There's been an update. We're happy.
Wow
code doesnt work anymore
Level ID?
level does not exist anymore
better or not, it doesn't feel right changing the looks.
@Jose Andres Elvir Avila It's still not the correct designs used in Super Mario World, and it still doesn't feel right changing the looks.
Mylo's World they need to be consistent with bowser jr and boom boom other wise they look wired when pared together
@@wubproductions9755 and consistent with the character designs when placing them into Super Mario Maker, especially when the designs for them already exists. Thanks.